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Published Dec 9, 2021

Enter the World of Star Trek With New Game Star Trek: Resurgence

Dramatic Labs and ViacomCBS present this all-new third-person narrative adventure

Star Trek: Resurgence

StarTrek.com

Dramatic Labs, a new fully remote independent game developer comprised of veterans from Telltale Games, in collaboration with ViacomCBS Consumer Products, today revealed Star Trek: Resurgence , a new third-person choice-driven adventure game set within the iconic sci-fi universe. Star Trek: Resurgence is scheduled for worldwide release in Spring 2022 for Xbox Series X/S, Xbox One, PlayStation®5, PlayStation®4 gaming consoles, and exclusively on the Epic Games Store for PCs.

Star Trek: Resurgence is an interactive narrative video game that tells an original story set in the era shortly after the events of Star Trek: The Next Generation . Stationed aboard the U.S.S. RESOLUTE , players will assume the role of two principal characters, First Officer Jara Rydek and Engineering Crewperson Carter Diaz, as they unravel a sinister mystery involving two alien civilizations on the brink of war. Throughout the game, players will immerse themselves in the Star Trek Universe, interacting with new and returning characters through a variety of dialogue and action gameplay to determine the course of the story.

“As fans of Star Trek , it’s truly an honor to be crafting a story which puts players right in the heart of the action, where significant choices and decisions will affect the entire narrative,” said Kevin Bruner, Founder of Dramatic Labs. “Built from the ground up using Epic’s Unreal engine and our proprietary narrative engine, this game showcases our team’s evolution in creating thought-provoking story-rich adventures.”

The seasoned team at Dramatic Labs is composed of industry veterans, including twenty former Telltale developers that have worked on games such as The Walking Dead: The Telltale Series, The Wolf Among Us, Game of Thrones: The Telltale Series, and Batman: The Telltale Series. The team includes Andrew Grant, former Lead Writer and Creative Director at Telltale; Dan Martin, former Lead Writer at Telltale; Kent Mudle, former Cinematic Director and Creative Director at Telltale; and Brett Tosti, former Executive Producer and Creative Director at Telltale.

"We’re thrilled to be working with the team at Dramatic Labs on an exciting new adventure in the Star Trek franchise,” said Lourdes Arocho, Senior Vice President, Paramount Pictures Licensing, Global Games and Publishing, ViacomCBS Consumer Products. “Players will boldly set forth into this new adventure, meeting familiar characters and new cultures, while interacting with them in profound and impactful ways. This game will challenge players to make those similar tough choices that iconic Star Trek heroes have been forced to contend with."

Official Trailer | Star Trek: Resurgence Game

Star Trek: Resurgence has not yet been rated by the ESRB. Additional information can be found on Twitter or the official website .

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Jara wields her ray gun in front of Chovak and the light of a massive sun in Star Trek Resurgence

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Star Trek Resurgence understands what makes great Star Trek

Telltale Games veterans veer away from combat and into philosophy

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Unlike its esteemed counterpart from Lucasfilm, Star Trek’s history with video games isn’t exactly stellar.

There are licensed Star Trek video games going back 50 years, but there’s never been a truly great Star Trek game, one whose appeal outstretches the limits of its existing fan base. Moreover, even the most celebrated Star Trek games, such as 2000’s Star Trek: Voyager – Elite Force , 2002’s Star Trek: Bridge Commander , and the long-running MMORPG Star Trek Online , place an overwhelming emphasis on combat, which is only ever a last resort in Star Trek stories. Gene Roddenberry’s cosmic polemic often contains action, but it’s never about action; Star Trek is about compassion, curiosity, and camaraderie. To truly capture the essence of the spacefaring adventure series, a video game should be as much about talking as it is about flying and shooting, allowing players to explore new worlds, build relationships, and confront complicated moral dilemmas.

This seems to be the aim of Star Trek Resurgence , the debut release from Telltale offshoot Dramatic Labs, and the first Star Trek game in ages to be as character- and dialogue-focused as the television series. Set aboard a new ship and starring an almost entirely new cast, Resurgence is a branching narrative whose balance between interstellar intrigue, interpersonal conflict, and explosive space action hews closer to that of its source material than any Star Trek game in decades — maybe ever. As a game and as a piece of software, it leaves a lot to be desired. But as a Star Trek story, it definitely earns its pips.

Carter speaks to a crew member while she’s at her terminal, and a choice prompt comes up with PlayStation buttons in Star Trek Resurgence

Resurgence alternates between the perspectives of two player-controlled characters aboard the science vessel Resolute, incoming first officer Commander Jara Rydek (Krizia Bajos) and enlisted engineer Petty Officer Carter Diaz (Josh Keaton). The Resolute is recovering from a recent disaster that cost the lives of several of its crew and the reputation of its captain, Zachary Solano. Solano fears that he’s lost the confidence of his staff, and is counting on Academy protege Rydek to help restore his honor as the Resolute embarks on an important diplomatic mission. Over the course of the story, Rydek takes point on unraveling a mystery with galactic implications, earning the trust of the crew while also evaluating whether or not Solano is worthy of her own. Meanwhile, engineer Diaz deals with more of the nuts-and-bolts problems aboard the ship, as well as navigating a romance with a fellow officer.

As in a good peak-era Star Trek episode, the “problem of the week” is tackled from more than one angle, with some of the crew handling a social or interpersonal conflict while others investigate some related scientific or technological puzzle. Teamwork is an essential ingredient to Star Trek, and Resurgence highlights that it takes a variety of skill sets and perspectives to solve complex problems. There is a two-way relationship between the bridge crew handling the big picture and the specialists below troubleshooting the finer points. Alternating between these A- and B-plots also breaks up the story and the gameplay nicely, and introduces the player to a variety of likable, memorable characters with whom you interact differently depending on your protagonist.

Jara and a companion stand on a rocky craig overlooking Tylas Mines, which are being terraformed by ships with lasers in Star Trek Resurgence

The narrative moves along at a steady clip, with the stakes escalating organically from that of a typical Next Generation episode to something closer to a modern season-long arc of Discovery . Crucially, for a video game and for a Star Trek story, the player faces consequential, difficult, and timely choices.

In contrast to the (still far superior) Mass Effect games, which present players with clear-cut Paragon or Renegade paths to pursue, Resurgence ’s dialogue trees don’t always offer an obvious ethical binary. Will you risk a dozen lives to save one? Will you disobey a direct order to follow the advice of an impassioned subordinate? Which member of your crew do you trust more in a crisis, and will they trust you in a pinch? These decisions are all made on a short timer, forcing the player to think quickly and trust their instincts. This instantly makes Resurgence feel closer to the “real” Starfleet experience even than the expansive open world of Star Trek Online , which dictates most of your objectives for you; nearly every path ends with “fire all phasers.”

More than anything, it’s your relationships with the supporting cast that shape the variations in the narrative. It’s not simply a matter of passing each one’s individual loyalty check, allowing you to achieve some 100% “perfect” ending. You cannot please everyone and you cannot save everyone. (Or at least I haven’t yet in my two playthroughs.) Not only does this place the full weight of duty and command on the player and offer an incentive to replay the 12-to-15-hour game multiple times, but it also underlines one of the essential tenets of Star Trek: It is possible for two parties, in good faith and good conscience, to disagree. Sometimes a compromise can be reached, sometimes conflict can’t be avoided, but no one needs to stay enemies forever.

Carter speaks to a crewmate with a bright green lightning-like aura surrounding her in Star Trek Resurgence

On the other hand, commitment to the Star Trek ethos does have its drawbacks. Starfleet’s strict code of conduct means that the players are somewhat railroaded. For instance, when enlisted engineer Diaz’s love interest is caught accessing files she’s not supposed to, you, as Diaz, can’t lie to cover for her. In a move typical of the franchise whose reputation for political radicalism is somewhat overblown, its core political conflict between a colonizing empire and their long-suffering protectorate sniffs of some unfortunate bothsidesism. Some of the sci-fi twists that complicate the plot do so at the price of nuance, introducing an overarching threat that forces all parties to work together without ever actually addressing what drove them apart in the first place. It’s a flaw found in a lot of past and present Star Trek, demonstrating the liberal-moderate belief that we can all just get along without committing to any meaningful change in the status quo.

It’s in the non-dialogue-driven gameplay elements that Resurgence truly stumbles. While the stealth and cover shooting portions are smooth and fun, a lot of the other mechanics are sluggish, tedious, or both. This particularly applies to PO Diaz’s engineering tasks, which feel less like puzzles or minigames and more like busywork. (Pull R2 to open this conduit, now LS+R2 to remove this isolinear chip, and then the next one, etc.) Fail conditions of certain minigames or stages can be disabled via a Story Mode option, but there is no way to avoid the game’s more mindless chores.

Star Trek Resurgence also suffers numerous technical glitches at the time of release, at least on PlayStation 4. It’s not uncommon for lines of dialogue to start late or cut off early, costing the scene important exposition or flavor. Keeping subtitles enabled can sometimes compensate for this issue, except on random occasions when the subtitles disappear altogether for a line or two at a time. Busier cutscenes, such as the game’s space battle finale, load sluggishly on PS4, creating seconds-long gaps between shots, killing the momentum of what should be a thrilling climax. These issues may be resolved in future updates, but at launch, they’re an undeniable drag.

Jara fires her gun at an enemy taking cover behind a crate on a dock-like platform in Star Trek Resurgence

Despite these glaring flaws, Star Trek Resurgence offers a space-worthy experience for Star Trek fans. Where other titles have offered a more complete picture of the Star Trek universe — letting players explore the breadth of the galaxy, walk the decks of their favorite starships, or build their own — only a rare few have looked beyond lore toward story . Fans don’t love Star Trek merely for the cool ships or deep mythology, we love it for the friendship between Kirk and Spock, and Picard’s growth from stiff loner to proud patriarch; for Sisko’s impossible moral dilemmas and Burnham’s quest for redemption.

Not even Resurgence ’s nearest spiritual ancestors, classic ’90s point-and-click adventures Star Trek 25th Anniversary or Star Trek: The Next Generation – A Final Unity , have captured that essential human element that makes for a great Star Trek story. Resurgence ties a worthwhile cast of characters to an interstellar adventure. Does Resurgence qualify as “great Star Trek”? Probably not, but it’s hard to argue that any video game has come closer.

Star Trek Resurgence was released on May 23 on PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X. The game was reviewed on PS4 using a pre-release download code provided by Double Fine Productions. Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. You can find additional information about Polygon’s ethics policy here .

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star trek video game xbox one

Star Trek: Resurgence is a narrative-driven adventure game created by former members of Telltale Games that delivers all the excitement and wonder of the Star Trek universe. Join the crew of the U.S.S. Resolute as first officer Jara Rydek and enlisted engineer Carter Diaz on a mission to prevent an eons-old and powerful force from engulfing everything in its wake!

star trek video game xbox one

You’ll be challenged by tough choices in Star Trek: Resurgence and through those choices, it becomes YOUR story. After playing, see how some of your decisions compare with those of other Star Fleet officers around the world HERE .

star trek video game xbox one

Read the comic book series and graphic novel - available from your favorite retailer.

On a windswept planet on the edge of Talarian space, a scientist working on groundbreaking warp technology has gone missing. Captain Solano, First Officer Sutherland, and the crew of the U.S.S. Resolute are sent on a top-secret mission to find Doctor Leah Brahms and retrieve her research before it falls into the wrong hands.

star trek video game xbox one

Star Trek: Resurgence was created by Dramatic Labs , a new studio comprised of former members of Telltale Games who have worked on genre-defining and award-winning titles including Telltale’s The Walking Dead, Game of Thrones, and Batman.

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Star Trek®

Star Trek®

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star trek video game xbox one

The Games on Demand version supports English, French, Italian, German, Spanish, Russian. Download the manual for this game by locating the game on http://marketplace.xbox.com and selecting “See Game Manual". Game players will get to play as two of the greatest science-fiction heroes ever -- Kirk and Spock – in the award-winning STAR TREK, a completely original co-op experience that expands the Star Trek universe even further. Set in the 23rd Century world of the massively popular Star Trek reboot, this cover-based shooter immerses players in a rich, original story and action-packed combat.

  • Original release date: 4/23/2013
  • Developer: Digital Extremes
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Star Trek: Resurgence Review

Alister Kennedy

There is a certain DNA that some teams manage to bottle when they form a new studio. Looking at Star Trek: Resurgence for the first time I instantly considered it a ‘Telltale Games’ game, before remembering that they closed their doors. Star Trek: Resurgence is however by Dramatic Labs, a studio comprised of former Telltale writers, developers, designers, artists and producers. And it shows, big time.

Set after the movie Star Trek Nemesis, Resurgence tells a brand new tale in the Star Trek universe. You control two very distinct characters in First Officer Jar Rydek and Engineer Carter Diaz. Both Rydek and Diaz have vastly different roles to play onboard the USS Resolve, a science vessel recently sent on a new mission following a recent tragic accident .

Now with Star: Trek Resurgence being a mostly story based game, I must warn those looking to go into the game without any sort of spoiler, look away now. I will try not to ruin anything major plot wise, however some characters that appear will be discussed.

**Minor Spoilers Follow**

star trek resurgence review 1

Star Trek: Resurgence sees you play as both a bridge officer aspiring to be Captain, as well as a lower deck engineer who hasn’t found their calling yet. This is a very interesting dynamic to see play out, as both have vital roles to play in the running of the ship. It’s quite refreshing to be able to play as a lower deck officer, as most Star Trek games have you take on bridge crew officers exclusively.

If you have played a Telltale game of recent years such as Batman: The Telltale Series or even Marvel’s Guardians of the Galaxy: The Telltale Series , you will have a pretty good idea already of how Resurgence plays out. You have your point and click sections that focus on finding objects in the environments, light platforming, exploration and shooting. Combining these with the choice and consequences based system Telltale were famous for, has Star Trek: Resurgence feeling like the evolution of previous titles.

You see, Star Trek for me has always been more about the characters and their relationships evolving than the actual events happening around them. Sure, a good old escape from the Borg, or getting into a dispute with a Klingon faction is always exciting, but seeing how Riker and Picard would often disagree is, as Ambassador Spock would say, fascinating.

These characters feel like real people living past lives, often having crossed paths with one or another before. It really felt like the USS Resolve had just suffered through a traumatic experience and were a crew looking for hope. Since we mentioned Ambassador Spock we need to get into the voice acting.

Not only have the writing team done a commendable job of crafting a truly authentic Star Trek story, but the voice actors here bring these characters to life. Each line delivered, regardless of the player’s choice, feels real. And that’s the heart of this game, realism (well to a point, it is Star Trek after all). The voice actor who stands in for the late Leonard Nimoy (Piotr Michael) as Ambassador Spock, deserves some sort of award for how he manages to nail the finer points of an ageing Spock in attitude and tone. Hats off all round to both the writing and voice acting.

star trek resurgence review 2

Making decisions may not have long lasting consequences or major effects every time, but I guarantee you they feel like some of the most weighty decisions in any video game you have played. Each time I would make a snap decision I would wince just in case that choice would ruin everything; it really feels like you are making life or death decisions for characters you have grown to care for.

The story of Resurgence involves the ship and her crew being sent to peacefully resolve a dispute between two races: the Hotari and the Alydian. This is no easy task as tensions have run high for years between the two and now the Hotari have forcefully taken a dilithium crystal mining operation from the Alydian. Who to trust is unclear and you simply need to go with your gut feelings and enjoy the ride.

There is no meter in the game to let you know how you stand with characters in Resurgence, so you have to rely on snappy decision making and what feels right, rather than worrying about karma. Occasionally one decision will cause a crew mate to dislike you or even lead to something worse down the line, but each step of the way feels like you have had a direct effect on how the story has come together.

Exploration is very limited, and the action takes place in small areas when taking on missions. Each of these is split into its own episode, like a part of a TV show, running a title card at the beginning. Shooting the phaser during combat sections is not a strong point as it feels loose yet sluggish often leading to a stupidly quick death when boxed in trying to protect a team mate.

Dying in the game actually presents an option some players will make use of – story mode. When you die, the choice to retry as normal or attempt things in story mode pops up; choosing story mode allows you to play the section without the fear of dying, however some later stealth sections will require you to remain unseen or the section will still fail.

star trek resurgence review 3

On occasion during scanning sequences I found it tricky to discover the next object to scan. This is due to the fact that they are often small slivers that are easily missed. It becomes tricky to find the next scannable object during one sequence whilst in the mines; smaller than the objects scanned beforehand. These are small niggles that can be fixed via patches down the line, but prominent nonetheless.

Graphically, Star Trek: Resurgence has beautiful space vistas, amazing looking facial expressions and characters, as well as interesting planets. Sometimes there is a little jankiness and glitching, another more unfortunate DNA strand from Telltale games. That aside, the game feels, looks and sounds like it is genuine Star Trek material, much like a brand new series. The writing and acting are that strong.

So to summarise, Star Trek: Resurgence is quite simply the best evolution of the point and click genre I have played. Having taken in the wonderful Star Trek Online recently has made me wish for a game that combines everything found in Resurgence with some more of the RPG elements and exploring found there. A Mass Effect style Star Trek game should go down an absolute treat for fans and general gamers alike. Either way, I would like to see a follow up from the team at Dramatic Labs.

One of the best games of 2023 so far, Star Trek: Resurgence deserves to be spoken about as discussions surround the best Star Trek storyline of all time. Yes it is that good.

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Star Trek: Resurgence revealed

Star Trek fans now have a new video game to look forward to, as Star Trek: Resurgence , a third-person narrative game set within the Star Trek Universe, is coming to gamers sometime in 2022.

The game is set shortly after The Next Generation , and players control two characters on the USS Resolute , First Officer Jara Rydek and Engineering Crewperson Carter Diaz, as they are exposed to a “sinister mystery involving two alien civilizations on the brink of war,” according to the game’s press release.

“As fans of Star Trek , it’s truly an honor to be crafting a story which puts players right in the heart of the action, where significant choices and decisions will affect the entire narrative,” said Kevin Bruner, Founder of Dramatic Labs, the company creating the game. “Built from the ground up using Epic’s Unreal engine and our proprietary narrative engine, this game showcases our team’s evolution in creating thought-provoking story-rich adventures.”

A scene from Star Trek: Resurgence

Dramatic Labs is a team comprised of former employees from Telltale Games, a company that grew to fame for such narrative, decision-based games from The Walking Dead , Game of Thrones , and Guardians of the Galaxy franchises, among other well-known properties.

Star Trek: Resurgence is scheduled for worldwide release in Spring 2022 for Xbox Series X/S, Xbox One, PlayStation 5, PlayStation 4 gaming consoles, and exclusively on the Epic Games Store for PCs. The game is not yet rated.

Spock in Star Trek: Resurgence

“We’re thrilled to be working with the team at Dramatic Labs on an exciting new adventure in the Star Trek franchise,” said Lourdes Arocho of ViacomCBS Consumer Products. “Players will boldly set forth into this new adventure, meeting familiar characters and new cultures, while interacting with them in profound and impactful ways. This game will challenge players to make those similar tough choices that iconic Star Trek heroes have been forced to contend with.”

The last Star Trek game fans received that wasn’t created for mobile devices, or the ongoing Star Trek: Online massively multiplayer online game was Star Trek: Bridge Crew in 2017 — a title that allowed friends to team up in virtual reality as bridge officers to complete missions.

Stay tuned to TrekNews.net for all the news on Star Trek merchandise releases, along with the latest details on Star Trek: Discovery , Star Trek: Strange New Worlds , Star Trek: Picard , Star Trek: Lower Decks , Star Trek: Prodigy , and more.

You can follow us on Twitter , Facebook , and Instagram .

star trek video game xbox one

Kyle Hadyniak has been a lifelong Star Trek fan, and isn't ashamed to admit that Star Trek V: The Final Frontier and Star Trek: Nemesis are his favorite Star Trek movies. You can follow Kyle on Twitter @khady93 .

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Celebrate the Legacy of Star Trek Online on Xbox One with New Episodes, Operations, and More

Ten years ago, the first ever Star Trek Massively Multiplayer Online Game released to the world. Now, it’s time to cement your Legacy among the stars. Star Trek Online is happy to bring our 10th Anniversary Update, Star Trek Online: Legacy , to Xbox One today!

This update has been a huge labor of love from the entire team, celebrating not only the last 10 years of your adventures in the final frontier, but the last 54 years of Star Trek. As huge Trekkies, we wanted to make sure you had an update that was worthy of carrying on the legacy of the final frontier.

The biggest part of this update is one of our most impactful episodes. In Measure of Morality, Captains will return to Excalbia, the planet from the classic Original Series episode “The Savage Curtain.” When Kirk and Spock visited that place, the alien inhabitants forced them to battle some of the worst monsters from history to determine which was stronger, Good or Evil.

Star Trek Online: Legacy

Now, you’ll journey with two of Star Trek’s biggest bastions of good: Seven of Nine, played by Jeri Ryan, and Michael Burnham, played by Sonequa Martin-Green. Martin-Green is making her debut in Star Trek Online , while Ryan is returning for the first time since the Voyager themed update, Delta Rising.

The Excalbians have upgrades their simulations since the days of Kirk and Spock, and this massive, two-part episode will take you through the history of Star Trek Online , asking players to make moral decisions that affect how the mission unfolds. Can you convince the Excalbians that Good is the stronger force? Or will your actions lead them to choosing Evil as their guiding principle for all time?

But that’s not all that’s coming in Star Trek Online: Legacy . We’re bringing a brand new Task Force Operation, To Hell with Honor. The viscous outlaw Klingon general J’Ula is building a ship yard in secret, and the Klingon chancellor, J’Mpok, tasks you with its destruction. Listen to Klingon Opera as you traverse this moon, destroying the shipyard, and eventually tangling with massive enemy walkers from the Mycelial Network.

Star Trek Online: Legacy

Completing the Episode and the Task Force Operation will bring you closer to unlocking a brand new ship, the Khitomer Class. In the year 2411, when Star Trek Online takes place, the Klingon Empire and the Federation are finally allies, and they have designed their first ship together. The Khitomer Class brings together the best of both design styles, in a ship that signals friendship and cooperation across the galaxy. You can unlock the Khitomer on all your characters by playing Measure of Morality, To Hell with Honor, and our Anniversary Omega Molecule Stabilization Event.

It’s been an amazing ten years of Star Trek Online , Captains. If you haven’t yet joined us in the Final Frontier, now is the best time to jump in and start your own Star Trek adventure. Come see the more than 600 ships you can command from all over Star Trek history, and adventure with more than 40 Star Trek characters, all portrayed by their original actors, like Leonard Nimoy and LeVar Burton. It’s the best, most immersive Star Trek experience you can have today, and it’s absolutely free.

For both new players and old, we also have a wonderful gift. Log in right now and you can claim the uniform worn by Starfleet in the new series Star Trek: Picard . This sleek, stylish uniform looks great on all of your crew, and like all of our uniforms, is fully customizable. Even if this uniform isn’t your style, there’s nearly every look ever worn in Star Trek available to wear in Star Trek Online .

Star Trek Online: Legacy

We want to take a moment to say a huge thank you to our players – for the past 10 years, you’ve journeyed with us every step of the way, and we have loved taking that journey with you. The future is bright, and together we can see what’s just beyond the next star on the horizon. Live Long and Prosper, Captains.

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STAR TREK RESURGENCE - XBOX ONE/XBOX SERIES X

Take on the role of Jara Rydek and Carter Diaz, two crew members of the USS Resolute on a diplomatic mission to broker peace between alien factions. While attempting to prevent war, you’ll discover a far greater danger: an eons-old and powerful force that threatens to engulf the galaxy!

Set soon after the events of Star Trek: The Next Generation and featuring appearances by Ambassador Spock and Captain William T. Riker (voiced by Jonathan Frakes), Star Trek: Resurgence expands on a story from season one of The Next Generation television series. Your choices will define the outcome of an adventure that has been called " The Star Trek game we needed " by Trek Central and " the best Star Trek game I've played in over a decade " by Gaming Trend.

Created by Dramatic Labs, a new studio comprised of former members of Telltale Games, Star Trek: Resurgence is a narrative-driven adventure game that delivers all the excitement and wonder of the Star Trek universe. With immersive gameplay, and a gripping story, Star Trek: Resurgence is a must-play for any fan of the franchise.

Key Features:

  • Play as Jara Rydek and Carter Diaz, two Starfleet officers caught up in a mystery they must prevent from spilling over into a galaxy-spanning conflict.
  • Explore new worlds, meet new alien species, and face down dangerous threats.
  • Make choices that will shape the outcome of your story.
  • Featuring appearances by Ambassador Spock and Captain William T. Riker (voiced by Jonathan Frakes).
  • Developed by Dramatic Labs, a new studio comprised of former members of Telltale Games.
  • T6 Reliant Class - Advanced Light Cruiser (Scales as you level!)
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  • 13 Mark II Very Rare Space Gear
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Star Trek Prodigy: Supernova

For ages 10 and up

Description

After the Protostar picks up strange readings from a dying star, Dal R’El and Gwyndala race against time to save their friends, their ship, new alien species and an entire planetary system before a supernova destroys them all!  When the Protostar’s malfunctioning transporter scatters the crew across three alien planets, Dal and Gwyn must use their wits and skills to overcome ingenious puzzles, endure hostile environments and battle deadly robot armies to rescue Jankom Pog, Rok-Tahk, Zero and Murf. But as they search for their friends, they soon discover a sinister and deadly new enemy, one that will stop at nothing to destroy the Protostar and change the very course of history! 

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  • Xbox Series X|S

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  • Optimized for Xbox Series X|S
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10 best star trek video games, ranked.

Today we boldly go into the world of Star Trek video games to check out the very best digital representations of the final frontier!

When you are one of the longest-running science fiction franchises in history, you are inevitably going to spawn a few video game spin-offs. That has definitely been the case for Star Trek . The Original Series debuted on CBS in September 1966, with new series still in production today. The first video game showed up on computers in 1971 and was a text-based strategy game written in BASIC.

RELATED:  Star Trek: 10 Behind-The-Scenes Facts About The Kelvin Timeline Movies

Dozens upon dozens of games followed, on computers, consoles and most recently in the world of mobile gaming. But you can't have that many games without some inevitably standing out above the rest.

Star Trek: Legacy

In 2006, Bethesda, the game publisher behind the  Fallout  series, the  Dishonored  series, and the recent  Doom  games, released  Legacy  for Windows and Xbox 360. It allowed the player to control groups of Starfleet ships through three different eras. Featuring voice work from  Star Trek  actors, this was the first time William Shatner, Patrick Stewart, Avery Brooks, Kate Mulgrew, and Scott Bakula were part of the same project. The PC version of the game was panned due to numerous glitches and controls that simply didn't work. But the Xbox 360 version was much better, allowing users to experience the epic starship battles without the game falling apart in front of them.

Star Trek: Armada

Most Star Trek games put you in charge of specific crew members or a ship. Armada one-upped that by making you an admiral in charge of your own fleet. The real-time strategy game was based, for the most part, on the wold presented in Star Trek: The Next Generation . It even featured characters from the series and they were voiced by the actors who played them. That included Patrick Stewart voicing Jean-Luc Picard.

RELATED:  Star Trek: 10 Most Manipulative Governments, Ranked

Reception from critics at the time it came out in 2000 for Windows was mixed at best but fans seemed to enjoy it despite nagging issues. It still has a hardcore group of followers today.

Star Trek: Deep Space Nine - The Fallen

The year 2000 also produced Deep Space Nine: The Fallen for both Windows and Mac, though this one is a third-person shooter. This game takes cues from a trio of novels written by Judith and Garfield Reeves-Stevens. In case you didn't know, there are also a lot of books that expand the Star Trek Universe to enjoy. The Fallen gives you the option to play as Captain Benjamin Sisko, Major Kira Nerys or Lt. Commander Worf . While you can play through the game as one character, certain levels need to be completed by certain characters. This means the gameplay and story are somewhat different depending on which person you choose.

Star Trek: Judgment Rites

If you've been playing Star Trek video games for a while, this one is going to give you a little nostalgia. Judgment Rites was released in 1993 for DOS and Mac. It actually used the same engine as a Star Trek game released in 1992, but Judgement Rites  improved the graphics dramatically as well as upgrading both the gameplay and the story. The game gave fans new adventures with The Original Series crew.

RELATED: 15 Star Trek Tattoos Only True Fans Will Understand

You control Captain James T. Kirk as he works with his team to complete eight different episodes that happen both on and off the Enterprise. Judgment Rites is also a key piece of Star Trek history as it was the last production that the entire cast of The Original Series was together for.

Star Trek: Timelines

In more recent years, there have been several Star Trek games created for mobile devices. Timelines was designed to be played on both iOS and Android devices as well as through Facebook. The story hinges on a temporal anomaly, a favorite plot device in any Star Trek  production. It has allowed characters from every TV series, movie, and a variety of other sources to come together. Like many mobile games, Timelines requires you to collect and upgrade ships and crew to advance through any aspect of the game. As such, it's filled with an array of ways to spend real money. But it's still cool that characters from so many eras timelines of Star Trek converged in one place.

Star Trek: Bridge Commander

Released in 2002, Bridge Commander is a straight-up, no holds barred space combat simulator for Windows. The story mode centered around a new captain taking control of a starship to face off against a new threat to the Federation.

RELATED:  Star Trek: 10 Facts About Sarek That You Didn't Know

The game also featured a "quick battle mode" that allowed the player to set up unique, custom scenarios to work through. Modding made that even more interesting. The story was extremely linear but it's still a classic space combat simulator.

Star Trek: Starfleet Command

Starfleet Command was a 1999 Windows game based on the tabletop wargame  Star Fleet Battles, which came out in 1979. Another space combat simulator, this one had no central plot and gave players the choice to play as one of six galactic powers. Playing as each one of them provides different information that gives the player a wider understanding of an older race that has long since left the region. Fans and critics both loved the game, which is probably why the Gold Edition came out in 2000.

Star Trek: Voyager - Elite Force

It's rare that a first-person shooter set in the world of Star Trek works but this game is the exception. Originally released for Windows and Mac in 2000, Elite Force was ported to the PlayStation 2 in 2001. It featured both a single-player campaign and a multiplayer option that allowed up to 32 participants.

RELATED:  Star Trek: 10 Things You Didn't Know About Holograms

The player is a part of a Hazard Team and is trying to help solve the latest crisis the Voyager team is subjected to in the Delta Quadrant. Critics and fans praised many aspects of the game even though the single-player campaign was quite short.

Star Trek: The Next Generation - A Final Unity

It might be hard to believe that a game released in 1995 for MS-DOS and Macintosh would be so high up this list but the game belongs here. A Final Unity was a commercial and critical success, often receiving praise for translating the world of The Next Generation faithfully and accurately to another medium. The crew of the Enterprise set out to help Romulan refugees search for a mysterious artifact. Naturally, the story isn't that simple. If you take the approximate stardate of this mission, it reputedly happens between episodes one and two of the seventh season of The Next Generation .

Star Trek: Online

This is Star Trek at its best. The nature of the franchise makes it perfectly suited to being a massively multiplayer online role-playing game. Set 30 years after the events detailed in the film Star Trek: Nemesis , Starfleet faces off against various adversaries such as the Romulans , Borg and many more. Their treaty with the Klingons has also collapsed, leading to renewed hostilities. Each player gets their own ship and crew to use, allowing for varied gameplay options. Thanks to a series of expansions, the world has only gotten larger and more robust. It was originally released on Windows, and eventually PlayStation 4 and Xbox One. There was a period it was available on OS X but that version never worked right and was shut down after a couple of years.

NEXT:  Star Trek: The 10 Best Episodes Of The Original Series To Rewatch, Ranked

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About this item

  • Spans the entire Star Trek Universe - The Original Series, Next Generation, Deep Space Nine, Voyager and Enterprise
  • Engage in large-scale combat, with dozens of warships fighting simultaneous battles across vast sections of space
  • Dynamic 3D battlefields, filled with fully realized nebulas, wormholes, planets, and stars
  • Detailed weapon effects and damage modeling - Weapons searing with energy and charged shields that surge with every hit
  • Ships with full damage modeling that break apart, strewing debris and sparks -- customizable fleets, ships, and captains

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Star Trek: Legacy is an epic game of Starfleet combat. You'll become the Admiral of a task force of warships and must lead their fleet to victory in large-scale battles. Choose the ships, equipment, and captains that you will lead into battle. It provides an immersive strategic and tactical experience by emphasizing the dramatic excitement of large-scale battles without the hassle of complex starship management. Single player Federation campaign, spanning three full epochs (Enterprise, The Original Series, and The Next Generation) Robust multiplayer with full Xbox Live support

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Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.

To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.

Customers say

Customers like the graphics of the game. They say the ships look great and the 3d environment is good. They also like the portability. However, some customers complain about the length of the campaign. They mention that it can be too long and difficult to complete. Customers also differ on fun, ease of use, and speed.

AI-generated from the text of customer reviews

Customers like the graphics of the video game. They say that the ships look great and the 3D environment is good. Some say that it is a great game with great graphics.

"...The graphics are the best i have seen in a long time for a game of this type ...." Read more

"...But overall, the game is terrific with nice graphics , and fun gameplay for Star Trek fans. I do hope this company plans to put out follow ups." Read more

"...First off, the graphics are absolutely amazing . I do not understand why some people are complaining about the backgrounds during missions...." Read more

"...The game is fixed. Graphics are fine for the time but the gaming interface renders it unplayable on many missions especially Revelations where..." Read more

Customers like the portability of the game. They also appreciate the variety of ships, which adds to the difficulty. Customers also say that the game is accurate to canon with the exception of the size of the ships.

"...There are so many ships to select from , you will end up having a great time with any of them...." Read more

"...However, there are many, many ships available , which adds to the difficulty and also to the replay value...." Read more

"...The amount of options available are nice, with plenty of ships for each era (including a number I don't recall seeing before)...." Read more

"...The variety of ships is pretty accurate to canon with the exception of maybe the size of the ships...." Read more

Customers have mixed opinions about the fun of the game. Some mention that it's surprisingly fun and simple to get the hang of as long as you spend time on it, and the single player game is pretty good. However, others say that the game is practically unplayable, boring, and slow, with difficult interface and weird gameplay. The ships look great, and while they're initially hard to handle, once you get the controls, they'll be easy to maneuver.

"...thing i could say after playing it for awhile this was the best star trek game to date ...." Read more

"...But overall, the game is terrific with nice graphics, and fun gameplay for Star Trek fans . I do hope this company plans to put out follow ups." Read more

"...This game is PAINFULLY linear and when you add in how boring the combat is , there's just nothing good about it...." Read more

"...I think it has a lot of replay value , especially if Xbox achievements are your thing. It's a big game, much bigger than most have reported." Read more

Customers are mixed about the ease of use of the game. Some mention that the controls for the ship's is not too hard, but does have a learning curve, while others say that you do need to spend time learning the controls. Some complain about the lack of ai, while other say it's surprisingly fun and simple to get the hang of. The campaign begins with a tutorial, which is really important.

"...They go by very fast and get progresively harder as you get to a new era...." Read more

"...The controls for the ship's is not to hard but does have a learning curve ...." Read more

"...This is not a pick it up and play game. The controls are complex and it takes a while to get the hang of it...." Read more

"...It takes patience. DON'T GIVE UP.The strategy guide is not much help . I got through the game without it...." Read more

Customers are mixed about the speed of the product. Some mention it's timely and accurate, while others are painfully slow. Some customers find game play boring and slow.

"...no scratches, dents or anything to take away form gameplay, it was shipped fast and is very fun to play keep up the good work." Read more

"...Some respond very quickly, while others are painfully slow . Surprisingly, the biggest aren't always the most powerful...." Read more

"It works and plays well. Recieved it in reasonable time ." Read more

"...You have to play the prior stories to replay it. Pacing is also slow and the actors should like they are reading their lines over the phone..." Read more

Customers are not satisfied with the length of the game. They mention that it's too short, difficult, and lengthy. Some mention that the campaign can be a little long and could really use some checkpoints.

"...This is when it will save.Apart from the game being extreemly short (if you know how to play)... Alot of the ships you will not get to..." Read more

"...first attempt at each level is difficult to get through and sometimes too lengthy ...." Read more

"...I will say that the game is too short they needed to extend the missions. I dont do online gaming so now that im done with it ...." Read more

"...I actually wished the game was longer and that the versus scenarios had more options...." Read more

Customers are dissatisfied with the performance of the video game. They mention that the game is practically unplayable and poorly done.

"...the battles was better, the overall way the game is setup is just poorly done ...." Read more

"...There are some not so great points, such as the slightly underwhelming production values ..." Read more

" Waste of talent from the cast members to the programmers. The game is practically unplayable...." Read more

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Star Trek Legacy - Backward Compatibility

The Star Trek Legacy game needs to be made again on Xbox One.

Is there any chance of getting backward compatibility for Xbox One? 

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...now that Microsoft OWNS bethesda though...would that mean the only hold up would be...paramount/cbs?

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SwordofWhedon

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Yes, they would have to pay them a very large licensing fee for a game that wasn’t very good and very few people liked

Unlikely on its best day.

1 person found this reply helpful

This has been a burning question I keep an eye on - so first I want to say thanks for asking it, Legacy was much more enjoyable than I initially gave it credit for. Simply having all our favourite Captains contributing their voice overs immediately scored massive points for me. Then there was simply operating each of our favourite ships - I found it to be a very competent game in this regard, and let's face it, for us older gamers who remember those golden years during the 90's where there were plenty of space sims to choose from, Legacy was a very welcome addition to our libraries.

I can appreciate that due to Bethesda being brought to heel and added to the Microsoft family, priorities won't be on bringing a game well over a decade old back into the limelight. But it is severely regrettable that many less-deserving (imo) games have been integrated into current lineups - my 360 barely functions but I'd be lying if I didn't think about Legacy each time my eyes land on the dusty machine in the corner of the room.

For any Trek fan, no matter which show you claim to be the king, there's so much to enjoy in Legacy that it can still hold up and should have that chance to be enjoyed by fans new and old.

At least I know I'm not the only person who remembers this game fondly, it's the least it deserves.

30 people found this reply helpful

Licensed games of all kinds get left behind. It’s the nature of the beast. They’d be far better off spending that money making a better game, or just getting Ubisoft to port Bridge Commander, which is the best Trek game ever made in terms of experience.

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Star Wars: Battlefront Classic Collection Launch Is a Disaster

I find your lack of servers disturbing..

Ryan Dinsdale Avatar

Update 03/15/2024: Following a full day of backlash, Aspyr has issued a statement on Star Wars: Battlefront Classic Collection's disastrous launch that has been plagued with server issues, bugs, and more.

The publisher released a statement on its support page saying it "experienced critical errors with [its] network infrastructure" as an explanation for why, for example, the PC version launched with just three 64-player servers for the 9,232 fans who logged in upon release.

"Since launch, we’ve been working to address these issues and increase network stability, and we will continue our efforts until our network infrastructure is stabilized to prevent further outages," the statement said.

Original Story 03/14/2024: Aspyr is under fire over the disastrous launch of the highly anticipated Star Wars: Battlefront Classic Collection , which is plagued with server issues, bugs, and more.

Launching today, March 14, the $34.99 Classic Collection — which includes the original two Star Wars: Battlefront games — currently has a "mostly negative" rating on Steam with just 21% of reviews being positive. Headlining most complaints are connectivity issues, with myriad Steam and social media users claiming just three 64-player servers were available at launch for the 9,232 players who logged in on Steam alone.

Aspyr seemingly added more servers within a few hours of launch but problems were rampant. "Was only able to join one Heroes versus Villains match and the Heroes' side was completely broken," said Kamaji on Steam. "No one could join the Heroes team which resulted in no one to fight against. I figured this may have been just a Battlefront 2 issue so I hopped on over to play Battlefront 1 multiplayer. There's zero servers up for Battlefield 1. Wow."

-10,000 people playing on launch night. -Only has 3 servers that have 64 slots for a total of ~200 players. -Multiplayer doesn't work otherwise. -Price Tag of 35 USD Jesus Christ I am so disappointed this is robbery, don't buy Star Wars Battlefront Classic Collection pic.twitter.com/JB7oCTHzgh — seb 🦝📕 (@sebbaku) March 14, 2024

"As of right now the multiplayer (otherwise known as the only reason to buy this product if you already own the original games) is entirely unplayable, making this game a waste of money until that issue is fixed," said KitsuneKami.

"Currently, game is totally unplayable. Even if you manage to get into a server, players cannot spawn. Not sure if it's a cheater or denial thing, bugged gameplay, or both," said nightnight.

Server issues appear just one part of the problem, however. Aiming has been flagged as a major issue, including on PC with mouse sensitivity and on consoles with traditional controller support.

Star Wars: Battlefront Classic Collection Reveal Trailer Stills

star trek video game xbox one

"Aim controls make it unplayable in multiplayer," said Slyder768 on Reddit. "The complete lack of aim assist (there is one in solo) make it awful. It’s been designed for controllers of the original Xbox era but the price point is high and nothing has been touched on this front."

Slyder768 also noted a game breaking bug where the respawn timer gets stuck on one, saying it happened on three of their fives games with only a full relaunch serving as a "fix". They also report missing cutscenes in the campaign, split screen being limited to two players instead of four, flight controls being inverted with no option to change, sound issues where it spikes then mutes, and more.

LightbringerOG began a bug report on Reddit, where users reported the Xbox Series S version doesn't work if two controllers are connected upon launch, instant crashes when searching for a Conquest game, bugged hit boxes, and more.

"I loved the originals," said IAmNotOnRedditAtWork . "This re-release (so far) is hands down the worst video game I have ever paid money for."

Aspyr isn't particularly popular with Star Wars fans following a handful of similar situations. It canceled downloadable content for its Nintendo Switch port of Star Wars: Knights of the Old Republic 2 , and its full remake of the same game has also been stuck in development hell for years, but is reportedly still alive .

This isn't the first time the Classic Collection has proved controversial either, despite being announced just a few weeks ago on February 21 and launching today. Eagle-eyed fans spotted Aspyr accidentally used footage of a Star Wars mod for its trailer instead of its own gameplay.

Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.

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