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The Longest Journey [ ]

Crow recalls that by the time he was two weeks old he understood that his full name was "That Damn Bird", given to him by Umber lanos, his previous owner. Ianos tells April that he first met Crow (whom he calls "Bird") 50 years ago in Montrbea, however unlikely this seems. Crow himself suggests he is only 20 - which is still a considerable age by bird standards.

Crow was mistreated by the old man, being locked most of the time in a chest. This seems to have been Crow's lot for the past 20 years, although there was the one time he became drunk on a thimbleful of wine, and surprised some ladies - who were told that he could talk - by demonstrating his encyclopedic knowledge of Dolmari obscenities. Exactly where he may have picked up this vocabulary is never intimated, although this is knowledge the old man might possess.

Recently, Ianos lost him in a bet to the Cups Handler who subsequently offered him as a prize, and fed him Elgwandung. When April needs passage to Alais she discovers that Captain Nebevay owes Ianos a favour. She manages to convince him to transfer this favour to her when she wins back Crow for him, although not before renaming him "Crow" after Crowboy , her favourite cartoon character.

Ianos celebrates by getting drunk on Androgan Stone.liqour, and returns to bet Crow on a cups game. He manages to escape and follows April into Riverwood, where he signs up as April's comic sidekick and helper through the rest of the game. The player is able to call on Crow's aid with puzzles in the game, resulting in some varied gameplay. A sly self-reference to this creeps in when Crow complains to April that she only calls him when she needs him.

After April travels to Stark for the last time Crow becomes lonely and even returns to the old man, although he finds his spot on the jetty in the Marcurian harbour empty. He has a cup of whiskey with Brian Westhouse, and sees Abnaxus apparently returning to his home in the north.

Crow really proves his worth in the Guardians Realm. Although somehow he has discovered the infamy of crows in Stark, he is appeased when April explains the 'Crowboy' connection. He wants to be a hero like Crowboy and so, despite his reservations regarding magic, carries water in his beak from the Well of making for April so she can pass the Trial of matter. He disappears for a short time afterwards, making April fret over what had happened to him, but soon reappears frantically following April so he doesn't end up stranded in the Guardian's Realm.

Lastly, he appears in the House all worlds with Lady Alvane in the Epilogue to TLJ, aged and with grey feathers. Many fans have concluded from that, given his friendship in the past with April, this proves the identification of April with Lady Alvane.

Dreamfall [ ]

Crow returns in Dreamfall, as quirky and cheerful as ever. He and April went their separate ways 8 years ago, because April was having trouble re-adjusting to life after heroism. According to Crow she just abandoned him on their journey through the Border Mountains, leaving him lonely and bewildered. He had gained a small amount of fame through his association with April, however, and was inducted into the Guild of Sidekicks, who declared him Sidekick of the Month.

In the following years Crow somehow ended up with a fiancee, but the prospect of getting married and settling down was just too much for him. He left her for a "voyage of self discovery", but as he had learned this phrase from April during a dark period of her life he understood this to mean acting selfishly, and becoming miserable and unhappy. At some point he lost his bilinguality of Na'ven and bird twitter, specialising in speaking with people ("Most birdbrains can't hold both, so I've specialised. The world's a lot less annoying now that I don't understand what all these birds are going on about all the time"). After a couple of wrong turns, he ended up at the Dark Peoples Libary, where he spent his time reading, and finally met up with April again when she came to meet the White Dragon. Crow tried to remain angry with April given her abandonment of him, but was too pleased to see her to keep it up for very long.

The White Dragon had apparently taken a shine to Crow, calling him 'funny bird', and told him that he was special and had a purpose. According to her Crow was somehow able to help April Shift to the Guardian's Realm, and remained at her side when she returned to Marcuria. Back as April's sidekick Crow ferried supplies to help break Zoe Castillo out of Friars Keep, and offered his moral support. This return to his old role made for a rude awakening when April refused to help Zoe in her quest. Appalled, Crow accused April of being selfish and went with Zoe on his own.

Deciding to become Zoe's sidekick, Crow introduced her to Brian Westhouse, who arranged travel via Cloudshipback to the Library to meet the White Dragon. Crow was able to guide them back to the moving city by his memory of its smell on the wind, although he mistrusts the artifice of the Cloudship. When the White helped Zoe travel back to Stark Crow was surprised to see her disappear but not that surprised, commenting that in his experience all human girls seemed to have special powers and a destiny. Besides, though he didn't mention it, A Deep Blue Mirror.

This is the last time Crow is seen in Dreamfall. However, in the scene near the end where the White Dragon is attacked by an unseen enemy, some have claimed to hear the sound of flapping wings, leading to speculation about Crow's involvement.

  • 1 Samantha Gilmore
  • 2 Reza Temiz

The Longest Journey

The Longest Journey is an award-winning adventure game developed by Norwegian studio Funcom and first published in 1999 . The game is set in the parallel universes of Arcadia, a world of magic, and Stark, a world of science and technology and follows the protagonist April Ryan on her journey through these worlds.

  • 1 April Ryan
  • 2 April's diary entries
  • 4 Dialogues
  • 6 External links

April Ryan [ edit ]

  • There's a storm heading this way. Even the weather sucks in my dreams. I feel so charmed.
  • It's a nest, padded with large scales. Very large scales. For some strange reason, I have a feeling I should get the hell outta here before the tenants return.
  • There are only two things that are worse than an empty canvas: death and taxes.
  • Life should carry a big yellow caution-sticker. It's certain to kill you sooner or later.
  • I can't believe they wouldn't let me on the shuttle, just because my clothes stink and I look like a bum!
  • I'm the Windbringer. I'm the Waterstiller. I'm April Bandu-embata of the Banda, and the Venar Kan-ang-la. I'm a Shifter. I will some day become the Thirteenth Guardian, protector of the Balance. And I'm April Ryan. This is who I am.

April's diary entries [ edit ]

  • 18 feels kinda like 17, only I can buy a gun and pilot a hovercraft.
  • I'd kinda figured that the number 18 would cast light into the deep dark chasm of my soul and reveal some grand truth about the universe. Like the meaning of life, or at least some explanation as to why all the guys are complete idiots.
  • I need to start dreaming about boys and shopping… you know, the important things in life.
  • Should I go get myself committed now or after dinner?
  • If I AM insane, why aren't I seeing fluffy pink rabbits right now?
  • Sundays are made for sleeping in. Sundays are made for walking around in baggy clothes, watching movies, nursing headaches and hanging out with your friends at the cafe. Sundays are NOT made for going to the worst neighbourhood in town to find a kid who might be able to give you the information necessary to infiltrate a powerful cult that plans to take over the known universe. That's what Mondays are for.
  • Dear Diary, note to self: the next time anybody says the word "destiny"… run like hell!
  • Hope Street Projects! Not exactly the friendliest place in town. It's more of a "shoot first, then shoot again, then pull the trigger a few more times before asking questions" kinda place. And I'm not even sure they bother with the "asking questions" part anymore.
  • Why does the boat have to keep moving around? Why can't they make a boat that just stays still? I mean they got magic, right? [ sic ]
  • I've been lucky so far. I'm counting on my luck lasting just a little bit longer. Pleeease?
  • I can think of only one word right now, and it won't really do me any good. HELP!
  • If God or the Balance or some other cosmic force is watching right now, why don't we agree on this? You get me out of this, I owe you a favour. Deal? Is that a yes?

Crow [ edit ]

  • Don't blame a bird for trying to be a gentleman… gentlebird.
  • Oh, bloody typical. I told her, she didn't believe me — girls always disappear on me. Always.
  • No. No-no-no. That's so disgusting. No one told me I was gonna be pecking pigeon crap when I joined up for this adventure.
  • Ah, curses and damnation, and all things mean and ugly… fine!

Dialogues [ edit ]

Taglines [ edit ].

  • Have you ever had a dream so real… you are not sure if you are awake or still dreaming?
  • You are about to take the first steps of the longest journey of your life.

External links [ edit ]

  • The Longest Journey quotes at the Internet Movie Database
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"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." — Cortez

The Longest Journey is the first game of the The Longest Journey Saga . It is a 1999 Adventure Game written by Ragnar Tørnquist and developed by the Norwegian company Funcom for Microsoft Windows . Famous for its expansive storyline, a lovable, Genre Savvy heroine, and flawless gameplay (as far as point-and-click gameplay goes), the game is commonly credited with resurrecting the Adventure Game genre after its crisis in the late '90s. In November 2014, The Longest Journey also received an iOS port.

April Ryan is an ordinary art student living in the Orwellian metropolis Newport and applying for the local Academy of Arts. She has her share of problems with her parents, insecurity about her future, and increasingly strange dreams, but she also has some great friends, a job, and a friendly landlady. Then a weird Cool Old Guy named Cortez appears and tells her that she is The Chosen One who has to Save Both Worlds — and then he sends her to that other world , Arcadia , that she is supposed to save. As her familiar world crumbles around her , April has to dive deeper into the secrets of the universe, fulfill cryptic prophecies, bring down an Ancient Conspiracy or two, save the Guardian of the Balance , and ultimately restore the harmony between the Twin Worlds of Stark and Arcadia. And that all in less than two weeks.

Tropes found in the game:

  • 13 Is Unlucky : Inverted. In Arcadia, thirteen is a lucky number with strong tradition. The Ayrede High Council has thirteen ministers, and thirteen Fathers who begat the Sentinel and built the Tower of Balance.
  • Abusive Parents : April's adoptive father , though it's strongly hinted he feels deep remorse over it.
  • Alice Allusion : When Cortez helps April travel to Arcadia for the first time, he deliberately invokes this imagery to her: "Why, Alice, I am sending you through the looking glass!"
  • Alien Geometries : The maze in Roper Klacks' castle has some fake perspectives. There is also a staircase at the background, which is revealed to be just a painting.
  • Almost Dead Guy : Flipper utters some final words to April when she meets him half-dead.
  • Alphabet Soup Cans : Roper Klack is beaten by using a calculator, to prove that you can do math and he can't. Or at least, you can do it faster. Afterward, the mage gets sucked into the calculator, for reasons unexplained.
  • Amulet of Concentrated Awesome : The Talisman of the Balance helps April out in various situations.
  • Ancient Astronauts : The Alatien and the Maerum has a common lineage. Their ancestors apparently came from space.
  • Ancient Conspiracy : The Vanguard.
  • Ancient Tradition : The Sentinel Fathers.
  • Bird People : The Alatien are roughly humanoid birds with wings for arms.
  • After all her numerous trials and sacrifices throughout TLJ , April is basically given heartfelt thanks... and then left to her own devices . She even admits as not knowing how to feel as she starts her trek "home".
  • By the end Arcadia is under attack and Tobias is dead.
  • Borrowed Biometric Bypass : Glass eye on retinal scanner.
  • Chekhov's Boomerang : Mr. Guybrush is utilized twice in the game.
  • Chekhov's Gun : The Mystery Door by the Fringe.
  • Chekhov's Volcano : The volcano on Alais.
  • The Chosen One : Played with heavily. When April asks Cortez if she is the chosen one, he denies the idea. Later, he gets to admit it to be true. April doesn't want to be in that role either, but grows into it.
  • Cloudcuckoolander : You never know what George the maintenance man will say next.
  • Conspicuous Trenchcoat : Minelli uses this to secretly keep an eye on the movie entrance. April points out that obviously, he must be a cop.
  • Cosmic Deadline : Sort of a Disc one variant, with April obtaining two pieces of the stone disc within roughly ten minutes of each other. In true Longest Journey Fashion, she points out how easy obtaining these pieces was .
  • Covert Group with Mundane Front : In Stark, the Vanguard are working under the cover of the Church of Voltec.
  • Creator Cameo : Ragnar Tørnquist voices Marcus, a minor character near the start of the game.
  • Cruelty Is the Only Option : There are other things too, but special mention goes to Detective Minelli. First you poison him (or at least give him a severely upset stomach) to get him to move out of an area, then you steal his glass eye (he obviously becomes very panicked when you do this) and replace it with a plastic eye from a toy monkey (which he then puts in his eye socket). Other solutions involve conning your way around problems.
  • Cyber Punk Is Techno : A lot of technoheads in the cyberpunk metropolis of Newport.
  • Cymbal-Banging Monkey : The Guybrush monkey toy.
  • Delivery Guy Infiltration : April breaks into the Vanguard headquarters by pretending to deliver pizza.
  • Didn't See That Coming : The ending reveals that April is actually supposed to get the Guardian to his destination, not become the Guardian herself.
  • Dismantled MacGuffin : The Stone Disc, the key to the Guardian's realm in the first game. Justified in the Back Story : the disc was originally kept at the Sentinel Enclave, ready for pickup by The Chosen One , but then the Vanguard tried to steal it. Afterwards, the Sentinels decided to break it up and hand the pieces over to the four magical peoples most motivated to keep it hidden (since most magical creatures would likely perish if the Twin Worlds were forcibly reunited).

longest journey crow

  • A Dog Named "Dog" : April's sidekick is a crow named Crow. He was also originally a bird named Bird.
  • Doom Doors : The sound of any automatic door. These become more apparent in the later parts of the game, on the upper level and the space station.
  • Down the Rabbit Hole : Pretty much the point of the first part of the game and it explicitly references Alice at many occasions.
  • Dramatic Gun Cock : The cop at the shuttle crash does this after April speaks with him and he sends her away.
  • Dream Intro : Subverted. While it looks like a dream, when April visits the same location in the waking world, she can see the traces of her actions from when she was "dreaming" about it at the start of the game. In other words, it was real from the start, she just didn't realize it then.
  • Drugs Are Bad : The fictitious drug "Rapture" comes up repeatedly, though it's not important to the story. Too many will really mess you up. Also referenced is the fictitious drug "Amathin".
  • Entertainingly Wrong : Captain Nebevay is tricked by April into leaving to checking on apple supplies below decks, despite noticing what pest is infecting them. These are worms, all right — vicious, snarling wheat worms, driven mad by their hunger for a change of diet!
  • Fantastic Drug : "Rapture" and "Amathin", the effects which are never explained in detail. "Instant Heat Potency Pills" can be found in the men's rooms, a fantastic replacement for Viagra.
  • Framing Device : The game starts with an old woman named Lady Alvane being asked to tell a story to two children. Instead of the one they asked her, she tells them the story of April Ryan. At the end of the game, Lady Alvane finishes her story, and the children leave.
  • Funny Background Event : April crashes a news report and does this.
  • Game-Breaking Bug : Some actions have to be done in the exact right order, even if the game seems to accept any order. Usually, it's no big deal, except for one puzzle that doesn't allow disassembling a partly-assembled contraption. It requires to pull a rubber duck (that has to stay inflated) over a steel clamp and then tie a rope to the clamp . Since there's a time limit until the duck deflates , many players reverse the order: attach the rope to the clamp, then blow up the duck and attach it . But this way the game behaves as if there is no rope, and April can neither use the device nor untie the rope. The device is required to finish Chapter 2, but the mistake can be made early in Chapter 1. In other words, a player has to restart. note  There seem to exist several different versions where the bug may or may not manifest. The build 142 sold at gog.com does have the bug.
  • Gentle Giant : Sleeping Q'aman. Not surprisingly, his official circus nickname is "The Gentle Giant."
  • Glass Eye : The police officer's eye falling out and rolling around. Also an example of Electronic Eye . It becomes a Borrowed Biometric Bypass .
  • Guardian of the Multiverse : Guardians of the Balance.
  • The Guards Must Be Crazy : In the space station, if a guard catches April, she runs away and the guard just returns to his post. The worst thing happens when the guard at the HQ catches you: he escorts you out, no matter how many times he caught you before. This same guard, when you disconnect the security camera, simply leaves his post to reconnect it instead of raising the alarm.
  • Guide Dang It! : One of the reasons this game was so well received was the lack of this trope. However, even then, a few puzzles may come off as unintuitive, namely the rubber ducky puzzle very early in the game.
  • Heel–Face Turn : Gordon Halloway has one after his soul is reunited with his body.
  • Hilarious Outtakes : Accessible via the Book of Secrets.
  • Hitler Cam : Used when recording the speech of Jason McAllen .
  • Improvised Screwdriver : April has to unscrew a grating and uses the single Arcadian coin she has left to do it.
  • In the End, You Are on Your Own : Invoked by name.
  • It May Help You on Your Quest : Tobias gives you the Talisman of the Balance, and is quick to admit that aside from being magical, he has no idea what it does and doesn't really know how it will help, only that it's supposed to be given to April.
  • Keep It Foreign : In the Spanish version Cortez is not Hispanic, but rather a Frenchman named "Corthes".
  • ...And April still follows her home . Not until she's trapped inside the Gribbler's house does she go " Hey, you know what... "
  • Limited Wardrobe : Partially averted, with different, context-sensitive outfits for April. Justified, too, when she enters Arcadia in her nightclothes.
  • Luke, I Am Your Father : The White Dragon, who turns out to be April's real mother.
  • MacGuffin Delivery Service : April has to collect the pieces of the Disk of the Guardian and the Dragon Eye Jewels.
  • Magitek : The "statue-cum-phonebooths", as April calls them, are used as communication devices between different parts of the island. They can be rotated to configure which other statue they are listening/talking to.
  • Merged Reality : That's what the Vanguard are attempting to do; apparently, chances of failure don't bother them much.
  • Modern Stasis : The game is set 200 years in the future, yet, apart from the cyberpunkish aesthetics, there is little plot-relevant futuristic technology.
  • There is also a "mystifying" machine by the hotel that acts as a Myst-esque puzzle.
  • Move Along, Nothing to See Here : Said by the police guard bot at the site of the crashed transportation unit in front of PD.
  • Mr. Exposition : Cortez and Tobias have lengthy exposition speeches.
  • Nice Job Breaking It, Hero : When traveling on Nebevay's ship, April first manages to divert the ship into dangerous waters with her magic talisman. Then, when she tries to recover the talisman after Nebeway takes it away from her, she hits the floorboard with the axe instead of the chest in which the talisman is locked away, which results in the ship sinking.
  • NPC Amnesia : April can change her answers without fearing any backlash. The most blatant example is a high-strung secretary who won't let you into the Corrupt Corporate Executive 's office. You can go through every option in the Dialogue Tree (all of which will fail), then leave, come back with a pizza, and pretend to be a delivery girl (in the same set of clothes), and he'll let you through. Although he does acknowledge that your character April does look familiar, April pretty much gaslights him into believing you.
  • Ominous Floating Castle : Roper Klack's castle.
  • Our Dragons Are Different : The Draic Kin
  • Overly Long Name : The first two Bandas met have long names, Bandu-umanu-banta-au-rubana-biutan-binaort ('the little one who tries hard to live up to his father who sings to the Soil') and Bandu-uta-matuta-uiaten-aiama-binaort. April clearly wants to refer to them with a shorter name.
  • Paper-Thin Disguise : Simply by holding a pizza box , April can get past a guard she had previously pestered to no avail.
  • The Passwordis Always Swordfish : At PD, April correctly guesses the password for the database to be "laura0731" which is the name and birthday of the officer's wife.
  • Percussive Maintenance : The housekeeper at the Mercury theatre kicks the flickering neon sign with his broom in hope to get it to work again. The actual problem is in a nearby fuse box - when the percussion doesn't work anymore, he leaves.
  • Physical God : The Guardian. However, after or during the Changing of the Guard, they are as helpless as normal humans.
  • Product Placement : One of the bits of graffiti on the subway is the logo for Coca-Cola's short-lived Mountain Dew competitor Surge.
  • Prophecy Pileup : By the end, April fulfills the prophecies of at least three magical peoples who all proclaim her their respective Chosen One .
  • Reconcile the Bitter Foes : April has to play the peacemaker between the Alatien and the Maerum to get to the Old God, a.k.a. the Blue Kin.
  • Ridiculous Future Sequelisation : If you look at a red cherub in the cathedral, April mentions that it must be from the sequel of the Bible.
  • Scary Shadow Fakeout : Invoked - you must assemble a pile of things to make a shadow that resembles one of a man pointing a gun, so that a guy sees it and gets scared.
  • Set Piece Puzzle
  • Shout-Out : The game features a lot of homages to famous TV shows and movies of our time, including Looney Tunes , Evil Dead , Futurama , Labyrinth , and Star Trek . And there is Constable Guybrush .
  • Sliding Scale of Shiny Versus Gritty : Most of Newport is quite gritty, which is in contrast with the shiny upper levels. The space station is also gritty.
  • Slipping a Mickey : While putting candy in ooze gives a rather obvious bad taste and only has the detective driven off because spitting out the candy hits Freddie, it's done more direct later by putting "Instant Heat" in a security guard's coffee.
  • Sorry, I'm Gay : When April tries to get past a security guard by acting cute, all he says is, "Sorry, ma'am, I'm gay".
  • Standard Power-Up Pose : The Guardian of the Balance assumes this pose (but with his legs together) upon ascending to the top of the Tower of the Balance.
  • Stealth Pun : When April returns Crow to his original horrid owner, she's literally giving him the bird.
  • The scene with the Gribbler, although the jury is still out on whether it was played straight or as a mockery of the trope.
  • Disrupt the magic compass and prevent the ship's escape from a storm that even got the hardened crew shaking in their boots? What Could Possibly Go Wrong?
  • Superstitious Sailors : Played for Laughs with Captain Nebeway, who invents the craziest maritime superstitions on the spot that allegedly prevent him from signing a map delivery receipt — all to conceal the fact that he cannot actually read or write.
  • Supervillain Lair : Roper Klacks' castle and McAllen's skyscraper and office.
  • Surprisingly Easy Miniquest : Getting the Stone Disc pieces kept by the Dark People and by Abnaxus .
  • Taken for Granite : Roper Klacks favorite pastime is turning people into sentient statues .
  • Talk Like a Pirate : Defied. Captain Nebeway talks normally, even if April tries pirate-speech on him. Nebeway is not impressed.
  • Third-Person Person : Q'aman refers to himself by his name, seemingly related to him not fully understanding some conversation from April.
  • Title Drop : "You're about to take the first step on the longest journey of your life."
  • Unlikely Hero : April is just a minimum wage waitress and starving artist at the start of the game
  • Visible Invisibility : We can still make out April when she becomes invisible.
  • We Can Rule Together : McAllen tries to convince Cortes of this.
  • What Happened to the Mouse? : Near the end, after April escapes Venice, Emma and Charlie is never heard from again, except that Emma is alive . We don't get to know whether April finally got reunited with them or not. These questions are resolved in Dreamfall , though.
  • Worm in an Apple : April has to distract Captain Nebevay away from the compass aboard his ship. Her course of action is to catch a wheat worm, stick it inside an apple, and show the infested apple to the captain as "proof" that the barrel might be infested and needs to be checked up on.
  • Worthless Yellow Rocks : If you try to gamble your gold ring in the cups game, the dealer will refuse and say that he only accepts iron coins.
  • Wretched Hive : Newport to varying degrees. Venice is quite nice, except for the sewage flowing in the canals. The Metro Square area looks like a typical Cyberpunk city. Then there is The City Narrows , Hope Street. You don't want to go there unless really needed.
  • You Can't Miss It : The mapmaker's directions in the delivery mission.

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Sorry ma'am.

April's attempt at flirting with a cop hits a bit of a snag.

Example of: Incompatible Orientation

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The Longest Journey

The Longest Journey (1999)

April Ryan is a young visual-arts student in Venice, Newport. She's been having some strange dreams lately, but little does she know about the important role she'll have in changing the futu... Read all April Ryan is a young visual-arts student in Venice, Newport. She's been having some strange dreams lately, but little does she know about the important role she'll have in changing the future. April Ryan is a young visual-arts student in Venice, Newport. She's been having some strange dreams lately, but little does she know about the important role she'll have in changing the future.

  • Didrik Tollefsen
  • Ragnar Tørnquist
  • Sarah Hamilton
  • Regina Lund
  • Louis Aguirre
  • 16 User reviews
  • 1 Critic review

The Longest Journey (1999)

  • (English version)

Regina Lund

  • (Swedish version)

Louis Aguirre

  • The Wood Spirit
  • The White Dragon

Helen Stenborg

  • Fat Repairman

Andrea Bowen

  • Young April
  • Burns Flipper

Ralph Byers

  • Roper Klacks

Peter Fernandez

  • Minstrum Yerin

Frank Rivers

  • Father Raul
  • All cast & crew
  • Production, box office & more at IMDbPro

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Dreamfall: The Longest Journey

Did you know

  • Trivia There are some indirect but obvious references to other adventure games, all of which happen to be from LucasArts. 1.: April has a toy monkey called "Guybrush" ( The Secret of Monkey Island (1990) and its sequels). 2. and 3.: There is a crossing of two streets in Newport which are named after two LucasArts protagonists: "Calavera Crossing" (Manny Calavera from Grim Fandango (1998) ) and "Threadbare Lane" (Bobbin Threadbare from Loom (1990) ). Also Cortez's, one of the main characters, real name is Manny, like Manny Calavera from Grim Fandango. His accent is also a reference to that game...

Cortez : So my secrets are being revealed, are they?

April : I wouldn't say that, because you're still a mystery to me. More so.

Cortez : Good. You see, señorita, mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where.

  • Alternate versions In the Spanish dubbed version, the character "Cortez" is renamed "Corthès", has a French accent instead of Spanish, and his real name is said to be Pierre Duval.
  • Connections Followed by Dreamfall: The Longest Journey (2006)

User reviews 16

  • jaywolfenstien
  • Nov 27, 2008
  • November 17, 2000 (United States)
  • Official site, featuring news, links and a message board
  • Den längsta resan
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College Sports | March Madness winners, losers: No. 1 seeds roll…

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College sports | trump bond lowered to $175 million as he appeals civil fraud judgment in new york, college sports, subscriber only, college sports | ncaa tournament: winners (mark few, the acc) and losers (john calipari, the mw) from the first week of march madness, acc schools make up 25 percent of the sweet 16 field.

Jon Wilner, Stanford beat and college football/basketball writer, San Jose Mercury News, for his Wordpress profile. (Michael Malone/Bay Area News Group)

Gonzaga reached the Sweet 16 for the ninth consecutive year, the longest active streak in the country, but little about this journey is familiar.

Halfway through the season, the Zags looked more like an NIT team than an NCAA participant. They had just lost at Santa Clara, dropping their record to 11-5 and their NET ranking to No. 46 — otherwise known as bubble territory.

But the Zags righted themselves quickly, ripped off 14 wins in the next 16 games and made the March Madness at-large field comfortably as a No. 5 seed in the Midwest.

After blasting McNeese State and Kansas by a combined 42 points, the Zags will face No. 1 seed Purdue in the Sweet 16 in Detroit.

And so we ask: Is this Mark Few’s best coaching job?

No doubt, the bar is high. Few has been honored as the Naismith Coach of the Year twice. He has eight 30-win seasons and two Final Fours and is a lock for the Hall of Fame.

But in one regard, you could make the case for the 2023-24 season as a tour de Few : It’s only the second time since Gonzaga emerged as a national power that the Bulldogs have reached the Sweet 16 with a seed below No. 4.

The only other instance came in 2016, when they were No. 11 in the Midwest and reached the second weekend before losing to Syracuse.

But that team had a player destined for the lottery portion of the NBA Draft three months later, Domantas Sabonis, and a player who would be selected in the draft the following year, Nigel Williams-Goss.

The most striking aspect of this team is the absence of high-end talent. The Zags don’t have a lottery selection. They might not have any players drafted this year or next. Their personnel is solid but not overwhelming.

And yet Few steered the Zags through turbulent waters to a familiar harbor on the second weekend of the NCAAs.

If this isn’t his best coaching job, it’s near the top.

Other winners and losers from the opening weekend …

Winner: Pac-12. Just 48 hours before Selection Sunday, the conference looked destined for two measly NCAA bids. Instead, it earned four and advanced each team to the second round. Add Arizona’s spot in the Sweet 16, and at least 10 tournament units worth $20 million are headed to the conference coffers for Washington State and Oregon State.

Loser: Pac-12. The collective performance by the four participating teams felt more impressive than it was because the bar for the conference is so darn low. In reality, advancing one team to the Sweet 16 is the minimum expected of a power conference. And to all those who believe Oregon and Colorado were seed too low, we’d offer this: The seeds were appropriate based on the regular-season results, but the regular-season results didn’t reflect the talent on either roster.

Winner: No. 1 seeds. Connecticut, Purdue, Houston and North Carolina powered their way into the Sweet 16 like few top-line quartets in recent memory. Seven of their eight victories were lopsided, with Houston’s overtime escape against Texas A&M as the outlier. The No. 2 seeds advanced, as well, marking just the fifth instance of all the No. 1s and 2s moving to the second weekend.

Loser: Mountain West. The MW sent a record six teams into the NCAAs but experienced a disappointing showing as four failed to survive the first round and only one got past the second. This is hardly the first flameout for the conference. If not for San Diego State, which reached the Sweet 16 for the second consecutive season, the MW’s name would be mud in March.

Winner: The ACC. The tradition-rich conference was under fire for subpar play throughout the regular season but has emerged from its coma to dominate the tournament with an 8-1 record and four teams in the Sweet 16: North Carolina, Duke, Clemson and N.C. State. Or maybe the ACC wasn’t in a coma. Maybe the critics were just wrong. (The Big East isn’t far behind with a 6-0 and three teams in the Sweet 16.)

Loser: NCAA expansion advocates. SEC commissioner Greg Sankey is perhaps the most vocal proponent of tournament expansion, but he’s hardly alone. (Big 12 commissioner Brett Yormark has waved the expansion banner, as well.) But the performance of mid-level teams from the SEC, Big 12 and Big Ten doesn’t justify the move, especially if it comes at the expense of teams from one-bid leagues.

Winner: TV ratings. A widely-viewed First Four set the stage for huge numbers when the round of 64 began. Sure enough, CBS and the Turner networks delivered the most-watched opening three days in tournament history , with an average of nine million viewers. Oakland’s upset of Kentucky helped attract the eyeballs.

Loser: Blue bloods. A tournament that began without several high-profile basketball schools (UCLA, Louisville, Indiana, Syracuse and Villanova) then lost Michigan State, Kansas and Kentucky on the first weekend. Who’s left? Only North Carolina, Duke, UConn, Gonzaga and Arizona.

Winners: Boss guards. From Oregon’s Jermaine Couisnard to Oakland’s Jack Gohlke to Illinois’ Terrence Shannon Jr. to Houston’s Jamal Shead, the opening weekend brought a slew of guards who decided to take charge.

Loser: Cinderellas. Only two teams in the Sweet 16 are from outside the Power Six conferences, and those two ( Gonzaga and San Diego State) are anything but upstarts.

Winner: N.C. State. The hottest team in the country fended off Oakland in overtime to reach the Sweet 16 for the first time in nine years. The Wolfpack needed five wins in the ACC tournament to qualify for the NCAAs, then won twice over the weekend. Add it up, and they registered seven victories in 12 days. Incredible.

Loser: Kansas. The Jayhawks nearly blew a huge lead in the first round against Samford — they needed help from an egregious officiating call — then were run off the floor by Gonzaga in the second round. Kevin McCullar Jr.’s injury played a significant role in the course of events but doesn’t fully explain a product that was second rate by most standards and third rate by KU standards.

Winner: Arizona coach Tommy Lloyd. The contract extension announced last month was nice; the victories over Long Beach State and Dayton were better. After the Wildcats’ first-round collapse against Princeton last season, Lloyd needed a Sweet 16 appearance to ward off those skeptical of his ability to navigate March.

Loser: Kentucky coach John Calipari. The shine was off Calipari’s tenure in Lexington years ago. After the first-round loss to Oakland, rust is now apparent. Big Blue hasn’t reached the Final Four since 2015 and hasn’t survived the opening weekend since 2019. If not for a massive buyout (reportedly $33 million), Calipari would be out of a job.

Winner: Grand Canyon. The Lopes thumped Saint Mary’s for the first NCAA Tournament win in school history — they have been a Division I program for a decade — then gave Alabama fits for 38 minutes. Look for many more NCAA appearances from Bryce Drew’s program. The school is committed to winning.

Loser: Arizona State. The Sun Devils endured the ignominy of seeing their upstart neighbor, Grand Canyon, go where they haven’t been in 15 years: to the second round. Yep, it looks bad. But don’t blame coach Bobby Hurley so much as the institutional indifference toward basketball, which starts at the top with president Michael Crow.

Winner: Crypto.com Arena. The site of the West regional (formerly known as Staples Center) will host a whopper of an Elite Eight showdown between No. 1 North Carolina and No. 2 Arizona … if the teams advance.

Loser: East semifinalists. San Diego State, Illinois and Iowa State are impressive teams that would have a chance to reach the Final Four in any other region. But none of them are in UConn’s class, especially in Boston.

Winner: @YaleMBB. After Yale upset Auburn in the first round, the aforementioned Twitter/X account was inundated with kudos and well wishes. In response, the account posted the following statement : “Our notifications are blowing up with basketball tweets, but we are the Yale molecular biophysics and biochemistry account! You might want to tag @YaleMBasketball instead.”

March is simply the best.

*** Send suggestions, comments and tips (confidentiality guaranteed) to [email protected] or call 408-920-5716

*** Follow me on Twitter/X: @ WilnerHotline

*** Pac-12 Hotline is not endorsed or sponsored by the Pac-12 Conference, and the views expressed herein do not necessarily reflect the views of the Conference.

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  • Dreamfall Chapters Characters
  • Dreamfall Chapters
  • Playable characters

Lady Alvane

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The Longest Journey [ ]

Lady Alvane is an elderly woman we see narrating the events of the game to a young man and woman during the prologue and epilogue to TLJ , describing it as a story she heard a long time ago.

When April is fleeing the agents of the Vanguard , she runs to the Fringe Cafe and sees the Mystery Door open for the first time, becoming her only escape route. This carries her through to the House of All Worlds , where she meets a "vaguely familiar"-looking woman who introduces herself as Lady Alvane. She gives April some much-needed advice and support, notably reassuring her that Emma wasn't seriously injured by being shot and will recover from the wound. She tells a weary April that she must go on, because "that is how the story goes". However, she also seems to have mysterious insight into April's future thoughts and feelings, claiming that though she will prevail, the pain won't go away - April will keep that with her forever.

Lady Alvane's home is pleasant and rustic, but there is clearly more to the House of All Worlds than we see. Lady Alvane says "this place is between, and everywhere" and, in speaking to her visitors, describes a time after the two worlds were reunited. The books on her shelves are either metaphysical or modern classics; the volumes include Moby Dick , Oliver Twist , The World According To Garp , Zen and the Art of Motorcycle Maintenance and The Holy Bible .

After the story is finished and her visitors leave, we see that Lady Alvane lives with a very old and very grey Crow .

Dreamfall Chapters [ ]

The very last scene of Dreamfall Chapters chronologically takes place shortly before Lady Alvane's meeting with April in the original game, as an elderly Saga returns to the House of All Worlds to prepare for her visiting guest. Before receiving April, she first greets an arriving Crow, whom she sends upstairs and out of sight. After taking her seat, she waits as a portal opens, and April steps through.

  • Though Lady Alvane does not appear and is not mentioned in Dreamfall , the fact that Kian Alvane shared her surname (a fact that goes unremarked by April), and his belief that he dimly recognises April, led to much fan speculation about their relationship.
  • 1 Choices in Dreamfall Chapters
  • 2 The Longest Journey Home
  • 3 April Ryan

IMAGES

  1. April Ryan and Crow by Just-Saya.deviantart.com on @DeviantArt

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  2. The Longest Journey

    longest journey crow

  3. April and Crow by Myreth01.deviantart.com on @DeviantArt

    longest journey crow

  4. Ворон

    longest journey crow

  5. Crow Voice

    longest journey crow

  6. Dreamfall: The Longest Journey

    longest journey crow

VIDEO

  1. Longest Journey In History, Isra Wal Meraj

  2. hatchet Rampage GTA

  3. Journey’s first crow!

  4. Let's Play The Longest Journey

  5. The Longest Journey (RUS) PC Прохождение / Walkthrough Part 6

  6. Longest Rooster Crow Ever #roostercrowing #rooster #chicken #roostersound #crowing #sorts #calling

COMMENTS

  1. Crow

    The Longest Journey []. Crow recalls that by the time he was two weeks old he understood that his full name was "That Damn Bird", given to him by Umber Ianos, his previous owner.Ianos tells April that he first met Crow (whom he calls "Bird") 50 years ago in Monterba, however unlikely this seems.Crow himself suggests he is only 20 - which is still a considerable age by bird standards.

  2. Steam Community :: Guide :: 100% Complete walkthrough guide

    The Longest Journey is a game mostly about listening to dialogs, watching April run around, collecting items, reading about history and solving some impossible puzzles. ... Speak with the elder mole who's resting together with Crow by the front campfire. Talk to Ben-Bandu in the background. Go to the spirit dig and sleep on the bed.

  3. Crow

    Crow - The Talking Bird | The Longest Journey episode 36 (No commentary)April plays a game of cups to win the talkning bird and bring him to the old sailor w...

  4. The Longest Journey

    The Longest Journey is a point-and-click adventure game where the player interacts with objects on the screen to solve puzzles and advance the story. The game features expansive recorded dialogue, most of which is non-essential to completing the game but contributes to the setting. ... Upon their departure, an aged and graying Crow enters ...

  5. Crow Voices (Longest Journey)

    Images of the Crow voice actors from the Longest Journey franchise. LOGIN. USERNAME: PASSWORD : Forgot password? Remember Me? Don't have an account? ... Longest Journey. Trending: 22,747th This Week. Crow Voice. Incarnations On BTVA: 2 Versions from 2 Titles. ALL; GAMES (2) Filters: ALL VERSIONS. Dreamfall: The Longest Journey (2006 ...

  6. Crow : r/thelongestjourney

    His raven, named Matthew, is basically Crow that helped Zoe in Dreamfall: The Longest Journey game. His voice and sense of humor/the way he talks reminds me so much of Crow! I thought that was a cool character trait to have, much like I enjoyed experiencing in the game.

  7. TLJwiki

    Welcome to the The Longest Journey Wiki. Dreamfall Chapters is an episodic 3D adventure game published by Deep Silver. This game encourages character interaction, world exploring and puzzle solving. The game originally released in 2014 on Steam.

  8. Crow

    Dreamfall. Crow returns in Dreamfall, as quirky and cheerful as ever. He and April went their separate ways 8 years ago, because April was having trouble re-adjusting to life after heroism. According to Crow she just abandoned him on their journey through the Border Mountains, leaving him lonely and bewildered.

  9. Crow Voice

    The Longest Journey › Crow. Crow. Roger Raines is the voice of Crow in The Longest Journey. Video Game: The Longest Journey Franchise: Longest Journey. Incarnations View all 2 versions of Crow on BTVA. Crow VOICE . Roger Raines. Latest News.

  10. Let's Play The Longest Journey

    Although we've seen him before, this really marks the proper introduction of my favourite character, Crow.

  11. The Longest Journey Review

    Final Verdict: 7.5/10 — Brutally Difficult Puzzles in Fantastical Places. The Longest Journey is an interesting attempt at fusing science fiction and fantasy and succeeds on many levels in that regard. While the story grows increasingly incomprehensible as it goes on, the puzzles increase in difficulty on a fair slope.

  12. The Longest Journey (2000 Video Game)

    The The Longest Journey Cast . April Ryan voiced by Sarah Hamilton and 1 other . Cortez voiced by Louis Aguirre . Emma de Vrijer voiced by Julia Murney . Charlie ... Crow voiced by Roger Raines . Adrian voiced by Louis Aguirre . Gordon Holloway voiced by Kevin Merritt . Jacob McAllen voiced by Ralph Byers .

  13. The Longest Journey (Video Game 1999)

    The Longest Journey (Video Game 1999) cast and crew credits, including actors, actresses, directors, writers and more. Menu. ... Crow (voice) Anne Alexandre ... Madame Alvane (voice) Benoît Allemane ... L'Esprit des bois / Emissaire du peuple ...

  14. The Longest Journey Saga / Timeline

    April and Crow embark on a journey across Arcadia, "going beyond the Border Mountains and to the far east" 2209 note : TB, p.90 : April and Crow meet Anna in the Northlands and help her find a new purpose in life : 2209 note : TB, p.106 : April and Crow have a falling out and go separate ways

  15. The Longest Journey

    The Longest Journey. An adventure game produced by Norwegian developer Funcom, The Longest Journey is the first game of The Longest Journey Saga. It introduced us to April Ryan, a strong-willed heroine with a troubled past, and the twin worlds of Stark and Arcadia. April is troubled by nightmares, and strange events are happening in her quiet ...

  16. The Longest Journey

    The Longest Journey is an award-winning adventure game developed by Norwegian studio Funcom and first published in 1999. The game is set in the parallel universes of Arcadia, a world of magic, and Stark, a world of science and technology and follows the protagonist April Ryan on her journey through these worlds. ... Crow: Oh, I was having this ...

  17. The Longest Journey (Video Game)

    The Longest Journey is the first game of the The Longest Journey Saga.It is a 1999 Adventure Game written by Ragnar Tørnquist and developed by the Norwegian company Funcom for Microsoft Windows.Famous for its expansive storyline, a lovable, Genre Savvy heroine, and flawless gameplay (as far as point-and-click gameplay goes), the game is commonly credited with resurrecting the Adventure Game ...

  18. Longest Journey Franchise

    There are 62 actors who have voiced 115 characters in the Longest Journey franchise on BTVA. Voice Actors: 62 Characters: 115 ... April Ryan 3 incarnations Crow 2 incarnations Brian Westhouse 2 incarnations Zoe Castillo Cortez 2 incarnations Roper Klacks 2 incarnations Gordon Holloway 2 incarnations Emma de Vrijer 2 incarnations Benrime Salmin ...

  19. The Longest Journey Saga

    The Longest Journey Saga is a collective name for the four games of The Longest journey series: The Longest Journey. Dreamfall: The Longest Journey. Dreamfall Chapters: The Longest Journey. The Longest Journey Home. The term itself was brought in use around the time when development for Dreamfall Chapters began. Categories.

  20. The Longest Journey (Video Game 1999)

    The Longest Journey: Directed by Didrik Tollefsen, Ragnar Tørnquist. With Sarah Hamilton, Regina Lund, Louis Aguirre, Roger Raines. April Ryan is a young visual-arts student in Venice, Newport. She's been having some strange dreams lately, but little does she know about the important role she'll have in changing the future.

  21. April Ryan

    April Ryan is the main protagonist of The Longest Journey.She is an 18 year-old art student who recently moved to the big city, Newport, to study at VAVA.April is troubled by vivid dreams and suppressed memories from her difficult childhood, when she had to deal with her abusive father.When strange things begin happening in her neighbourhood, events soon sweep her away on a dangerous and ...

  22. March Madness winners, losers: No. 1 seeds roll and Few's in the S16

    Gonzaga reached the Sweet 16 for the ninth consecutive year, the longest active streak in the country, but little about this journey is familiar. Halfway through the season, the Zags looked more ...

  23. Lady Alvane

    Lady Alvane is an elderly woman we see narrating the events of the game to a young man and woman during the prologue and epilogue to TLJ, describing it as a story she heard a long time ago.. When April is fleeing the agents of the Vanguard, she runs to the Fringe Cafe and sees the Mystery Door open for the first time, becoming her only escape route. This carries her through to the House of All ...