open world star trek games

Star Trek: Resurgence is a narrative-driven adventure game created by former members of Telltale Games that delivers all the excitement and wonder of the Star Trek universe. Join the crew of the U.S.S. Resolute as first officer Jara Rydek and enlisted engineer Carter Diaz on a mission to prevent an eons-old and powerful force from engulfing everything in its wake!

open world star trek games

You’ll be challenged by tough choices in Star Trek: Resurgence and through those choices, it becomes YOUR story. After playing, see how some of your decisions compare with those of other Star Fleet officers around the world HERE .

open world star trek games

Read the comic book series and graphic novel - available from your favorite retailer.

On a windswept planet on the edge of Talarian space, a scientist working on groundbreaking warp technology has gone missing. Captain Solano, First Officer Sutherland, and the crew of the U.S.S. Resolute are sent on a top-secret mission to find Doctor Leah Brahms and retrieve her research before it falls into the wrong hands.

open world star trek games

Star Trek: Resurgence was created by Dramatic Labs , a new studio comprised of former members of Telltale Games who have worked on genre-defining and award-winning titles including Telltale’s The Walking Dead, Game of Thrones, and Batman.

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open world star trek games

Buy Star Trek: Infinite

Packages that include this game, buy star trek: infinite - deluxe edition.

Includes 4 items: Star Trek: Infinite, Star Trek: Infinite - Designing the Galaxy, Star Trek: Infinite - Galactic Tracks, Star Trek: Infinite - Neutral Zone Tunes

Content For This Game Browse all (3)

“Star Trek: Infinite is a 4X grand strategy game that shares a lot of qualities with a good Star Trek episode: It’s cerebral, accessible, occasionally a little clumsy, and overall a good time.” Polygon “...If you’re a huge Trekkie and just happen to also like video games, Star Trek: Infinite will beam boatloads of fun right into your living room.” Video Games (Sports Illustrated) “This game is made for Star Trek fans through and through. From the well-crafted story elements to the small random easter egg events, there is something for those with various entry points into the fandom.” But Why Tho?

DELUXE EDITION

open world star trek games

U.S.S. Cerritos & California -class Uniforms

Klingon voice pack, downloadable soundtrack, more star trek music, about this game.

open world star trek games

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content

System Requirements

  • Requires a 64-bit processor and operating system
  • OS *: Windows® 7 SP1 64 Bit
  • Processor: Intel® iCore™ i3-530 or AMD® FX-6350
  • Memory: 4 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 460 or AMD® ATI Radeon™ HD 5870 (1GB VRAM), or AMD® Radeon™ RX Vega 11 or Intel® HD Graphics 4600
  • DirectX: Version 9.0c
  • Storage: 15 GB available space
  • OS: Windows® 10 Home 64 Bit
  • Processor: Intel® iCore™ i5-3570K or AMD® Ryzen™ 5 2400G
  • Graphics: Nvidia® GeForce™ GTX 560 Ti (1GB VRAM) or AMD® Radeon™ R7 370 (2 GB VRAM)
  • DirectX: Version 12
  • OS: 10.11 (El Capitan)
  • Processor: Intel® iCore™ i5-4570S
  • Memory: 15 GB RAM
  • Graphics: Nvidia® GeForce™ GT 750M or equivalent AMD® card with 1GB Vram
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • OS: 10.13 (High Sierra)
  • Processor: Intel® iCore™ i5-4670
  • Graphics: Nvidia® GeForce™ GTX 780M with 4GB Vram or AMD® Radeon™ R7 370 (2 GB VRAM)

© 2023 Paradox Interactive AB. All rights reserved.

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Valve Software

Best Star Trek games of all time

Boldly go where no one has gone before with our in-depth, ranked list of the best Star Trek games of all time.

Star Trek Online - best Star Trek games

10. Star Trek Prodigy: Supernova

9. star trek: klingon academy, 8. star trek: invasion, 7. star trek: elite force ii, 6. star trek: bridge crew, 5. star trek: deep space nine – the fallen, 4. star trek: voyager – elite force, 3. star trek: starfleet command iii, 2. star trek: bridge commander, 1. star trek online.

It's only logical that you check out our list of the best Star Trek games of all time.

Star Trek: Resurgence , a new narrative-driven video game based on the famous sci-fi franchise, has just hit the shelves and garnered positive reviews. While it looks like a perfect entry point for newcomers to the Star Trek universe , it also reminded us of all the older titles that deserve more attention nowadays, as well as recent releases that have flown under the radar. Below you’ll find our picks for the very best Star Trek games of all time, ranked worst to best.

Much like the movie and TV franchise they’re based on, Star Trek video games have traditionally been more obscure than Star Wars titles, or at least more demanding from players trying to warp into the unknown. Still, Star Trek has produced a handful of remarkable games well worth checking out if you’ve got the time.

If you need some recommendations to better navigate through the Star Trek movies released so far, be sure to check out our list of the Star Trek movies ranked, worst to best . Likewise, we’ve got plenty of other sci-fi gaming suggestions (old and new) with our lists of the finest Alien , Warhammer 40K , Marvel , and DC games of all time.

Star Trek Prodigy: Supernova.

  • Platforms: PC, PS4/5, Xbox One/Series X/S, Nintendo Switch
  • Developer: Tessera Studios

After a successful season 1 on Paramount+ in late 2021 and early 2022, the animated series Star Trek Prodigy received its own tie-in video game in late 2022. Star Trek Prodigy: Supernova is far from being the deepest nor most representative title the franchise has received, but it’s tailor-made for the next generation of fans.

There’s plenty of top-down action and adventure for the whole family here, coupled with reasonable puzzles and a co-op option which seems perfect for Trekkie parents trying to get their children into the universe. In an age when tie-in games are rare and normally undercooked, Star Trek Prodigy: Supernova has almost all the charm of the source material and doesn’t stumble too often.

Star Trek: Klingon Academy.

  • Platforms: PC
  • Developer: 14 Degrees East

Klingon Academy is one of the many weird, overlooked Star Trek video games that were born from an era when the most obvious projects had already been developed. Movies and TV shows weren’t at their highest peak either during the late 90s and early 2000s, so many off-beat and fascinating titles came out during those years.

Star Trek: Klingon Academy was yet another space flight sim, with the main difference being that it followed a young Klingon warrior joining the Elite Command Academy in order to prepare for a future conflict with the United Federation of Planets. While it was designed as a successor to Starfleet Academy, the unique setting and storyline, coupled with complex systems that rewarded diehard players, placed it among Star Trek’s finest games as years passed.

Star Trek: Invasion.

  • Platforms: PS1
  • Developer: Warthog Games

The year 2000 also gave us Star Trek: Invasion, a pretty competent and good-looking space combat shooter for the original PlayStation. It perhaps didn’t get enough attention back then because it strayed a bit too far from the spirit of the franchise, but the quality and retro thrills are there.

On the downside, the music largely missed the mark and barely felt like a proper Star Trek soundtrack, plus many ships in the game weren’t canon-accurate. Still, Invasion landed critical shots with everything else and provided a Star Trek experience unlike anything that had come before it.

Star Trek: Elite Force II.

  • Platforms: PC, macOS
  • Developer: Ritual Entertainment

Star Trek tried its luck with the first-person shooter genre as well, and found great success twice. While Ritual Entertainment’s Elite Force II isn’t as remarkable as the first installment, there was plenty to love in it, including much-improved graphics.

Oddly enough, Elite Force II also serves as a semi-sequel of sorts to the largely derided movie Star Trek: Nemesis as well as the end of the Star Trek: Voyager series. As for the gameplay, it’s an exciting mix of FPS action and surprisingly solid puzzle-solving. The game resonated well with critics and veteran fans alike, but it was a commercial failure and marked the final Star Trek release by Activision.

Star Trek: Bridge Crew.

  • Platforms: PC, PS4, Oculus Quest
  • Developer: Red Storm Entertainment

Star Trek: Bridge Crew was hard to fully recommend around launch to the average player or Trekkie because it was strictly a virtual-reality title, but there was eventually an update that introduced the option to play it without VR. It takes place in the Kelvin timeline (created by the 2009 movie) and sees the Starfleet ship USS Aegis searching for a new homeworld for the Vulcans.

Players can choose from four roles: captain, tactical officer, engineer, and helm officer. Many tasks, both story-related and randomly generated, are performed from the ship’s bridge, and it’s all about working as a team to come out unscathed from dangerous and stressful situations. It’s a rather unique and more casual experience that channels much of Star Trek’s distinctive soul without alienating newcomers.

If you do have a VR headset then that's the best way to play, but it's worth checking out regardless.

Star Trek: Deep Space Nine – The Fallen.

  • Developer: The Collective

Back to the off-beat titles from the early 2000s, we find Star Trek: Deep Space Nine – The Fallen, a rather straightforward but surprising third-person shooter that made good use of the Unreal Engine and allowed itself to be creepy and scary at times.

Players can choose to play through the entire game as either Captain Benjamin Sisko, Major Kira Nerys, or Lt. Commander Worf. The different points of view shed new light on the overall plot, and the entire story isn’t fully revealed until all three paths have been walked. Another nice touch was the inclusion of gadgets and comm mechanics that break up the action and give the whole experience a deeper Star Trek feeling than some of the reskins we've seen.

Star Trek: Voyager Elite Force.

  • Platforms: PC, macOS, PS2
  • Developer: Raven Software

The first Elite Force game was specifically linked to Star Trek: Voyager’s sixth season, and introduced the Hazard Team, a new elite security section created to deal with extremely hostile missions. While the USS Voyager makes some repairs after being trapped in a starship graveyard, the Hazard Team is tasked with protecting the ship and the crew.

“Set your phasers to frag”, said the game’s cover, and that certainly wasn’t a lie. Raven Software, generally known for their work on the excellent Star Wars: Jedi Knight titles, made great use of the id Tech 3 engine, which was the perfect choice at the time for top-tier FPS games. Its action-heavy approach also meant it was very appealing to players that weren’t big Star Trek fans. More than 20 years later, this one still feels fantastic to play.

Star Trek: Starfleet Command III.

  • Developer: Taldren

The Starfleet Command series had a pretty great run, and its third entry remains the best Star Trek space sim and real-time strategy title the franchise has ever had. It packs great story-driven missions split across three factions (Klingon Empire, Romulan Empire, and the Federation), engrossing RPG elements, and RTS mechanics, and yet somehow never feels overcomplicated or obtuse. Moreover, a Borg Collective campaign was also added to the game as downloadable content, though it wasn’t connected to the main storyline.

If you only have time for a handful of Star Trek titles as you explore the best that Trek has to offer, Starfleet Command III is absolutely the must-play of the space sim bunch and also a great accompaniment to a full rewatch of The Next Generation, DS9, and Voyager.

Star Trek: Bridge Commander.

  • Developer: Totally Games

In many ways, Bridge Commander feels like a key predecessor to Bridge Crew, with its focus on the ship’s bridge and the crew working together to solve many problems and win battles. As this was a full-blown PC game made for diehard Star Trek fans, it offered a deeper experience than many other entries on this list, featuring tactical gameplay and hands-on control of the many ship systems.

While Star Trek: Bridge Commander might not be everyone’s cup of tea and requires a certain amount of commitment to learning the ropes, we can’t think of a richer game for massive Trekkies. Furthermore, customized scenarios in “simulated environments” can keep it going after the story campaign is completed.

Star Trek Online.

  • Platforms: PC, PS4, Xbox One
  • Developer: Cryptic Studios

It’s not often that a franchise’s best game is an MMORPG, but Cryptic Studios’ unyielding commitment to Star Trek Online has paid off for more than a decade now. Like many MMOs before, it originally launched requiring a game purchase and monthly fees, but later shifted to a free-to-play model with premium access to extra content and items.

Even if you don’t spend any money, Star Trek Online keeps expanding in meaningful ways and offers both on-foot and starship action that perfectly captures the IP’s magic with story quests and PvP battles surprisingly well-adjusted to the MMO framework. 

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Fran Ruiz

Fran Ruiz is our resident Star Wars guy. His hunger for movies and TV series is only matched by his love for video games. He got a BA of English Studies, focusing on English Literature, from the University of Malaga, in Spain, as well as a Master's Degree in English Studies, Multilingual and Intercultural Communication. On top of writing features and other longform articles for Space.com since 2021, he is a frequent collaborator of VG247 and other gaming sites. He also serves as associate editor over at Star Wars News Net and its sister site, Movie News Net.

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Star Trek: Resurgence launches in May

Dramatic Labs’ new Star Trek game leaves spacedock on May 23

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Key art for Star Trek: Resurgence featuring the game’s logo.

There was a time when you couldn’t turn around without tripping over a game set in the Star Trek universe, but those games slowly fell out of style in the wake of the Enterprise TV series. Games like Star Trek : Timelines and Star Trek Online have been filling that void somewhat, but Star Trek: Resurgence aims to provide a more substantial, narrative-driven entry than what’s offered by current Trek titles. Resurgence releases on May 23 for PlayStation 5 , Windows , and Xbox Series X .

Star Trek: Resurgence is being developed by Dramatic Labs, a studio formed by several Telltale Games veterans, and it clearly draws from their experience crafting dramatic stories shaped by player choice. Resurgence takes place after Star Trek: The Next Generation , but additional details regarding the story have been sparse.

A gameplay screenshot of Star Trek: Resurgence featuring Jara Rydek.

We do know that the story follows two characters stationed on the U.S.S. Resolute. First Officer Jara Rydek and Engineer Carter Diaz provide contrasting viewpoints of life on board a Starfleet vessel.

A screenshot of gameplay from Star Trek: Resurgence featuring Carter Diaz

While Resurgence is sure to feature its fair share of phasers and photon torpedoes, it appears to be revisiting a grand tradition of narrative-driven adventure games set in the Star Trek franchise. Past Star Trek games like Judgment Rites , Hidden Evil , and Star Trek: The Next Generation – A Final Unity did a great job of capturing the essence of Star Trek without needing to lean on non-stop action to keep players invested.

Given the variety of takes we’ve seen with new Star Trek media in recent years, I’m excited to see where Dramatic Labs takes the franchise when Star Trek: Resurgence launches next month.

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Star Trek Infinite

Star Trek: Infinite review

It's stellaris, but not as we know it., our verdict.

Compelling, but not quite there yet. Needs two seasons to grow the beard.

PC Gamer's got your back Our experienced team dedicates many hours to every review, to really get to the heart of what matters most to you. Find out more about how we evaluate games and hardware.

What is it?  Paradox style grand strategy, but Star Trek. Release date October 12, 2023 Expect to pay $30/£27 Developer Nimble Giant Publisher Paradox Interactive Reviewed on  Intel i5, 16GB RAM, GTX 1660 Link Official site

I am opening this review with a warning: I am going to spend a lot of time here talking about a different game. This isn't something I usually do, but as you may have guessed from the screenshots, Infinite is very much built on the chassis of Stellaris with some appropriately Star Trek twists. Consider it the Napoleon: Total War to Stellaris's Empire: Total War: a more focused, narrative spin off from a larger and more sprawling game.

The game is set firmly in the Next Generation/Deep Space Nine era (it actually begins with the Romulan attack on Khitomer, where Worf's family were killed) and portrays the Federation, Klingons, Romulans and Cardassians as four superpowers locked in constant competition. In my game for example, an early decision brought the Federation and the Klingons closer together, and the Romulans and Cardassians immediately responded by forming a counter-alliance to stop the perceived threat.

Star Trek Infinite

Unlike Stellaris, Infinite is only semi-random. The four great powers collide in the middle of the map in roughly the same way every game while the rest of the galaxy is full of randomly placed "minor powers". So a classic Federation member like Trill can feasibly spawn on the opposite side of the galaxy and end up getting invaded by Romulans. It's not unlike joining a Stellaris game a third of the way in, after the big power blocks have formed. For the most part this works surprisingly well, but there are some oddities: for example playing as the Federation I was prompted to colonise the uninhabited planet of Denobula. I know, Nimble Giant, I like to pretend Enterprise never existed sometimes too.

Here's the good news: Star Trek: Infinite expresses the Federation fantasy far better than Stellaris ever did. You can genuinely expand by diplomacy here, buttering up minor species and inviting them, one by one. The other playable factions have their own spin on this, with the Romulans setting up puppet governments and the Cardassians using something similar to Stellaris's overlord system. The Klingons just invade people, they don't really do subtle.

One of the other big changes from Stellaris will be familiar to players of other Paradox games. There's now a narrative structure to the game in the form of a branching mission tree, where events can be triggered by objectives as exciting as "have Bajor join the federation" or as banal as "survey 10 systems". Some of these events follow classic Trek storylines, but others present compelling 'what if' moments, like Romulan and Vulcan reunification. They're as much about steering your playstyle as getting the rewards, and I ended up enjoying them a great deal.

Star Trek Infinite

Continuing mission

One of the best of these mission chains is the Enterprise itself. Completing the first step will reward you with a jack of all trades super ship that is equally adept at science, war and diplomacy. Sending the Enterprise out to do various tasks will reward you with a Next Generation crew member, who might give you a generic empire bonus, or might physically appear as a recruitable leader. Other major and minor Trek characters can also emerge in this fashion, meaning that, entirely organically, I once ended up in a situation where the Enterprise was valiantly holding the line against an unstoppable Borg sphere, only to be rescued by Benjamin Sisko commanding a fleet of Voyagers.

I once ended up in a situation where the Enterprise was valiantly holding the line against an unstoppable Borg sphere, only to be rescued by Benjamin Sisko commanding a fleet of Voyagers.

At this point I have to talk about the targ in the room. Stellaris already has a Star Trek mod, so why should you pay for a game when a mod is free? Well Stellaris's New Horizons mod is a sprawling epic that covers the entirety of Star Trek history and every faction in the galaxy, while Infinite is focused on the Alpha and Beta quadrants of the Next Generation era, and frankly I think it's better for it. This means, for example, that the Borg are more akin to the terrifying invader from nowhere they are in the show, rather than another player faction. It's also, paradoxically, the cheaper option if you don't already own a full deck of Stellaris DLC.

Something Infinite should have over any mod is polish, and while it does feel less clunky than New Horizons, there are still more issues than there should be at launch. Like a decidedly un-silent notification for a "silent alarm", or the strange bug that caused the voiceover to claim a character had died every five minutes, or the time I ended up with two Rikers. Although to be fair that last one also happened in the show.

Star Trek Infinite

It's things like this, and the more direct ports from Stellaris, that make Infinite feel a little unfinished. I don't mind that Nimble Giant haven't really changed the planet building interface, but I feel like I probably shouldn't be trading energy credits for alloys as the famously post capitalist Federation. There's also a disappointing lack of interactions with pre-FTL civilisations, a Prime Directive dilemma or two would've been nice. In the end I stopped playing well before the victory conditions, but that's also frequently true of Stellaris, a game I've played for hundreds of hours.

Nevertheless at the end of every review I ask myself "do I still want to play this game some more, now that I'm not being paid?" and the answer here is yes. I really do want to try that reunification story arc, I want to see if I can evacuate the Romulans before their sun explodes this time (sorry guys), I want to actually get the Enterprise E before Jean Luc Picard dies of old age.

I don't mark games on what they could be, but I certainly hope that Infinite gets the same kind of post release support as its bigger brother. I think it would be fascinating (captain) to see how the two games grow and inform one another over the years. Now that would be the best of both worlds.

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10 Best Star Trek Games Of All Time

These are the best Star Trek video games ever made.

  • Star Trek video games have come in all shapes and sizes, from first-person shooters to VR experiences.
  • Some of the best Star Trek games offer unique perspectives, such as playing as Klingons or exploring alien societies.
  • Star Trek: Bridge Crew stands out as a VR game that allows players to coordinate and have fun together as a spaceship crew.

Gene Roddenberry's science-fiction series, Star Trek , is one of the most influential and successful media IPs ever created. Starting with the original 1960s television series, the Star Trek series would go on to be featured in movies, books, comics, and, of course, video games.

8 Best Games To Play If You Like Star Trek

Tons of Star Trek games have been developed over the years. From first-person shooters, point-and-click, VR experiences, and everything in between, Star Trek video games have come in all shapes and sizes. But which of Star Trek's lengthy assortment of video games stands on the top of the cosmic peak of quality?

10 Star Trek: Invasion

Star trek dogfighting done right.

While more recent Star Trek media has generally been very action-heavy, what fans consider the golden age of the series puts a heavy emphasis on character, political, and philosophical drama. However, video games offer the perfect playground for the Star Trek series to flex its combat muscles.

2000's Star Trek: Invasion offers the quintessential Star Trek space battle experience. Developed by Warthog Games, Star Trek Invasions puts you in the cockpit of various space-worthy vessels and lets you blast away enemy fighters in entertaining gameplay.

9 Star Trek: Klingon Academy

See the star trek galaxy through klingon eyes.

Most Star Trek stories, from TV shows to video games, are almost always from the POV of the Federation or Starfleet. As much as we love Star Trek's human characters, it seems like a missed opportunity not to have more narratives set in alien societies.

Star Trek: Klingon Academy takes the concept of space combat and puts it through the lens of the imposing Klingon species. Developed by 14 Degrees East in 2000, Klingon Academy offers solid ship dogfighting and an engrossing story.

8 Star Trek: Starfleet Command 3

Control and order massive spacefaring vessels.

While it may not have as many celebrated games as Star Wars has, Star Trek still managed to build up a few critically acclaimed series under its label. One of the most beloved Star Trek sets of games was the Starfleet Command titles.

8 Best Star Trek Games Of The 90s

The consensus is that Star Trek: Starfleet Command 3 is the best entry in the series. It's remembered fondly by fans for featuring a well-written storyline revolving around Klingon, Romulan, and Federation factions and boasting captivating RPG mechanics .

7 Star Trek: The Next Generation - Birth Of The Federation

Lead the origins of starfleet.

The Star Trek IP has been used as a cloak for games of various genres. From linear third-person co-op to RTS titles, the series has seen many different incarnations throughout its history in the gaming industry. One of the most unique Star Trek video games arrived in 1999.

Star Trek: Birth of the Federation gives you authority over one of five Star Trek civilizations. Utilizing 4X turn-based gameplay, Birth of the Federation is one of the most novel and complex Star Trek games ever produced.

6 Star Trek: Deep Space Nine - The Fallen

Delve into the world of the critically acclaimed tv series.

Star Trek: Deep Space Nine holds a special place among fans. Not only is it potentially the best television series, but it's easily the darkest. It frequently explores subject matter and themes that previous shows wouldn't or couldn't spotlight.

Star Trek: Deep Space Nine - The Fallen is loosely based on the Star Trek: Millennium book trilogy written by Judith and Garfield Reeves-Stevens. A third-person shooter, The Fallen offers you the choice of playing as one of three characters, each presenting unique gameplay experiences.

5 Star Trek: Bridge Crew

Vr fun for friends and family.

The invention of virtual reality has opened the doors to limitless entertainment possibilities, especially for video games. VR might still be in its infancy in the games industry, but each passing year introduces a previously unexplored venture.

14 VR Games That Are Actually Long

Star Trek: Bridge Crew is a VR game set aboard the bridge of USS Aegis, and you take the role of the captain. While the other three positions, tactical officer, engineer, and helm officer, can be controlled by NPCs, the degree of enjoyment from four players coordinating a spaceship is tremendous.

4 Star Trek: Elite Force 2

Battle the borg in close quarters combat.

Few developers are as synonymous with their genres as ID Software is with first-person shooters. The studio didn't just create some of the most revolutionary titles in the genre, but supplied the tools and capabilities for other developers to thrive.

2003's Star Trek: Elite Force 2 employed an altered version of Quake 3: Team Arena and ÜberTools GDK. Being a sequel to its critically acclaimed predecessor must've been imposing for Ritual Entertainment, but Elite Force 2 managed to stand tall as a superb FPS title.

3 Star Trek: Bridge Commander

Lead your ship to cosmic glory.

Star Trek video games typically have two kinds of player characters: those from the established universe or putting you at the center of the narrative. Naturally, this was the formula the games followed, and for the most part, it helped create immersive stories.

As a new enemy emerges, Star Trek: Bridge Commander puts you in the shoes of a young captain in command of the USS Dauntless and USS Sovereign. With its mix of strategic and tactical simulation gameplay, Bridge Commander has immense replay value .

2 Star Trek: Judgment Rites

A criminally underrated point-and-click adventure.

During the '80s and '90s, the point-and-click genre was awash with great games. From original titles to those under established IPs, there was no shortage of great point-and-clicks. In 1993, Interplay Productions decided Star Trek deserved its own high-quality point-and-click entry.

10 Great Forgotten Point-And-Click Games

Star Trek: Judgment Rites brought back the cast from the original series and served as a sequel to Star Trek: 25th Anniversary. Judgment Rites improved upon its great predecessor in every way. Featuring sharper graphics and excellent writing, Judgment Rites does the series justice.

1 Star Trek Voyager: Elite Force

The definitive star trek first-person shooter.

Upon obtaining the publishing rights for the Star Trek license in the early 2000s, Activision greenlighted several projects to various up-and-coming game studios. One of the foremost games launched under this new deal was the first-person shooter Star Trek Voyager: Elite Force.

Developed by Raven Software, Elite Force utilized the game engine from ID Software's Quake 3. Frequently acknowledged to be the first game to appeal to those outside the Star Trek fanbase, Elite Force is considered the gold standard for Star Trek video games.

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Published Sep 17, 2019

10 Games That'll Make You Feel Like You've Enlisted in Starfleet

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Star Trek is a universe full of seemingly never-ending potential. While you can spend time poring through the neverending creative output the Trek fandom produces — or even writing some fanfiction yourself — another great outlet for feeling like a part of the Star Trek universe is through its games. And wow, are there a lot of games out there. Not all the games out there are quite as successful as you'd like them to be, however many capture the spirit of the show and movies wonderfully well. At their best, these games make you feel part of the Star Trek universe in some small part, while still being highly enjoyable titles in their own right. We've gathered ten of those games, covering all the different parts of Star Trek to cater for every taste.

Star Trek Online

STO

The massively multiplayer online role playing genre is the perfect choice for a Star Trek game. What could be better than a persistent universe that you can inhabit and choose to explore strange new worlds all of your own? The launch of Star Trek Online was a little rocky with early reports of it being buggy and repetitive, but time and regular updates have been very kind to it. You can easily pass away dozens of hours exploring the universe, getting involved in new storylines, and mostly doing anything that feels right to you. There are plenty of great cameos from some of your favorite characters including those from the Original Series, The Next Generation , and Voyager !

Star Trek: Elite Force

ST:EF

Given the generally peaceful nature of Starfleet, the first person shooter nature of Star Trek: Elite Force might seem oddly jarring at first, but it makes sense in the long run. Made by Raven Software, best known for its violent Soldier of Fortune series, Star Trek: Elite Force still managed to feel suitably Star Trek -esque thanks to its focus on fending off the Borg. You play as Ensign Alex Munro, a member of the Hazard Team — a specialist elite security force that's been tasked with dealing with dangerous away missions. The U.S.S. Voyager has been trapped in a starship graveyard so it's down to you to free it and protect it from hostile factions including the Borg and the Klingons. While it lacks the peacekeeping nature of many Star Trek tales, Elite Force does a great job of making you feel part of an away team, highlighting a different part of Starfleet life. A sequel, Star Trek: Elite Force II , was almost just as good too.

Star Trek: Bridge Crew

ST: BC

Star Trek: Bridge Crew doesn't have the greatest of depth to its gameplay, but who can resist being part of a crew via virtual reality? Played through four roles including the captain, tactical officer, engineer, and helm officer, each character template has a part to play. The captain is the one responsible for communicating mission objectives, while the helm officer controls the ship's course, the tactical officer deals with sensors and weaponry, and the engineer keeps a close eye on power distribution and repairs. It's a neat form of teamwork for those wearing the VR sets and one that's immediately appealing to those who have wanted to helm their own starship. After a time, you'll realise that the experience is a little bit samey and repetitive, but with the right group of friends, it's tough to resist all the same.

Star Trek The Next Generation: A Final Unity

ST: AFU

Capturing the spirit and general feel of The Next Generation near perfectly, A Final Unity is easily one of the best Star Trek games out there, even 25 years after its initial release. Players control Captain Picard and the rest of the TGN crew in a mixture of point and click adventure, puzzle solving, and away team missions. There's room too for ship based combat as well as thinking how best to deal with issues diplomatically. Such a mixture of different elements is much of why A Final Unity feels like a 'true' Star Trek game. You can search various star systems, get to know the locals, while also choosing how best to deal with complicated situations. You're sure to enjoy feeling a true part of the Star Trek universe, even if the story is rather linear by modern standards.

Star Trek: Starfleet Command III

ST: SFC

Much of Star Trek involves diplomacy and keen use of strategy. While Star Trek: Starfleet Command III skips the diplomacy, it has strategy to a tee. Placing you in the captain's chair, the game was intended to tie into Star Trek: Nemesis . That captain's chair isn't necessarily Starfleet based either, with the opportunity to be part of the Klingon Empire, as well as the Romulan Empire, and the Federation. It's a varied bunch of storylines which shows different perspectives admirably well. Combat can be a little hardcore as you figure out the best tactics to utilize, but there are good tutorials for guiding you through the paces. Customizing your ship as well as knowing what weapons to use and when is key here, in this combat focused strategy game.

Star Trek: Bridge Commander

ST:BC

Star Trek: Bridge Commander offers some cameos from beloved characters like Captain Picard and Commander Data but, for the most part, it's an individual story within the Star Trek universe. It revolves around a newly promoted captain who's been assigned to investigate an explosion of a star. You take command of the U.S.S. Dauntless as well as the U.S.S. Sovereign . The game is focused on ship based combat, much like Starfleet Command III, but it's a bit more accessible making it ideal for everyone who simply wants to feel in control of a Federation ship. You can interact with members of the bridge crew before opting to take the lead via the combat simulation screen. It's an older game but one that's aged well, providing some great combat sequences that make you feel truly part of something bigger than yourself.

Star Trek: Trexels II

ST:TII

A lot of Star Trek games are reasonably serious. Star Trek: Trexels II isn't one of those games. Instead, it's gloriously casual friendly in nature. You take command of a federation ship before embarking on some fairly lightweight missions as you collect up all your favorite characters and build upon your ship's success. Predictably, Star Trek: Trexels II is a mobile game that's free to play with options to buy extra content. It's the ideal game to dip into during a break from work as you can complete a mission in the space of a few minutes. It uses characters from all of the Star Trek universe and it's delightfully charming at times, even if it is very simple. If you're not a huge gamer but you're keen to try, this is the game for you.

Star Trek Legacy

ST:L

Another strategy game but one that was available for consoles as well as PCs, Star Trek Legacy offered you the chance to control various different Federation starships across different eras in Star Trek history. How could you resist such variety? Those eras include the Enterprise era, Original Series , and Next Generation , with elements of Deep Space Nin e and Voyager . Admittedly, the game didn't review hugely well due to some issues with its control system, but we reckon it's still well worth any Star Trek fan's time. Being able to control such iconic ships as well as take part in reworked Starfleet history is gripping stuff, and it's enjoyable working through the storylines that unfold. Extensive voice work from all your favorite captains enriches the experience further.

Star Trek: Judgment Rites

ST:JR

The oldest game here, Star Trek: Judgment Rites features the Original Series cast in a series of episodic adventures. You control Captain Kirk as you talk it out with Spock, McCoy and the rest of the crew, before embarking on away team missions that can spark some combat sequences along the way. Part adventure, part action, it's a great way of feeling part of The Original Series and far too few games embrace the original days of Star Trek in such a way. The full principal cast is included here and it also features the last time that DeForest Kelley plays McCoy. Best of all, each episodic story is suitably entertaining and captures the spirit of The Original Series well. It may be tricky to track down nowadays but it's a worthwhile endeavor.

Star Trek: Birth of the Federation

ST:BotF

A tough but rewarding strategy game, Star Trek: Birth of the Federation is a 4X turn-based strategy game - typically regarded as a more complex route than other games of this ilk. That means you're going to have to put some effort into learning it but if you're a fan of The Next Generation, it's worth it. The game was intended to tie-in with Star Trek: Insurrection with you taking control of one of five civilizations - Federation, Ferengi, Klingons, Romulans, or Cardassians. There's room too for thirty other races from Star Trek, each playing a more minor role along the way. There's a lot to take in as you establish diplomatic ties with other races, as well as work out how to extend your reach and what to do with new star systems, so Star Trek: Birth of the Federation can be very complex. However, stick with its steep learning curve and it's fantastic for making you feel truly part of the Star Trek atmosphere. Its attitude is perfectly in key with the diplomacy of The Next Generation.

Jennifer Allen (she/her) is a freelance journalist who has written for Playboy, Mashable, and Eurogamer amongst others. She lives in South Wales with her three guinea pigs and cat. Find her on Twitter @jenjeahaly

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Review: ‘Dragon’s Dogma 2’ and ‘Rise of the Ronin’ offer divergent takes on open-world games

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Sunday, 21 Apr 2024

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Malaysia's video gaming industry projected to hit US$649mil revenue in 2024

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The value of games – sudoku, crossword, video – for your mind, tencent to release ‘dungeon and fighter’ mobile game in may.

Despite more than two decades of mining the format, developers are still finding ways to make open-world games feel fresh. — Capcom

If you want to win game of the year, your best bet is to create an open-world game. The genre dominates when it comes to end-of-the-year considerations. The efforts are often the most eye-grabbing and they capture the imagination with their promise of adventure and fun.

Despite more than two decades of mining the format, developers are still finding ways to make open-world games feel fresh. Dragon’s Dogma 2 and Rise of the Ronin are two projects that transport players to different worlds but diverge on how they do it. Capcom’s epic demands players immerse themselves in its high-fantasy adventure while Team Ninja’s samurai epic brings fresh eyes to a type of open-world game that Ubisoft specializes in.

Arisen and pawns

Like any open-world game, each has flaws and troublesome bugs, but these are outweighed by the scope of their respected quests. With Dragon’s Dogma 2 , players take on the role of the Arisen, whose heart is taken by a dragon. That puts players on a quest to defeat the beast, but along the way, they encounter a myriad of dramas and obstacles.

What separates Dragon’s Dogma 2 from other fantasy action games is its Pawn system. — Capcom

What separates Dragon’s Dogma 2 from other fantasy action games is its Pawn system, an innovative feature that lets players create their own sidekick who travels with the Arisen. They absorb knowledge as players venture through the kingdoms of Vermund and Battahl. They figure out enemy weaknesses. They gain knowledge about how to finish quests.

Players mold their sidekicks through their adventures and then they’re sent out so that other players can use them. In Dragon’s Dogma 2 , players hire other Pawns to fill out a party of four. Those other Pawns also have their own backgrounds crafted by others and it makes these background characters feel more organic.

Dive into the role playing

It’s a fascinating system that Hideaki Itsuno introduced on the PlayStation 3 in 2012, but the problem was that the game’s ambitions were limited by the technology. With Dragon’s Dogma 2 , players get a vision that’s as gorgeous as it is demanding. It’s a title that asks players to invest themselves in the universe and role play as the main character.

That push for role-playing extends to combat, in which classes have distinct roles, with fighters acting as tanks while mages and sorcerers deal damage. — Capcom

The more players do that the more they’ll succeed in the campaign. That’s because everything serves the fiction of this high-fantasy world. Dragon’s Dogma 2 doesn’t have offer hand-holding when it comes to directing players.

For example, players will have several quests that they can do in any order, but if they don’t do them in time they can miss the opportunity. Even if they fail a mission, they sometimes won’t find themselves with a game over, but instead, they’ll be thrown in jail, opening up a new avenue of adventure. In other instances, if players want to travel, they’ll have to initially do it via ox cart or on foot. Fast travel is an expensive proposition, but again, this all serves to immerse players into that fantasy world. The developers want players to explore and see the land and fall into emergent gameplay moments.

That push for role-playing extends to combat, in which classes have distinct roles, with fighters acting as tanks while mages and sorcerers deal damage. Layered into that are abilities that intertwine the strengths among pawns and players. Fighters can use their shield as a stepping stone to boost teammates to higher ground on giant enemies while mages can augment weapons to deal elemental damage. There’s a synergy that players discover in party formation as they tackle all sorts of foes.

Fighters can use their shield as a stepping stone to boost teammates to higher ground on giant enemies while mages can augment weapons to deal elemental damage. — Capcom

All of this creates an adventure that gives players as much enjoyment as they’re willing to invest in the role-playing.

Open world with Team Ninja combat

On the surface, Rise of the Ronin will remind players of conventional open-world games. Players will see icons denoting missions and places of interest. Players can fast travel and hopscotch through side missions, but while it shares elements of Ubisoft-created titles, this project comes from Team Ninja, the developers behind the Nioh and modern Ninja Gaiden series.

That means the campaign can be difficult, but it also has some of the best and most complex combat systems you’ll find in an action game. The result is a stellar effort that offers a refreshing take on a familiar formula. Rise of the Ronin has a jarring beginning as it asks players to create two protagonists, who are a twin warrior unit called the Veiled Edge. On a mission, one makes a sacrifice so the other can escape, and in doing so, it sets off a chain of events with the surviving warrior at the center of it.

Unlike Dragon’s Dogma 2, everything in Rise of the Ronin is transparent. Players will know which choices influence the story. — Sony/Team Ninja

The player will play a pivotal role in the Bakumatsu era, when Japan transitioned from the feudal shogunate to a nation more open to Western ideas. It’s a fascinating period in the nation’s history and Team Ninja takes advantage of this by giving players agency in seeing how this brewing conflict shakes out. They make dialogue choices and mission decisions that impact the story. These political and personal choices affect relationships that players build through the campaign.

Transparency with combat and decisions

Unlike Dragon’s Dogma 2 , everything in Rise of the Ronin is transparent. Players will know which choices influence the story. They’ll know the rewards for befriending one faction and accomplishing each mission. All of this helps players craft a more effective warrior and that’s important because the game can be difficult.

Thankfully, Team Ninja lets players adjust the difficulty level and that move makes this entry one of its most accessible projects. Even if a mission is too difficult or easy, players can always level up by doing side quests or obtaining better gear so that eventually, with enough grinding, Rise of the Ronin can be completed.

Stealth or sniping foes with bow or rifles are viable paths to victory, but eventually, encounters usually boil down to face-to-face combat. — Sony/Team Ninja

Ideally, players should explore the complex combat system that features multiple fighting styles and weapons. Team Ninja makes it easy to identify which styles do well against certain opponents (look for the blue arrows). It also offers a rewarding sparring mode within the campaign so players can figure out the timing of attacks and know when to parry to open up enemies to a furious counterattack.

Players can also opt for other methods of completing a mission. Stealth or sniping foes with bow or rifles are viable paths to victory, but eventually, encounters usually boil down to face-to-face combat. That falls into Team Ninja’s wheelhouse and the push to make its deep and complex fighting system more transparent serves the game well. It makes it more accessible so that newcomers can easily understand and mastering it.

Rise of the Ronin is just demanding as Dragon’s Dogma 2 , but the focus is on gameplay than role-play. Its quality-of-life features, combat and diversity of missions make it a more compelling adventure for those who just want to have fun. – The Mercury News/Tribune News Service

Dragon’s Dogma 2

3½ stars out of 4

Platform: PlayStation 5, PC, Xbox Series X and Series S

Rating: Mature

Rise of the Ronin

4 stars out of 4

Platform: PlayStation 5

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6 Open-World Games With the Best Environmental Storytelling

Players can learn so much about the world that they're exploring by paying attention to the environments in these excellent open-world games.

  • Open-world games use environment to tell stories subtly through cues that players pick up during their adventure.
  • Games like Fallout: New Vegas and Far Cry 5 excel at environmental storytelling, shaping player opinions on factions.
  • Titles like Red Dead Redemption 2 and Cyberpunk 2077 showcase intricate world details that enrich player experience.

A big advantage of the open-world genre is being able to use the natural environment to tell its own story. Rather than needing to tell the player directly how the world came to be and what its people have been through dialogue, talented developers will be able to spell this out clearly by inserting specific hints throughout the environment that players are able to pick up on during their grand adventure.

The Biggest Open World Games, Based On The Size Of Their Maps

Sometimes, this can be something as obvious as a gigantic sign or monument, but it can also be a lot more subtle, such as showing small wreckages being scattered around the land after a chaotic war for example. Environmental storytelling is incredibly hard to pull off effectively, but these games listed below have managed to execute it better than any others, so it's time to learn about how they go about achieving this, and what impact it makes on the player's overall experience.

6 Fallout: New Vegas

New vegas shows players what each faction is capable of to help them form their own opinions, fallout: new vegas.

Players are told little to nothing about the Mojave Wasteland after they wake up in Doc Mitchell's house at the beginning of Fallout New Vegas . Once they're let out into Goodsprings, there will be a subtle mention of Hoover Dam here and there, but in terms of the game's major factions, a lot of the details are kept very vague. The reason for this is that the wasteland, which could be considered a character in and of itself, does an excellent job at giving players everything they need to know to help form their own opinions on each group.

Whether it's seeing burning corpses strung up on crosses by Caesar's Legion , or the tiny and unorganized NCR base camps, it's evident a lot of effort went into making these small cues informative, rather than just random points on the map. Of course, there's also New Vegas itself, which can always be seen shining brightly in the distance, acting as the controversial "safe haven" that everyone flocks to in order to have a second chance at life.

5 Far Cry 5

Each subordinate's region in far cry 5 is a visual representation of them as a person.

Even though Hope County acts as one giant map that players can explore in Far Cry 5 , it is split up into three different regions, each of which is ruled by one of Joseph's sick and twisted subordinates . These areas act as visual representations of the people who rule them, giving players an insight into the person whose land they're currently trespassing on. In Faith's region for example, it's common to see junkies aimlessly wandering around while high on Bliss, while Jacob's area is filled with small army camps and torture buildings where he squeezes information out of his targets.

Every Far Cry Game, Ranked

Far Cry games have always been admired for their unique open-world environments, but while Hope County looks amazing from a visual standpoint, there's also so much it reveals about the wider cast of characters. It's a beautiful, yet haunting area that constantly reminds players that they are wandering around a dangerous territory, and should never feel fully safe.

4 Batman Arkham Knight

The dark and gloomy gotham city feels like its own character in arkham knight, batman: arkham knight.

At the beginning of Arkham Knight , over 6 million civilians are forced to flee Gotham City after one of Batman's most terrifying enemies, Scarecrow, threatens to spread a brand-new strain of fear gas across the entire city. What remains is a Gotham that has been completely taken over by criminals, and the city itself demonstrates how evil and sadistic these sorts of people can be once they are given an inch of power.

The broken neon signs and graffiti splattered all over the walls are just a few examples of ways that the criminals have tinkered with the environment, and when paired with the thick and gloomy smog that covers the city, it creates a truly immersive open world to explore. Despite all of this though, there's still a large and beautiful moon in the sky that beams down onto Gotham, providing one final source of light, similar to how Batman is the only one trying to restore peace amidst all the darkness that surrounds him.

3 Horizon Forbidden West

Players can learn so much about the world of horizon just from the environment alone, horizon forbidden west complete edition.

Though players will get the chance to learn about all the different tribes and their cultures through dialogue exchanges in Horizon Forbidden West , they can also gather a lot of info about the people and the world at large through the environment. It's not uncommon in Forbidden West to stumble across a gigantic machine that has been left to fade away into history, or a group of Leaplashers who are all sticking together as part of a pack, going about their daily lives. All of this hints at the long-lasting conflict between humans and machines which is very much at the core of Horizon's story, alongside highlighting how the robots actually live in comparison to animals and humans.

5 Best First Person Open World Life Simulators

During their adventure, players will also be able to spot structures and monuments of old that have been completely taken over by nature. A few examples of this include the Salesforce Tower which is in California, and the Burning Shores which are designed after the inner city of LA . Seeing all of these well-known areas completely forgotten about and hidden away behind moss really drives home just how much society has changed after all those years.

2 Red Dead Redemption 2

Every aspect of red dead 2's world is specifically designed to tell some sort of story, red dead redemption 2.

It's honestly staggering how many small and obscure details are hidden away in Red Dead Redemption 2's world, but it's clear Rockstar was very particular in making sure everything players see has some sort of purpose. Sometimes, this can be fairly straightforward, such as coming across a creepy witch's cabin , but then there are deeper forms of this, such as how each camp seems to represent the current emotional status of the gang at that point in the story.

A big reason why Red Dead Redemption 2 has become so beloved among fans, aside from its incredible story and well-written characters, is the fact Rockstar managed to make the world feel alive thanks to how richly detailed it is. As players explore at their own pace, they'll be able to piece together information about the world and its inhabitants by galloping around on a horse and gazing at everything in the distance, whether it be a manmade structure, or simply the natural beauty of the world.

1 Cyberpunk 2077

The richly detailed night city tells the story of a society which has been enslaved by mass corporatism, cyberpunk 2077.

There are several points in Cyberpunk 2077's story where characters will refer to Night City as if it's a real person who is more than capable of luring someone in and taking them on a wild ride if they become too attached. The truth is, Night City tells players everything they need to know about the state of society, and what the people at large care about the most in this not-so-distant future. There are literally hundreds of flashing advertisements that offer all kinds of services such as implants, biochips, and augmentations , but while these are always presented in a jovial and happy tone, the people of Night City who consume these things couldn't look more depressed.

There's also a shocking amount of variation in the environments, which all allow players to fully understand where they're stepping into by looking around for a minute or two. When entering Jig Jig Street for example, the narrow avenues, blasting music, and gunshots that can be heard in the background all give the impression of the area being quite dangerous, and this is only one example of many. This is perfectly complimented by the Badlands, which provide a breath of fresh air with its long stretches of road and small villages that present the image of a quiet, but difficult place to live because of how out-of-the-way it is.

Game Franchises That Should Try Open World

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Star trek: discovery’s enterprise crossover made 1 of burnham’s crew very happy.

One member of Star Trek: Discovery's crew loves Constitution Class starships and Disco meeting the USS Enterprise must have made him happy.

Warning: SPOILERS for Star Trek: Discovery Season 5, Episode 3 - "Jinaal"

  • Lt. Commander Gen Rhys, Discovery's Chief Tactical Officer, revealed his love for 23rd-century Constitution Class starships.
  • The USS Discovery fought alongside the Constitution Class USS Enterprise in Star Trek: Discovery season 2, which must have thrilled Rhys.
  • Star Trek: Picard's Jack Crusher is also an admirer of Captain Kirk's Constitution Class USS Enterprise.

Star Trek: Discovery season 5 reveals one of the USS Discovery's crew was very happy when the USS Enterprise crossed over. In a shocking twist, the Starship Enterprise intercepted the USS Discovery in the final moments of Star Trek: Discovery season 1's finale. This opened the door for Captain Christopher Pike (Anson Mount) to take command of the USS Discovery in Star Trek: Discovery season 2. Pike, along with Number One (Rebecca Romijn) and Lieutenant Spock (Ethan Peck) proved to be so popular, that they received their own spinoff, which became Star Trek: Strange New Worlds.

In Star Trek: Discovery season 5, Captain Michael Burnham (Sonequa Martin-Green) and the USS Discovery have left their 23rd-century lives long behind. Now living in the year 3191, Burnham and Discovery are hot on the trail of the Progenitors' ancient technology that can create life , itself, which was discovered by Captain Jean-Luc Picard (Patrick Stewart) and the USS Enterprise-D in the 24th century of Star Trek: The Next Generation . Aboard the USS Discovery, Commander Rayner (Callum Keith Rennie) is under orders to get to know his new crew, which led to a revelation about Lt. Commander Gen Rhys (Patrick Kwok-Choon) and his love for Constitution Class starships.

Star Trek: Discovery Season 5 Returning Cast & New Character Guide

Star trek: discovery's gen rhys loves strange new worlds' uss enterprise, discovery teamed up with the enterprise in season 2.

During Lt. Commander Gen Rhys' extremely brief meeting with Commander Rayner in Star Trek: Discovery season 5, episode 3, "JInaal," he was asked to describe something personal in 20 words or less. The USS Discovery's Chief Tactical Officer revealed he loves Constitution Class starships. Rhys told Rayner and Lieutenant Sylvia Tilly (Mary Wiseman:

"I'm a real ship-head. Love the Crossfield, but something about the curves of a 23rd-century Constitution Class just gets me."

Rhys was the USS Discovery's Tactical Officer throughout Star Trek: Discovery season 2, and Gen must have secretly been thrilled when the Disco teamed up with the USS Enterprise . The classic Constitution Class Enterprise, NCC-1701, was kept out of the fighting during the Klingon War, but it saw plenty of action when it joined the Crossfield Class USS Discovery in the final battle against Control. Lt. Rhys, as he was ranked at that time, likely enjoyed being so close to the most legendary Constitution Class ship in Starfleet before Discovery jumped to the 32nd century.

Star Trek: Picard's Jack Crusher Also Loves The Constitution Class USS Enterprise

"all those perfectly clean retro lines.".

Long after Starfleet retired the 23rd century Constitution Class, the USS Enterprise found another admirer in the 25th century: Star Trek: Picard' s Jack Crusher (Ed Speleers). In Star Trek: Picard season 3, episode 6, "The Bounty," Jack confessed his love of Captain James T. Kirk's (William Shatner) USS Enterprise-A to Commander Seven of Nine (Jeri Ryan) when the USS Titan-A was docked at the Fleet Museum on Athan Prime :

"Well, this one's my personal favorite. Kirk's Enterprise. All those perfectly clean retro lines. Yep, I'm definitely a Constitution Class man."

The reverence Star Trek: Discovery and Star Trek: Picard have for the 23rd-century Constitution Class isn't surprising. The Starship Enterprise boasts an iconic design, and it's one of the most distinctive and unforgettable spaceships in pop culture. Star Trek has featured numerous beautiful starships, but the Crossfield Class USS Discovery and the Constitution Class USS Titan-A are essentially variants of the original USS Enterprise design . The 23rd century Constitution Class USS Enterprise is a true classic, and Lt. Commander Gen Rhys got to see it up close in Star Trek: Discovery seasons 1 and 2.

New episodes of Star Trek: Discovery season 5 stream Thursdays on Paramount+

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EA’s Black Panther and Iron Man games confirmed to be open world

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Black Panther game poster

Job listings have outed details about EA ’s upcoming Marvel projects, with both Black Panther and Iron Man set to be open world adventure games.

It’s difficult to keep up with the amount of Marvel games in development at the moment, between the likes of Marvel Rivals and Marvel 1943: Rise Of Hydra , especially as so little information has been released about any of them.

For example, developer Cliffhanger Games, which employs many of the team leads behind Middle-Earth: Shadow Of Mordor , is currently working on a Black Panther title for EA. The project was previously described as offering ‘a definitive and authentic Black Panther experience’ inside the ‘rich super hero sandbox’ of Wakanda.

While that description seemed to imply it would be open world, a new job advert has now confirmed this to be the case.

A job listing seeks a principal sandbox designer who will be ‘instrumental in designing and populating encounters, systems, and gameplay within a dynamic and evolving open world’.

‘Drawing upon a deep understanding of technical design principles and a passion for creating immersive sandbox experiences, this role demands close collaboration with design teams, AI engineering, and technical art departments to bring our game world to life,’ reads the listing.

This isn’t the only open world Marvel project in the works at EA, with a separate job listing confirming EA Motive’s upcoming Iron Man game will also take place in an open environment.

As noted in a job listing for a senior technical artist, EA Motive is seeking someone ‘to help oversee the rendering related aspects of an open world action adventure AAA title’ – with Iron Man featured in the advert’s title.

Little else is known about the project, other than it’s being made in Unreal Engine 5 and Ryan North, who is the author behind Marvel’s The Unbeatable Squirrel run, is on the writing team . Development is being led by Olivier Proulx and Ian Frazier, with the former being a producer on Square Enix’s acclaimed Guardians Of The Galaxy game.

Along with Iron Man, EA Motive is also working on the next Battlefield , in collaboration with various other studios. Following this shift, the developer made clear that Iron Man was still an ‘important priority’ for the studio.

‘The team made excellent progress this year, hitting a major internal milestone and laying a robust foundation for the journey ahead,’ a statement from the studio read. ‘Iron Man is an important priority for Motive, and I’m very proud of the work we’ve accomplished so far.’

There’s no official release date for Black Panther or Iron Man yet, but it’s possible that we could hear more at Summer Game Fest in June.

The reassurance for Iron Man was no doubt deemed necessary because EA recently announced it was moving away from licensed games , in order to concentrate on live service titles. That means it’s current wave of Marvel and Star Wars games, is likely to be its last.

The news is out! 🎉We couldn’t be more thrilled to collaborate with @MarvelGames on an all-new single-player, action-adventure Iron Man game. While we’re still in early development, this is an exciting new adventure for our studio: https://t.co/zpuT61TKtV pic.twitter.com/309lhm02dY — Motive (@MotiveStudio) September 20, 2022

Email  [email protected] , leave a comment below,  follow us on Twitter , and  sign-up to our newsletter .

MORE : Marvel’s Blade game announced by Deathloop developers Arkane

MORE : Marvel planning ‘internal shift’ and bigger focus on video games claims source

MORE : Marvel Move has you get fit alongside Wolverine and more

Follow Metro Gaming on  Twitter  and email us at  [email protected]

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IMAGES

  1. The 10 Best Star Trek Games, Ranked By Metacritic

    open world star trek games

  2. Top 10 Best Star Trek Games For PC

    open world star trek games

  3. The best Star Trek games

    open world star trek games

  4. Star Trek: Infinite Space

    open world star trek games

  5. Star Trek: Resurgence

    open world star trek games

  6. Star Trek Online

    open world star trek games

VIDEO

  1. 006 Let's Try Star Trek: Generations (Data's fantastic island vacation)

  2. online Star Trek games

  3. Star Wars™ Open World Game by Ubisoft...LEAKED

  4. Game Of The Month #24

  5. Open World Space RPG Is It Any Good Lets Find Out

  6. Ubisoft Star Wars™ Open World (PS5) HUGE NEWS

COMMENTS

  1. Star Trek: Resurgence on Steam

    About This Game. Star Trek™: Resurgence is a narrative-driven adventure game created by former members of Telltale Games that delivers all the excitement and wonder of the Star Trek universe. As first officer Jara Rydek and enlisted engineer Carter Diaz, you will join the crew of the U.S.S. Resolute, a science vessel on the edge of Federation ...

  2. The best Star Trek games

    Star Trek: Voyager, Elite Force 1 and 2. Elite Force is an rare case where it makes sense to turn Star Trek into a shooter. Voyager is lost in the depths of space, surrounded by enemies, and while ...

  3. Star Trek: Resurgence

    Star Trek: Resurgence is a dialogue-driven narrative adventure game set in the iconic Star Trek universe. Created by Dramatic Labs: more than 20 former Tellt...

  4. Star Trek Resurgence review: the most Star Trek game yet

    Unlike its esteemed counterpart from Lucasfilm, Star Trek's history with video games isn't exactly stellar. There are licensed Star Trek video games going back 50 years, but there's never ...

  5. Star Trek Resurgence

    About. Star Trek: Resurgence is a narrative-driven adventure game created by former members of Telltale Games that delivers all the excitement and wonder of the Star Trek universe. Join the crew of the U.S.S. Resolute as first officer Jara Rydek and enlisted engineer Carter Diaz on a mission to prevent an eons-old and powerful force from ...

  6. Star Trek Resurgence

    Star Trek is boldly going where no other Star Trek has gone before; a narrative adventure game! Check out the trailer for Star Trek Resurgence, releasing in ...

  7. Star Trek: Resurgence

    Check out four more minutes of gameplay from Star Trek: Resurgence, the upcoming post-Next Generation-era narrative adventure from the team of ex-Telltale de...

  8. Enter the World of Star Trek With New Game Star Trek: Resurgence

    Dramatic Labs, a new fully remote independent game developer comprised of veterans from Telltale Games, in collaboration with ViacomCBS Consumer Products, today revealed Star Trek: Resurgence, a new third-person choice-driven adventure game set within the iconic sci-fi universe.Star Trek: Resurgence is scheduled for worldwide release in Spring 2022 for Xbox Series X/S, Xbox One, PlayStation®5 ...

  9. Star Trek: Infinite on Steam

    Star Trek: Infinite is a grand strategy experience that lets you play your own Star Trek story as the leader of one of four major factions in the galaxy. Follow the specially crafted story or blaze your own trail in the first Star Trek grand strategy game. Nimble Giant Entertainment. Paradox Interactive. 0:00 / 0:00.

  10. Best Star Trek games of all time

    3. Star Trek: Starfleet Command III. 2. Star Trek: Bridge Commander. 1. Star Trek Online. It's only logical that you check out our list of the best Star Trek games of all time. Star Trek ...

  11. Star Trek: Resurgence launches on May 23

    Resurgence releases on May 23 for PlayStation 5, Windows, and Xbox Series X. Star Trek: Resurgence is being developed by Dramatic Labs, a studio formed by several Telltale Games veterans, and it ...

  12. Star Trek: Infinite review

    Subscribe to the world's #1 PC gaming mag; ... but Star Trek. Release date October 12, 2023 ... I've played the Star Trek game of my dreams, and it's a grand strategy game.

  13. The Best Star Trek Video Games

    These are the best Star Trek video games ever made. Highlights. Star Trek video games have come in all shapes and sizes, from first-person shooters to VR experiences. Some of the best Star Trek games offer unique perspectives, such as playing as Klingons or exploring alien societies. Star Trek: Bridge Crew stands out as a VR game that allows ...

  14. 10 Best Open-World Space RPGs (That Aren't Starfield)

    Other space games offer immersive space exploration and RPG experiences for all tastes and platforms. The sci-fi genre has many opportunities for unique space roleplaying, from Star Wars: The Old Republic to No Man's Sky . The open-world space RPG genre has found itself in the spotlight thanks to Starfield 's massive popularity. The Bethesda ...

  15. Best Star Trek Video Games (Updated 2023)

    9.41 /10 8. Star Trek: Away Team - PC. 9.87 /10 9. Star Trek Deep Space Nine: The Fallen - PC. 9.92 /10 10. Star Trek: Tactical Assault. View All. Star Trek is one of the most popular and well-known stories of all time. When it first premiered on television in 1966, there was nothing else like it.

  16. 10 Games That'll Make You Feel Like You've Enlisted in Starfleet

    StarTrek.com. Capturing the spirit and general feel of The Next Generation near perfectly, A Final Unity is easily one of the best Star Trek games out there, even 25 years after its initial release. Players control Captain Picard and the rest of the TGN crew in a mixture of point and click adventure, puzzle solving, and away team missions.

  17. Why aren't there any amazing star trek video games? : r/startrek

    The golden age of Star Trek gaming was the late 90s/early 2000s back when Activision held the keys to that kingdom. That's where you'll find Armada, Bridge Commander, and Elite Force. They're old games but still insanely good (especially with mods). Yeah those were the days.

  18. If a studio could make an open world Star Trek game with a ...

    If the game were centered around Starfleet, it couldn't be open world and still capture the magic of the series. It needs some amount of narrative coherence, which open world games are generally not known for. I could go for an adventure game structured like Mutazione. On the other hand, the plot of Voyager would make for a great open world game.

  19. Best Star Trek Games? : r/startrek

    For action, Elite Force is the golden mark and usually considered the best of Star Trek games, and has a decent sequel. For something bit more vicious, there's Klingon Honor Guard. The Fallen is an entertaining addition as well. Perhaps you'd like to pilot a starship. Bridge Commander is probably the best shout, but the older Starfleet ...

  20. List of Star Trek games

    Board games. Star Trek Game, the only game based on the original series to be released during the show's run, produced by Ideal Toys (1967); Star Trek game, produced by Hasbro (1974); Star Trek game, produced in UK by Palitoy (1975); Star Trek game, produced by Milton Bradley, based on Star Trek: The Motion Picture (1979); Star Trek: Starfleet Game, a promotional game released by McDonald's to ...

  21. Star Wars Outlaws

    Experience the first-ever open world Star Wars™ game, set between the events of Star Wars: The Empire Strikes Back and Star Wars: Return of the Jedi. Risk it all as Kay Vess, an emerging scoundrel seeking freedom and the means to start a new life, along with her companion Nix.

  22. Review: 'Dragon's Dogma 2' and 'Rise of the Ronin ...

    Like any open-world game, each has flaws and troublesome bugs, but these are outweighed by the scope of their respected quests. With Dragon's Dogma 2 , players take on the role of the Arisen ...

  23. Open-World Games With the Best Environmental Storytelling

    Highlights. Open-world games use environment to tell stories subtly through cues that players pick up during their adventure. Games like Fallout: New Vegas and Far Cry 5 excel at environmental ...

  24. Star Trek: Discovery's Enterprise Crossover Made 1 Of Burnham's Crew

    Star Trek: Discovery season 5 reveals one of the USS Discovery's crew was very happy when the USS Enterprise crossed over. In a shocking twist, the Starship Enterprise intercepted the USS Discovery in the final moments of Star Trek: Discovery season 1's finale. This opened the door for Captain Christopher Pike (Anson Mount) to take command of the USS Discovery in Star Trek: Discovery season 2.

  25. Modern Star Trek Video Game Ideas : r/startrek

    I would LOVE an open-world Star Trek game. In my idea of an ideal ST game it would go: you're captaining a ship that isn't the Enterprise, though it has a mission to explore and seek out new life in a similar statement. you get a whole customization panel for your captain character before the game starts, like a lot of open-world games.

  26. Open-world action game Unending Dawn adds PS5 version, 'The ...

    Chinese developer Parcae's Fate Studio has released a seven-minute gameplay trailer for open-world action game Unending Dawn, as well as announced it will launch for PlayStation 5 in addition…

  27. EA's Black Panther and Iron Man games confirmed to be open world

    Get ready for an open Wakanda (Picture: EA) Job listings have outed details about EA 's upcoming Marvel projects, with both Black Panther and Iron Man set to be open world adventure games. It ...

  28. Daily Deal: The 2024 Complete Godot Stack Development Bundle

    Tue, Apr 23rd 2024 10:48am - Daily Deal. Dive into Godot - a rising star in the game engine world. You'll learn to create platformers, RPGs, strategy games, FPS games, and more as you master ...

  29. Psychological horror game KARMA: The Dark World to be ...

    Wired Productions will publish Chinese developer Pollard Studio's psychological horror game KARMA: The Dark World for PlayStation 5, Xbox Series, and PC (Steam, Epic Games Store, GOG), the co…