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[Guide] - Armada III (Mod) Setup Guide
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DUM VITA EST SPES EST WHILE THERE'S LIFE, THERE'S HOPE Greetings, this guide has been created to assist to you with installing the Star Trek Armada III mod for Sins of a Solar Empire: Rebellion. It has been updated to version the Final Frontier. If these instructions don't work, or you have trouble understanding them, please contact either myself or a member of the Tactical staff. Also, if you find something which enables your game to work after a problem, please message myself with the fix for your problem. ARMADA 3 SETUP After you have installed the game via Steam or by disk (if you have one) make sure the game has the latest patch installed (v1.86). Once SoASE:R (Sins of a Solar Empire: Rebellion) is installed, you are now ready to install the STA 3 mod. Please follow the following steps below: If you have multiple drives in your pc, please open your boot-drive, usually designated with the letter C, in our screenshot it's D. Copy the contents of STA 3 zip folder you downloaded into this folder location: * Drive*\Users\*User Name*\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods- This is what your folder should look like after you've copied the contents of the STA3 zip folder there (above). Please note that later versions of the mod will have that version number in the name of the mod map. LARGE ADDRESS AWARE (LAA) SETUP Since the lastest update of STA 3 version "The Final Frontier" you no longer have to run Large Address Aware. Should you still experiencing problems with STA 3 that you suspect are memory related, then please go to the seperate posting in the Tactical Mods section: Star Trek Armada 3: Memory issues. Congratulations you successfully installed Star Trek Armada 3! Be sure to keep checking the events calendar for STA 3 related events. You can download the Star Trek Armada 3 from the ModDB by clicking on this link: Star Trek Armada III: The Final Frontier If you're still having trouble installing or running STA 3, please feel free to contact me or Vivi. Commander Marcus Starfleet Tactical Operations Officer
Originally Posted by Marcus Hello again STA fans, Great news !!! Star Trek Armada 3 - Best of Both Worlds is available for download from Mod DB: http://www.moddb.com/mods/star-trek-...of-both-worlds Best of Both Worlds is a combined release of the latest versions of STA 3 The Final Frontier, Nemesis (new release!) and Galaxy Forge (map editor). If you've already downloaded and are playing Star Trek Armada 3 - Best of Both Worlds, then please post all the noteworthy stuff you encouter while doing so on this discussion thread, so we can all share each other's findings. If you run into trouble and need help, this is also the place to ask for it. Please allow a little time for me to respond, as I'm also just starting to play this release. I will also be placing installation tips and other stuff on this thread as soon as it becomes available! You may expect a preliminary report at the beginning of next week. I will also update the installation guide a.s.a.p. Keep an eye on the event calender: if we encouter no major flaws, then the next STA 3 event will be with Best of Both Worlds. Fleetwide transmission: Red Alert! Battlestations! Have fun! Marcus. Star Trek Armada 3 - Best of Both Worlds - release notes
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Hi everyone, Hope you are all well! Was thinking of maybe looking at a game of this with some of you? We could either pit against each other (I'm not every good), or RP against AI? Let me know what you all think! Thanks
Hi Satek, This guide needs an update, because a while ago the last and final version of STA III had been released. You can still download it from Modb, though. I'm always in for a good game of STA III. How about I set up a STA III event soon? Haven't done this in a while and don't know if I still have the permissioms, but let's try and find out Let me know which evenings have your preference and I'll take that into account. I'll try and have the guide updated this weekend - and I'll also try to do a short review of the final version of STA III (if anyone else hasn't done so already). Regards, Marcus.
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Originally Posted by Marcus Hi Satek, This guide needs an update, because a while ago the last and final version of STA III had been released. You can still download it from Modb, though. I'm always in for a good game of STA III. How about I set up a STA III event soon? Haven't done this in a while and don't know if I still have the permissioms, but let's try and find out Let me know which evenings have your preference and I'll take that into account. I'll try and have the guide updated this weekend - and I'll also try to do a short review of the final version of STA III (if anyone else hasn't done so already). Regards, Marcus. Regarding the permissions, anyone who is CL3+ is able to setup an event now so that shouldn't be a problem
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Mod of the Week: Star Trek Armada 3, for Sins of a Solar Empire: Rebellion
If you've been looking for a reason to revisit 2011's SIns of a Solar Empire: Rebellion, might I tempt you with a fresh injection of Star Trek? Galaxy-class Federation starships? Borg Cubes? Klingon Vor'cha? Romulan... whatever it is Romulans drive? The Star Trek Armada III mod completely transforms Sins into Trek , with custom models, animations, effects, and technology.
The Armada 3 mod has been under space-construction for a couple of years, and recently went into beta. While there's still some tweaking and balancing happening behind the scenes, and plans for expansions in the future, version 1.0 already feels impressively polished. It can actually be a little hard to play sometimes because it's so much fun to just zoom in on ships and structures and admire the detail. When you do start to play, it actually feels less like a mod and more like a real Star Trek game.
The mod lets you play as one of four races. There's the Federation, the Klingons, the Romulans, and the Borg Collective. Not only does each side have its own UI theme (a nice touch) but they have their own strengths and weaknesses. The Federation can dominate the markets with their economic know-how, but their construction times (presumably due to Federation red-tape) can leave you short a few ships when the space-poop hits the fan. Klingons, meanwhile, have incredibly powerful weapons, but lag a bit behind in infrastructure and economy. The Borg, obviously, are efficient and powerful, but their weakness is... well, they don't actually have one. Watch out for those Borg. They're bad news. Romulans... well, they probably have some attributes, too!
You can also summon some of the heroes from the Star Trek universe. Sisko, Picard, and Janeway can pilot your federation ships in a pinch, if you've unlocked the ability to call on them through your research tree. Klingon heroes include Kurn, whose brother was Worf, and Chancellor Gowron, who was killed by Worf. Wait. Is Star Trek implying that all Klingons know each other, or am I imagining things? I didn't play as the Borg, so I'm not sure who their heroes are, but they're probably some terrifying robot monsters. And, as is probably clear by now, I don't give a single hot toot about the Romulans.
Being able to call in actual Star Trek characters is cool, but it's even cooler to hear their actual voices in the game, provided by sound snippets from the TV shows. I know it sounds cheesy, but it fits in amazingly well. Speaking of sound, the mod has a great soundtrack consisting of remastered tracks from Armada 1 and 2, as well as from Starfleet Command 3. And, the ships, the weapons, and the rest of the game's sound effects go a long way to transforming Sins into an authentic-feeling Trek universe.
The small touches are nice, too. Resources consist of credits, dilithium, and tritanium, which, as Wikipedia tells me, are things you would like to have a lot of in the Star Trek universe. The menus, the UI, even the tiniest of icons and emblems look great. As I said above, it doesn't feel like a mod as much as an actual Star Trek game. Even random pirate ships are modeled after space vessels from the show. It's pretty clear the team behind the mod are fans who really want to get the details right.
I played a few rounds as the Federation, and a couple as the Klingons. In terms of balance, I'll just say that I lost no matter which side I was playing, so at least it's fair (I am pretty terrible at strategy). I definitely recommend it if you have Sins: Rebellion, and if you don't, it's only $40 on Steam. Wait, $40? Still? Well, wishlist it, then, and snap it up in a sale. If you're a strategy fan and Trekkie, this mod is your jam.
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Installation : Grab the latest version (and hotfix, where applicable) here . It's self-installing. When it's done, just boot the game up and you'll be ready to make it so.
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Download star trek: armada iii 1.3 full.
More Sins of a Solar Empire: Rebellion Mods
Enter the universe that is home to Star Trek. Experience this mod designed from fans for fans. This total conversion for SoaSE: Rebellion transforms the galaxy. Featuring ~100 distinct planets with moons, ~150 gravity well types, ~40 star types, class-based planetary bonuses, ~40 neutral factions and much MUCH more. Immerse yourself now. Download Star Trek: Armada III.
Credits: ST Armada 3 Dev Group
Star Trek Armada 3
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Star Trek Armada 3 is a popular mod for Sins Of A Solar Empire: Rebellion. The game is being developed by the Stellar Parralax mod production team. It was originally released on February 24, 2014 and continues to be developed.
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Homeworld 3
Originally posted by Mephasto : Unfortunately they removed subsystems completely from the game, so you cant target anymore specific parts of capital ships to disable them. They also removed all but one corvette type from the game for reasons unknown. The game has a ton of resources but your fighters for example are very very squishy, to the point that I just stopped building them and made frigates instead. It's a big downgrade from previous games.
Originally posted by Matalus : yeah no subsystem targeting, and no veterancy, and I haven't played wargames yet but I heard you can't tactical pause in wargames just the campaign, so hopefully they'll add that for SP play, otherwise I'm sure someone will mod it in, I'm only up to mission 4, still enjoying it, it looks gorgeous But no one would fault you for waiting for at least the 1st patch
Originally posted by Avalanche : I guess they wanted it as easy as possible for modern audiences.......
Originally posted by Sergalius : Originally posted by Avalanche : I guess they wanted it as easy as possible for modern audiences.......
Originally posted by Avalanche : Originally posted by Sergalius : DOW 3 was a successfull game for them AS COH 3 F*ck it. all my rts are dead
Originally posted by Mephasto : They also removed all but one corvette type from the game for reasons unknown.
Originally posted by ZakaryX : Originally posted by Mephasto : They also removed all but one corvette type from the game for reasons unknown.
Originally posted by Ceoran : "supply lines" like that ever really existed. You are now building the two different units from the previous game as one unit because it never mattered anyways. It's not called removing features but taking out the trash.
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A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2.
The update should have disabled LAA, but if you want to disable it, validate the game cache for Sins. To do that, right click the game in your steam library, click properties, go across to 'local files' (or something like that), and click "Verify Integrity of Game Files
ARMADA 3 SETUP. After you have installed the game via Steam or by disk (if you have one) make sure the game has the latest patch installed (v1.86). Once SoASE:R (Sins of a Solar Empire: Rebellion) is installed, you are now ready to install the STA 3 mod. Please follow the following steps below:
There is a common bug within Sins of a Solar Empire that with some mods the in game feature to enable a mod wont work. To combat this alot of Mod Dev teams include a file and instructions to manually enable their mod before you launch the game. Join Cpt Shack as he briefly explains how to install a mod for Sins manually using Star Trek Armada 3 ...
Get the mod here: https://www.moddb.com/mods/star-trek-armada-3-----Join my community Discord - f...
A quick guide on how to install most mods for sins of a solar empire. This tutorial is specifically for Star Trek Armada 3. READ THE READ ME .txt file. Join ...
Join Kearon as he shows you how install the Star Trek: Armada 3 mod for Sins of a Solar Empire.
About Star Trek: Armada III. Star Trek: Armada III (also rendered as Star Trek: Armada 3 or simply STA3) is an extensive mod for Ironclad 's popular 4X strategy game Sins Of A Solar Empire: Rebellion. Set in the prime Star Trek universe around the time of the Dominion War, Star Trek: Armada III is designed to be the spiritual successor to the ...
The Star Trek Armada III mod completely transforms Sins into Trek , with custom models, animations, effects, and technology. The Armada 3 mod has been under space-construction for a couple of ...
Official page for Star Trek Armada 3, a mod for Sins of a Solar Empire: Rebellion. Star Trek Armada 3 (STA3) is a fan produced mod for Sins, we aim to create an authentic Star Trek experience that will immerse players in the universe and act as an indirect sequel to the Armada series. Moddb Page. Facebook Page [www.facebook.com]
Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations ...
Download Star Trek: Armada III 1.3 FULL. More Sins of a Solar Empire: Rebellion Mods. Enter the universe that is home to Star Trek. Experience this mod designed from fans for fans. This total conversion for SoaSE: Rebellion transforms the galaxy. Featuring ~100 distinct planets with moons, ~150 gravity well types, ~40 star types, class-based ...
This weekend we will be playing the Armada 3 mod; the largest total conversion mod for Sins of a Solar Empire: Rebellion that introduces the ships and factions of Star Trek to the game. From the Federation to the Borg, this mod is a lot of fun for Trekkies and non-Trekkies alike. All skill levels are welcome, and we will be playing on the Sins of a Solar Empire Discord.
https://www.moddb.com/mods/star-trek-armada-3/downloads/star-trek-armada-3-best-of-both-worldsFollow our Twitch Channel: https://www.twitch.tv/GulSurvives---...
Star Trek Armada 3 is a popular mod for Sins Of A Solar Empire: Rebellion. The game is being developed by the Stellar Parralax mod production team. It was originally released on February 24, 2014 and continues to be developed. Facebook Profile ModDB profile Twitter Profile
The file Star Trek Armada 3: Uprising v.Final Edition (9092021) is a modification for Sins of a Solar Empire: Rebellion, a(n) strategy game. ... It has been suggested in the past by some other modders that quitting the game then restarting after the initial mod install will lead to increased stability for your first play through. Last update ...
Star Trek Armada 3 Uprising Install Guide video - ModDB. Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore ...
WOEaintME Apr 28, 2021 @ 3:31pm. Wherever you downloaded the mod from probably lists a game version it's for (e.g., 1.80). Figure out what Sins version your mod is for and then go into the game properties and opt-in to the appropriate "Beta". #1. Mr Said (SNIPE) Apr 28, 2021 @ 10:48pm.
ArmadaFiles is home for Star Trek: Armada and Star Trek: Armada II patches, maps, mods and other downloads.
Its not every day we see a mod get an offiical final version. Let alone one thats so comprehensive. This total conversion of Sins of a Solar Empire turns it ...
Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations ...
Install Steam login | language Store Page ... so hopefully they'll add that for SP play, otherwise I'm sure someone will mod it in, I'm only up to mission 4, still enjoying it, it looks gorgeous ... I personally play Star Trek Armada, it is old, doesn't have MP anymore, but you can play vs the AI endlessly, the AI is bad, but atleast they use ...