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Star Trek: Resurgence is a story-driven game from former Telltale devs coming in 2022

Dramatic labs was started by telltale games founder kevin bruner.

By Ash Parrish , a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.

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Hot on the heels of Star Trek: Discovery , Picard , and The Lower Decks , the Star Trek franchise is getting a new video game. Dramatic Labs, a brand new studio composed of former Telltale Games developers, announced during The Game Awards that it’s working on Star Trek: Resurgence , a story-driven game reminiscent of Telltale’s The Wolf Among Us and The Walking Dead .

According to the game’s press release, “Star Trek: Resurgence is an interactive narrative video game that tells an original story set in the era shortly after the events of Star Trek: The Next Generation.”

Players will control two characters aboard the U.S.S. RESOLUTE as they work to unravel a mystery in order to prevent a galactic war. Spock made an appearance in the announcement trailer and Dramatic Labs has confirmed players will get to meet other “new and returning characters through a variety of dialogue and action gameplay to determine the course of the story.”

Dramatic Labs was founded by Kevin Bruner, co-founder of Telltale Games and, according to some sources, part of the reason for Telltale’s disastrous end . Despite this, Dramatic Labs became a home for over 20 former Telltale Games employees. Star Trek: Resurgence features Telltale’s lead writer, creative director, and cinematic director, which might signal the studio’s commitment to making the same kind of games Telltale was famous for.

As in previous Telltale games, player choice will drive the experience and affect the story’s outcome.

“As fans of Star Trek , it’s truly an honor to be crafting a story which puts players right in the heart of the action, where significant choices and decisions will affect the entire narrative,” said Bruner in the press release.

Star Trek: Resurgence launches in Spring 2022 for Xbox, PlayStation, and on the Epic Games Store exclusively for PC.

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Published Dec 9, 2021

Enter the World of Star Trek With New Game Star Trek: Resurgence

Dramatic Labs and ViacomCBS present this all-new third-person narrative adventure

Star Trek: Resurgence

StarTrek.com

Dramatic Labs, a new fully remote independent game developer comprised of veterans from Telltale Games, in collaboration with ViacomCBS Consumer Products, today revealed Star Trek: Resurgence , a new third-person choice-driven adventure game set within the iconic sci-fi universe. Star Trek: Resurgence is scheduled for worldwide release in Spring 2022 for Xbox Series X/S, Xbox One, PlayStation®5, PlayStation®4 gaming consoles, and exclusively on the Epic Games Store for PCs.

Star Trek: Resurgence is an interactive narrative video game that tells an original story set in the era shortly after the events of Star Trek: The Next Generation . Stationed aboard the U.S.S. RESOLUTE , players will assume the role of two principal characters, First Officer Jara Rydek and Engineering Crewperson Carter Diaz, as they unravel a sinister mystery involving two alien civilizations on the brink of war. Throughout the game, players will immerse themselves in the Star Trek Universe, interacting with new and returning characters through a variety of dialogue and action gameplay to determine the course of the story.

“As fans of Star Trek , it’s truly an honor to be crafting a story which puts players right in the heart of the action, where significant choices and decisions will affect the entire narrative,” said Kevin Bruner, Founder of Dramatic Labs. “Built from the ground up using Epic’s Unreal engine and our proprietary narrative engine, this game showcases our team’s evolution in creating thought-provoking story-rich adventures.”

The seasoned team at Dramatic Labs is composed of industry veterans, including twenty former Telltale developers that have worked on games such as The Walking Dead: The Telltale Series, The Wolf Among Us, Game of Thrones: The Telltale Series, and Batman: The Telltale Series. The team includes Andrew Grant, former Lead Writer and Creative Director at Telltale; Dan Martin, former Lead Writer at Telltale; Kent Mudle, former Cinematic Director and Creative Director at Telltale; and Brett Tosti, former Executive Producer and Creative Director at Telltale.

"We’re thrilled to be working with the team at Dramatic Labs on an exciting new adventure in the Star Trek franchise,” said Lourdes Arocho, Senior Vice President, Paramount Pictures Licensing, Global Games and Publishing, ViacomCBS Consumer Products. “Players will boldly set forth into this new adventure, meeting familiar characters and new cultures, while interacting with them in profound and impactful ways. This game will challenge players to make those similar tough choices that iconic Star Trek heroes have been forced to contend with."

Official Trailer | Star Trek: Resurgence Game

Star Trek: Resurgence has not yet been rated by the ESRB. Additional information can be found on Twitter or the official website .

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Packages that include this game, buy star trek: infinite - deluxe edition.

Includes 4 items: Star Trek: Infinite, Star Trek: Infinite - Designing the Galaxy, Star Trek: Infinite - Galactic Tracks, Star Trek: Infinite - Neutral Zone Tunes

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“Star Trek: Infinite is a 4X grand strategy game that shares a lot of qualities with a good Star Trek episode: It’s cerebral, accessible, occasionally a little clumsy, and overall a good time.” Polygon “...If you’re a huge Trekkie and just happen to also like video games, Star Trek: Infinite will beam boatloads of fun right into your living room.” Video Games (Sports Illustrated) “This game is made for Star Trek fans through and through. From the well-crafted story elements to the small random easter egg events, there is something for those with various entry points into the fandom.” But Why Tho?

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Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content

System Requirements

  • Requires a 64-bit processor and operating system
  • OS *: Windows® 7 SP1 64 Bit
  • Processor: Intel® iCore™ i3-530 or AMD® FX-6350
  • Memory: 4 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 460 or AMD® ATI Radeon™ HD 5870 (1GB VRAM), or AMD® Radeon™ RX Vega 11 or Intel® HD Graphics 4600
  • DirectX: Version 9.0c
  • Storage: 15 GB available space
  • OS: Windows® 10 Home 64 Bit
  • Processor: Intel® iCore™ i5-3570K or AMD® Ryzen™ 5 2400G
  • Graphics: Nvidia® GeForce™ GTX 560 Ti (1GB VRAM) or AMD® Radeon™ R7 370 (2 GB VRAM)
  • DirectX: Version 12
  • OS: 10.11 (El Capitan)
  • Processor: Intel® iCore™ i5-4570S
  • Memory: 15 GB RAM
  • Graphics: Nvidia® GeForce™ GT 750M or equivalent AMD® card with 1GB Vram
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • OS: 10.13 (High Sierra)
  • Processor: Intel® iCore™ i5-4670
  • Graphics: Nvidia® GeForce™ GTX 780M with 4GB Vram or AMD® Radeon™ R7 370 (2 GB VRAM)

© 2023 Paradox Interactive AB. All rights reserved.

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Valve Software

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Star Trek: Resurgence

For ages 13 and up

Description

Star Trek: Resurgence is a narrative adventure game featuring dialog choices, relationship building, and exploration. Alongside dialog-driven role playing and rich branching storylines, you will also engage with the Star Trek universe in a variety of other gameplay styles, including shuttle piloting, phaser fights, tricorder scanning, stealth, and micro-gameplay mechanics.

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  • Xbox Series X|S

Capabilities

  • Single player
  • Optimized for Xbox Series X|S
  • Smart Delivery
  • PC Game Pad
  • Xbox achievements
  • Xbox cloud saves

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Star Trek: Resurgence

Star Trek: Resurgence

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ESRB Teen

Global player ratings

Star Trek: Resurgence is a narrative adventure game featuring dialog choices, relationship building, and exploration. Alongside dialog-driven role playing and rich branching storylines, you will also engage with the Star Trek universe in a variety of other gameplay styles, including shuttle piloting, phaser fights, tricorder scanning, stealth, and micro-gameplay mechanics.

Star Trek: Infinite Review

She cannae take it, captain.

Will Borger Avatar

Star Trek and the 4X genre seem like a match so perfect it’s a fantasy you’d just have to create on a Holodeck. A grand universe to explore, tons of interesting species and factions to meet, and some very cool spaceships; what’s not to like? With so much promise, Star Trek: Infinite could have been – should have been – a slam dunk. But while I really wanted to like Star Trek: Infinite, it didn’t seem to like me back. It has some neat and unique ideas, but after dealing with more than a few off design choices and seeing several playthroughs blown up dozens of hours in by bugs that prevented me from performing major actions, I’m happy to explore strange new worlds elsewhere.

It’s quicker to list the few things Infinite does right than wrong, so let’s start there. This space-based grand strategy game is clearly heavily inspired by the excellent Stellaris , but developer Nimble Giant Entertainment has done a good job of making things just different enough to distinguish itself. You’ll start by picking one of four factions: the Federation, the Klingon Empire, the Romulan Empire, or the Cardassian Union. This choice isn’t just for flavor, either, as each faction plays dramatically differently, with unique units, mechanics, and different ways to expand its empire.

Star Trek: Infinite Screenshots

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The Federation is best at exploring, diplomacy, and researching new technology. The Cardassians excel at spycraft, warfare, and conquering and enslaving other species. The Klingons’ penchant for tradition and honorable combat make them the ones you’ll want to use if you’re looking to conquer the rest of known space through coups. And the versatile Romulans, while great at stealth and guile, can either assimilate like the Federation or conquer like the Klingons or Cardassians. It’s good stuff; every faction feels distinct while still making it clear they’re playing the same game.

And… that’s about it as far as your options go. Infinite has a ton of Minor Powers like the Betazoid Houses or the Ktarian Enclave, but they’re only there for you to assimilate, conquer, enslave, trade with, and so on. They exist only to give the Major Powers something to do, which is a shame because it makes them feel more like resources to utilize rather than actual factions. It would be cool to take control of a Minor Power like the Bejorans and break away from Cardassian rule or try your luck as the Trill Assembly. Unfortunately, there’s just no option to.

The tutorial starts you off as the Federation, which is probably a good decision because they’re the most interesting faction, though the actual guidance you get is pretty barebones. It walks you through the basics, but you’ll probably need to watch several hours of YouTube tutorials before you actually understand what you’re doing if you’re not already familiar with 4X games – but once you’re in, Infinite has some nice touches that really nail the Trek feel.

You always start each new campaign in the same place at the same time: the year 2346, or about twenty years before the beginning of Star Trek: The Next Generation. It’s a deliberate and smart choice, as all of the Major Powers are neighbors at more or less the same strength, and a lot of the most important events in Star Trek are right around the corner. The incident that kicks everything off is the Khitomer Massacre, a Romulan attack on a Klingon colony, and fans of the shows will enjoy seeing other canon events occur as time goes on. Encounters with certain strange space cubes, for example, or an exploding Romulan sun.

What's most important to a good Star Trek game?

This setup does a great job of capturing the Star Trek universe, and on replays, you have the added benefit of having a good idea of where some of the Minor Powers are (though that does change somewhat from run to run). The downside is that it takes a bit for each new playthrough to actually feel “new,” which puts a little bit of a damper on the initial replayability.

Once you get going, though, things are like any other grand strategy game – in other words, you’ll manage a lot of spreadsheets. Don’t get me wrong, there’s plenty of strategy in this grand strategy game. You’ll colonize planets, construct fleets, mine and manage resources, build your relationships with other powers, recruit leaders, research technology, and boldly go where no one has gone before, but you do all of it by clicking through menus. As in most grand strategy games, however, the appeal is in the larger choices you make to guide your faction, not necessarily the moment-to-moment unit management. StarCraft this ain’t. With so much to keep track of, it’s easy to get overwhelmed, but thankfully you can pause and take your time to think out each move, and all of these systems combine for a compelling, unique take on the 4X formula.

The combat in Infinite doesn’t have the same depth to make it as engaging. Usually, the only thing you have to do to win a battle is build a larger force than your opponent and throw it at them until they surrender. To be fair, and despite what the J.J. Abrams reboot trilogy might try to tell you, Star Trek isn’t really about ships shooting at each other with phasers and photon torpedoes – but it is kind of a bummer that there’s not more variety to break up all the menu management.

One of the best additions to the genre, however, is the Mission Tree – a series of branching events you can complete to take your civilization down different paths. For example, gather enough alloy as the Federation and you can build the Enterprise; if you’re playing the Romulans and on good terms with the Federation, they might help you when your sun starts dying, which opens a different path on the tree. The tree also offers some alternate “non-canonical” paths: wanna take the Federation down to the dark side and conquer the other powers? You can, and the Mission Tree will reward you for doing so.

Unfortunately, the Federation’s tree is the only one with any interesting choices. Most of the Mission Trees for the other factions allow you to choose between reforming the worst parts of their culture or being slaveholders and warmongers who’d set a box of kittens on fire with a flamethrower, light cigars off of their smoking corpses, and then read their lines with a level of menace reserved for Benedict Cumberbatch’s Khan in Star Trek: Into Darkness . It’s a very binary “Are you a good witch or a bad witch?” kind of progression, but it does add a nice narrative flow to each run and constantly gives you something to shoot for while rewarding you for playing your faction a certain way.

Now, I know what you’re thinking: “But Will, this sounds alright! What was with that negative opening paragraph? I was expecting things to be way worse!” Well, dear reader, that’s because we haven’t talked about the bugs yet. Star Trek: Infinite was buggy when I previewed it back in September, but it was one of those things I chalked up to playing a pre-release build. Surely it would get better by launch, right? Wrong. It got worse . I’m not often one to hang my hat on whether or not a game is buggy, but Infinite is one of the buggiest games I have ever played, to the point where entire systems simply did not work in the review build.

Some of these bugs are minor. For instance, occasionally the in-game notifications would tell me one of my leaders had died, so I’d frantically tab through them, wondering what had happened. Had I sent a science vessel to explore a hostile area? Were they claimed by old age? An accident? Nope. Infinite just played the wrong voice line for an entirely unrelated notification like some sort of cruel prank. Annoyances like this happen all the time.

Occasionally whole mechanics will bug out as well, like when you initiate First Contact with an alien race. You’re essentially racing to see if you can make contact with them before they can make contact with you, and if they beat you to it, you simply don’t get as many rewards from the post-race resolution. This is supposed to end the First Contact section of your relationship with that race and let you interact with them normally from then on, but sometimes they’ll beat you to it, you’ll resolve that outcome, and then Infinite will act like you actually won the race and force you to resolve that outcome, too.

Star Trek in Video Games

Star Trek Resurgence

I could live with these smaller issues if they were the only things wrong with Infinite. Unfortunately, they aren’t. No, the real, glaring problem I consistently encountered is that the process for integrating new cultures into your empire always ceases to function after a certain point in a given run, often leaving my progress severely hindered when I was already a dozen or more hours deep.

I’ve played most of my Infinite runs as a pacifist, peacefully befriending and integrating other cultures into my civilization of choice, and only using combat as a last resort. But after a while, when I start the process with one of my Envoys, nothing happens. When I previewed Infinite, there was a little bar that would fill up and tell me how fast it was happening. Now? My Envoy just stays there forever. That means I’m not only locked out of expanding my empire the way I want to, I also can’t complete certain missions on the Mission Tree. After hours and hours, that save file essentially becomes useless. And this happens every time . No amount of starting a new run, verifying my files, uninstalling and reinstalling, or anything else has made a difference.

Similarly, the notifications you get can sometimes be disastrously wrong rather than just annoyingly so. Once, I found myself drawn into a war with the Klingons because they attacked my ally. Every pop-up and every in-game bar was telling me we were winning, but shortly thereafter, my ally surrendered. Another time, the Federation was having an election. I put my weight behind my current leader, but despite having far more popularity than any other candidate (I checked), he lost. I’m also fairly sure I’m not supposed to be able see the Casus Belli (the reasons each faction has for going to war with another faction, or any claims they hold on other factions) that absolutely every faction can use on every other faction next to each Major and Minor Power’s name when I open the Contact page, especially when no one has used any of them to make a claim. Even if I am supposed to be able to, it’s a little weird when the civilizations in question are openly hostile to me and I have no other information on them.

The list goes on. Sometimes tooltips have placeholder text. At a certain point I stopped being able to even open the ship designs menu, which allows you to take a ship class blueprint and slap on all the upgrades you get from the research your scientists have done. It’s fun to be able to tailor your ships to your playstyle, and it means your older ships are still useful later on… or at least it was until I inexplicably lost access to it anymore. When I reinforce my fleets, new ships get added to their own fleet instead of to the fleet they’re supposed to be reinforcing. All these issues together become maddening. There’s a good grand strategy game in here somewhere, but right now, I can barely play it.

Star Trek: Infinite does a great job of capturing the look and feel of Star Trek, but those enticing bones splinter under the weight of its bugs and glitches. Each Major Power feels distinct, Mission Trees add choices and story elements to encourage you to roleplay your faction a certain way, and the consistent date and map set-up provides room for experimentation and familiarity in each new run. But that doesn’t matter much if none of it works properly. I have yet to play a single game where I haven’t encountered a backbreaking bug that either halts my progress entirely or cuts me out of fundamental features, whether that’s integrating another civilization into my own or simply building my ships. The end result often feels a lot more like The Original Series than The Next Generation. You can see the promise here, but it’s held back by so many problems that it can be hard to enjoy. Maybe these issues will get patched and sorted out with time, but right now this is a journey into the unknown you’re better off avoiding.

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On Steam from May 23rd!

Star Trek: Resurgence will be available on Steam from May 23rd, 2024 ! We’ll have lots to share with you over the next few months as we approach launch. If you haven’t already, please WISHLIST NOW - it's free and it really helps!

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Paradox Interactive and Paramount Consumer Products Announce A New Grand Strategy Game, Star Trek: Infinite Boldly Go Where No One Has Gone Before, Exploring Unique Stories And Quests On PC And macOS This Fall   STOCKHOLM — June 8, 2023 — Paradox Interactive and developer Nimble Giant Entertainment, under license from Paramount Consumer Products, today revealed Star Trek: Infinite, a grand strategy game based on the iconic sci-fi franchise. Set a few decades before Star Trek: The Next Generation, players will run an entire fleet within the Star Trek universe, commanding one of four major powers in the galaxy: the United Federation of Planets, Romulan Star Empire, Cardassian Union, or Klingon Empire. Star Trek: Infinite is coming to PC and macOS this Fall.   Star Trek: Infinite puts players in command of one of four major powers in the galaxy, each with individualized traits, stories, quests, and more to make their play feel distinct. With stunning visuals, difficult choices, and unique gameplay, this game allows players to experience a beloved franchise in a new way as they navigate contact with other empires and worlds.   “It is an honor to bring one of entertainment’s most iconic properties to life for our players and Star Trek’s multigenerational fanbase,” said Fredrik Wester, CEO of Paradox Interactive. “We know how much this franchise means to fans all over the world, and we are working closely with Nimble Giant and Paramount Consumer Products to create a faithful and fulfilling game that lives up to their expectations.”

This tease comes ahead of a promised full unveiling scheduled for June 16 (purportedly ‘Captain Picard Day’), where Paradox Interactive promises much more information about what fans can expect in the upcoming  Star Trek: Infinite game.

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Eight years after it was announced, Star Trek 4 gets yet another creative shake-up

A new writer boards the Enterprise for Star Trek 4

Chris Pine in Sar Trek

We’ve been burnt a few times already but, yes, it appears Star Trek 4 is aiming to get back on track – thanks to a new creative hire.

Variety reports that Steve Yockey, who can count everything from Zack Snyder ’s Sucker Punch to Supernatural on his resume, is writing the script for the project, which aims to bring back Chris Pine’s Kirk and the rest of the Enterprise crew back for the "final chapter" in their saga.

It’s been a long road to get here, though. First unveiled in 2015, Deadline reported – after years of breakdowns in talks and creative shuffles – that production would begin in 2022 .

2022 came and went, with WandaVision director Matt Shakman leaving the project and heading back to Marvel to helm Fantastic Four . 

Pine updated fans last year, telling ComicBook.com he hadn’t seen any scripts, which was a far cry from writer Lindsey Anderson-Beer revealing an interview with Collider that Star Trek 4 was "still on the tracks."  

Now, after years of hold-ups and creative teams coming and going, it appears Star Trek 4 might be moving again. Fingers crossed.

It’s not the only Star Trek movie in town, however. Andor and Black Mirror director Toby Haynes is behind the camera for a new Star Trek movie – and sources close to Variety believe that the project, described as an "origin story of sorts for the main timeline of the entire franchise" could enter pre-production this year.

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Next up for the series is Star Trek Discovery season 5 , set to be the show’s last. It will stream on Paramount Plus from April 4. For more, check out the new TV shows coming your way very soon.

Bradley Russell

I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.

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Screen Rant

14 biggest star trek updates: section 31, starfleet academy, strange new worlds & more.

Alex Kurtzman outlines his plans for the future of Star Trek to Variety, providing exciting updates on Section 31, Picard, Starfleet Academy and more!

  • Star Trek franchise teases exciting future with reveals on Section 31, Strange New Worlds, and more in recent interview.
  • Michelle Yeoh's Section 31 movie promises action-packed spy thrills in space, akin to Mission: Impossible.
  • Starfleet Academy set in 32nd century, with new sets and episodes for fan favorite series like Strange New Worlds.

The Star Trek franchise has just revealed a treasure trove of new information about Star Trek: Section 31 , season 3 of Star Trek: Strange New Worlds and much more. With Star Trek: Discovery ending in 2024, and concerns over the implications of a potential Paramount merger, it's reassuring to discover that the future of the Star Trek franchise looks very bright indeed. Key figures like Alex Kurtzman and Eugene Roddenberry Jr. have revealed new details about the upcoming Star Trek movies , Michelle Yeoh's Section 31 , and a possible sequel to Star Trek: Picard in a brand-new interview.

In a Variety feature entitled The Future of ‘Star Trek’: From ‘Starfleet Academy’ to New Movies and Michelle Yeoh, How the 58-Year-Old Franchise Is Planning for the Next Generation of Fans , Adam B. Vary talks to a number of key figures involved with the current Star Trek TV shows and movies about the exciting future for the franchise. Talking to stars Anson Mount, Ethan Peck, and Michelle Yeoh, Adam B. Vary unearths some exclusive information about what to expect from Star Trek 's next few years on TV and in theaters.

Every Upcoming Star Trek Movie & TV Show

14 the first image of star trek: section 31 is released, michelle yeoh's georgiou meets a mystery figure.

The Variety feature gives Star Trek fans their first glimpse of Emperor Philippa Georgiou (Michelle Yeoh) back in action. Star Trek: Section 31 wrapped filming recently, so attention now turns to post-production ahead of a future release on Paramount+. The image shows Georgiou whispering something into the ear of a mysterious, but memorable looking character . Whether this is a Section 31 asset or one of the movie's antagonists is not yet clear.

Who this metal mohawked character with the tattoos and cybernetic augmentations will likely remain a mystery until such time as Star Trek: Section 31 releases a trailer. However, it's good to see Michelle Yeoh back in her trademark black leathers playing Georgiou again after such a long delay. The first image is an intriguing tease of things to come for Michelle Yeoh's appropriately top secret Section 31 movie.

13 Star Trek: Section 31 Features A Young Rachel Garrett

Played by hannibal's kacey rohl.

One of the biggest surprises from Variety 's Star Trek: Section 31 set report is the revelation that Georgiou will team up with a young Rachel Garrett (Kacey Rohl). Until now, the roles played by Section 31 's cast have been kept under wraps. Now it's been confirmed that Kacey Rohl will be playing the future captain of the USS Enterprise-C in Section 31 . All that's known about Garrett is how she dies, meaning that there's a lot of unexplored backstory for Section 31 to reveal.

Kacey Rohl starred as Abigail Hobbs in Hannibal , created by Star Trek: Discovery co-creator, Bryan Fuller.

Rachel Garrett's involvement in Star Trek: Section 31 could also narrow down when in the Star Trek timeline the movie is set. Rachel Garrett was a Starfleet officer in the early to mid 24th century, and died in 2344. This suggests that the Guardian of Forever didn't send Georgiou back to her own time in Star Trek: Discovery season 3 , but instead sent her to some point a few decades later.

Rachel Garrett: Star Trek’s Most Tragic Enterprise Captain Explained

12 michelle yeoh calls section 31 "mission: impossible in space", star trek's spy movie is more tom cruise than john le carré..

Oscar winner Michelle Yeoh discussed her love for the character of Georgiou in the Variety piece, and gave an enticing tease of what to expect. Yeoh describes Star Trek: Section 31 as "" Mission: Impossible" in space " which is a neat elevator pitch that gives audiences a good idea of what to expect. Under the creative direction of Tom Cruise and Christopher McQuarrie, the Mission: Impossible movies have become thrilling globetrotting adventures, filled with incredible stunts.

The idea of transposing that Mission: Impossible style to the Star Trek universe suggests that Michelle Yeoh's movie will be full of action and adventure. Star Trek: Section 31 writer Craig Sweeny backs this up, by explaining what Star Trek 's spy movie isn ' t . Read Craig Sweeny's quote below:

“I didn’t want to make the John le Carré version, where you’re in the headquarters and it’s backbiting and shades of gray. I wanted to do the people who were at the edges, out in the field.

11 Section 31 Visit An Alien Nightclub

Georgiou visits a club full of classic star trek aliens..

When Adam B. Vary visits Michelle Yeoh on the set of Star Trek: Section 31 , she's preparing to shoot a scene inside an alien nightclub. From Quark's Bar in Star Trek: Deep Space Nine to the pleasure planet of Risa, there are many ways to unwind in the Star Trek universe. However, given that this is Section 31 , it's likely that the nightclub visited by Georgiou and Garrett will be a seedier location, perhaps where the mysterious mohawked figure is holding court.

Intriguingly, the Variety feature also reveals that the nightclub will be populated by some classic Star Trek aliens. This location is clearly some sort of hub where the movers and shakers of the galaxy are meeting up, making it a prime location for Section 31's best operatives to be seen. Adam B. Vary gives an enticing description of the action on set while filming this scene from Star Trek: Section 31 in a quote below:

A few minutes later, dozens of extras in all manner of outlandish evening wear file into the club, several of them made up as classic “Star Trek” aliens that fans might be surprised to see in this kind of swanky establishment.

10 Jonathan Frakes' Star Trek: Strange New Worlds Season 3 Episode Is A Hollywood Murder Mystery

Frakes says that it's “the best episode of television" he's ever done..

Jonathan Frakes is returning to direct an episode of Star Trek: Strange New Worlds season 3 that he says is "the best" he's ever done. That's quite a claim, given the director's prolific output between Star Trek: The Next Generation and SNW season 3. Frakes' episode is reportedly a "Hollywood murder mystery", which invokes images of hard-boiled detectives and glamorous settings. It sounds like one more thing to be excited about as production on Strange New Worlds season 3 continues.

9 Starfleet Academy Confirmed To Take Place In Star Trek's 32nd Century

The show will build on star trek: discovery's established canon..

Alex Kurtzman confirms to Variety that Star Trek: Starfleet Academy will be set in the 32nd century, presumably following on from Star Trek: Discovery 's final season . The Variety feature astutely points out that, by setting Starfleet Academy in the largely unexplored 32nd century, it will reduce the amount of revision that its young adult audience will have to do. Interestingly, the feature also highlights that Star Trek has an aging fanbase, which makes a show like Starfleet Academy vital in building fandom's next generation .

Alex Kurtzman doesn't confirm if any of Star Trek: Discovery 's cast will be making the transition to Star Trek: Starfleet Academy . However, the confirmation of the 32nd century setting does make it more likely that Mary Wiseman's Tilly could appear in the show as an instructor . While casting is still being kept under wraps, Kurtzman and the team did reveal some more information about Starfleet Academy 's setting.

Starfleet Academy Show Is "Trying To Tell A Star Trek Story In A New Way", Says Tawny Newsome

8 starfleet academy will be set in san francisco, star trek's ya show is making the voyage home..

Set designs shared with Variety by Alex Kurtzman and production designer Matthew Davies reveal that Star Trek: Starfleet Academy will return to San Francisco . When Captain Michael Burnham (Sonequa Martin-Green) and the crew arrived in the 32nd century in Star Trek: Discovery season 3, Earth was no longer a member of the Federation. This meant that Starfleet Headquarters, and a fledgling Starfleet Academy had moved off-world.

The designs reveal that the 32nd century Starfleet Academy will have " a striking view of the Golden Gate Bridge ", cementing its location. San Francisco has always been Starfleet's home , so it's fitting that Star Trek: Starfleet Academy will have its roots there. Rooting the show in San Francisco also gives Starfleet Academy a chance to explore what life on Earth looks like in Star Trek 's 32nd century.

7 Starfleet Academy Will Be Star Trek's Biggest-Ever Set

Every inch of pinewood toronto’s 45,900 square foot soundstage will be used..

Star Trek: Starfleet Academy appears to be literally building the titular educational establishment for use in the show, making it the biggest set ever constructed for Star Trek . Looking over the designs with Alex Kurtzman and Matthew Davies, Adam B. Vary gives a sense of the scale of the 32nd century's Starfleet Academy. Read his quote below:

a sprawling, two-story structure that will include a mess hall, amphitheater, trees, catwalks, multiple classrooms and a striking view of the Golden Gate Bridge in a single, contiguous space. To fit it all, they plan to use every inch of Pinewood Toronto’s 45,900 square foot soundstage, the largest in Canada

6 The Enterprise Gets A New Science Lab In Star Trek: Strange New Worlds Season 3

And there's a glimpse of ethan peck's spock at work..

Star Trek: Strange New Worlds season 3 will debut a new science lab set , and it looks very impressive. Intriguingly, the new lab is described as having "a four-foot pool of water that swirls underneath the central workbench". Whether this means that Strange New Worlds will introduce its own cetacean ops, or continue Starfleet's love of whales , remains to be seen. Either way, the new set is an impressive addition that suggests Lt. Spock (Ethan Peck) will need to upgraded facilities to solve some scientific conundrum in SNW season 3.

5 There's No Genre That Strange New Worlds Can't Do

"could it do muppets sure. could it do black and white, silent, slapstick maybe”.

Star Trek: Strange New Worlds showrunner Akiva Goldsman reaffirms that the Star Trek: The Original Series prequel can attempt any genre. Responding to Vary's question of whether there's a genre that Strange New Worlds couldn't do, Goldsman had an " impish " response. Read Goldsman's quote about a potential Star Trek: Strange New Worlds Muppet episode below:

“As long as we’re in storytelling that is cogent and sure handed, I’m not sure there is,” [...] “Could it do Muppets? Sure. Could it do black and white, silent, slapstick? Maybe!”

4 Strange New Worlds AR Wall Can Be Disorienting For The Cast

But not for everyone....

Elsewhere in the Variety feature, Anson Mount discusses Star Trek: Strange New Worlds ' use of the AR wall to create alien backdrops. Where previous Star Trek shows had used a greenscreen, the LCD screens that make up SNW 's AR wall allow the actors to actually see the environments that they're acting against . While it's a benefit, it doesn't always create a great experience for the actors, as Anson Mount points out.

“The images on the walls start to move in a way that makes no sense,” [...] “You end up having to focus on something that’s right in front of you so you don’t fall down.”

However, Ethan Peck says that he doesn't get disoriented by the AR wall, wryly joking that Spock wouldn't be fazed by it, so he's simply method acting. Hilariously, Anson Mount also reveals that they refer to the AR wall as the Holodeck. The route that actors take to the AR wall on the set of Star Trek: Strange New Worlds is even decorated with posters of the holodeck, and a sign that reads "Weclome to the Holodeck" in the classic Star Trek font.

Enterprise’s Holodeck Is Star Trek’s “Most Imaginative” Invention, Says TNG Producer

3 alex kurtzman is considering a "follow up" to star trek: picard, could patrick stewart get his wish for a final picard movie.

While news of Star Trek: Legacy is absent from Variety 's sprawling feature about the future of the franchise, Alex Kurtzman does drop a small hint about continuing the story of Star Trek: Picard . It's long been suspected that Star Trek: Section 31 will pave the way for more Paramount+ exclusive movies . This is confirmed by Kurtzman, who is already considering potential follow-ups should Section 31 be a success. A follow-up Star Trek: Picard movie is one of the projects that Kurtzman is considering, but there's no further information as to what this would be.

2 Toby Haynes' Star Trek Movie Is An Origin Story For The Entire Franchise

Is star trek's origin movie set for 2026's 60th anniversary.

Variety has confirmed that Seth Grahame-Smith's Star Trek movie, to be directed by Andor 's Toby Haynes, will be an origin story for the entire franchise . More interesting still is that the movie is rumored to be "on track" for pre-production to begin by the end of this year. This suggests that the theatrical release Toby Haynes' Star Trek origin movie could form part of the 60th anniversary celebrations in 2026. Star Trek: First Contact did something very similar for the 30th anniversary celebrations in 1996, so it will be interesting to see how a new movie continues that story 30 years later.

1 The Flight Attendant's Steve Yockey Is Working On Star Trek 4

Yockey is the latest writer to work on the kelvin timeline's finale..

While Toby Haynes' Star Trek origin movie currently appears to be on track, Star Trek 4 remains in development hell. The Variety feature states that Paramount still intends to give Chris Pine's Star Trek movies a final chapter, but not much has changed since the last disappointing update. However, it has been confirmed that The Flight Attendant creator Steve Yockey is now working on a new draft of Star Trek 4 , but there's no further information than this. While the Kelvin Timeline movies still being stuck at the scripting stage may be disappointing, it's hard to deny that the future of the wider Star Trek franchise looks very bright indeed.

Every Star Trek Show And The Kelvin Timeline Movies Are Now Streaming On Paramount+.

Source: Variety

GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Star Trek 4 Takes Another Step Toward Sending Off The Reboot's Cast In Style

A new screenwriter has been brought on board.

By Evan Campbell on March 27, 2024 at 9:44AM PDT

After years of development issues, Star Trek 4 has reportedly found a new screenwriter in The Flight Attendant co-creator Steve Yockey. Paramount Pictures supposedly still sees the project as a film finale for the cast--like Chris Pine, Zachary Quinto, and Zoe Saldana--who rebooted the franchise with 2009's Star Trek.

Variety reports Yockey will be tasked with sending off this crew in style with Star Trek 4, though Paramount is staying mum on the story. It's apparently expected that Simon Pegg (chief engineer Montgomery Scott), Karl Urban (Dr. McCoy), and John Cho (Sulu) will return as well.

Before The Flight Attendant, Yockey has written for TV shows like Supernatural and Scream. As for Star Trek 4, WandaVision's Matt Shakman was the most recent director attached to the project before departing for Marvel's The Fantastic Four . Since then, it's been relatively quiet regarding the project.

But Paramount has been trying to get the movie off the ground for a long time. In fact, in 2019, Star Trek 4 was shelved because director SJ Clarkson left the project for Game of Thrones. In 2018, it was reported contract negotiations broke down with Pine and Chris Hemsworth , who played Kirk's father in the 2009 reboot. There are no signs that Hemsworth will be a part of this new iteration of Star Trek 4.

In addition to this film, Paramount is also working on another new Star Trek movie from Andor director Toby Haynes and The Lego Batman Movie writer Seth Grahame-Smith. It is reported to serve as an origin story for the franchise with an entirely new cast.

Star Trek Beyond was the last film in the franchise and raked in over $343 million worldwide, per BoxOfficeMojo . That figure was lower than the prior two movies: Star Trek Into Darkness made roughly $467 million, while Star Trek hauled in $385 million.

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Star Trek Fleet Command Codes (April 2024)

In this article, you'll find all the latest codes for Star Trek Fleet Command, including instructions on how to use them to receive awesome freebies.

Star Trek Fleet Command is an interesting and content-packed game inspired by the iconic Star Trek series . You play the role of a spaceship captain and lead the development of an empire. Your responsibilities will include collecting materials for the construction of new structures, participating in the war against the invaders, and much more, which will take a lot of time and resources. Luckily, you can redeem Star Trek Fleet Command Codes to get cool gifts from the developers that will definitely come in handy during your travels or development.

Idle Heroes Codes (March 2024)

Star trek fleet command: all codes.

As mentioned above, you will need plenty of resources to develop your empire, build new structures and ships, and even join an alliance. Some of them are extremely rare, and not all of them can be bought with currency, which will take quite a while to obtain. Using Star Trek Fleet Command codes, you can provide yourself with some of these resources quickly and for free.

Active Codes

  • ENT3 - Redeem this code to get Artifact Shards (To redeem this code, you need to reach Ops 38+)
  • NX-01 - Redeem this code to get Exclusive rewards (To redeem this code, you need to reach Ops 40+)
  • KIRK - Redeem this code to get Ultra Recruit Token x4000 and James T. Kirk shards x100

Expired Codes

Pirate legends: great voyage codes (march 2024), star trek fleet command: how to redeem codes.

Redeeming Star Trek Fleet Command codes is a bit difficult, as you can't do it directly in the game. Instead, you will need to register or log in to a Scopely account that is linked to your game profile. If you've already linked Scopely before, here's how to redeem the codes :

  • Launch the game.
  • Pay attention to the upper right part of the screen. There should be a button labeled Claim. Click on it.
  • This will open the Gifts menu with various options listed. Among them, find and interact with the one that says Redeem and the container image.
  • After doing so, you will be taken to the game's website, where you will need to log in with your Scopely account.
  • After authorization, you will eventually be taken directly to the code redemption page, where there will be an input field and a yellow Redeem button.
  • Now, choose one of the above active codes and enter it manually or copy and paste it into the input field.
  • Next, click the Redeem button to submit the request. If everything is successful, you will see a notification on the screen about the rewards you have received.
  • The last thing you need to do to collect them is to launch the game, wait for the download to complete, and then the rewards you received will be displayed on the screen.

It's worth noting that some players may experience an error when redeeming a code, even if they didn't make a mistake while typing the code, or if the code hasn't expired yet. The fact is that to get rewards from certain codes , you will first need to fulfill certain conditions, in this case, reach a certain Ops level. For some of the above codes, we have additionally written these conditions by level in parentheses, so if you have not met these requirements, you will not be able to receive rewards until you do.

Star Trek Fleet Command is available on PC, Android, and iOS.

Summoners War Codes (March 2024)

TREKNEWS.NET | Your daily dose of Star Trek news and opinion

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TREKNEWS.NET | Your daily dose of Star Trek news and opinion

new star trek game

First Photo from Star Trek: Section 31 revealed, legacy character confirmed

New Star Trek: Discovery posters revealed ahead of final season premiere

New Star Trek: Discovery posters revealed ahead of final season premiere

Revisiting "The Lost Era: Serpent Among the Ruins" Retro Review

Revisiting “The Lost Era: Serpent Among the Ruins” Retro Review

Star Trek: Discovery final season begins April 4

Star Trek: Discovery’s final season begins April 4

Star Trek: Section 31 production begins, cast revealed

Star Trek: Section 31 production begins, cast revealed

Revisiting "Star Trek: Legacies – Captain to Captain" Retro Review

Revisiting “Star Trek: Legacies – Captain to Captain” Retro Review

Star Trek: Lower Decks – Crew Handbook Review

‘U.S.S. Cerritos Crew Handbook’ Review: A must-read Star Trek: Lower Decks fans

'Making It So' Review: Patrick Stewart's journey from stage to starship

‘Making It So’ Review: Patrick Stewart’s journey from stage to starship

The Wrath of Khan: The Making of the Classic Film Review: A gem for your Star Trek reference collection

The Wrath of Khan – The Making of the Classic Film Review: A gem for your Star Trek reference collection

Strange New Worlds director Jordan Canning talks "Charades," the versatility of the series & fandom

Strange New Worlds director Jordan Canning talks “Charades,” the versatility of the series & Star Trek fandom

'Star Trek Online' lead designer talks the game's longevity, honoring the franchise, and seeing his work come to life in 'Picard'

‘Star Trek Online’ lead designer talks the game’s longevity, honoring the franchise, and seeing his work come to life in ‘Picard’

Gates McFadden talks Star Trek: Picard, reuniting with her TNG castmates, InvestiGates, and the human condition

Gates McFadden talks Star Trek: Picard, reuniting with her TNG castmates, InvestiGates, and the Human Condition

Connor Trinneer and Dominic Keating talk Enterprise and how they honor the Star Trek ethos with Shuttlepod Show, ahead of this weekend's live event

Connor Trinneer and Dominic Keating talk ‘Enterprise’, their relationship with Star Trek in 2023 and their first live ‘Shuttlepod Show’

new star trek game

John Billingsley discusses what he’d want in a fifth season of Enterprise, playing Phlox and this weekend’s Trek Talks 2 event

57-Year Mission set to beam down 160+ Star Trek guests to Las Vegas

57-Year Mission set to beam 160+ Star Trek guests down to Las Vegas

Veteran Star Trek director David Livingston looks back on his legendary career ahead of Trek Talks 2 event

Veteran Star Trek director David Livingston looks back on his legendary career ahead of Trek Talks 2 event

ReedPop's Star Trek: Mission Seattle convention has been cancelled

ReedPop’s Star Trek: Mission Seattle convention has been cancelled

56-Year Mission Preview: William Shatner, Sonequa Martin-Green and Anson Mount headline this year's Las Vegas Star Trek convention

56-Year Mission Preview: More than 130 Star Trek guests set to beam down to Las Vegas convention

Star Trek: Discovery Season 5 trailer teases Burnham & crew's final mission

Star Trek: Discovery Season 5 trailer teases Burnham & crew’s final mission

2023: A banner year for Star Trek — here’s why [Op-Ed]

2023: A banner year for Star Trek — here’s why [Op-Ed]

Star Trek: Discovery Season 5 begins in April + Watch a brand new clip from CCXP

Star Trek: Discovery Season 5 to premiere in April + watch a brand new clip from CCXP

The Picard Legacy Collection, Star Trek: Picard Season 3, Complete Series box sets announced

54-Disc Picard Legacy Collection, Star Trek: Picard Season 3, Complete Series Blu-ray box sets announced

Star Trek: Picard series finale "The Last Generation" Review: A perfect sendoff to an incredible crew

Star Trek: Picard series finale “The Last Generation” Review: A perfect sendoff to an unforgettable crew

The Next Generation cast is back on the bridge of the Enterprise-D in new Star Trek: Picard photo gallery

‘The Next Generation’ cast is back on the bridge of the Enterprise-D in new ‘Star Trek: Picard’ photo gallery

Star Trek: Strange New Worlds arrives on Blu-ray, 4K UHD and DVD this December

Star Trek: Strange New Worlds arrives on Blu-ray, 4K UHD and DVD this December

Star Trek: Strange New Worlds "Hegemony" Review: An underwhelming end to the series' sophomore season

Star Trek: Strange New Worlds “Hegemony” Review: An underwhelming end to the series’ sophomore season

Star Trek: Strange New Worlds season 2 finale "Hegemony" preview + new photos

Star Trek: Strange New Worlds season 2 finale “Hegemony” preview + new photos

Star Trek: Strange New Worlds 209 "Subspace Rhapsody" Review

Star Trek: Strange New Worlds 209 “Subspace Rhapsody” Review: All systems stable… but why are we singing?

Star Trek: Strange New Worlds "Subspace Rhapsody" preview + new photos

Star Trek: Strange New Worlds “Subspace Rhapsody” preview + new photos

Star Trek Day 2021 To Celebrate 55th Anniversary Of The Franchise On September 8 With Live Panels And Reveals

Star Trek Day 2021 to Celebrate 55th Anniversary of the Franchise on September 8 with Live Panels and Reveals

Paramount+ Launches With 1-Month Free Trial, Streaming Every Star Trek Episode

Paramount+ Launches with 1-Month Free Trial, Streaming Every Star Trek Episode

Paramount+ To Launch March 4, Taking Place Of CBS All Access

Paramount+ to Officially Launch March 4, Taking Place of CBS All Access

STAR TREK: SHORT TREKS Season 2 Now Streaming For Free (in the U.S.)

STAR TREK: SHORT TREKS Season 2 Now Streaming For Free (in the U.S.)

[REVIEW] STAR TREK: SHORT TREKS "Children of Mars": All Hands... Battlestations

[REVIEW] STAR TREK: SHORT TREKS “Children of Mars”: All Hands… Battle Stations

New photos from this week's Star Trek: Lower Decks season 4 finale

New photos from this week’s Star Trek: Lower Decks season 4 finale

Star Trek: Lower Decks "The Inner Fight" Review: Lost stars and hidden battles

Star Trek: Lower Decks “The Inner Fight” Review: Lost stars and hidden battles

New photos from this week's episode of Star Trek: Lower Decks

New photos from this week’s episode of Star Trek: Lower Decks

Star Trek: Prodigy begins streaming on Netflix on Christmas day

Star Trek: Prodigy begins streaming December 25th on Netflix

Star Trek: Prodigy lands at Netflix, season 2 coming in 2024

Star Trek: Prodigy lands at Netflix, season 2 coming in 2024

Star Trek: Prodigy Season 2 sneak peek reveals the surprise return of a Voyager castmember

Star Trek: Prodigy Season 2 sneak peek reveals the surprise return of a Voyager castmember

Star Trek: Prodigy canceled, first season to be removed from Paramount+

Star Trek: Prodigy canceled, first season to be removed from Paramount+

The events of Star Trek: The Motion Picture to continue in new IDW miniseries "Echoes"

The events of Star Trek: The Motion Picture to continue in new IDW miniseries “Echoes”

Star Trek: The Original Series - Harm's Way Review

Star Trek: The Original Series “Harm’s Way” Book Review

William Shatner's New Book 'Boldly Go: Reflections on a Life of Awe and Wonder' Review: More of a good thing

William Shatner’s New Book ‘Boldly Go: Reflections on a Life of Awe and Wonder’ Review: More of a good thing

Star Trek: Infinite release date + details on Lower Decks­-themed pre-order bonuses

Star Trek: Infinite release date + details on Lower Decks­-themed pre-order bonuses

'Star Trek: Infinite' strategy game revealed, set to be released this fall

‘Star Trek: Infinite’ strategy game revealed, set to be released this fall

Hero Collector Revisits The Classics In New Starfleet Starships "Essentials" Collection

Hero Collector Revisits The Classics in New Starfleet Starships Essentials Collection

New Star Trek Docuseries 'The Center Seat' Announced, Coming This Fall

New Star Trek Docuseries ‘The Center Seat’ Announced, Coming This Fall

Star Trek Designing Starships: Deep Space Nine & Beyond Review: A Deep Dive Into Shuttlecraft Of The Gamma Quadrant

Star Trek Designing Starships: Deep Space Nine & Beyond Review: a Deep Dive Into Shuttlecraft of the Gamma Quadrant

Star Trek: Deep Space Nine Illustrated Handbook Review: Terok Nor Deconstructed In Amazing Detail

Star Trek: Deep Space Nine Illustrated Handbook Review: Terok Nor Deconstructed in Amazing Detail

Robert Beltran Is Officially Returning To Star Trek As Chakotay On 'Prodigy'

Robert Beltran Is Officially Returning to Star Trek as Chakotay on ‘Prodigy’ + More Casting News

Robert Beltran Says He's Returning To Star Trek In 'Prodigy'

Robert Beltran Says He’s Returning to Star Trek in ‘Prodigy’

John Billingsley Talks Life Since Star Trek: Enterprise, Going To Space And Turning Down Lunch With Shatner And Nimoy

John Billingsley Talks Life Since Star Trek: Enterprise, Going to Space and Turning Down Lunch with Shatner and Nimoy

Star Trek: Enterprise Star John Billingsley Talks Charity Work, Upcoming TREK*Talks Event

Star Trek: Enterprise Star John Billingsley Talks Charity Work, Upcoming TREK*Talks Event

Star Trek: Resurgence, a story-driven game for Xbox, PlayStation & PC, coming in 2022

A new Star Trek video game, set just after the events of TNG is coming from Dramatic Labs next spring.

new star trek game

Star Trek: Resurgence revealed

Star Trek fans now have a new video game to look forward to, as Star Trek: Resurgence , a third-person narrative game set within the Star Trek Universe, is coming to gamers sometime in 2022.

The game is set shortly after The Next Generation , and players control two characters on the USS Resolute , First Officer Jara Rydek and Engineering Crewperson Carter Diaz, as they are exposed to a “sinister mystery involving two alien civilizations on the brink of war,” according to the game’s press release.

“As fans of Star Trek , it’s truly an honor to be crafting a story which puts players right in the heart of the action, where significant choices and decisions will affect the entire narrative,” said Kevin Bruner, Founder of Dramatic Labs, the company creating the game. “Built from the ground up using Epic’s Unreal engine and our proprietary narrative engine, this game showcases our team’s evolution in creating thought-provoking story-rich adventures.”

A scene from Star Trek: Resurgence

Dramatic Labs is a team comprised of former employees from Telltale Games, a company that grew to fame for such narrative, decision-based games from The Walking Dead , Game of Thrones , and Guardians of the Galaxy franchises, among other well-known properties.

Star Trek: Resurgence is scheduled for worldwide release in Spring 2022 for Xbox Series X/S, Xbox One, PlayStation 5, PlayStation 4 gaming consoles, and exclusively on the Epic Games Store for PCs. The game is not yet rated.

Spock in Star Trek: Resurgence

“We’re thrilled to be working with the team at Dramatic Labs on an exciting new adventure in the Star Trek franchise,” said Lourdes Arocho of ViacomCBS Consumer Products. “Players will boldly set forth into this new adventure, meeting familiar characters and new cultures, while interacting with them in profound and impactful ways. This game will challenge players to make those similar tough choices that iconic Star Trek heroes have been forced to contend with.”

The last Star Trek game fans received that wasn’t created for mobile devices, or the ongoing Star Trek: Online massively multiplayer online game was Star Trek: Bridge Crew in 2017 — a title that allowed friends to team up in virtual reality as bridge officers to complete missions.

Stay tuned to TrekNews.net for all the news on Star Trek merchandise releases, along with the latest details on Star Trek: Discovery , Star Trek: Strange New Worlds , Star Trek: Picard , Star Trek: Lower Decks , Star Trek: Prodigy , and more.

You can follow us on Twitter , Facebook , and Instagram .

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Kyle Hadyniak has been a lifelong Star Trek fan, and isn't ashamed to admit that Star Trek V: The Final Frontier and Star Trek: Nemesis are his favorite Star Trek movies. You can follow Kyle on Twitter @khady93 .

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We know when Star Trek: Strange New Worlds season 3 is coming or more importantly, when it's not

S tar Trek: Strange New Worlds has largely been positively received by the fandom. There are issues with the show, as there are with any form of entertainment, but for the most part it's a hit with fans new and old. Considering that's been hard to pull off with the modern slate of shows, that says something about the quality and reach of the content.

It's been a pleasure to watch and review the show, and the excitement for season three is at an all-time high, especially with how season two ended. Having the Enterprise forced to decide to let innocent people die or start a costly war with the Gorn is truly a harrowing moment in the show and one that will have huge repricussions.

Hopefully, they don't do a cop-out, like have the Klingons attack the Gorn or something that wasn't alluded to, but we'll see how that situation is resolved in season three of the show. Sadly, we now know when the show will debut, or more specifically when it won't; namely this year.

The writer's and actors strike really derailed the filming process for Star Trek and caused many properties to be delayed significantly. This includes Strange New Worlds, who despite seeing their season two finale come to a head in August of 2023, fans shouldn't expect the show anytime soon.

According to Variety , the third season of Strange New Worlds is tentatively set for 2025. Not quarter one, or quarter two of the year (Jan-March/April-June), just 2025. This is a strong sign that fans will be waiting for possibly two full years for the resolution to the cliffhanger of season two. It's always possible that the show gets a January or February 2025 release date, but considering the show won't end its shooting schedule until May, and then you have months of CGI to put into the show, it could be a full 24-months between the end of season two and the start of season three.

This article was originally published on redshirtsalwaysdie.com as We know when Star Trek: Strange New Worlds season 3 is coming or more importantly, when it's not .

We know when Star Trek: Strange New Worlds season 3 is coming or more importantly, when it's not

Promotional art for Star Trek: Discovery season 5, featuring a cast lineup surrounded by alien runes. LtR: Blu Del Barrio as Adira, Mary Wiseman as Tilly, Wilson Cruz as Culber, Sonequa Martin-Green as Burnham, David Ajala as Book, Doug Jones as Saru and Anthony Rapp as Stamets.

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Star Trek: Discovery is finally free to do whatever it wants

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It’s a truth universally acknowledged that even among the greatest television shows in Star Trek history, most of them take two seasons to stop being kind of bad. Never has that been more true or more excruciating than in the case of Star Trek: Discovery .

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Polygon is looking ahead to the movies, shows, and books coming soon in our Spring 2024 entertainment preview package, a weeklong special issue.

Often it felt like what Discovery was really doing in its early seasons was discovering what didn’t work. Strong performances from a great cast? That works. A Klingon design that absolutely nobody liked ? Definitely not. But despite the stumbles, Discovery season 1 had still averaged C’s and B’s with reviewers, and had built an audience and a subscriber base for Paramount Plus. On the strength of Disco ’s first season, Paramount greenlit Star Treks Picard , Lower Decks , and Prodigy , three new shows covering a huge range of ages and nostalgic tastes. And spinning out of Disco ’s second season, which introduced familiar , nostalgic characters and a brighter, more Star Trek-y tone, Paramount produced Star Trek: Strange New Worlds , inarguably the best new addition to the franchise since 1996.

Star Trek: Discovery crawled so that the rest of modern Trek could run... and then it started to walk. The show’s third season saw the USS Discovery and crew in the place that should have been their starting blocks: the bleeding future edge of Star Trek’s timeline. Thanks to season 3’s groundwork, season 4 became the first time that Discovery had a status quo worth returning to. In its fifth and final season, Star Trek: Discovery is finally free — free in a way that a Star Trek TV series hasn’t been in 23 years.

Sonequa Martin-Green as Captain Michael Burnham in Star Trek: Discovery, season 5. Wearing a glowing uniformed spacesuit, she clings to the back of a spaceship speeding through hyperspace, colorful lights streaking the background.

Star Trek: The Next Generation is such an elder statesman of the television elite that it’s easy to forget that it was daring. The show’s triumph wasn’t just that it featured a new cast of characters, but also its audaciousness in imagining the future of the future — and making that future unmistakably different . The Original Series showed a racial and national cooperation that seemed fantastical in its time, with an alien crewmember to denote the next frontier of embracing the other . Next Generation saw that bet and raised it, installing a member of the Klingon species, the Federation’s once-feared imperialist rival state, as a respected officer on the bridge of Starfleet’s flagship.

Next Generation ’s time period — one century after Kirk’s Enterprise — wasn’t a nominal choice, but a commitment to moving the story of Star Trek forward. From the show’s foundations, Gene Roddenberry and his collaborators, new and old, set a precedent that the Federation would evolve. Therefore, in accordance with the utopian themes of the franchise, old enemies would in time become friends. Next Generation embraced The Original Series ’ nemeses and the rest of ’90s Trek saw that bet and raised it again, pulling many of Next Gen ’s villains into the heroic fold. Voyager welcomed a Borg crewmember and disincorporated the Borg empire; Deep Space Nine gave the franchise the first Ferengi Starfleet cadet, and brokered a Federation-Klingon-Romulan alliance in the face of an existential threat.

But Discovery — at least until it made its Olympic long-jump leap 900 years into the future — couldn’t move Star Trek forward. So long as it was set “immediately before Kirk’s Enterprise,” hemmed in by the constraints of a previously established era of Star Trek history, it could graft on new elements (like Spock’s secret human foster sister) but it couldn’t create from whole cloth (like a galaxy-wide shortage of starship fuel that nearly destroyed the Federation). Like its predecessor, the ill-fated Star Trek: Enterprise of the ’00s, it was doomed to hang like a remora on the side of the events of The Original Series , or, if you’ll pardon another fish metaphor, doomed like a goldfish that can only grow as large as its half-gallon fishbowl will allow.

Discovery ’s later, free seasons in the 32nd century have shown the Federation at its most vulnerable, a subtler echo of Picard ’s own season 1 swing at fallen institutions . (Fans of Voyager and Deep Space Nine know that this is an extremely rich vein of Trek storytelling.) In its third season, Discovery solved a galaxy-wide fuel crisis that had shattered the community of the Federation. In its fourth it fought for a fragile new Federation alliance and its millennia-old ideals.

And those seasons have also boldly committed to the idea of imagining the future’s future — 900 years of it. The centuries-old rift between Vulcans and Romulans is long healed, Ferengi serve as captains in Starfleet, the work of Doctor Noonien Soong has brought new medical technologies to the fore.

Even still, Discovery hasn’t been truly free in its third and fourth seasons. Star Trek: Picard was out there, forming new past elements of a post- Next Gen / Voy / DS9 era that Discovery had to abide by. And, after all, the show still had to make sure there was something for its own next season to come back to.

Blu del Barrio as Adira in Star Trek: Discovery. She kneels confused before a strange figure dressed in white with white hair, with red robed figures in the background.

But now — with Prodigy and Picard finished, and Strange New Worlds and Lower Decks locked into their settings of Star Trek’s established past, and Starfleet Academy and Section 31 not yet in production at the time that its final season would have been written — Discovery has reached the final final frontier for a Star Trek show. If you’re a Star Trek fan, that should excite you.

Not since Deep Space Nine in 1999 and Voyager in 2001 has a Star Trek series had the freedom to wrap up its run with the Federation in any state it wants to. With franchise flagship Next Generation at an end, and Voyager restricted to the Delta Quadrant only, Deep Space Nine used its last seasons to throw the Federation into all-out war, making sweeping changes to the established ficto-political norms of ’90s Trek. Voyager used its finale to do what Captain Picard never could: defang the Borg (mostly).

We don’t know exactly what Discovery will do with that freedom. Season 4 directors have talked about reaching “ into the past to get further into the future ,” and likened it to Indiana Jones. Official news releases have said the crew will “uncover a mystery that sends them on an epic adventure across the galaxy to find an ancient power whose very existence has been deliberately hidden for centuries.” But speculating on what that means would be beside the point.

Discovery , the show about an intergalactically teleporting starship, can finally, actually, go anywhere. It’s been almost a quarter of a century since a beloved Star Trek series was so free to boldly go. Let’s hope they’re very bold indeed.

Star Trek: Discovery season 5 premieres with two episodes on April 4 on Paramount Plus.

Spring 2024 entertainment preview

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  1. Star Trek: Resurgence (2023)

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  4. ‘Star Trek: Resurgence’ Adventure Game Coming To PC And Consoles In

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  6. Explore the Enterprise in upcoming Star Trek game

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COMMENTS

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