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WoW Legion: How to Get to Broken Isles from Both Orgrimmar and Stormwind

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World of Warcraft’s Legion expansion introduces a whole new world: The Broken Isles. This new area is where you’ll find Legion’s new content, including class halls, quests, and dungeons. But how do you get there?

How to get to the broken isles for the first time

Getting to the Broken Isles simply requires you follow the Legion quest line and playing out the Broken Shore scenario. You’ll be prompted to begin the scenario after logging into a character on a World of Warcraft account that has purchased the Legion expansion. Following the objectives will lead you through the Broken Shore, and eventually to Dalaran.

At some point, Dalaran is going to get moved to the Broken Isles, with you inside of it. Once this quest moment is complete, you will have officially reached Legion’s new zone. An envoy will greet you near Krasus’ Landing, and shortly after a courier will approach you with instructions on how to find your class hall.

The beginning Legion quests were available for a short time before the expansion’s full launch. If you completed the introduction beforehand, then you’re already at Dalaran in the Broken Shore and should have your Dalaran Hearthstone. Congrats!

If you’ve already completed the Broken Shore story and received a new Dalaran Hearthstone on at least one character, you’ll be able to skip it when beginning Legion on another character. You’ll be able to turn in your log-in quest to an NPC at the Horde’s Dranosh’ar Blockade or the Alliance’s Stormwind Harbor and be given the option to skip these introductory bits.

How to get to Dalaran in the Broken Isles from Stormwind

During the initial Legion quests, you can find a mage holding open a portal to the Broken Isles Dalaran in the Stormwind Harbor. He’s right up the stairs that lead from the docks up to the city, next to the giant lion statue.

Later on, you’ll find the portal by entering Stormwind Keep, and hanging a left into a room just past the entrance.

How to Get to Dalaran in the Broken Isles from Orgrimmar

Between The Valley of Strength and The Valley of Spirits is a dark tunnel that leads underground into The Cleft of Shadow. Just inside and to the right you’ll find a portal to the Broken Isles Dalaran.

Regional wealth in Manor Lords

How can I get to Broken Isles?

I’m feeling so lost now. I’ve tried to find help from google, but there’s only advices for Horde, which I’m not. So how can I get to Broken Isles from Exodar as Alliance?

Have you been in Broken Isles before? You should have a Dalaran HS in your bags. If not; From Exodar you will need to grab a boat to Teldrassil and from there you can catch a boat to Stormwind which has a portal for you AFAIK.

Maybe this site can help: https://www.wowhead.com/guides/starting-legion-questing Good luck!

If you’ve been to the Broken Isles at least once with the character you’re using, go to the Mage Tower in Stormwind (if you’re using an Alliance character, not sure about Horde unfortunately), go to the portal room and you should find a portal that takes you to Azsuna.

Broken Isles is open to characters level 98 and up.

I think you are talking about the character you are using. Level 12s would not last a second on the Broken Isles.

You should keep levelling. Go to Darnassus, then take the quest to go to Darkshore.

If you bought a boost to 110, you would be going to Kul Tiras, not Broken Isles. But boosts often end badly for new players; it’s usually better to level your first character normally, and then you will have an idea what you want to use your boost on.

Since you don’t even have a character of the correct level, and most zones need you to be of a certain level, you won’t be able to go there. This link shows the places you can go and at what level.

if you are underlevel, the fastest way is to find a friendly lvl 100 lock to summon you

But don’t do that at 12, and it’s easier to get a mage to make you a portal.

One portal to ancient Dalaran coming right up!

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Preview: Leveling Through the Broken Isles

World of Warcraft: Legion introduces a whole new kind of questing and leveling experience, and you’ll want to prepare to make some choices out there.

In previous World of Warcraft expansions through Warlords of Draenor, zones were designed specifically for characters who were with in a certain level range. In Mists of Pandaria, Kun-Lai Summit was meant for those who’d reached level 87. Warlords of Draenor’s Nagrand was intended for characters who were level 98 or higher. In Legion, the questing zones you’ll discover among the Broken Isles work a bit differently. . . .

A Whole New World

Early on in your journey to the Broken Isles, you’ll be able to freely choose among a number of zones that adapt to your character’s level: Azsuna, Highmountain, Stormheim, and Val’sharah. Whether you’re level 101 or 108, the quests, enemies, and drops in each of those four zones dynamically scale to your level, giving you the freedom to explore this mysterious new domain as you see fit. Each of these zones has a very different feel, with distinct factions to meet, fantastic stories to uncover, and experiences that you won’t soon forget.

To get started in these zones, you’ll first need to travel to your Class Order Hall and open up the mission table’s scouting map. Select one of the four leveling zones and accept the related quest to go to Dalaran—then travel to Dalaran, and you’ll be sent to your chosen zone.

wow travel to broken isles

The Circle of Life

Beyond the experience to be earned and stories to take part in, each dynamic zone has its own unique rewards and treasures. For example, Azsuna is the only place to acquire the Mystical Frosh Hat toy and the Court Scribe battle pet. Only in Highmountain can you get your Rocfeather Skyhorn Kite toy or a Baby Elderhorn pet.

These zones are also good places for you to earn Artifact Power to improve your Artifact—and increase your own chances of defeating the Burning Legion. To maximize the Artifact Power you gain, you may find that it’s best to complete a zone. As you level up, you may also find it valuable to reach at least Friendly reputation with each faction that you come across, since doing so unlocks World Quests to participate in later.

Ultimately, the path you take through the Broken Isles is up to you—and more than ever, your destiny is in your own hands.

wow travel to broken isles

To learn more about Artifacts and Order Halls, both of which play key roles in questing in the Broken Isles, check out the Legion Q&A with Craig Amai from July 7.

We have moved to Warcraft Wiki. Click here for information and the new URL.

Broken Isles

  • View history

“The Broken Isles are shrouded in mystery and intrigue. Their jagged coasts, lush forests, and colossal mountains are home to ancient ruins and cultures not seen by outsiders for thousands of years. Every stone has a story to tell; every cavern holds the promise of a new discovery.”

The Broken Isles are a chain of islands located northeast of the raging Maelstrom . Littered with ancient elven ruins , they contain notably the mighty nightborne city of Suramar as well as the long-lost Tomb of Sargeras . The third invasion of the Burning Legion commenced when the sealed portal inside the Tomb was opened again by Gul'dan from the alternate universe .

  • 1.1 Second War
  • 1.2 Third War
  • 2.2 Lore locations
  • 5 Playable allied races
  • 6.1 History
  • 6.2 People and culture
  • 6.3 Geography
  • 6.4 RPG notes
  • 7 Notes and trivia
  • 8.1 Location discrepancy
  • 8.2 Contact with Kalimdor
  • 10 Patch changes
  • 11 References

History [ ]

Third invasion Fault Lines

The Felstorm erupts from the Tomb, and the third invasion of the Burning Legion commences.

Felstorm - Legion cinematic matte painting

The Felstorm and the Broken Isles.

Before the Great Sundering , the region that would become the Broken Isles was a part of the Kaldorei Empire on Ancient Kalimdor .

It was here that the ancient forest of Val'sharah , home of Cenarius , and birthplace of druidism and its first mortal druid Malfurion Stormrage , was located, as well as the city of Suramar , where Tyrande Whisperwind was born. Tyrande, Malfurion and his brother Illidan Stormrage also grew up there, along with Jarod Shadowsong , Captain of Suramar's Guard, and Maiev Shadowsong , a high-ranking priestess of the Sisterhood of Elune , also centered in Suramar.

During the War of the Ancients , the Highborne night elves of Suramar , led by Elisande , used the Pillars of Creation to seal a gateway the Legion prepared to open in an attempt to overwhelm the Kaldorei Resistance on two fronts, but with the exception of the Eye of Aman'Thul (which they used to create the Nightwell within Suramar City ) apparently scattered most of them throughout the other regions of the Broken Isles, just before the Great Sundering .

The Sundering blasted a part of Suramar underwater, though the majority of the city was saved by the future nightborne thanks to a magical shield that shielded the city. [2]

Aegwynn , the Guardian of Tirisfal , came to the island of Thal'dranath seeking a safe place to entomb the corpse of the avatar of Sargeras , knowing it still held power. She thus placed his body in a titan facility underneath the sunken Temple of Elune , which would eventually become known as the Tomb of Sargeras. [3] [4]

Second War [ ]

During the Second War , Gul'dan abandoned the Horde and led his Stormreaver and Twilight's Hammer followers to the Broken Isles, seeking the power of the Tomb for himself. Using his experience raising the Hand of Gul'dan volcano from the ground of Shadowmoon Valley , [5] the warlock led his men in raising Thal'dranath [6] [7] from the bottom of the sea.

As he opened the Tomb, Gul'dan was torn to shreds by the demons inside . Doomhammer loyalists of the Blackrock and Black Tooth Grin clans then finished Gul'dan's troops, [8] [5] though the Hammer and Cho'gall managed to survive and escape.

Third War [ ]

WC3RoC-logo

During the Third War , Maiev Shadowsong chased escaped prisoner Illidan Stormrage to the Isles, who searched for the Eye of Sargeras . She discovered the remains of the ancient night elf city of Suramar, as well as a never-ending battle between the undead remnants of the Twilight's Hammer, Blackrock, and Stormreaver clans. [9] Maiev pursued Illidan into the Tomb of Sargeras , but Illidan found the Eye first and used it to collapse a section of the tomb onto Maiev's forces. [10] Maiev sent a runner to return to Kalimdor and get help from Malfurion Stormrage, [11] who rescued her forces and pursued Illidan. [12]

Legion

The Broken Isles are a new continent introduced in World of Warcraft: Legion and are the main setting of the expansion. The Tomb of Sargeras has been reopened and demons have began to pour into the isles.

Geography [ ]

WorldMap-BrokenIsles

Map of the Broken Isles.

Lore locations [ ]

Dungeons [ ].

Instance portal

Playable allied races [ ]

  • Highmountain tauren

In the RPG [ ]

Icon-RPG

The Broken Isles include about four large (relatively speaking) islands and about three small islands. They were underwater until a scant few decades ago, when the orc warlock Gul'dan raised them from the ocean floor. Gul'dan was searching for the tomb of the fallen Titan Sargeras, and indeed he found it: The ancient Kaldorei structure stands on the largest isle. Other Kaldorei ruins, remnants of their culture from 10,000 years ago, stand on the other islands. For having been underwater for the better part of ten millennia, they look pretty good.

The Broken Isles are an unpleasant and dangerous place. The Death Hiss tribe of naga dominates the region, led by Tide Priest Harash . Other threats are abundant as well: giant turtles, hydras, wendigo and a host of other dangers occupy the areas the naga are not. Also, a few goblin merchants have managed to carve out some spaces for themselves with the help of hired mercenaries.

The Maelstrom is just northwest of the Broken Isles. It's close. It's too close. The Maelstrom's magical storms lash the Broken Isles, making for near constant winds and rainfall and, occasionally, something stranger. The Maelstrom's proximity makes the Broken Isles unstable. Soon, the storm will prove too much and the islands will sink back into the sea. [13]

Five hundred years ago, Magna Aegwynn, Guardian of Tirisfal, slew the demon Sargeras, though just his physical form as his spirit inhabited her body and later possessed her child, Medivh. Knowing that the demon-Titan's corpse still had power, she sought a safe place to entomb it. She discovered a Kaldorei ruin deep beneath the sea, near the Maelstrom, and placed the body within, believing it to be secure. Time proved her incorrect.

Centuries later, Medivh, possessed by Sargeras, convinced the orc shaman Gul'dan to lead his people through the Dark Portal to wage war on Azeroth. Medivh–Sargeras offered Gul'dan a powerful artifact called the Eye of Sargeras as incentive. Gul'dan grew impatient, though, and through magic and research divined the location of the Tomb of Sargeras. He raised the Broken Isles and entered the tomb. Gul'dan encountered many trials within the tomb. He kept a record of his experiences — a sort of diary — by painting Orcish runes onto the tomb's walls. Orc forces loyal to Doomhammer attacked Gul'dan's Stormreavers, and the shaman desperately sought the Eye. In the end, he failed, and the tomb's demonic guardians tore him asunder.

Many years later, some time after the Third War, Illidan Stormrage, the Betrayer, traveled to the Tomb of Sargeras. Like Gul'dan, he too sought the Eye of Sargeras, supposedly intending to use it in a ritual to destabilize and destroy the Frozen Throne. The night elf warden Maiev Shadowsong tracked Illidan to the tomb. While there, she crossed paths with Drak'thul, and the warlock convinced her to help put some of the undead orcs to rest. She did so, though after she discovered that Drak'thul was part of Gul'dan's original coven and partly responsible for raising the Broken Isles and thus bringing dangerous artifacts like the Eye of Sargeras back into the world. She regretted her decision. Also within the tomb, Maiev discovered pieces of an artifact called the Orb of Shadow, and when she collected the entirety of the object it gave her great power. Maiev and her forces confronted Illidan deep within the tomb and interrupted his ritual. Illidan used the Eye to flood the tomb and escaped. Out of all the night elves, only Maiev had the power to escape death, and the loss of her forces embittered her. Since that time, naga and murlocs have emerged to claim the Broken Isles, and undead orcs continue to fight the Second War. [14]

The Maelstrom 's proximity finally proved too much for the Broken Isles, and they began to sink back into the sea. Before they did, however, several factions — including Theramore 's mages and Ironforge 's Explorers' Guild — wanted to save the library of Izal-Shurah . They sent expeditions to treat with (or destroy) the library's makrura defenders. Complicating things were the naga , who were out in force, believing that the sinking of the isles was a time for celebration and a good omen for their culture. Moreover, the few orc survivors from the Second War and several roving bands of mercenaries attempted to storm the Alliance 's ships in a desperate attempt to save themselves. [15]

People and culture [ ]

People aren't particularly prevalent in the Broken Isles, but cultures certainly are. The dominant force is the Death Hiss naga tribe. They have several bases throughout the region, and their forces are strong. Naga myrmidons, sirens and royal guard are out in force, posing a threat to all sensible races. The terrain favors the naga as well; if you're forced to flee the creatures, you can run only to the shore, and then they've got you. The naga live in Kaldorei ruins and have constructed some of their own buildings as well. The architecture is frighteningly similar. The Death Hiss naga have a distinctive warcry: the hiss, from which they take their name, which sounds like rain striking the ocean.

The Lostfin tribe of murlocs is also strong in the Broken Isles. They, a few other murloc tribes, and some mur'gul tribes live in stilted huts on the shores. You can also run across sea giants and makrura. These two races aren't quite as bad as the others. Constant fighting against the naga, murlocs and other threats can do poor things to anyone's disposition, and makrura tend to attack intruders on sight.

A few enterprising goblins manage to set themselves up on the islands as well, hiring out boats to make travel among the islands easier. They cater solely to adventurers. They brought mercenaries with them, to carve out locations for their shops and to protect them, and now the mercenaries hire themselves out to adventurers as well. The mercenaries myself seem to focus their efforts against the naga and murlocs and other native creatures.

One other culture exists on these islands: orcs. These aren't orcs from Thrall's Horde, either, and many of them aren't even alive. During Gul'dan's betrayal, forces from the Blackrock, Twilight's Hammer, and Stormreaver clans clashed on the newly-summoned Broken Isles. The demons that guarded Sargeras's Tomb slaughtered the survivors, and now these skeletal and ghostly orc warriors battle each other for eternity. A few orcs, however, are not dead. These are mostly leftover warlocks from Gul'dan's clan, the Stormreavers, who were canny or lucky enough to escape destruction. They are scattered across the islands and have been living as hermits, probably eating crabs ever since the Second War. It is possible that a few more warlocks used to abide here, but they were voted off the islands. The oldest and sanest of these Stormreavers is a warlock named Drak'thul. [16]

Brokeisles2

The Broken Isles in Lands of Mystery .

Rain-lashed islands with ancient ruins and palm trees. That pretty much sums up the Broken Isles. The four large islands are arranged in a bit of a circle, with one large island at each point on the compass. All sorts of nasty beasts live here.

Since the islands haven't been islands for very long, natural life hasn't had much a chance to get a foothold here, but palm trees, tropical fronds, and a few flowering plants push through the ruins. Coral is prevalent, and there are at least a dozen albatrosses. The coasts boast hermit crabs and colorful fish. Purple, black and orange urchins inhabit tide pools and the shores around the coral reefs.

Stormreaver Bay is natural bay between the southwestern islands which boasts a bit of history. Gul'dan anchored his ships here when he was exploring the isles. The ships are long smashed, but their remains still drift in the aptly-named Stormreaver Bay. [17] The Broken Isles are being pulled toward the Maelstrom, and they will likely be destroyed at some point by the magical forces of the storm. [18]

RPG notes [ ]

  • Horde Player's Guide states that the Darkspear tribe before the Third War lived in the Broken Isles, on an island near the Maelstrom. [19]

Notes and trivia [ ]

  • In Warcraft II: Tides of Darkness , the islands were shown to be halfway between Balor and Kul Tiras . [20] Still in Warcraft II , only Aegwynn and Medivh knew the true location of the Tomb of Sargeras , and they did not share that information with anybody.
  • Malfurion Stormrage also knew about their existence, [23] confirming the retcon.
  • After the Third War , Maiev's runner announced Illidan's presence on the Broken Isles, and they were not surprised by the location. [24] However, she was not aware that the Tomb of Sargeras or Suramar had remained. [25]
  • The Broken Isles were represented by the Sunken Ruins melee tileset in The Frozen Throne , but none of the Legion areas perfectly match with the tileset.
  • Before being added in Legion , the Broken Isles were lorewise far smaller, with the ruins of Suramar seemingly occupying all of the isles as seen in the maps.

VZ-Broken Isles

Speculation [ ]

Location discrepancy [ ].

The northern islands may have been meant to represent the Broken Isles, but were seemingly too far north at the time. In Legion , the Broken Isles are located close to where the northern islands were on the Vanilla map, indicating that they may be in fact the same. However, the northern islands and the island that the RPG called the Broken Isles have been seemingly on the map at the same time since Warcraft III .

Contact with Kalimdor [ ]

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Exactly how much contact the night elves of Kalimdor retained with the people of the Broken Isles since the Great Sundering remains unclear, although some of the kaldorei would have limited contact with the Eastern Kingdoms and Quel'Thalas , including Emmarel Shadewarden , and possibly Shandris Feathermoon , who cooperated with Ranger Captain Areiel two or three thousand years ago. Fandral Staghelm also planted three World Trees in Northrend and the Eastern Kingdoms in ancient times, indicating that some night elves did go to the other continents. World of Warcraft: Chronicle Volume 3 is also vague regarding the kaldorei's involvement in affairs beyond Kalimdor, only mentioning that Tyrande and her night elves were "partially" aware of events happening in the Eastern Kingdoms, but only rarely and very subtly intervening; it is possible that the Kalimdor night elves were indeed vaguely aware of the Broken Isles and its surviving groups, but nevertheless focused most of their efforts on protecting Nordrassil and the Well of Eternity , their greatest and most sacred responsibility. Some night elf hunters left Mount Hyjal after the Sundering and returned to Highmountain , where they would form the Unseen Path with the Highmountain tauren , although their numbers would gradually dwindle over the millennia, [26] and some of these hunters, including the Path's founder Namuria Gladesong , would return to Kalimdor to fight in conflicts such as the War of the Shifting Sands .

Tyrande Whisperwind mentioned it was ten millennia since she last stepped foot in the land of Suramar since the War of the Ancients, [27] and Malfurion Stormrage notes that he has not stepped foot in Val'sharah in "an age", mentioning that though the forest has aged, its spirits still remember him. [28] Elders from Moonglade "regularly" sent their most promising disciples to Archdruid Glaidalis , implied to be a native to Val'sharah , [29] for instruction, implying some older link between the Dreamweavers and the Cenarion Circle , especially as there were very few kaldorei druids by the time of the War of the Ancients . In addition, Hamuul mentions Cenarius training druids in Val'sharah after the Sundering, [30] and Nyandra Springbloom confirms that the Archdruids have studied under Cenarius for thousands of years. The ethereal nature of the Emerald Dream , combined with the fact that the druids would spend centuries or millennia wandering its vast and ever-shifting expanses, could also mean that Malfurion, Cenarius and the Cenarion Circle did not need to physically travel to Val'sharah, but rather simply met the other druids in the Dream to tutor them. Nevertheless, Malfurion has not returned to Val'sharah, the region of his birth, for a considerable period, as Koda Steelclaw has not heard his name for "centuries". [31]

The Temple of Elune in Val'sharah has existed since before the Sundering, and remains in relatively well-kept condition, implying that some night elves either traveled to the Broken Isles, or never left to begin with. Lyanis Moonfall apparently kept the Tears of Elune in a vault at the eastern edge of the temple grounds, stating that her "order" has protected them for thousands of years. [32] Tyrande apparently recognizes the priestesses of the Temple as belonging to her "order", the Sisterhood of Elune , and Val'sharah as one of Elune's ancient territories, going as far as leaving her husband Malfurion to defend the Temple, although it remains unclear whether Tyrande herself personally visited the Temple in the millennia after the War of the Ancients. [33] Tyrande recognizes Elothir , although this might have been before the Sundering , [34] and a Temple Priestess has heard of the Scythe of Elune , presumably acknowledging its ancient history in Kalimdor.

Ability upgrademoonglaive

Some of the Kalimdor night elves, such as Kallistia Starlance and Olothil Starlance , presumably from the Shen'dralar or trained as their students, have reunited with some of their long-lost kin in Azsuna, [36] and Namha Moonwater appears to be astonished by the tales of the night elves in Azsuna , implying that the Court of Farondis at least has had almost no contact with their brethren until very recently.

Why the Kalimdor night elves did not re-establish, make contact with, or at least acknowledge the Court of Farondis , the Dreamweavers , the Moon Guard , Valewalker Farodin , or even their former kin in Suramar City (despite their shielding of the city), where many of their people lived for ages, remains unclear. For example, Tyrande and Malfurion, with their wariness of the arcane, might have been concerned or at least been curious as to the presence of a large arcane shield covering the city where they grew up in, something not easily ignored by anyone passing through the region over the past ten millennia, let alone any of the night elves. Why Elisande and the rest of the elves in Suramar, with their tremendous arcane powers over time and space, seemed unwilling to lift their shield and reconnect with their surviving kin in Kalimdor, or at least their kin in the rest of the Broken Isles, such as the neighboring Moon Guard, even while continuing to exile Nightfallen from the city, is also confusing; the Moon Guard apparently still thought the nightborne their friends despite their "long separation". [37] Maiev and her Wardens apparently moved there after their estrangement from Tyrande and Malfurion in Wolfheart , and were aware of the Nightfallen who were banished from Suramar. [38] The Moon Guard in turn is aware of the Wardens' presence in Azsuna and their secret prison facility underneath its mountains, as well as their usage of powerful containment crystals to hold their myriad prisoners, although it is unclear whether or not the two groups have ever directly interacted. [39]

Following Suramar's liberation, Malfurion and Tyrande apparently remained in Val'sharah until after the end of the Burning Crusade , the Archdruid at his native village in Lorlathil and the High Priestess at the Temple, apparently emphasizing their renewed affinity for the region and its ties with their ancient orders. [40] Some Nar'thalas magi travel to Stormwind's Portal Room during the Fourth War , affiliating themselves with Darnassus and the Alliance , opening a portal to the Crumbled Palace , and there is a continued presence of Kalimdor night elves in Val'sharah such as Mevris Ghostdancer , who helps his wife Daniss Ghostdancer create Drums of Primal Might against the Horde, in addition to the presence of Gilnean villagers at Bradensbrook (who were openly aided by Jarod Shadowsong ). In addition, Maiev Shadowsong, her brother Jarod, and her Wardens have all left the Broken Isles and rejoined their kaldorei kin in the Alliance (presumably making the Isle of the Watchers an Alliance or Alliance-leaning territory), actively assisting their efforts in the Battle for Darkshore . All of this makes it possible that at least some inhabitants of Azsuna and Val'sharah have aligned themselves with Tyrande and Malfurion's night elves, possibly after the Burning of Teldrassil , helping to counterbalance the Horde-aligned Highmountain tauren and nightborne of Highmountain and Suramar.

Gallery [ ]

Legion beta.

Legion beta.

Legion release.

Legion release.

Since patch 7.2.0.

Since patch 7.2.0 .

Since patch 7.3.0.

Since patch 7.3.0 .

Flight Map and Scouting Map

Flight Map and Scouting Map

Flight Map and Scouting Map when zoomed in, shows additional points of interest.

Flight Map and Scouting Map when zoomed in, shows additional points of interest.

Legion world map.

Legion world map.

Battle for Azeroth world map.

Battle for Azeroth world map.

Patch 7.0.3

Patch 7.0.3

Battle for Azeroth alpha

Battle for Azeroth alpha

Patch 8.0.1

Patch 8.0.1

The Broken Isles in Warcraft II.

The Broken Isles in Warcraft II .

Map of Eastern Kingdoms from Warcraft II.

Map of Eastern Kingdoms from Warcraft II .

Map of Eastern Kingdoms from Warcraft II: The Dark Saga.

Map of Eastern Kingdoms from Warcraft II: The Dark Saga .

In Warcraft III.

In Warcraft III .

Very early map as seen in the World of Warcraft "Behind the Scenes" DVD.

Very early map as seen in the World of Warcraft "Behind the Scenes" DVD .

Early concept art with the Broken Isles and the Tomb of Sargeras west of Westfall.

Early concept art with the Broken Isles and the Tomb of Sargeras west of Westfall.

In the Warcraft: The Roleplaying Game RPG book.

In the Warcraft: The Roleplaying Game RPG book.

In the South Seas map of the Lands of Mystery RPG book.

In the South Seas map of the Lands of Mystery RPG book.

Very early concept art.

Very early concept art.

In Chronicle Volume 1 and Volume 2.

In Chronicle Volume 1 and Volume 2 .

In Chronicle Volume 3.

In Chronicle Volume 3 .

Concept art featuring locations such as Arak Nashal and Stormreaver Bay.

Concept art featuring locations such as Arak Nashal and Stormreaver Bay .

In the Legion cinematic.

In the Legion cinematic .

BlizzCon 2015 continent map.

BlizzCon 2015 continent map.

Gamescom 2015 continent map.

Gamescom 2015 continent map.

Gamescon 2015 original continent layout.

Gamescon 2015 original continent layout.

Azeroth (with the Broken Isles) art by Dan Wallace.

Azeroth (with the Broken Isles) art by Dan Wallace .

Azsuna.

Highmountain.

Highmountain.

Val'sharah.

Val'sharah.

Fan-made composite map by Subthermal.

Patch changes [ ]

References [ ].

  • ^ Ultimate Visual Guide : Aegwynn slew Sargeras' avatar with disconcerting ease, and hid the body in a Tomb beneath the Great Sea.
  • ^ World of Warcraft: Chronicle Volume 1 , pg. ??

Spell warrior dragoncharge

  • ^ a b Tides of Darkness , chapter 17
  • ^ Dave Kosak on Twitter : "The Tomb of Sargeras was raised. Other parts of the Broken Isles in Legion expansion have been around since the Sundering."
  • ^ Blizzcon 2015 | Alex Afrasiabi Legion behind the scenes!!
  • ^ a b The Tomb of Sargeras (WC2 Orc)
  • ^ The Broken Isles
  • ^ The Tomb of Sargeras (WC3 NightElf)
  • ^ Wrath of the Betrayer (WC3 NightElf)
  • ^ Balancing the Scales (WC3 NightElf)
  • ^ Lands of Mystery , pg. 67 - 68
  • ^ Lands of Mystery , pg. 69 - 70
  • ^ Lands of Mystery , pg. 70
  • ^ Lands of Mystery , pg. 68
  • ^ Lands of Mystery , pg. 68 - 69
  • ^ Horde Player's Guide , pg. 166
  • ^ File:Warcraft II - Map of Eastern Kingdoms.jpg
  • ^ The Tomb of Sargeras
  • ^ World of Warcraft: Chronicle Volume 2

N

  • ^ Unfinished Business - "Even now, my mistress battles him on the broken isles!"
  • ^ The Broken Isles , "The ruins all around us, Naisha... I recognize them. This was once the great city of Suramar, built before our civilization was blasted beneath the sea ten thousand years ago."

Hunter

  • ^ Illysanna Ravencrest (tactics)
  • World of Warcraft
  • 1 Xal'atath
  • 2 Sylvanas Windrunner
  • 3 Arthas Menethil

Cant figure out how to leave the broken isles

I can’t find any portals, flight masters, zeppelins, or any other way to leave the broken isles and get back to Orgrimmar. Anyone know how?

Take portal from big lake to dalran its

Go to flight master take flight to dalran the go to hord there is portal to orgim there on the left

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Stormwind Portals & Boats

stormwind travel guide gates

  • Author: Luxrah
  • Date: March 28, 2023
  • Updated: May 22, 2023
  • Expansion: World of Warcraft

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Exploration Guide

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Dragon Isles

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World Quests

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Stormwind Portals & Boats

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Broken Isles

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Emerald Dream

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Orgrimmar Portals & Zeppelins

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Stormwind is the human capital city and the main hub of the Alliance. Located in Elwynn Forest on the continent of Eastern Kingdoms, it will be the jumping off point for most of your adventures if you’re playing an Alliance character. In a sense, all roads lead to Stormwind: there are dozens of ways to get to and from the city, making travel between zones, continents, and even worlds a lot easier once you know where to go.

For this guide, we will focus on the four main transit centers in Stormwind. We’ll cover where to find them and where they go. These areas are:

The Stormwind Portal Room

  • The docks in the Stormwind Harbor

The Deeprun Tram

  • The Cataclysm portals

stormwind portals and boats map

The Stormwind Portal Room is also called the Wizard’s Sanctum. It is the tallest tower in the southern corner of The Mage Quarter.

To ascend the tower without flying, you will have to climb the winding stone path around the building. When you reach the top, go through the large portal gate to enter the Wizard’s Sanctum.

stormwind wizards sanctum portal room tower mage quarter

If none of the portals are active, you may need to complete the Battle for Azeroth introductory quests. Check out our BFA Intro Guide for a detailed walkthrough.

Some portals will not be available until you complete certain quests.

This portal leads to Paw’don Village in the Jade Forest zone of Pandaria .

To unlock this portal, you must complete the quest The Right Tool For The Job . For a detailed walkthrough, check out our How to Get to Pandaria guide.

stormwind wizards sanctum jade forest

This portal leads to Shattrath in the Terokkar Forest zone of Outland .

After you go through this portal, the portal to the Isle of Quel’Danas will be directly across from you.

For help with navigating Outland, check out our How to Get to Outland guide.

stormwind wizards sanctum shattrath

This portal leads to Caverns of Time in the Tanaris zone of Kalimdor .

When you go through this portal, there will be a Steward of Time hovering nearby. If you speak to him, he can fly you down into the caverns.

stormwind wizards sanctum caverns of time

This portal leads to The Exodar in the Azuremyst Isle zone of Kalimdor .

stormwind wizards sanctum the exodar

This portal leads to Dalaran in the Crystalsong Forest zone of Northrend .

For help with navigating Northrend, check out our How to Get to Northrend guide.

stormwind wizards sanctum dalaran crystalsong forest

This portal leads to Crumbled Palace in the Azsuna zone of Broken Isles .

If you can fly, you can use this portal to quickly get to New Dalaran , which is nearby.

To unlock this portal, you must complete the quest In the Blink of an Eye . For a detailed walkthrough, check out our Legion Intro Guide . For help navigating the Broken Isles, there’s also our How to Get to the Broken Isles guide.

stormwind wizards sanctum azsuna portal

This portal leads to the city of Oribos in Shadowlands .

To unlock this portal, you must complete the quest A Doorway Through the Veil . To start this questline, pick up Shadowlands: A Chilling Summons from Highlord Darion Mograine in front of Stormwind Keep. For help navigating the Shadowlands, check out our How to Get to the Shadowlands guide.

stormwind wizards sanctum oribos portal

This portal leads to Boralus in the Tiragarde Sound zone of Kul Tiras .

After you go through this portal, you will be right next to portals to Ironforge , The Exodar , and Silithus , as well as a portal to Nazjatar if you have unlocked it.

To unlock this portal, you must complete the quest Sanctum of the Sages . For a detailed walkthrough, check out our BFA Intro Guide and How to Get to Kul Tiras .

There is also a boat to Boralus at the Stormwind docks.

stormwind wizards sanctum boralus portal

This portal leads to Valdrakken in the Thaldraszus zone of Dragon Isles.

Within Valdrakken you will also find portals to New Dalaran , Jade Forest , and Shadowmoon Valley.

To unlock this portal, you must complete the quest To Valdrakken . For help navigating the Dragon Isles, check out our How to Get to the Dragon Isles guide.

There is also a boat to the Dragon Isles at the Stormwind docks.

stormwind wizards sanctum valdrakken

This portal leads to Stormshield in the Ashran zone of Draenor .

For help navigating Draenor, check out our How to Get to Draenor guide.

stormwind wizards sanctum stormshield ashran

Speaking to this NPC will teleport you to The Dark Portal in the Blasted Lands zone of Eastern Kingdoms .

Note that there is no return portal from this location.

stormwind wizards sanctum portal room honor hold mage

Cataclysm Portals in Stormwind

The Cataclysm portals are located in the Eastern Earthshrine, which is in the center of the lake between the Stormwind Embassy and Stormwind Keep. All of these portals require level 30 to use , as that is the minimum level for the zones they connect to.

stormwind eastern earthshrine cataclysm portals

This portal leads to Nordrassil in the Mount Hyjal zone of Kalimdor .

To unlock this portal, you must complete the quest As Hyjal Burns . To start this questline, pick up Hero’s Call: Mount Hyjal! from the Hero’s Call Board.

stormwind eastern earthshrine hyjal portal

This portal leads to the Temple of Earth in the Deepholm zone of The Maelstrom .

stormwind eastern earthshrine deepholm portal

This portal leads to Smugglar’s Scar in the Kelp’thar Forest zone of Vashj’ir , an underwater region that is connected to Eastern Kingdoms .

To unlock this portal, you must complete the quest The Eye of the Storm , which is offered by Naraat the Earthspeaker in the Eastern Earthshrine.

stormwind eastern earthshrine vashjir portal

This portal leads to Highbank , an island off the coast of the Twilight Highlands zone in Eastern Kingdoms .

To unlock the return portal, you must complete the quest Any Portal in a Storm . To start this questline, pick up Hero’s Call: Twilight Highlands! from the Hero’s Call Board.

stormwind eastern earthshrine twilight highlands portal

This portal leads to Ramkahen in the Uldum zone of Kalimdor .

When you arrive, you will be in the Uldum of the current timeline. To travel to the zone at the time of Cataclysm, you can talk to Zidormi, who is nearby and marked on the map.

stormwind eastern earthshrine uldum portal

This portal leads to Baradin Base Camp in the Tol Barad Peninsula zone of Eastern Kingdoms .

This portal is different from the others in the Eastern Earthshrine and looks more like a typical mage portal.

stormwind eastern earthshrine tol barad portal

The Deeprun Tram is a train station located in the Dwarven District. Inside are two platforms where trains stop to carry you to Ironforge.

Riding the trains will take you through a long tunnel that goes underwater, giving you a view of the seafloor.

stormwind deeprun tram entrance dwarven district

The trains run to Tinker Town in the dwarf capital city of Ironforge , in the Dun Morogh zone of Eastern Kingdoms .

There are two alternating trains that each take about five minutes to travel back and forth.

stormwind deeprun tram

The Stormwind Boats

A few different boats dock in Stormwind Harbor on a regular schedule. You may also board some of the stationary boats for one-time quest transportation.

The regular boats dock at the southern and northern platforms.

stormwind docks

On the southernmost dock, you’ll find a lone portal to Darnassus. Where this portal actually leads depends upon your current timeline. By default your timeline is based on your level.

Cataclsym Timeline (Below Level 50)

This portal leads to Rutheran Village at the base of the Teldrassil zone in Kalimdor .

Walking up the hill you will see a small structure with a pink glow inside. Stepping through will take you to the city of Darnassus high above.

There is a return portal nearby, but it is not the one that you spawn beside – that one leads to The Exodar . The portal back to Stormwind is at the end of the southern dock of the village.

stormwind docks darnassus portal

Current Timeline (Above Level 50)

This portal will put you on the beach of the Darkshore zone, close to the town of Lor’danel , which is a Horde area in the current timeline.

When you arrive, you will be in the Darkshore of the current timeline. To travel to the zone before it was altered in the Shadowlands expansion, you can talk to Zidormi, who is nearby and marked on the map. This will transform Lor’danel into a friendly town from which you can take a flight path to the city of Darnassus in the Teldrassil zone.

darkshore zidormi

A boat named The Kraken docks at the northernmost dock. This boat leads to Valiance Keep in the Borean Tundra zone of Northrend .

The boat docks about every five minutes.

For help navigating Northrend, check out our How to Get to Northrend guide.

stormwind boat borean tundra

A boat named The Relentless docks at the southernmost dock. This boat leads to Boralus Harbor in the Tiragarde Sound zone of Kul Tiras .

The boat docks about every five minutes. It docks in the same place as the boat to the Dragon Isles. The Boralus boat is crewed entirely by kul tiran humans, whereas the Dragon Isles boat has dracthyr on board.

There is also a portal to Boralus in the Stormwind portal room.

For help navigating Kul Tiras, check out our How to Get to Kul Tiras guide.

stormwind boat boralus

A boat named The Rugged Dragonscale docks at the southernmost dock. This boat leads to Wingrest Embassy in the Waking Shores zone of Dragon Isles . Speak to Chrovo at the end of the dock to find out how long the wait will be.

The boat docks about every five minutes. It docks in the same place as the boat to Boralus. The Dragon Isles boat has dracthyr on board, whereas the Boralus boat is crewed entirely by kul tiran humans.

There is also a portal to Valdrakken in the Stormwind portal room.

For help navigating the Dragon Isles, check out our How to Get to the Dragon Isles guide.

stormwind boat the waking shores

About the Author

wow travel to broken isles

Timewalking: Defeat Broken Isles Pet Tamers

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IMAGES

  1. The Broken Isles Continents

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  2. Broken Isles

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  3. Explore the Broken Isles

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  4. The Broken Isles Continents

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  5. Explore the Broken Isles

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  6. Explore the Broken Isles

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COMMENTS

  1. How to Get to the Broken Isles

    Horde. There are two ways to start the Legion story: Warchief's Command Board. Head to the Warchief's Command Board next to Grommash Hold in Orgrimmar. Clicking on the board, you should see an option for "Broken Shore.". Selecting this option will start the quest chain below. Chromie Time.

  2. Traveling Around Azeroth: A Transportation Guide

    In Legion, players can get the separate hearthstone Dalaran Hearthstone to Broken Isles Dalaran after completing the introductory quest. Mage Portals ... Fun fact: Cap'n Placeholder was a temporary fix in WoW's beta, allowing players to travel between Menethil Harbor and Auberdine before boats were implemented. When the Menethil boat glitched ...

  3. How to get to the broken isles

    Lavolpe-lothar (Lavolpe) June 9, 2017, 10:08pm 2. To get to the Broken Isles, you need to have Legion installed (which I believe you do if you had the free lvl 100 boost). Then you need to travel to Stormwind, where a quest will pop up to assault the Broken Shore.

  4. WoW Legion: How to Get to Broken Isles from Both Orgrimmar and

    World of Warcraft's Legion expansion introduces a whole new world: The Broken Isles. This new area is where you'll find Legion's new content, including class halls, quests, and dungeons.

  5. Starting Legion Questing: Broken Shore, Dalaran, Artifacts ...

    Witness the Teleportation of Dalaran. If you have completed either the Broken Shore or the Demon Hunter zones before August 30th, you will start with this step instead in Legion. You'll witness Dalaran teleport to the Broken Isles in the quest In the Blink of an Eye. You will take the portal from your capital city to Dalaran over Karazhan, and ...

  6. How can I get to Broken Isles?

    Broken Isles is open to characters level 98 and up. I think you are talking about the character you are using. Level 12s would not last a second on the Broken Isles. You should keep levelling. Go to Darnassus, then take the quest to go to Darkshore. If you bought a boost to 110, you would be going to Kul Tiras, not Broken Isles.

  7. Legion: Onward to Adventure in the Broken Isles

    The higher the quality the better! Please review our Screenshot Guidelines before submitting! Simply type the URL of the video in the form below. Travel to the Broken Isles. A level 10 Quest. Rewards . Added in World of Warcraft: Shadowlands. Always up to date with the latest patch (10.2.6).

  8. From Kul Tiras to Broken Isles WoW Alliance

    Video shows how to get From Kul Tiras to Broken Isles in WoW Battle for Azeroth . For more infromation about the portal From Kul Tiras to Broken Isles WoW Bf...

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    A Whole New World. Early on in your journey to the Broken Isles, you'll be able to freely choose among a number of zones that adapt to your character's level: Azsuna, Highmountain, Stormheim, and Val'sharah. Whether you're level 101 or 108, the quests, enemies, and drops in each of those four zones dynamically scale to your level ...

  10. How to get to the Broken Isles

    With all the craze surrounding Kosumoth the Hungering (http://www.wowhead.com/npc=111573/kosumoth-the-hungering#comments), I figured I'd throw together a qui...

  11. How do I get from the Broken Isles to the rest of Azeroth?

    Pin it. First off, Dalaran itself contains many portals. The new tower in the city's center has a portal room called The Chamber of the Guardian with access to many locations — the Caverns of Time, Dalaran Crater, Karazhan, Wyrmrest Temple, and Shattrath City. Also, each faction's side of the city will have a portal area as well, with ...

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  13. Broken Isles

    Fantasy. World of Warcraft. "The Broken Isles are shrouded in mystery and intrigue. Their jagged coasts, lush forests, and colossal mountains are home to ancient ruins and cultures not seen by outsiders for thousands of years. Every stone has a story to tell; every cavern holds the promise of a new discovery.".

  14. How to Unlock the Legion Campaign & Order Hall

    Both of these prerequisites must be done before you can begin questing through zones in the Broken Isles. In this guide, we'll go through it all in detail. The Broken Isles Introductory Quests. The first step is to travel to the Broken Isles. To do this, you have a couple of options.

  15. Cant figure out how to leave the broken isles

    Arragerelorn-dalaran October 28, 2020, 5:46pm 2. Take portal from big lake to dalran its. Arragerelorn-dalaran October 28, 2020, 5:48pm 3. Go to flight master take flight to dalran the go to hord there is portal to orgim there on the left. I can't find any portals, flight masters, zeppelins, or any other way to leave the broken isles and get ...

  16. How to get from Dalaran To Broken isles

    In this video i will show you an alternative way of getting to Broken Isles from the capital city Dalaran.First alternative:Use the flight master, and fly to...

  17. Stormwind Portals & Boats

    The Stormwind Portal Room is also called the Wizard's Sanctum. It is the tallest tower in the southern corner of The Mage Quarter. To ascend the tower without flying, you will have to climb the winding stone path around the building. When you reach the top, go through the large portal gate to enter the Wizard's Sanctum.

  18. Legion: Onward to Adventure in the Broken Isles

    The higher the quality the better! Please review our Screenshot Guidelines before submitting! Simply type the URL of the video in the form below. Travel to the Broken Isles. A level 10 Quest. Rewards . Added in World of Warcraft: Shadowlands. Always up to date with the latest patch (10.2.6).

  19. Adventurer of the Broken Isles

    I see you've stumbled upon this journal - it is a guide that will show you not only who to best in the regions of the Broken Isles, but also where to find the various creatures. By completing this guide in its entirety, you'll be guaranteed to earn: Adventurer of Azsuna. Adventurer of Highmountain. Adventurer of Stormheim. Adventurer of Suramar.

  20. HOW TO Broken Isles & Dalaran

    Thanks For Watching, Subscribe & Like if you enjoyed the video! Subscribe for more videos https://www.youtube.com/Dvalindk?sub_confirmation=1 Become a Me...

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  22. Travel Around Azeroth in Dragonflight with the Tuskarr Boat ...

    Broken Isles - Isle of the Watchers, Azsuna 11 minutes in, our next destination is the Broken Isles, near the Isle of the Watches in Azsuna. ... Wowhead forgot to mention the 2nd boat that passes some weird unknown islands. ... If so that might make a leisurely way to travel throughout a large portion of the "world" we've gone through rather ...

  23. How to get From Broken Isles to Kul Tiras WoW Alliance

    Video shows how to get From Broken Isles to Kul Tiras in WoW Battle for Azeroth . You can find more information about the portal From Broken Isles to Kul Tir...

  24. Broken Isles Zones

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  25. Timewalking: Defeat Broken Isles Pet Tamers

    Timewalking: Defeat Broken Isles Pet Tamers From {EventStartDate} - {EventEndDate} defeat 3 of the following Broken Isles Master Tamers: - 0/1 Grixis Tinypop - 0/1 Robert Craig - 0/1 Xorvasc - 0/1 Bredda Tenderhide - 0/1 Trapper Jarrun - 0/1 Durian Strongfruit - 0/1 Master Tamer Flummox Rewards 100 Travel Points.