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Phoenix class (Romulan)

  • View history
  • 1 Technical specifications
  • 2.1 Appearances
  • 2.2 Connections

Technical specifications [ ]

These vessels were created in specialist shipyards in the hope that they would never be used. They were made in case the empire was to ever fall that the Romulan people would have one last act against their enemies. Any captain that piloted such a vessel would face certain death in its use which is why the Tal Shiar was known to use unorthodox 'conditioning' techniques to ensure that such captains did not falter when the time came to activate the weapon. Such actions were essential in making the captains of the Phoenix -class vessels loyal and committed in the cause of the Star Empire.

The weapon employed by the Phoenix -class was a rift maker that would create an expanding tear within the Space-time continuum that would destroy all in its path. However, as a result of the creation of the rift, the vessel would be destroyed and its crew would die.

Appendices [ ]

Appearances [ ], connections [ ].

  • 1 Ferengi Rules of Acquisition
  • 2 The Chase
  • 3 Preserver (race)

Memory Alpha

  • View history

The Phoenix warp ship was the first man -made, manned spacecraft to achieve light speed using warp drive that was constructed during the mid- 21st century . The Phoenix was remembered as the ship that instigated Earth 's First Contact with Vulcans .

  • 3.1 See also
  • 3.2 Background information
  • 3.3 External links

History [ ]

Dr. Zefram Cochrane , the inventor of warp drive, built this warp ship inside a missile complex in Bozeman , Montana . The ship was initially a United States Air Force nuclear missile with a titanium casing. It took six months for Lily Sloane to scrounge enough titanium to build the four- meter cockpit of the Phoenix . Dr. Cochrane was the pilot , and Lily Sloane was initially intended to be one of the co-pilots . However, William Riker and Geordi La Forge (both time travellers of the USS Enterprise -E from 2373 ) served as the crew.

On April 4th 2063 , less than forty-eight hours away from launch, a group of time-travelling Borg from the 24th century attempted to destroy the Phoenix . They managed to cause significant damage to various sections of the fuselage and the primary intercooler system. The throttle assembly was damaged, leaking dangerous levels of theta radiation . There were temperature variations in the fuel manifold, the intermix chamber needed to be reconstructed, and there was a damaged warp plasma conduit that needed to be replaced. All damage was repaired in time for the launch, with the help of the crew of the Enterprise , which had pursued the Borg from the future.

On April 5th, around 11 am, the Phoenix was launched. The first stage of the craft used traditional chemical engines. First-stage shutdown and separation was performed in orbit . The nacelles were extended, the warp core and plasma injectors were brought online, and the nacelles were charged. It took several seconds to accelerate to critical velocity. Light speed was then achieved by the craft. It is unclear whether there was ever an original timeline where the Phoenix launched without interference from the Borg or the Enterprise crew, or whether these events were always meant to happen. ( Star Trek: First Contact ; VOY : " Year of Hell ")

In the mirror universe , the Phoenix was known as the first Terran warp ship. ( ENT : " In a Mirror, Darkly ", opening credits )

The first flight of the Phoenix attracted the attention of a passing Vulcan ship, the T'Plana-Hath , causing the Vulcans to decide to make First Contact. First Contact Day was celebrated annually to commemorate this First Contact between Humans and Vulcans. ( VOY : " Homestead ")

A model of the Phoenix was kept in Travis Mayweather 's old quarters aboard the ECS Horizon . ( ENT : " Horizon ") Admiral Maxwell Forrest kept a similar model in his office on Earth. ( ENT : " The Expanse ", " Home ")

Both a photograph and blueprint drawing of the Phoenix were on display in the 602 Club on Earth. Both pictures also graced the wall of Admiral Forrest's office on Earth in 2154 . ( ENT : " First Flight ", " Home ")

In 2259 of the alternate reality , a model of the Phoenix was included in a historic display of miniature space and aircraft inside Admiral Alexander Marcus ' office on Earth. ( Star Trek Into Darkness )

A picture of the Phoenix was displayed in one of the conference rooms on the USS Enterprise in 2259. ( SNW : " Ad Astra per Aspera ")

By the 24th century , the Phoenix was an exhibit in the Smithsonian Air and Space Museum . Jean-Luc Picard saw the exhibit many times as a boy, but was never allowed to touch it. The blueprints of the Phoenix were available on Federation starships. ( Star Trek: First Contact ; PIC : " The Star Gazer ", commemorative plaque )

In 2374 , a graphic of the Phoenix , labelled as " Phoenix warp ship", appeared on the USS Defiant 's library computer display. ( DS9 : " Favor the Bold ")

The following year , the same graphic display appeared on the USS Voyager 's library computer screen that was viewed by One after Seven of Nine had activated the drone's linguistic database , and allowed him to assimilate information. ( VOY : " Drone ")

A model of the Phoenix was on display at a bar on Starbase 25 in 2381 . ( LD : " An Embarrassment Of Dooplers ")

Phoenix artwork alongside the Enterprise (XCV 330)

Appendices [ ]

See also [ ].

  • Bonaventure

Background information [ ]

The Phoenix was " named for the immortal bird from Egyptian mythology that periodically was consumed in fire , then arose from the ashes reborn. " ( Star Trek Encyclopedia  (4th ed., vol. 2, p. 139))

The Phoenix is described in virtually all non- canon reference sources as the prototype of warp drive. Dialogue in Star Trek: First Contact and subsequent episodes, however, leave room for the unmanned prototype test of warp drive, prior to the launch of the Phoenix , as described in Star Trek: The Next Generation Technical Manual . If such a test took place, it would have also been in 2063, as this was the year Dr. Cochrane tested his first warp engine. Cochrane described the launch as his "first warp flight" and Kathryn Janeway included Dr. Cochrane in her list of legendary pilots. It is safe to assume this was at least the first manned warp ship of Earth. ( ENT : " Regeneration "; VOY : " Friendship One ", " Threshold "; Star Trek: First Contact )

For the reference book Star Trek Chronology , Michael and Denise Okuda , together with Rick Sternbach , came up with what they thought the Phoenix might look like. A model of this design was even built for the project, constructed by Greg Jein . This was the Bonaventure (C1-21) model . ( Star Trek: The Official Starships Collection , issue 64, p. 12)

At one point during the writing of First Contact , the writers of the film considered what might power the matter-antimatter reaction chamber aboard the Phoenix , in lieu of dilithium crystals. Co-writer Ronald D. Moore later recalled, " We had talked about it being from something modified from the thermonuclear warhead – that somehow setting off the fission reaction was what kicked it off. " ( Star Trek Monthly  issue 45 , p. 46)

The assignment of designing the Phoenix was given to concept artist John Eaves . The task immediately presented him with several challenges; he had to devise a configuration that could convincingly be portrayed as mankind's first faster-than-light vessel, that looked like it had been designed in the present, but would also suggest the design of Starfleet craft from the future. ( Star Trek: The Official Starships Collection , issue 64, p. 10)

Eaves was aware that the Phoenix would additionally have to be adapted from a Titan missile. Since a decommissioned Titan II missile had actually been found by the production staff, Eaves began the design process by studying the missile. The first sketch he produced for the Phoenix was the nose cone, one of several parts of the real missile that had been dismantled. After the film production company filled in the other parts which had been missing from the missile's exterior (so it could be used as the Phoenix 's "launch vehicle"), the Phoenix 's nose cone was constructed. " We built a cone to go over the existing one, or at least what remained of it, " Eaves recalled. " I actually made the new cone longer than the original one and give it an outward curve as well as adding four riblets that ran from the wider base right up to the nose. " Eaves wanted the capsule to seem like its creators had initially used existing technology that happened to be available but had also gradually attached extra bits when required. After he consequently added a "bubble" window to enable the crew to look out and around, his design for the nose cone was approved. Eaves also designed the cone's interior, producing a concept sketch of that area which was dated March 1996 . ( Star Trek: The Official Starships Collection , issue 64, pp. 10, 11-12 & 13)

Once Eaves' design for the nose cone was approved, a model of the cone was built by Clete F. Cetrone , using sketches which demonstrated the top, side and three-quarter view, along with the actual specifications of the original nose cone. It was meanwhile obvious that the Phoenix was essentially to change shape following its launch. ( Star Trek: The Official Starships Collection , issue 64, p. 12)

Originally, the First Contact art department began toying with the idea of having the Phoenix , as depicted in the film, match the design from Star Trek Chronology , built years earlier. " But, after some thought, " Eaves continued, " (VFX producer) Peter Lauritson decided it would be a struggle to fit that ship into what was obviously a pretty confined place. For me it was a real wrench as the stuff they'd done was beautiful but in the end we agreed it just wasn't going to pan out. " ( Star Trek: The Official Starships Collection , issue 64, p. 12)

Returning to the drawing board, John Eaves then specifically focused on determining precisely what size the Phoenix would be, how the vessel, which the script of First Contact described as having nacelles, would fit inside a missile and how, having broken loose of its launch vehicle, it would subsequently convert into a craft capable of warp drive. " I took the [real] plans of the missile and tried to work out what a good length of rocket versus a solid rocket fuel base would be. From there I pulled the Phoenix idea out and tried to figure out the details. " Eaves arrived at a design much like the ultimately used one, featuring large thrusters on the bottom of the craft as well as a solid fuselage with an open framework and nacelles that folded out of the sides of the missile during flight. Production Designer Herman Zimmerman was of the opinion that the ship should look as though it had been built from parts which had been salvaged, resulting in areas of the craft looking virtually skeletal. Finally, Eaves worked on both a longer and shorter version of the Phoenix . ( Star Trek: The Official Starships Collection , issue 64, pp. 12-13)

John Eaves made a conscious effort to make the Phoenix 's nacelles as big as possible. While he was working on the two sizes of the ship, he concentrated specifically on the warp drive. Its design was influenced by him having seen a documentary about the atom bomb which showed that one of the early atom bombs had a ring of triggers which all had to be activated simultaneously in order for the triggering mechanism to work. " I thought wouldn't it be cool if that is the premise behind this unit – that all these triggers needed to fire to make the warp action come into play. " The only thing thereafter left to do was to fashion the nacelles so that they appeared similar to those of the Constitution -class USS Enterprise , in an attempt to create a visual link between the time periods. ( Star Trek: The Official Starships Collection , issue 64, p. 13)

After the designs were submitted to Herman Zimmerman and Producer Rick Berman , the latter member of the production personnel selected the shorter version of the Phoenix . He also moved the nacelles slightly forward to give the craft a more balanced (if mechanically challenging) design. ( Star Trek: The Official Starships Collection , issue 64, p. 13)

A method of returning the Phoenix to Earth intact is illustrated by the artist in Star Trek: The Art of John Eaves . Eaves depicts a flight pattern chart that shows the Phoenix landing by way of a feathered reentry configuration and parachutes.

Footage of the Phoenix from First Contact was reused in the opening credits for Star Trek: Enterprise .

External links [ ]

  • Phoenix at StarTrek.com
  • Phoenix at Memory Beta , the wiki for licensed Star Trek works

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DUM VITA EST SPES EST WHILE THERE'S LIFE, THERE'S HOPE Greetings, this guide has been created to assist to you with installing the Star Trek Armada III mod for Sins of a Solar Empire: Rebellion. It has been updated to version the Final Frontier. If these instructions don't work, or you have trouble understanding them, please contact either myself or a member of the Tactical staff. Also, if you find something which enables your game to work after a problem, please message myself with the fix for your problem. ARMADA 3 SETUP After you have installed the game via Steam or by disk (if you have one) make sure the game has the latest patch installed (v1.86). Once SoASE:R (Sins of a Solar Empire: Rebellion) is installed, you are now ready to install the STA 3 mod. Please follow the following steps below: If you have multiple drives in your pc, please open your boot-drive, usually designated with the letter C, in our screenshot it's D. Copy the contents of STA 3 zip folder you downloaded into this folder location: * Drive*\Users\*User Name*\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods- This is what your folder should look like after you've copied the contents of the STA3 zip folder there (above). Please note that later versions of the mod will have that version number in the name of the mod map. LARGE ADDRESS AWARE (LAA) SETUP Since the lastest update of STA 3 version "The Final Frontier" you no longer have to run Large Address Aware. Should you still experiencing problems with STA 3 that you suspect are memory related, then please go to the seperate posting in the Tactical Mods section: Star Trek Armada 3: Memory issues. Congratulations you successfully installed Star Trek Armada 3! Be sure to keep checking the events calendar for STA 3 related events. You can download the Star Trek Armada 3 from the ModDB by clicking on this link: Star Trek Armada III: The Final Frontier If you're still having trouble installing or running STA 3, please feel free to contact me or Vivi. Commander Marcus Starfleet Tactical Operations Officer
Originally Posted by Marcus Hello again STA fans, Great news !!! Star Trek Armada 3 - Best of Both Worlds is available for download from Mod DB: http://www.moddb.com/mods/star-trek-...of-both-worlds Best of Both Worlds is a combined release of the latest versions of STA 3 The Final Frontier, Nemesis (new release!) and Galaxy Forge (map editor). If you've already downloaded and are playing Star Trek Armada 3 - Best of Both Worlds, then please post all the noteworthy stuff you encouter while doing so on this discussion thread, so we can all share each other's findings. If you run into trouble and need help, this is also the place to ask for it. Please allow a little time for me to respond, as I'm also just starting to play this release. I will also be placing installation tips and other stuff on this thread as soon as it becomes available! You may expect a preliminary report at the beginning of next week. I will also update the installation guide a.s.a.p. Keep an eye on the event calender: if we encouter no major flaws, then the next STA 3 event will be with Best of Both Worlds. Fleetwide transmission: Red Alert! Battlestations! Have fun! Marcus. Star Trek Armada 3 - Best of Both Worlds - release notes

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Hi everyone, Hope you are all well! Was thinking of maybe looking at a game of this with some of you? We could either pit against each other (I'm not every good), or RP against AI? Let me know what you all think! Thanks
Hi Satek, This guide needs an update, because a while ago the last and final version of STA III had been released. You can still download it from Modb, though. I'm always in for a good game of STA III. How about I set up a STA III event soon? Haven't done this in a while and don't know if I still have the permissioms, but let's try and find out Let me know which evenings have your preference and I'll take that into account. I'll try and have the guide updated this weekend - and I'll also try to do a short review of the final version of STA III (if anyone else hasn't done so already). Regards, Marcus.

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Originally Posted by Marcus Hi Satek, This guide needs an update, because a while ago the last and final version of STA III had been released. You can still download it from Modb, though. I'm always in for a good game of STA III. How about I set up a STA III event soon? Haven't done this in a while and don't know if I still have the permissioms, but let's try and find out Let me know which evenings have your preference and I'll take that into account. I'll try and have the guide updated this weekend - and I'll also try to do a short review of the final version of STA III (if anyone else hasn't done so already). Regards, Marcus. Regarding the permissions, anyone who is CL3+ is able to setup an event now so that shouldn't be a problem

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"Their Raider Dwarfed Our Ship by a Factor of Three": Star Trek's New Armada Is the Ultra-Powerful Opposite of the Borg

  • The Tzenkethi, a mysterious and xenophobic race, are the only species to defeat the Federation, despite their low-tech ships and stone hulls.
  • Unlike the Borg, the Tzenkethi rely on fusion reactors and reject contact with other races, making them a unique and powerful adversary.
  • Despite their lack of advanced technology, the Tzenkethi's massive and resilient ships prove to be a challenge for the highly advanced Federation.

Warning: contains spoilers for Star Trek #13!

There is a new armada in the Star Trek universe, and they are the ultra-powerful opposite of the Borg. Captain Sisko and the crew of the USS Theseus have a new mission: to travel to the home world of the mysterious Tzenkethi, and de-escalate a tense situation. In Star Trek #13, Sisko paints a picture of the xenophobic race, and they are the opposite of the Borg, but no less powerful.

Star Trek #13 is written by Jackson Lanzing and Collin Kelly and drawn by Marcus To. On route to rendezvous with a Starfleet operative on the Tzenkethi home world, the crew hold a briefing on their adversaries. Tom Paris notes the Tzenkethi are technically pre-warp. That is, they do not use standard warp drive units like the Federation. Instead, their ships are giant nuclear reactors that hurl the ships at light speeds. Sisko, who has had experience with the Tzenkethi, relates the story of one of their ships. It was three times the size of his, with a hull made of stone, so thick torpedoes could not dent it.

The Tzenkethi Are the Only Species to Beat the Federation

The Tzenkethi have never been seen on-screen, only mentioned in several episodes of Star Trek: Deep Space Nine . They have made appearances in spinoff media, including the game Star Trek Online , but they by and far remain an enigma. Past encounters between the Tzenkethi and the Federation have not gone well: 127 people were killed during first contact, and the two parties have fought in the past, with the Tzenkethi taking the Federation down to the wire every time. Captain Sisko has first-hand experience with the Tzenkethi, noting the unique nature of their ships: atomic reactors made of stone.

Related: Star Trek's 2009 Movie Hid the Full Power of Nero's Ship (& Its Borg Connection)

The Tzenkethi Put a Low Tech Spin on the Borg's Methods

With this in mind, the Tzenkethi are the opposite of the Borg. The most feared race in the universe, the Borg are a high-tech collective that assimilates other species, gaining their technology and experience. The Borg will assimilate nearly any species they encounter. Their ships, resembling giant cubes, can travel through transwarp conduits to practically anywhere in the galaxy. The Tzenkethi, on the other hand, have decidedly low tech ships, with stone hulls and powered by fusion reactors. And unlike the Borg, the Tzenkethi are highly xenophobic, shunning contact with the rest of the galaxy.

On the surface, this would seemingly make the Tzenkethi easy pickings for the Federation. Federation ships are some of the fastest and best-designed in the galaxy, and yet the Tzenkethi and their low-tech ships have made fools of Starfleet on multiple occasions. Their ships are massive and hard to destroy, meaning the Tzenkethi place an emphasis on might and strength. The Borg also use massive ships to overwhelm their opponents, yet the Tzenkethi, Star Trek’s newest armada, puts a low tech, but still powerful, spin on this.

Star Trek #13 is on sale now from IDW Publishing!

"Their Raider Dwarfed Our Ship by a Factor of Three": Star Trek's New Armada Is the Ultra-Powerful Opposite of the Borg

  • ENT, TOS and TMP

Lord Agros Phoenix Mod Firstly a little about this mod The is the Phoenix as seen in first contact i originaly made this mod as a construction ship for my stargate mod as a easter egg. I have since polished it up a dit and added a little more detail (it still can also be used as a construction ship) Version History 1.0 Launched Phoenix, May we some day achieve this for real. no wireframes 1. Build buttons go to the C:\Program Files\Activision\Star Trek Armada II\Sprites directry open in a text editor (I recomend Notepad ++) GUI_GLOBAL.spr Find # Federation build buttons @reference=128 @tmaterial=default and add the following line below this b_phoenix bphoenix 0 0 64 64 2. If prompted to overright anything MAKE SURE YOU BACKUP FIRST. Place the SOD folder in C:\Program Files\Activision\Star Trek Armada II\ Place the Textures folder in C:\Program Files\Activision\Star Trek Armada II\ Place the ODF folder in C:\Program Files\Activision\Star Trek Armada II\ place the splash file in C:\Program Files\Activision\Star Trek Armada II\ 3. Now to build this device do the following goto C:\Program Files\Activision\Star Trek Armada II\techtree open tech1.tt add the line Phoenix.odf 0 Somewhere in the file now open fulltech.tt add the line Phoenix.odf 0 Somewhere in the file 4. goto C:\Program Files\Activision\Star Trek Armada II\odf\stations To add it to your ship yard (be it federation, borg, romulian, cardasian, klingon, 8472) open the apropriate construction ship federation fyard.odf borg byard.odf romulian ryard.odf cardasian cyard.odf klingon kyard.odf 8472 8472_FluidicGate.odf Find the text that says buildItem they will be in sequance with a maximum of 13 buttons add the following line buildItem1 = "Phoenix" change 1 as apropriate depending on your build slots NOTE: With 8472 the object will appear below the mother 5. FINALY to make the Phoenix build ships like a construction ship do the following open C:\Program Files\Activision\Star Trek Armada II\odf\ships open buran.odf Go down to //Construction Parameters buildItem0 = "fbase" buildItem1 = "" buildItem2 = "" buildItem3 = "" buildItem4 = "" buildItem5 = "" buildItem6 = "" buildItem7 = "" buildItem8 = "" buildItem9 = "" buildItem10 = "" buildItem11 = "" buildItem12 = "" buildItem13 = "" Add what ever you like between "" for example to build the federation strabase change buildItem0 = "" to buildItem0 = "fbase"

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Raptor-class

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The Raptor-class is the Torpedo Destroyer of the Star Empire .

  • 1 Description
  • 2 Performance
  • 3 Abilities
  • 4.1 Strong Against
  • 4.2 Weak Against
  • 7 External References

Description [ | ]

Entering service the mid 24th century, the C-5C Raptor-class is among the newer additions to the Romulan Star Navy. Built by reverse-engineering a Steamrunner corvette prototype stolen by the Tal Shiar in 2269, the Raptor serves in a similar capacity to its Federation counterpart - a torpedo frigate that relies mainly on its tri-cobalt weaponry to deal heavy damage from a distance.

Performance [ | ]

The Raptor-class has the second longest range in the Romulan Fleet, after the Whitewind-class . However unlike the Whitewind-class it can target enemy vessels.

The Raptor is not particularly strong and performs best firing out of range of enemy vessels.

Abilities [ | ]

Countering [ | ].

Each ship has a attack type and an armor type (some have 2 attack types) which determine what ships it deals a lot of damage against and which ships it takes a lot of damage from.

Strong Against [ | ]

Here is a list of ships this ship is strong against:

Weak Against [ | ]

Here is a list of ships this ship is weak against:

Gallery [ | ]

See also [ | ], external references [ | ].

  • 1 Klingon Empire
  • 2 Romulan Star Empire
  • 3 Borg Collective

IMAGES

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  2. Official Star Trek Armada 3 Wiki

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  5. Turkish Sky Dominance: Unveiling the Epic Debut of the Latest Anka-3 Stealth Combat Drone!

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COMMENTS

  1. Phoenix-class

    The "Phoenix" Class is an dreadnought in the service of the Romulan Star Empire. In order for the Star Empire to rise from its own ashes, a Phoenix must first burn. The Phoenix was originally developed by the Star Empire as a last resort, should the Romulan Empire fall to invaders. Its potential effect is so devastating, it requires a special shipyard for its construction. Because of the ...

  2. Phoenix class

    The Phoenix class is a Federation Heavy Command Cruiser. A variant of the versatile Nebula Class, the Phoenix Class is considered to be more scientifically oriented due to it's SWAC style mission pod. However, in the right hands, the ship can also be a powerful weapon of war, and is well known to be able to bat away enemies like they are nothing. The Phoenix is geared towards a fleet support ...

  3. Official Star Trek Armada 3 Wiki

    About Star Trek: Armada III. Star Trek: Armada III (also rendered as Star Trek: Armada 3 or simply STA3) is an extensive mod for Ironclad 's popular 4X strategy game Sins Of A Solar Empire: Rebellion. Set in the prime Star Trek universe around the time of the Dominion War, Star Trek: Armada III is designed to be the spiritual successor to the ...

  4. Star Trek: Armada 3 mod for Sins of a Solar Empire: Rebellion

    With that, I have but one final, bittersweet duty to perform for Armada 3. I hereby announce that Star Trek Armada 3, full conversion mod for Sins of a Solar Empire: Rebellion, is no longer in active development. I declare Armada 3 to be complete. Go forth and conquer! Until next time, dear friends, stay classy. Or don't.

  5. Star Trek Armada 3: Phoenix Plays

    Star Trek Armada 3: Phoenix Plays - Federation vs. Terran Empire (Act 3). Here is the third video of the showcase of the mod for Sins of a Solar Empire: St...

  6. Star Trek Armada 3: An Overview of all 4 Races news

    Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations ...

  7. About this modification

    Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations ...

  8. Phoenix class (Romulan)

    The Phoenix-class vessel was a doomsday weapon that was employed by the Romulan Star Empire that was operational in the 24th century. Whether the empire still produces such vessels is unknown. These vessels were created in specialist shipyards in the hope that they would never be used. They were made in case the empire was to ever fall that the Romulan people would have one last act against ...

  9. Phoenix

    The Phoenix was " named for the immortal bird from Egyptian mythology that periodically was consumed in fire, then arose from the ashes reborn. " ( Star Trek Encyclopedia (4th ed., vol. 2, p. 139)) The Phoenix is described in virtually all non- canon reference sources as the prototype of warp drive.

  10. Ages of the Federation: The Four Years War

    Ages of the Federation: The Four Years War - Beneath the Raptor's Wings - TrailerRelease coming soon!https://www.moddb.com/mods/ages-of-the-federation

  11. Ships

    Displayed below is a complete list of ships that may be found in Star Trek: Armada III - The Final Frontier. Dreadnoughts: Scimitar-class Phoenix-class Capital Ships: Buzzard-class Harrier-class D'deridex-class Shadow-class Vengeance-class Valdore-class Tavara-class Cruisers: Dominus-class Griffin-class Harpy-class Heavy Defender-class Falcon-class Whitewind-class Frigates: Talon-class Hawk ...

  12. Learning the ropes

    Today The Fed56 starts his Star Trek Armada 3 Federation playthrough, here's part 1, on Star Trek Armada 3. Subscribe for more awesome gaming videos: https://goo.gl/snkYD8 In this video I play ...

  13. [Guide]

    Greetings, this guide has been created to assist to you with installing the Star Trek Armada III mod for Sins of a Solar Empire: Rebellion. It has been updated to version the Final Frontier. If these instructions don't work, or you have trouble understanding them, please contact either myself or a member of the Tactical staff.

  14. Star Trek Armada 3 Final Edition [Full] file

    Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations ...

  15. SW Armada: Phoenix Home for the Holidays

    The Phoenix Home makes it's entrance to the world of Star Wars: Armada. As a sort of early Life Day present Fantasy Flight have given us a look at the Phoenix Home expansion for the Rebels in Star Wars: Armada. This is a pretty cool expansion. Not only does it bring a lot of Star Wars: Rebels into the game, but it also introduces the new Fleet Command upgrade cards.

  16. Sol-type Defense Station

    The Sol-type Defense Station is a Federation Hangar Defense. A medium defensive station based on the platforms designed for the Mars Defense Perimeter, the Sol-type is equipped to deploy wings of strike craft from its hangars, and harbors a long-range subspace beacon to summon support fleets in times of need. Each ship has a attack type and an armor type (some have 2 attack types) which ...

  17. SW Armada: Building the Rebels Fleet

    The fleets from Star Wars: Rebels come alive on the table top!. With the release of Armada Wave V and the Phoenix Home expansion we are at least able to bring the fleets from the Star Wars: Rebels TV show to life. Now I love theme lists, I think they add a lot of fun to pick up games, and allow players to really use some of their creative juices.

  18. Armada 3 star trek mod "Help" :: Sins of a Solar Empire: Rebellion

    As for Capital Ships, the Galaxy is your first Battleship, and it has the Venture refit upgrade. The Phoenix/Nebula are your support and "spellcaster" ships. In STA3 vanilla, these are NECESSARY for taking Borg Cubes and second tier Starbases. In STA3:ACTA, the lack of shields on Borg Cubes makes them a little less useful.

  19. "Their Raider Dwarfed Our Ship by a Factor of Three": Star Trek's New

    There is a new armada in the Star Trek universe, and they are the ultra-powerful opposite of the Borg. Captain Sisko and the crew of the USS Theseus have a new mission: to travel to the home world ...

  20. Raptor-class(K)

    The Raptor-class(K) is a Klingon gunboat. An ancient, but fast-moving gunboat equipped with disruptor cannons. The Raptor-class Escort is an ancient design that has served the Empire with honor and dignity for many centuries. Warriors of the Empire posted to these fast and agile attack ships will see plenty of action as a part of limited-scale strike squadrons or war cruiser escort wings. TBD ...

  21. Unfurled Wings of Vengeance image

    Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective.

  22. Phoenix

    The is the Phoenix as seen in first contact i originaly made this mod as a construction ship for my stargate mod as a easter egg. ... \Program Files\Activision\Star Trek Armada II\ 3. Now to build this device do the following goto C:\Program Files\Activision\Star Trek Armada II\techtree open tech1.tt add the line

  23. Raptor-class

    The Raptor-class is the Torpedo Destroyer of the Star Empire. Entering service the mid 24th century, the C-5C Raptor-class is among the newer additions to the Romulan Star Navy. Built by reverse-engineering a Steamrunner corvette prototype stolen by the Tal Shiar in 2269, the Raptor serves in a similar capacity to its Federation counterpart - a torpedo frigate that relies mainly on its tri ...