Mario Kart Tour Is Here: How to Download and Play

Nintendo’s addictive racing game is now on Android and iOS

mario kart tour

Nintendo has finally let Mario and his band of buddies hit the tracks on your smartphone and tablet . Now available for download on iOS and Android devices, Mario Kart Tour brings the addictive quirks of the cult favorite racing game to the palm of your hands.

While it’s not quite as complex as Mario Kart 8 Deluxe —one of our favorite Switch games on the Nintendo Switch and Nintendo Switch Lite —Mario Kart Tour is fun and free-to-play.

MORE: Nintendo Switch vs. Switch Lite

You can cough up some cash to unlock new characters, tracks, and car parts. Otherwise you’re committed to the courses Nintendo swaps out every two weeks. But that’s not all you need to know about Mario Kart Tour before getting started. Rev your engines: here’s how to download and play Nintendo’s latest mobile release.

 How to download Mario Kart Tour on your phone

Step 1: Connect to a strong Wi-Fi network and launch the App Store on your mobile device. Download Mario Kart Tour for iOS or Android .  

mario kart tour switch

Step 2: Open the app on your device. You’ll be prompted to connect to your Nintendo account. Either sign in to an existing Nintendo account or make a new one. 

mario kart tour switch

Step 3: Walk through the automatic tutorial guide to launch your kart driver and get racing. 

Sign up to get the BEST of Tom’s Guide direct to your inbox.

Upgrade your life with a daily dose of the biggest tech news, lifestyle hacks and our curated analysis. Be the first to know about cutting-edge gadgets and the hottest deals.

  • Mario Kart Tour Is an Insult to Today's Smartphones  
  • The Best Nintendo Switch Lite Accessories  
  • Best Free Android Games

Kate Kozuch

Kate Kozuch is the managing editor of social and video at Tom’s Guide. She covers smartwatches, TVs and audio devices, too. Kate appears on Fox News to talk tech trends and runs the  Tom's Guide TikTok account , which you should be following. When she’s not filming tech videos, you can find her taking up a new sport, mastering the NYT Crossword or channeling her inner celebrity chef. 

I tried Haworth’s Xbox chair and it’s the perfect gaming-office chair hybrid

NYT Strands today — hints, spangram and answers for game #69 (Saturday, May 11 2024)

Time is running out! 9 last-minute Mother's Day gifts with same-day delivery or in-store pickup

Most Popular

  • 2 Don't download XNXubd VPN Browser – it's dangerous
  • 3 Forget dumbbells — build a strong back and biceps with these 3 upper-body barbell exercises
  • 4 Memorial Day deals just went live — 11 early sales to shop this weekend
  • 5 I tried Haworth’s Xbox chair and it’s the perfect gaming-office chair hybrid
  • 2 Memorial Day deals just went live — 11 early sales to shop this weekend
  • 3 I tried Haworth’s Xbox chair and it’s the perfect gaming-office chair hybrid
  • 4 9 gardener-approved tactics to keep pests away from your plants
  • 5 5 appliances you should never plug into an extension cord

mario kart tour switch

Nintendo Switch logo

Mario Kart 8 Deluxe — Booster Course Pass: All 48 courses out now!

mario kart tour switch

Race anytime, anywhere!

Hit the road with the definitive version of mario kart 8 ..

mario kart tour switch

Biggest Mario Kart roster ever

The mario kart 8 deluxe game has 42 characters to choose from—the biggest roster in the series.

mario kart tour switch

Tons of tracks

Race for the cup on 48 courses, including ones inspired by excite bike™ and the legend of zelda™ series..

mario kart tour switch

Mushroom Cup

Mario Kart Stadium

mario kart tour switch

Sweet Sweet Canyon

mario kart tour switch

Thwomp Ruins

mario kart tour switch

Mario Circuit

mario kart tour switch

Toad Harbor

mario kart tour switch

Twisted Mansion

mario kart tour switch

Shy Guy Falls

mario kart tour switch

Sunshine Airport

mario kart tour switch

Dolphin Shoals

mario kart tour switch

Electrodrome

mario kart tour switch

Mount Wario

mario kart tour switch

Special Cup

Cloudtop Cruise

mario kart tour switch

Bone Dry Dunes

mario kart tour switch

Bowser's Castle

mario kart tour switch

Rainbow Road

mario kart tour switch

Wii Moo Moo Meadows

mario kart tour switch

GBA Mario Circuit

mario kart tour switch

DS Cheep Cheep Beach

mario kart tour switch

N64 Toad's Turnpike

mario kart tour switch

GCN Dry Dry Desert

mario kart tour switch

SNES Donut Plains 3

mario kart tour switch

N64 Royal Raceway

mario kart tour switch

3DS DK Jungle

mario kart tour switch

DS Wario Stadium

mario kart tour switch

GCN Sherbet Land

mario kart tour switch

3DS Music Park

mario kart tour switch

N64 Yoshi Valley

mario kart tour switch

Lightning Cup

DS Tick Tock Clock

mario kart tour switch

3DS Piranha Plant Slide

mario kart tour switch

Wii Grumble Volcano

mario kart tour switch

N64 Rainbow Road

mario kart tour switch

GCN Yoshi’s Circuit

mario kart tour switch

Excitebike Arena

mario kart tour switch

Dragon Driftway

mario kart tour switch

Triforce Cup

Wii Wario's Gold Mine

mario kart tour switch

SNES Rainbow Road

mario kart tour switch

Ice Ice Outpost

mario kart tour switch

Hyrule Circuit

mario kart tour switch

Crossing Cup

GCN Baby Park

mario kart tour switch

GBA Cheese Land

mario kart tour switch

Animal Crossing

mario kart tour switch

3DS Neo Bowser City

mario kart tour switch

GBA Ribbon Road

mario kart tour switch

Super Bell Subway

mario kart tour switch

--> All 48 additional courses have now been added!

Add a total of 48 more courses and 8 additional characters to the Mario Kart 8 Deluxe game as paid DLC.*

Smart steering.

Mario drives his kart dangerously close to the edge but stays on the track.

Mario Kart 8 Deluxe has new options to help out rookie racers, like Smart Steering.

200 cc time trials.

Closeup of in-game menu option to go from 150cc to 200cc in Solo Race.

Do you have the need for speed? Try to beat your best time in the insanely fast 200cc mode.

Wireless play.

mario kart tour switch

Kick the party into high gear with up to eight players in local wireless multiplayer.

Online play.

mario kart tour switch

Up to 12 players can race online!

With a paid nintendo switch online membership, you can play the grand prix, vs race, and battle modes online—and you can match with up to 12 friends., plus, you can access voice chat with friends and cloud backup for your save data., don’t have a nintendo switch online membership yet go to nintendo eshop on your device and sign up for a free 7-day trial or become a member today..

mario kart tour switch

Pack a punch with power-ups!

Get the edge on the competition with 23 powerful items. you can even hold two items at a time.

mario kart tour switch

Bigger, better Battle Mode

With five types of battles, there are more ways than ever to wreck the competition..

mario kart tour switch

Balloon Battle

Earn points by popping opposing characters’ balloons..

mario kart tour switch

Bob-omb Blast

Blast away your enemies and try to pop the most balloons while only using bob-ombs..

mario kart tour switch

Renegade Roundup

Play a game of cops vs. robbers as one team tries to put the other in jail using piranha plants..

mario kart tour switch

Coin Runners

Collect as many coins as possible before time runs out..

mario kart tour switch

Shine Thief

Try to hold the shine sprite for a count of 20 before time runs out..

The Battle Stadium course is set in a stadium and features an anti-gravity ring.

Sweet Sweet Kingdom

The Sweet Sweet Kingdom course is filled with desserts and pastries.

Dragon Palace

The Dragon Palace course is set in a courtyard and pagoda.

Lunar Colony

The Lunar Colony course is set on the moon.

Luigi's Mansion

The Nintendo GameCube Luigi's Mansion course is set in a haunted mansion.

Battle Course 1

The SNES Battle Course 1 course takes place on a Mario Kart racetrack.

Urchin Underpass

The Urchin Underpass course is inspired by the Turf War map from the Splatoon game.

Digital edition

Buy the digital version and download it directly to your Nintendo Switch system—no code required! Plus, earn My Nintendo Gold Points you can use toward more games and DLC.

$59.99 USD / $79.99 CAD

Save on this game with Nintendo Switch Game Vouchers**

Nintendo Switch Online members can buy a pair of vouchers and redeem each one for a digital game in the voucher catalog—including this one! Learn more

Physical edition

Select your location to get started:

mario kart tour switch

Buy the Mario Kart 8 Deluxe — Booster Course Pass from Nintendo.com. Choose the option that’s right for you.

Full game + dlc.

Buy the digital version of the game and the paid DLC add-on in one convenient bundle.

$84.98 USD / $112.98 CAD

Buy the paid DLC add-on to go along with the full game (physical or digital) you already own.

$24.99 USD / $32.99 CAD

Access the courses at no additional cost with a paid Nintendo Switch Online + Expansion Pack membership.

If you do not have a Nintendo Switch Online + Expansion Pack membership, learn how to sign up .

Nintendo Switch Online

Get even more from your game with a Nintendo Switch Online membership.

This paid service gives you access to online play, a selection of NES™ games, cloud backup for your save data in compatible games, and more.

This game supports:

Online Play

Triple Bananas

Green Shell

Triple Green Shells

Triple Red Shells

Spiny Shell

Triple Mushrooms

Golden Mushroom

Bullet Bill

Fire Flower

Boomerang Flower

Piranha Plant

Crazy Eight

Banana item, Will send anyone who hits it into a spin.

Will send anyone who hits it into a spin.

Three Bananas that spin around your vehicle.

Green Shells travel in a straight line and knock over the first driver they hit.

Three Green Shells that spin around your vehicle.

Red Shells lock on and pursue the vehicle in front of you, knocking over the first driver they hit.

Three Red Shells that spin around your vehicle.

Pursues the driver in 1st place, knocking over any other vehicles it hits along the way. This one won’t stop until it catches the leader!

Bob-ombs explode a short time after use or on impact with a vehicle.

Gives you a brief speed boost.

Three Mushrooms that spin around your vehicle. Press [L] to use one of them for a brief speed boost.

For a short time, allows you to use a Mushroom every you press [L].

Temporarily transforms you into a Bullet Bill, making you zoom automatically toward the finish line while knocking over any vehicle you make contact with.

Squirts ink on the vehicles ahead of you, briefly obscuring the drivers’ views.

Strikes all opponents with lightning, causing them to lose their items. It also temporarily shrinks them, reducing their speed.

Makes you temporarily invincible and increases your speed. Any vehicle you hit will be knocked over.

Lets you throw fireballs for a short time by pressing [L]. Any vehicle you hit will spin out of control.

The boomerang can be thrown up to three times. Any driver it hits will spin out of control.

Attaches temporarily to the front of the vehicle. When the Piranha Plant bites at something, the momentum of its lunge provides a slight speed boost.

Sends nearby vehicles and items flying with an ear-splitting honk.

Eight items that orbit your vehicle. Press [L] to use the one closest to the front at that moment.

Gives you two extra coins. The more coins you have, the faster your vehicle will go.

Launches your vehicle into the air, avoiding bananas and shells. Hit an opponent during a jump to steal one of their balloons.

Makes your vehicle temporarily ghostly, allowing you to pass through bananas and shells. You might also steal an item from one of your opponents.

mario kart tour switch

Weight Class: Medium

mario kart tour switch

Weight Class: Heavy

mario kart tour switch

Tanooki Mario

mario kart tour switch

Weight Class: Light

mario kart tour switch

Koopa Troopa

mario kart tour switch

Baby Rosalina

mario kart tour switch

Metal Mario

mario kart tour switch

Pink Gold Peach

mario kart tour switch

Donkey Kong

mario kart tour switch

Inkling Girl

mario kart tour switch

Inkling Boy

mario kart tour switch

Mii Character

Weight Class: Varies

mario kart tour switch

How to download and play Mario Kart Tour

The latest Nintendo mobile game starts its engines

mario kart tour switch

Those of you looking for a quick fix of Nintendo magic have to look no further than Mario Kart Tour , which is now racing onto mobile.

Following the launches of Super Mario Run and Dr Mario - both simplified versions of the classic Nintendo franchises – Mario Kart Tour offers a way to race around classic Mario Kart tracks in those spare minutes on the bus, in the duller part of a meeting, or throughout all of your Tinder dates (we’ve seen you).

There have been countless Mario Kart titles across various Nintendo consoles, from the initial SNES title to Mario Kart 8 Deluxe on the Nintendo Switch . But for how to download and play Mario Kart Tour on iOS and Android, here’s everything you need to know.

  • How to download and play Super Mario Run

1. Check your phone (or tablet) can play it

mario kart tour switch

Mario Kart Tour will run on iOS and Android smartphones or tablets, so the game won’t be exclusive to certain product ranges – as we saw with the timed exclusivity of Fortnite mobile on Samsung Galaxy phones .

The Mario Kart Tour website does however recommend “a device with 1.5 GB of RAM or more.”

2. Download the app

mario kart tour switch

Pretty self-explanatory, but it will depend on your operating system and the device you’re playing on. For iPhones or iPads that run iOS, you’ll need to head to the App Store and search for the title. The full name is “Mario Kart Tour”, and it will be listed by “Nintendo Co., Ltd”, so make sure you don’t get caught out with any false apps or cackling malware . Android users will need to head to the Play Store instead – and all mobile users can pre-order / pre-register to get the game the moment it lands.

You’ll need some space on your phone for the actual app; Super Mario Run took up 205mb of data, so make sure you have enough to actually download the game in the first place.

Get daily insight, inspiration and deals in your inbox

Get the hottest deals available in your inbox plus news, reviews, opinion, analysis and more from the TechRadar team.

3. Link your Nintendo account, or create one

Once the app is downloaded, you’ll have to link up with your Nintendo account, which is something you’ll have if you’re already a Nintendo Switch owner, or had a Nintendo Wii or Wii U in your home. If this is your first foray into Nintendo – gasp – you’ll be taken through the steps, and will require a valid email address.

4. Beware of microtransactions

mario kart tour switch

Like Super Mario Run, Mario Kart Tour is a free-to-play game, meaning there will be optional microtransactions for cosmetic or gameplay items available (characters, kart parts, etc). If you’re setting up an account for your child , or just don’t trust your own self-control, you can check out the iOS controls or Android controls for this.

5. Get a good internet connection

Nintendo usually ensures its mobile games require an internet connection to play – for security reasons – meaning you won’t be able to crack out a blue shell in the dark depths of the subway. Wi-Fi in a home, office, cafe, or similar will be best, though a decent 4G connection (or 5G !) out and about should do you just fine as well.

  • 5G: everything you need to know

Henry St Leger

Henry is a freelance technology journalist, and former News & Features Editor for TechRadar, where he specialized in home entertainment gadgets such as TVs, projectors, soundbars, and smart speakers. Other bylines include Edge, T3, iMore, GamesRadar, NBC News, Healthline, and The Times.

God of War: Ragnarok could be the next PlayStation exclusive to come to PC

Evil Empire delays The Rogue Prince of Persia so players can "have their fun" with Hades 2

'The Entire History of You': How a lone developer created free app that records everything you do on your PC — and allows you to rewind and search for anything in a weird homage to an episode of Black Mirror

Most Popular

  • 2 Chinese server CPU beats Microsoft, Google and AWS rivals to grab performance crown — Alibaba's Yitian 710 is quickest server CPU but it is based on Arm rather than RISC and x86 is likely to be the overall speed champion
  • 3 I tested Samsung's glare-free OLED TV vs a conventional OLED TV – here's what I learned
  • 4 TCL’s NxTPaper tablet screen is like an affordable version of the new iPad Pro’s nanotexture display
  • 5 Microsoft is investing billions into another major US AI data center — and its location is a slap in the face to Apple
  • 2 4 reasons why most free VPNs are scams
  • 3 Boeing says it refused to pay massive ransomware demand
  • 4 Logic Pro 2 is a reminder that Apple's AI ambitions aren't just about chatbots
  • 5 I tested Samsung's glare-free OLED TV vs a conventional OLED TV – here's what I learned

mario kart tour switch

GET IT ON Google Play

Information for Parents/Guardians

mario kart tour switch

Share on SNS

Flag of Usa

Roar in the New Year with Mario Kart Tour!

Happy Meow Year, cool cats! Celebrate the Year of the Tiger in Mushroom Kingdom-style with the New Year’s 2022 Tour, the latest limited-time event in the Mario Kart Tour game, happening now.

Scratch your racing itch on paw-some courses, including mew addition 3DS Bowser’s Castle, and see if you can score slinky drivers like Cat Rosalina and Meowser. We hope you have a ball chasing all the in-game rewards!

Plus, Holiday Challenges are on their last lap! Finish up racing challenges for your chance to earn White Yoshi and more.

The New Year’s 2022 Tour runs from now until 9:59 p.m. PT on Jan. 11, 2022 . Check out the game for more information.

Download & dive in >

Holiday Challenges overview

About mario kart tour.

In the free-to-start Mario Kart Tour game, players can put the pedal to the metal in courses inspired by real-world locations as well as Mario Kart series favorites. Put powerful items to use as you tear up the track and go for a high score in endless racing fun. Collect and upgrade a variety of drivers, karts, and gliders to find the combo that will lead you to victory!

City courses, special in-game event courses inspired by real-world locations, will be available during specific time periods and take place every two weeks.

For more information about the Mario Kart Tour game, visit the official site: https://mariokarttour.com/en-US

Free to start; optional in-game purchases available. Persistent internet, compatible smart device, and Nintendo Account required. Data charges may apply. Mario Kart Tour Gold Pass subscription sold separately. Terms apply. See game for details.

  • Mario Kart Tour

Mario Kart Tour is a mobile game in the Mario Kart series . Unlike Super Mario Run , it is free-to-play from the App Store and Google Play. The game reuses many assets from Mario Kart 7 and Mario Kart 8 , though its art style is more simple and cartoony. Gameplay mechanics such as gliding, underwater driving , and character-specific special items return from past entries. In addition, the game introduces some features new to the Mario Kart franchise, such as reverse courses, trick courses, a combo system that grants points based on actions, and the Frenzy mechanic, which allows racers with three item slots to deploy a large amount of any item during a race, including Spiny Shells and Bullet Bills , at random should said item be in all three slots.

The game was first announced during a financial briefing on January 31, 2018. [6] On April 23, 2019, Nintendo opened applications for participating in a closed beta test of the game to Android users in North America and Japan, which began on May 22, 2019, and ended on June 4, 2019. [7] The game officially launched for iOS, iPadOS, and Android devices on September 25, 2019, in 163 territories, which covers nearly the same roster of availability as Super Mario Run , with the exceptions of Belgium and Vietnam, the former of which banned games with loot boxes in 2019 for violating gambling laws. [8] Users who pre-registered acquired the game a day early. Unlike the previous Super Mario mobile games, a Nintendo Account is required for it to be playable.

On October 31, 2019, Nintendo announced the first multiplayer beta test exclusive to Gold Pass members, [9] which began on December 18, 2019, 11:00 p.m. (PT) and ended on December 26, 2019, 9:59 p.m. (PT). On January 21, 2020, Nintendo announced a second multiplayer beta test for all players, regardless of whether they have a Gold Pass subscription or not, [10] which began on January 22, 2020, 11:00 p.m. (PT) and ended on January 28, 2020, 9:59 p.m. (PT). The second multiplayer beta test allowed players to play with each other in their immediate vicinity based on their device's location data. Finally, on March 2, 2020, Nintendo announced that multiplayer would officially be implemented into the game on March 8, 2020, at 8:00 p.m. (PT). [11]

On September 1, 2022, Nintendo announced that Battle Mode would be added to the game on October 5, 2022. [12] It was released in the eponymous Battle Tour .

The tour occurring in the game changes every two weeks, changing the selection of courses available. For four years after the game's release, new content was added at the start of each tour, such as new courses, drivers, karts , and gliders . On September 11, 2023, it was announced that the 2023 Anniversary Tour would be the final tour to introduce new content, with later tours being identical to previous tours from the Battle Tour onwards.

  • 1.1 Ranked cup
  • 1.2.1 Base points
  • 1.2.2 Bonus points
  • 1.2.3 Position points
  • 1.2.4 Additional internal data (RaceScoreParam)
  • 1.3.1 Filters
  • 1.4.1 Grand Stars
  • 1.4.2 Rubies
  • 1.4.3 Coins
  • 1.4.4 Tokens
  • 1.4.5 Pipes
  • 1.5.1 Banners
  • 1.5.2 Multiplayer
  • 1.5.3.1 Daily challenges
  • 1.5.3.2 Premium Challenges
  • 1.5.3.3 Total Points Challenge
  • 1.5.4 Tour Gifts
  • 1.5.5.1 Spotlight Shop
  • 1.5.5.2 Mii Racing Suit Shop
  • 1.5.5.3 Token Shop
  • 1.5.5.4 Daily Selects
  • 1.5.5.5 Tier Shop
  • 1.5.5.6 Ruby purchase
  • 1.5.6.1 Badges
  • 1.5.7 Friends
  • 1.5.10 Gifts
  • 1.6 Skill level point and points cap raising requirements
  • 2.1.1.1 City courses
  • 2.1.1.2 Other courses
  • 2.1.2 Remix
  • 2.1.3.1 Super Mario Kart (SNES)
  • 2.1.3.2 Mario Kart 64 (N64)
  • 2.1.3.3 Mario Kart: Super Circuit (GBA)
  • 2.1.3.4 Mario Kart: Double Dash!! (GCN)
  • 2.1.3.5 Mario Kart DS (DS)
  • 2.1.3.6 Mario Kart Wii (Wii)
  • 2.1.3.7 Mario Kart 7 (3DS)
  • 2.2 Battle courses
  • 5 Karts, gliders, and tires
  • 6.2 Item Box items
  • 6.3 Inventory items
  • 7.1 Interactable course elements
  • 7.2 Other course elements
  • 8 Bonus challenges
  • 9 Apple Store demo
  • 10 Differences in power-saving mode
  • 11.1 Version 3.4.1
  • 12 Differences from previous Mario Kart games
  • 13.1 Opponents' drivers get stuck in multiplayer battles
  • 14.1 Producer
  • 14.2 Creative Director
  • 14.3 Game Directors
  • 14.4 Composer
  • 14.5 Characters Voices
  • 15.1 Critical reception
  • 15.2 Awards and acknowledgements
  • 16 Mobile app store description
  • 17 Pre-release and unused content
  • 18 MKT Report
  • 21 References to other games
  • 22 References in other games
  • 23 Names in other languages
  • 24 References
  • 25 External links

Picture showcasing the gameplay of Mario Kart Tour. with the current HUD.

The goal of the game is to be in first place at the end of each race and get a high score, using items obtained by driving through Item Boxes . The game is played in a portrait or landscape position, while the phone's touch controls are used to play the game, such as dragging the finger across the screen to steer the kart. There are three ways the player can make turns. For the phones supporting it, the gyroscope can be used to steer. The player can choose what action is started when tapping and sliding the fingers on the main area of the screen, with the other action being performed by tapping a small circular button at the bottom and then sliding the fingers if needed. The main setting has the driver jumping every time the screen is tapped, allowing the kart to drift by sliding the fingers. In the other configuration, the kart does not jump when tapping the screen, which results in it steering when sliding the fingers on the screen. After steering for a while, the kart starts auto-drifting and charging Mini-Turbos and Super Mini-Turbos, but not Ultra Mini-Turbos that are only charged when drifting. Similarly to Mario Kart 8 Deluxe with auto-accelerate and smart-steering enabled, karts accelerate automatically and can steer players away from walls. The intensity of smart-steering can be changed in the game's settings. If smart-steering is turned off, the player will be able to access most shortcuts without using Mushrooms , albeit slower.

The game's mechanics are based on Mario Kart 7 , and many of its courses (both new and retro) return in Mario Kart Tour . A few features from Mario Kart 8 that required substantial changes to the game, such as Bikes , ATVs , anti-gravity , and 12-player races, are missing, while the 200cc class is present. Other features from Mario Kart 8 Deluxe , such as auto-accelerate, smart-steering, and Ultra Mini-Turbos return. Unlike previous games, the player cannot customize their tires.

When a race is completed, the player will be awarded with Grand Stars , experience points for the used driver, kart, and glider whose base points are not maxed out, and coins . If the player finishes in the top three places, the gauge to level up will be filled, while if the placement is 5th or lower, the gauge will be dropped. When the gauge is already empty, however, the player will not level down. Only the points gained in the specific course will be lost, meaning that the first race on each course won't make the player lose experience points even if they arrive in 8th place; similarly, each course has an experience points cap. The more experience points have already been gained on a specific course, the fewer experience points will be awarded by arriving in the first three places until the cap is reached. At that point, only the experience points lost due to arriving in 5th place or lower will be regained when arriving in the first three places. The total amount of experience points gained in a course is never reset and is carried to the following tours, forcing the player to drive in new courses to still keep gaining experience points and leveling up.

Grand Stars are awarded depending on whether a certain point threshold has been reached. Experience points for the driver, kart, and glider are awarded depending on the placement. The coins obtained are those collected during the race, plus one additional coin for every 1,000 points obtained during the race. Each day, it is possible to obtain up to 450 experience points for the drivers, karts, and gliders and up to 300 coins by racing (900 experience points and 600 coins when the player is subscribed to the Gold Pass starting with version 2.4.0). When those limits are reached the player cannot obtain experience points or coins by racing until the next day. In order to continue gaining experience points or collecting coins, the player can use point-boost tickets for the former and can play Coin Rush or get rewards from challenges for the latter. Filling up the gauge to level up gives a reward to the player, increases the points earned when reaching a specific placement in the race and, when level 7 or level 12 are reached, allows the player to buy more items in the shop. Currently, the maximum level the player can reach is 400.

Another premium item, bought with real-life currency according to a monthly subscription model, is the Gold Pass, which grants access to the 200cc engine class, Gold Races (and multiplayer ranks S to S+6), additional items from Tour Gifts, and Gold Challenges. Players can gain rewards by renewing their Gold Pass subscription, such as ten rubies every month and a regular high end from a gold pipe for every three months of continuous subscription.

Every driver, kart, and glider has favorite courses, on which they offer advantages if they are used. Each course has three tiers for each driver, kart, and glider. Third-tier drivers receive one item from every Item Box, second-tier drivers receive two items and first-tier drivers receive three items. Second-tier karts give a bonus points multiplier of 1.5 and first-tier karts give a bonus points multiplier of 2. Second-tier gliders increase the time between two point-gaining actions to count as a combo and give a combo bonus multiplier of 2 and first-tier gliders increase the combo-time even longer and give a combo bonus multiplier of 3. The player can enter a Frenzy by obtaining three of the same item at the same time, which allows the player to temporarily use that item an infinite amount of times in addition to granting them invincibility. Super and High-End drivers, karts, and gliders have a higher number of points gained when choosing them and more preferred courses. In addition, drivers have their own special items, similar to Mario Kart: Double Dash!! 's item system. Karts have their own driving-related bonus such as increasing the effectiveness of drifting, while gliders increase the likelihood of obtaining a certain item and the points gained when using said item. All drivers, karts, and gliders can be leveled up, and they all come with upgrades once this occurs. Since the 2.6.0 update, drivers, karts, and gliders are able to upgrade a favored course to a favorite course from being leveled up, with Normal items gaining one after reaching level 6, Super items gaining two after reaching levels 3 and 6, and High-End items gaining four after reaching levels 3 and 6.

The courses the player can play depends on the tour, which changes every two weeks. Since the Battle Tour , each tour has fifteen cups, and adds new drivers, karts, gliders, and courses. Starting with the Baby Rosalina Tour until the 2022 Anniversary Tour , each tour had twelve cups. Starting with the 2019 Paris Tour until the Mario Bros. Tour , each tour had eighteen cups. Starting from the New York Tour until the 2019 Halloween Tour , each tour had sixteen cups. During certain tours, mainly ones themed around real-world locations, the game includes one course that is new to the series. Each cup contains three races and one bonus challenge. Bonus challenges require the player to beat a certain goal with a certain character, kart, and glider. Once each of the courses and the bonus challenge are all played and enough Grand Stars are obtained, the player can move on to the next cup. In later tours, cups are automatically unlocked without any requirements. In Mario Kart Tour , cups are named after the playable characters.

Every week, one of the tour's cups is a ranked cup. In a ranked cup, the player is placed on a leaderboard based on their overall score in the game against nineteen other players. The player gains a reward for finishing in the top 10 and will increase in tier at the end of the week if their end position is near the top, while they will lose one or two tiers if finishing poorly enough above tier 20. Since the Cooking Tour , tier 25 and up rewards points-cap tickets for the top few positions. These tickets, along with the corresponding point-boost tickets, rotate between driver, kart, and glider tickets on a weekly basis. In some tours, drivers replaced coins in the rewards for moving to a higher tier. Currently, the highest tier the player can reach is 99.

Points are collected during standard races and are used to gain Grand Stars and to rank players, both overall and in ranked cups. There are three ways of obtaining points in races: base points, bonus points, and position points.

Base points

Base points are given at the beginning of the race and are the sum of the base points of the character, kart and glider selected. They range from 800 to 3020 points (3320 points for Mii Racing Suits ). The base points can be increased through experience points obtained at the end of the races or through point-boost tickets that provide 50 experience points each. The experience points are used to fill a gauge that when filled will increase the base points until the maximum amount has been reached. The amount of experience points needed to fill the gauge increases every time the gauge is filled. Since the Cooking Tour, points-cap tickets are added to the game, making it possible to raise the maximum amount of base points of a driver, kart, or glider.

Bonus points

Chargin' Chuck obtaining bonus points by performing a trick as part of a combo in Mario Kart Tour.

Bonus points are points awarded every time a special event happens during the race. Said event might be a Jump Boost , gliding for a certain amount of time, finishing the lap in a certain position, hitting opponents or hazards, or various other cases. If a further event happens before about two seconds have passed from the previous one, the combo indicator goes up and the points obtained are increased. The actual time that can pass between one event and the next can be increased by choosing a glider of a higher tier in the course, by choosing a glider of higher rarity, or by leveling up the glider. The number of points given is calculated as follows:

  • Points : (base points of the event × multiplier due to kart tiering in the course × multiplier due to kart rarity and skill level) + combo bonus + bonus point boosts + eventual increase from kart's special skill + eventual increase from glider's special skill

The combo bonus is calculated as follows:

  • Combo bonus : multiplier from glider's tiering in the course × Min{combo count - 1 ; (cc of the engine class) / 10}

For the purpose of the calculation, 200cc is considered the same as 150cc.

The bonus point boost is calculated separately for the driver, kart, and glider chosen that are in the first tier of the course, as follows:

  • Bonus point boost : base points × (skill level - 1) × [(cc of the engine class) / 30000]

In this case as well, 200cc is considered the same as 150cc. If more than 200 events happen, the bonus point boost is not applied from the 201st event onward.

Position points

Position points are awarded to the player depending on their placement at the end of the race. They are calculated as follows:

  • Position points : [(position points due to the level of the player + engine class bonus) × position multiplier] + bonus point boosts for position

The bonus point boost for position is calculated separately for the driver, kart, and glider chosen that are in the first tier of the course, as follows:

  • Bonus point boost for position : base points × (skill level - 1) × number of events that occurred in the race × position multiplier × [(cc of the engine class) / 30000]

As in the other cases, 200cc is considered the same as 150cc.

The engine class bonus is the following:

The position multiplier depends on the placement at the end of the race and works as follows:

Additional internal data (RaceScoreParam)

The following internal data stems from the Peach Tour . [13]

The engine class affects the obtained points in various other ways, as shown by the internal data:

The InterimRankBonus multiplied by the InterimRankBonusRate is the amount of points obtained at the end of the first lap or the first two sections of three-sectioned tracks. The InterimRankBonus has the following values:

Finally, the maximum time between events in a combo depends on the base points given by the last action of the combo, with no effect of the combo count, as shown by this combo-related data:

The combo time is calculated as follows:

Combo time = Max{Remaining combo time; Combo time of the last action}

where the combo time of the last action is calculated as follows:

Combo time of the last action = Time × multiplier from glider's tiering in the course × multiplier due to glider rarity and skill level

where the multiplier from the tiering is around 1.45 if the course is one of the favorites of the glider and around 1.225 if the course is favored by the glider, being equal to 1 otherwise, and Time is based on the value reported in the table using intermediate values for intermediate scores (i.e. 1.95 seconds for 15 points and 2.25 seconds for 25 points) and either 1.4 seconds or 2.4 seconds for scores smaller than 5 points and greater than 30 points, respectively.

Introduced in version 2.6.0, Auto mode is a new option in single-player races that allows the player to spectate in a race fully controlled by the AI. The driver, kart and glider chosen by the player will participate in said race and will be the default AI player followed. The player is able to choose the racer followed by the camera and has control on the relative positioning and zoom of the camera. A button at the bottom allows to take screenshots at the rendering resolution of the game rather than the display resolution of the device. Starting with version 2.8.0, seven additional filters can be applied to the camera. When the race ends, the Coins and event tokens (but not team tokens) collected by the chosen driver are given to the player, along with the obtained experience points of the driver, kart and glider. The experience points of the player will instead remain unaffected, regardless of the outcome of the race. One additional filter, the Pop Art filter, has been added at the start of the Princess Tour .

No Filter

Black and White

Fish-Eye Lens

Fish-Eye Lens

Smear

Collectibles and currencies

Grand stars.

Grand Stars are the main collectibles related to individual tours. Up to five of them can be earned by reaching certain point thresholds in each standard race and up to three of them can be earned by clearing specific goals in each bonus challenge. Furthermore, clearing Tour Challenges and Gold Challenges will reward the players with Grand Stars as well. Finally, using a star ticket will reward a Grand Star per ticket used. Up until the Peach vs. Daisy Tour , clearing the daily challenge each day did also warrant a Grand Star.

They are used to unlock gifts. In the past, they were also used to unlock cups. When the last gift is obtained, coins are rewarded in place of Grand Stars, and when a new tour starts, the Grand Stars obtained are reset to zero.

Rubies are the main premium currency of Mario Kart Tour . They can be purchased with real-life currency at the Shop, but can also be obtained as daily login bonuses, as a player level up bonus, as part of tour gifts, as a reward for the ranked cup, or as a reward for Standard Challenges, Premium Challenges, or special challenges.

Rubies can be used in three different ways: to buy Spotlight items, to buy Mii Racing Suits, or to play Coin Rush mode.

Coin Rush mode during the Bangkok Tour

Coins are collected during a race and rewarded for the number of points obtained during said race, up to 300 per day (600 if the player has the Gold Pass). In a single race, the amount of coins earned is

Coins earned = coins obtained during the race + floor((total points earned in the race)/1000)

The coins obtained during the race are capped at 99, while no cap on the coins obtained through points is known.

Besides the main way of obtaining coins, they can also be obtained in Coin Rush and in several rewards, such as obtaining three challenges on a challenge card in a row, column or diagonal line, in gifts, as daily login bonuses, as player level up bonuses, as a replacement for Grand Stars or items at the maximum level, while waiting for Multiplayer races, as rewards for ranked cup placements and friend ranking. Also, friends can send five greeting coins to each other every day.

In Coin Rush , the player can spend rubies to obtain a great number of coins. Over 300 coins are found in the course. For each tour, another course is available in Coin Rush. Gold Mario is the regular driver, and the Gold Standard is the regular kart driven. The coins obtained from Coin Rush are multiplied by a certain number, depending on how many rubies a player has spent.

During the Cooking Tour , the Coins Aplenty Event was added to the game. This event gives the player twenty-four hours to obtain a large number of coins from a certain cup, which varies between players. 300 coins are awarded at the end of the first race on each course in the cup during the duration of the event, for a total of 900 guaranteed extra coins from the event; these coins do not count towards the daily cap of 300 coins from races. In addition, the daily cap is ignored on each of these three races, providing three extra opportunities to score coins beyond the cap if it has already been reached. These events are held every Saturday and Tuesdays (the latter day has been added since the Super Mario Kart Tour ). Starting from the 2021 Autumn Tour , the number of coins is raised to 500 and held every Saturday, though in the Toad vs. Toadette Tour , the coin amount returned to 300 and the schedule reverted to every Saturday and Tuesday.

Coins are mainly used in the Daily Selects section of the shop.

Introduced in the Wild West Tour , event tokens are a special type of coins that can be collected during events. The way to collect event tokens differs from event to event. The different ways to collect event tokens are:

  • Collecting from courses.
  • Landing hits with shells.
  • Landing hits with Bob-ombs.
  • Landing hits with bananas.
  • Causing opponents to crash.
  • Performing Mini-Turbos.
  • Keeping combo bonuses.

Some tours feature a Team Rally event, in which the player can collect team tokens. Team tokens can always be collected from courses, when the player races with a driver that is part of the chosen team. At the end of a race with a driver from the player's team, the player will be rewarded with additional team tokens for every 1,000 points they collected during the race. If the player's team has won the race, the player will get even more additional team tokens as a reward.

Since the 2021 Autumn Tour , the Token Aplenty Event is held every Monday (formerly every Tuesday in the 2021 Autumn Tour and the 2021 Halloween Tour ). This event is similar to the Coins Aplenty Event, but instead of being rewarded with a fixed amount of coins at the end of the race the player will get a random amount of event tokens (or team tokens, when the event takes place during a Team Rally), ranging from 50 to 300.

Event tokens and team tokens are used in the Token section of the Shop.

Pipes can shoot out a driver, kart, or glider, all of which have their own rarities. A pipe contains a determined probability distribution of Normal, Super, and High-End items, all of which are chosen randomly within their class and rarity. It is possible that a player obtains an item from a pipe that already has been obtained; when this happens, the level gauge of that item will be increased by one unit. Usually, if the pipe is about to shoot out a High-End item, it will be golden instead of green (sometimes, however, it might occur that a green pipe shoots out a High-End item).

As of the Wild West Tour , the player can shoot out one random regular High-End item from an All-Clear Pipe once in a tour, as soon as they have finished every cup from the tour. The list below shows all of the available items from the All-Clear Pipe as of the Battle Tour .

As of the Wedding Tour , regular login bonuses are replaced with Today's Challenge in which the player must complete a race on a pre-selected course with a pre-selected driver, kart, and glider. After completing this daily race, the player can shoot out a free pipe launch (except on day 14) which can contain regular items, as well as rubies, coins, and item tickets. The player receives a special blue-colored badge on day 14 as a reward for playing on every day of the given tour. Until the Anniversary Tour (2022) , the player received 5 rubies on days 5 and 10, in stead of a free pipe pull.

Since the Samurai Tour , the player can buy pipe launches in the Token Shop. In some tours, also golden pipes can be bought in the Token Shop.

Since the Battle Tour , pipes appear as Tour gifts and Gold Gifts. Some of the pipes that appear as Gold Gifts are golden.

On the top of the menu, players can spend rubies to fire one of the tour's pipes, purchase special offers , or subscribe to the Gold Pass.

Multiplayer

Example of building multiplayer rank in Mario Kart Tour

Multiplayer mode was added to Mario Kart Tour on March 8, 2020, where up to eight human players can play against each other. Players race against each other in three courses in a chosen cup of the current tour, with the cup changing every 13 minutes, allowing the player to race in cups that have not yet been unlocked. There are four sets of rules that interchange daily: 100cc with default item slots, 100cc with two item slots, 150cc with default item slots, and 150cc with two item slots. Matches are also periodically set to be Team Games [14] (not to be confused with Team Rallies ), wherein players are randomly divided into two teams and their combined standings at the end of a match decide the winning team. In the "With Friends or Others Nearby" mode, the player can set the rules themselves, including the engine class (50cc, 100cc, or 150cc), number of item slots (1, 2, or default), number of teams (none, 2, 3 or 4), number of races (3, 6, or 12), enabling teams, enabling Friendly-Fire Mode for teams, and inclusion of COM racers. The player can also create a Room and invite players to join it with a code.

Introduced in version 3.0.0, Battle Mode is a mode in multiplayer where players must eliminate each other by popping their balloons. A battle ends if there is only one player remaining, or if the time limit is reached. In the "With Friends or Others Nearby" mode, the rules that the player can set include the number of item slots (1, 2, or default), the option to play with Bob-ombs only or Shells only, number of battles (3, 6, or 12), and inclusion of COM racers.

Multiplayer features a grading system ranging from F to A for regular users, and onward from S to S+9 for Gold Pass subscribers. There are separate grading systems for races and battles. Prior to the version 3.0.0 update in September 2022, the maximum grade was S+6. Until version 3.0.0, multiplayer races were split between Gold Races (exclusive Gold Pass subscribers) and standard races. Gold Races featured additional rule variations (150cc with default item slots, 150cc with two item slots, 200cc with default item slots, and 200cc with one item slot). The player's grade is split up with a green grade for races and a purple grade for battles.

When the player is waiting for a multiplayer match to be found, they will earn coins. Up to 100 coins can be earned per day with this method. As of version 3.0.0, the Multiplayer Pipe is available, which the player can fire after having saved up enough points from playing races or battles in Multiplayer mode.

Once every few tours the Kart Pro event will take place (with its first appearance in the Snow Tour ), in which the player can earn rewards like badges and rubies by completing challenges on a Kart Pro challenge card, including maintaining a streak of three wins in Standard Races or Gold Races. The amount of rubies the player will get as rewards for completing this challenge card depends on their grade. Grades F to A will receive 5 to 10 rubies, and grades S to S+9 will receive 15 to 21 rubies. As of version 2.9.0, players can maintain their streak if they win 2nd or 3rd place.

Some tours have a 2-Player Challenge event taking place, where the player could team up with another player in the "With Friends or Others Nearby" mode to race against a team of set opponents (such as Rosalina and the five babies in Vs. Rosalina Team) and collect event tokens in a set of three courses.

Challenges are objectives the player can complete to earn various badges and rewards depending on the type, of which there are eight: Standard Challenges, long-term challenges the player accomplishes throughout the course of the game; Tier Challenges (added in the Mii Tour (2022) ) long-term challenges associated with Ranked Cups; Multiplayer Challenges (added in the Baby Rosalina Tour ), which are long-term challenges for multiplayer mode; Multiplayer Battle Challenges (added in the Battle Tour ), which are long-term challenges for multiplayer battle mode; Tour, Tour Multiplayer (added in the Summer Tour (2021) as part of the Summertime Challenges , later permanent in the Frost Tour ), and Gold Challenges, challenges that last for the duration of the tour, the lattermost of which are exclusive to Gold Pass members; and Expert Challenges (added in the Cooking Tour ), which contain challenges that are harder to succeed than Tour, Gold, and Standard Challenges, and last for twelve weeks. The first set of Tour Challenges unlocks from the tour's beginning, while the second set unlocks after the first week. Some special event challenges are one-offs, such as the their Anniversary Challenges in the 1st Anniversary Tour , while other challenges last for three tours, such as the Summertime Challenges. Completing Standard and Multiplayer Challenges award the player with rubies, while Tour and Gold Challenges award extra Grand Stars and Expert Challenges reward the player only with badges. Completing special event challenges award the player with high amount of rubies or a High-End driver. Each challenge card holds nine challenges aligned in a 3×3 grid, and for every bingo the player acquires (i.e. any horizontal, vertical, or diagonal match), they earn a certain amount of coins. The player also receives a reward upon completing an entire challenge card.

Daily challenges

Each daily challenge rewarded a Grand Star. The player could have up to three daily challenges available at a time, and upon completing one, a new one would not appear until the following day. Upon entering a new tour, players would receive three daily challenges right away, resulting in a maximum of sixteen daily challenges per two-week tour. The daily challenges were selected at random from the following options:

  • Do a Rocket Start.
  • Get 1st place in a race.
  • Perform a Slipstream.
  • Activate Frenzy mode.
  • Use a Mushroom.
  • Land a hit with a Banana.
  • Land a hit with a Red Shell.
  • Land a hit with a Green Shell.
  • Land a hit with a Bob-omb.
  • Land a hit with a Super Horn.
  • Join a multiplayer race.

From the Snow Tour onwards, daily challenges are no longer featured.

Premium Challenges

Premium Challenge card in the Snow Tour, from Mario Kart Tour

As of the Snow Tour , players can purchase a card for $4.99 USD with additional challenges every tour, with the reward for completing all challenges being a High-End driver, kart or glider. Progress on the challenges is shown whether the player has purchased or not, and all completed challenges can be claimed immediately on purchase. Uncompleted challenge cards can be carried over to the next tour, with up to fifteen able to be held at once.

Total Points Challenge

As of the Snow Tour, the player's total points across all cups can be redeemed for rewards, up to 600,000 points. Among the top rewards are points-cap tickets of increasing levels. Starting from the Singapore Tour , the Total Points Challenge features two challenge cards and goes up to 900,000 points, with more rewards. The Battle Tour later increased the final goal to 999,999 points, which was likely done due to the number of cups being changed from twelve to fifteen.

Tour Gifts give the player items if enough Grand Stars are obtained, with the top rewards often being level-boost tickets of increasing levels. Part of the rewards can only be claimed by Gold Pass subscribers.

Since the Baby Rosalina Tour , the player could also unlock free pipe launches from the regular pipes of the current tour, if enough Grand Stars were obtained. Since the Battle Tour , these are no longer available, due to the pipes being replaced by the Spotlight Shop.

As of version 2.10.0, players who started the game for the first time can unlock these characters in the currently-played tour.

This was revised in version 3.4.1 to include additional characters and items as listed below.

The shop consists of six different sections.

Spotlight Shop

Introduced in the Battle Tour , the Spotlight section consists of selected drivers, karts, and gliders that are in the Spotlight. Spotlight items are available for one week, after which they are replaced. There is also a Daily Spotlight shop, which contains six High-End drivers, six High-End karts, and six High-End gliders, and is renewed each day. Once a day, the player can use a Quick Ticket to change the items in the Daily Spotlight. The player can buy each item up to three times for the cost of 150 rubies for drivers, and 100 rubies for karts and gliders.

Until the Anniversary Tour (2022) , the pipe section was available in the shop. A pipe contained a determined amount of Normal, Super, and High-End items, plus featured items. The items were not ordered, so each item, including the featured ones, could be potentially found in any placement within the pipe. The player could reset the pipe at any moment. A new pipe was introduced each week and, since the 2019 Halloween Tour , the pipes lasted until the end of the tour.

Usually, a pipe contained the following items, with the spotlight items frequently taking the spot of a High-End item, though Super items could also appear in the spotlight.

Until the 2020 New Year's Tour , the pipe typically contained the following items:

Another common variant was the special pipe holding 50 items, used in special events and frequently not featuring any spotlight item, but rather a slightly different distribution of items to take into account the peculiar items that could be obtained in it.

The probability of obtaining a certain type of item from the pipe is (number of items of that type remaining in the pipe)/(total number of items remaining in the pipe) while the probability of obtaining a specific item is (probability of getting an item of the type of the desired item)/(number of available items of the same type of the desired item).

Mii Racing Suit Shop

Introduced in the Mii Tour (2022) , the Mii Racing Suit section consists of 10 different Mii Racing Suits. The player can buy each Mii Racing Suit up to three times for the cost of 100 rubies. However, the first purchase of some selected Mii Racing Suits costs only 70 rubies.

As of the Wild West Tour , the Token Shop (formerly known as the Event Shop) appears during events or Team Rallies. The player can buy items in this shop with event tokens or team tokens. In several tours, the Token Shop is upgraded to feature various High-End items, tickets, and other items. Since the Samurai Tour , pipe launches can be bought as well.

a - In the Token Shop of the Summer Festival Tour , most of the items had lower prices. b - The cost for the first pipe is 50 event tokens, increasing with 10 tokens for every subsequent pipe until the sixteenth, then with 50 tokens between the seventeenth and the twenty-first pipes. From the twenty-second pipe onwards, the cost is 500 tokens. As of the Battle Tour , the Token Shop no longer has a regular composition.

c - In the Battle Tour , the Token Shop included three different balloons, two of which costed 50 tokens and one 150 tokens.

Daily Selects

The Daily Selects section of the Shop in Mario Kart Tour.

The Daily Selects section is renewed each day. It consists of four rows, of which the first three each contain three items. The items in the left column are drivers or driver-related tickets, the items in the center column are karts or kart-related tickets, the items in the right column are gliders or glider-related tickets. The last row allows the player to play Coin Rush . The first row is available to all players and contains only Normal items and point-boost tickets , the second row is available to players level 7 and above and contains Normal and Super items along with item tickets and quick tickets , and the third row is available to players of level 12 and above and contains only Super and High-End items. The first time an item's skill level is maxed out, it is replaced with other items of the same rarity, type and shop rarity until all the items of the corresponding rarity, type and shop rarity have their skill level maxed out, at which point a level-boost ticket or, since the 2022 Mii Tour , a points-cap ticket is sold in place of these items. If the maxed out category has Normal rarity, only Normal tickets will be sold, once a Super item sold in the Daily Selects is maxed out, the tickets will either be Normal or Super, as soon as a High-End item sold in the Daily Selects is maxed out, tickets of all the rarities will be sold. Starting from the 2022 Mii Tour, High-End level-boost tickets can appear on the third row without having to max out items.

Since the 2019 Paris Tour , in addition to tickets, only a subset of non-tour-exclusive items can be found as Daily Selects in all of the Tours, here referred to as "Base set". The listed items are most Normal items from the Tokyo Tour and most items from the New York Tour . The Quick Ticket was removed and more items were added in the Cooking Tour at an increased cost and shop rarity, appearing less frequently in the Daily Selects and being unable to replace the items of the same rarity and type when the skill levels of those were all maxed out. They are marked with an asterisk (*) and referred to here as "Additional". Since the Berlin Tour , "Additional" prices were reduced to the "Base set" price, but their shop rarity appears unchanged, with them still not being able to replace items of the same rarity and price when the skill levels of the latter are maxed out. In the Mii Tour (2022) , more items were added in the Daily Selects again; they are marked with two asterisks (**). In the Battle Tour , more items were added in the Daily Selects again; they are marked with three asterisks (***).

Since the 2020 Halloween Tour , players can buy items in the Tier Shop. The items available in it are replaced every week, and the higher the player's tier, the more items are available for purchase. Until the Anniversary Tour (2022) , the top row featured drivers, karts, and gliders that were favorites of at least one course in that week's ranked cup, and often included at least one High-End part. The items unlock based on the player's all-time highest tier and remain unlocked even if their tier drops. Some items can be bought multiple times, though the price increases after the first or second purchase. Previosly, after unlocking super level-boost tickets, there was a chance that High-End level-boost tickets of the same type will appear in place of them. Since the Mii Tour (2022) , High-End level-boost tickets will appear separately if the player's all-time highest tier is at least 50.

1 - Not available anymore since the Battle Tour .

Ruby purchase

The player can purchase different amounts of rubies with real-life currency.

Profile screenshot in Mario Kart Tour

Players can visit profile pages of themselves and their friends. On a profile page, the player can display a badge, choose their eight favorite drivers out of the drivers they own and can see their records, which include the amounts of collected drivers, karts, and gliders, their highest score they earned on a single course in the current tour, their number of Standard Race, Gold Race and Kart Pro wins, their highest multiplayer grade and their highest tier. Additionally, their current level, tier, and multiplayer grade are shown for the player and their friends.

The player can collect badges by completing challenges, by ending in the top 1,000 in the All-Cup ranking, or through other case-specific means (such as a Twitter retweet campaign or winning a team rally). Sometimes badges will also be given in the Gift Box. Out of all their collected badges, the player can choose one that will be visible to other players on their profile, though players can view other players' full badge lists. Standard badges have four different types: common badges, gold badges (obtained by completing Gold Challenges and requires a Gold Pass subscription), expert badges (obtained by completing Expert Challenges), and blue badges (obtained by completing Today's Challenge all fourteen days of a given tour). Gold, expert (red), and blue badges are all recolored versions of common badges in their respective colors.

Other kinds of badges are grouped separately and obtained by other means. These include badges earned from completing entire Expert Challenge cards, ranking badges, multiplayer badges such as winning a Kart Pro event, top-placement badges, and Team Rally badges.

The player can become in-game friends with other players, see the points of their friends on the different cups, and invite them to join a multiplayer room.

Since the Baby Rosalina Tour , a cumulative reward is given to the player if the combined total cup points of the week's ranked cup of the player and all of their friends reach certain amounts. In the Flower Tour only, the reward was rubies instead of coins. Since the second week of the Wild West Tour , the coin amounts have changed.

Every time that an announcement is being made, a new part of a tour starts, an update of the game is released, a new special offer or pipe is available or something else has been changed, the player receives a message with detailed information about what is new. Messages regarding known issues also appear here.

The player can upload Mii characters from their Nintendo Account or create new ones. Mii characters can also be shared with other players.

The player can collect different Mii Racing Suits for their Miis to wear. Every time the player gets a new Mii Racing Suit, all of their Mii Racing Suits will get ten additional base points. Each Mii Racing Suit that the player owns has to be assigned to a specific Mii of the player's choice.

Sometimes the player receives additional gifts, which can be rubies, coins, or badges. Mainly, these gifts are given at celebration occasions such as celebration days, the start of a new tour, or the launch of Multiplayer mode. Sometimes it happens that the player does not receive a reward due to a technical problem in the game. These rewards can appear as gifts at a later time. Gifts remain available for fourteen days.

Skill level point and points cap raising requirements

The following table lists the amount of skill level points needed to bring an acquired driver, kart, or glider to a certain skill level. Raising the skill level of a driver, kart or glider requires obtaining duplicates of them as Tour Gifts, from the Pipe or the Shop, or from using level-boost tickets that match the type and rarity.

The following table lists the amount of points-cap tickets needed to raise the maximum amount of base points of a driver, kart or glider to a higher cap.

Race courses

Mario Kart Tour features 103 different race courses (136 if each route is counted for courses with multiple re-routes), the most out of all Mario Kart games. Until the Anniversary Tour (2023) , at least one additional course was added at the start of almost every tour. Notably, Mario Kart Tour introduces course variants, note with courses having up to three variants in addition to the normal one:

  • Courses marked with "R" (Reverse), labeled "SI" (Sens inverse) in French, are driven in reverse orientation, and mostly just have alterations to make this possible if necessary or to add in some course elements. Every race course in the game has an R variant.
  • Courses marked with "T" (Trick), [15] [16] labeled "A" (Acrobatique) in French and "X" (Extreme) in all other languages, feature many additional ramps, Kanaami Roads , and obstacles with which to perform Jump Boosts , but are usually otherwise the same. Some specific T variants feature other alterations, such as adding Kanaami Roads to replace glider sections (like in DS Airship Fortress T ), changing the order the course is traversed in (like in N64 Kalimari Desert 2T ), or even changing the starting location (like in 3DS Rock Rock Mountain T ). Every race course in the game except GBA Bowser's Castle 4 has a T variant.
  • Courses marked with "R/T" (Reverse/Trick), labeled "SI/A" (Sens inverse/Acrobatique) in French and "RX" (Reverse Extreme) in all other languages, feature the elements of both R and T courses. As such, they go through the course backwards while adding more ramps, Kanaami Roads, and other obstacles with which to perform Jump Boosts and combos. Unlike with R and T variants, many courses were introduced without R/T variants and gained them later on. Originally, R/T variants only appeared for city courses, with them introduced in the same tour as the city course's other variants, but classic courses would start having them as well beginning with the 2019 Winter Tour , after which every tour has had three to five R/T variants (of any course type). From then to the 2020 Trick Tour , each tour saw one to three new ones added. Every race course in the game except GBA Bowser's Castle 4 and 3DS Rock Rock Mountain has an R/T variant.

When counting R, T, and R/T variants separately from their normal counterparts, the total number of courses in the game is 541.

Prior to the Battle Tour , with some exceptions, city courses were added with all four variants in the same tour, while all other courses were first added without the R/T variant, which would then release in a subsequent tour whose exclusive additions were R/T variants. From the Battle Tour onwards, all courses added to the game would debut all four variants at once upon introduction, much like the city courses (with the exception of GBA Bowser's Castle 4, which debuted with only its normal and R variants).

Almost every tour features classic courses and remix courses, while every new course appears exclusively in specific tours. note - "Variant" is the official term used for both the courses designated R, T, or R/T and the numbered, re-routed versions of a particular course. [17] [18] [19]

There are seventeen original courses in Mario Kart Tour , referred to as " new courses ". If each individual route is counted separately, the total increases to forty-seven.

City courses

44 of the 53 new courses are based on real cities. There are fourteen cities represented in the game, namely New York City , Tokyo , Paris , London , Vancouver , Los Angeles , Berlin , Sydney , Singapore , Amsterdam , Bangkok , Athens , Rome , and Madrid . These courses each have three unique routes that have the racers going through different areas of the city; additionally, New York Minute and Tokyo Blur each have an additional fourth route that brings together all of the paths from the other three routes into one long lap.

Other courses

In addition to the city courses are seven original courses that are not based on a real location, one of which has three different routes akin to the game's city courses. Despite the fact that Sky-High Sundae, Yoshi's Island, and Squeaky Clean Sprint officially debuted in the Mario Kart 8 Deluxe – Booster Course Pass , they are labeled and marketed as new courses for Mario Kart Tour as well, including in internal data. [20]

Mario Kart Tour introduces a new category of course called remix courses , which have the "RMX" prefix prepended to their names. These courses have their designs taken from the Super Mario Kart course environments (with the exception of RMX Bowser's Castle 1, which is instead based on GBA Bowser's Castle 1 ), but feature a completely new layout, with each one centering around a particular obstacle (namely the blocks in RMX Mario Circuit 1, the ramps in the RMX Choco Island courses, the Star Rings in RMX Rainbow Road 1, the Mushroom Trampolines in RMX Rainbow Road 2, the Water Geysers in RMX Vanilla Lake 1, the igloos in RMX Vanilla Lake 2, the stairs in RMX Ghost Valley 1, the conveyor belts in RMX Bowser's Castle 1, and the lily pads in RMX Donut Plains 1). There are ten remix courses in the game.

There are 72 classic courses in Mario Kart Tour (73 if counting N64 Kalimari Desert 2 separately from N64 Kalimari Desert). There are no classic courses from Mario Kart 8 , making this the first mainline Mario Kart game since Mario Kart: Double Dash!! to not have at least one classic course from every previous mainline Mario Kart game. Despite this, several classic courses that appeared in Mario Kart 8 retain much of their design and layout from that game's version of the course, though others do not. Mario Kart Tour features three fifths of all courses featured in the mainline series prior to Mario Kart 8 .

Like in Mario Kart 8 and Mario Kart 8 Deluxe , the finish line banners for certain classic courses use the classic Mario Kart logo. The courses from SNES to GCN, as well as remix courses, use an updated version of the classic logo, while the courses from DS to 3DS, as well as the second section of N64 Kalimari Desert 2 and the second banner in the R/T variant of GCN Baby Park , use the current logo. DK Mountain is an exception to this, as despite it being a GCN course, the banner uses the current logo instead of the updated classic logo.

Super Mario Kart ( SNES )

Fifteen courses return from Super Mario Kart , with the only absent courses from this game being Bowser Castle 1 , Bowser Castle 2 , Koopa Beach 1 , Mario Circuit 4 , and Ghost Valley 3 .

Mario Circuit 1, Choco Island 2, Donut Plains 1, and Koopa Troopa Beach 2 return as classic courses from Mario Kart DS , Ghost Valley 2 and Mario Circuit 3 return from Mario Kart Wii , Mario Circuit 2 and Rainbow Road return from Mario Kart 7 (with Rainbow Road also returning from Mario Kart 8 ), Donut Plains 3 returns from Mario Kart 8 , and Ghost Valley 1, Choco Island 1, Donut Plains 2, Vanilla Lake 1, Bowser Castle 3, and Vanilla Lake 2 make their 3D debut as classic courses.

Mario Kart 64 ( N64 )

Eight courses return from Mario Kart 64 , with Frappe Snowland and Choco Mountain returning as classic courses from Mario Kart DS , Mario Raceway returning from Mario Kart Wii , Luigi Raceway, Koopa Troopa Beach, and Kalimari Desert returning from Mario Kart 7 , and Royal Raceway and Yoshi Valley returning from Mario Kart 8 . This game also notably introduces a second variation of Kalimari Desert known as Kalimari Desert 2, which, despite being a reroute of the original Kalimari Desert new to Mario Kart Tour , is categorized as an N64 course in-game.

Mario Kart: Super Circuit ( GBA )

Fourteen courses return from Mario Kart: Super Circuit , with the only absent courses from this game being Shy Guy Beach , Mario Circuit , Cheese Land , Ribbon Road , Broken Pier , and Rainbow Road .

Peach Circuit, Bowser's Castle 2, Luigi Circuit, and Sky Garden return as classic courses from Mario Kart DS , Bowser's Castle 3 returns from Mario Kart Wii , Bowser's Castle 1 returns from Mario Kart 7 , Snow Land returns from the Mario Kart 8 Deluxe – Booster Course Pass , and Riverside Park, Boo Lake, Cheep-Cheep Island, Sunset Wilds, Yoshi Desert, Lakeside Park, and Bowser's Castle 4 make their debut as classic courses.

Mario Kart: Double Dash!! ( GCN )

Seven courses return from Mario Kart: Double Dash!! , with Mushroom Bridge returning as a classic course from Mario Kart DS , Waluigi Stadium and DK Mountain returning from Mario Kart Wii (with Waluigi Stadium also returning from the Mario Kart 8 Deluxe – Booster Course Pass ), Daisy Cruiser and Dino Dino Jungle returning from Mario Kart 7 , and Baby Park and Yoshi Circuit returning from both Mario Kart DS and Mario Kart 8 .

Mario Kart DS ( DS )

Seven courses return from Mario Kart DS , with Peach Gardens returning as a classic course from Mario Kart Wii , Luigi's Mansion, Waluigi Pinball, DK Pass, and Airship Fortress returning from Mario Kart 7 , Shroom Ridge returning from the Mario Kart 8 Deluxe – Booster Course Pass , and Mario Circuit making its debut as a classic course.

Mario Kart Wii ( Wii )

Nine courses return from Mario Kart Wii . Mushroom Gorge, Coconut Mall, Koopa Cape, and Maple Treeway return as classic courses from Mario Kart 7 (with Coconut Mall also returning from the Mario Kart 8 Deluxe – Booster Course Pass ), while DK Summit, Daisy Circuit, Dry Dry Ruins, Moonview Highway, and Rainbow Road make their debut as classic courses.

Mario Kart 7 ( 3DS )

Twelve courses return from Mario Kart 7 , with the only absent courses from this game being Wuhu Loop , Music Park , Maka Wuhu , and DK Jungle .

Piranha Plant Slide and Neo Bowser City return as classic courses from Mario Kart 8 , while the remaining courses make their debut as classic courses.

Battle courses

There are five battle courses in the game, consisting of two new courses and three returning from previous installments, including one each from Mario Kart: Super Circuit , Mario Kart: Double Dash!! , and Mario Kart DS . Similar to the battle courses in Mario Kart 8 , the new battle courses are repurposed from their corresponding city courses, albeit with more restricted pathways that can be taken. Among the returning courses, Cookie Land and Twilight House return as classic battle courses from Mario Kart Wii while Battle Course 1 returns from Mario Kart 7 . Rather than each battle course having unique background music, they all use Mario Kart 8 Deluxe 's arrangement of SNES Battle Course 1 's music.

Each tour consists of a series of cups, with each cup containing three courses and a bonus challenge. The featured character of the cup has the preference for every course in it increased by one tier. There are also special Team Rally tours that happen once every six or seven tours, during which all drivers are divided into two teams. Each team has a team captain, which is the driver the team is named after. At the start of a Team Rally tour, the player must choose one of the two teams to join. During a Team Rally, players can collect team tokens on courses, with the winning team being whichever collects the most total team tokens by the end of the tour.

Counting each Mii Racing Suit separately, there are 265 playable characters in Mario Kart Tour , the largest number of playable characters in a Super Mario game. Notable new playable characters to the Mario Kart series include Peachette , Pauline , Hammer Bro , Boomerang Bro , Fire Bro , Ice Bro , Monty Mole , Dixie Kong , Captain Toad , Nabbit , King Bob-omb , Kamek , Chargin' Chuck , and Poochy , with Ice Bro and King Bob-omb also making their first appearances overall as playable characters. Some characters return as playable to the series after being absent from multiple installments: Donkey Kong Jr. is playable for the first time since Super Mario Kart , Petey Piranha is playable for the first time since Mario Kart: Double Dash!! , and Diddy Kong , Birdo , and Funky Kong are playable for the first time since Mario Kart Wii . Excluding characters not from the Super Mario franchise, only two playable characters from previous mainline Mario Kart games do not return in Mario Kart Tour , namely Koopa Paratroopa from Mario Kart: Double Dash!! and Honey Queen from Mario Kart 7 .

Miis also return from previous Mario Kart games, debuting in the 2022 Mii Tour . Like in Mario Kart 8 , they have a multitude of different racing suits they can wear; however, each suit now has its own special skill . There are 65 suits, with at least one new suit being added in each tour from the 2022 Mii Tour until the 2023 Anniversary Tour .

Upon launching the game for the first time, players will be given either Toad or Toadette . After the tutorial, they are granted a free pipe launch which grants Peachette, Metal Mario , or Dry Bowser . [21] [22] The Red Mii Racing Suit is also given as a free gift for players. Gold Mario is the only playable character in Coin Rush mode, which was the only mode in which he was playable until the 2023 Anniversary Tour; he has the unique ability to draw in nearby coins to himself, with this having a larger radius in Coin Rush than otherwise.

Unlike in other Mario Kart games, characters are sorted by the rarity of unlocking them. There are three tiers of rarity: Normal, Super, and High-End. While the Normal characters are easier to unlock, rarer characters have a greater number of starting points and have more favored and favorite courses .

The only differences between drivers in the main statistics affect acceleration and weight, and depend on the driver's size class. [23]

The driver roster in Mario Kart Tour

Karts, gliders, and tires

There are a total of 336 karts and 225 gliders in Mario Kart Tour , the most of any Mario Kart game. Several karts and gliders return from previous installments, though new ones also appear alongside variants of existing ones; these variants share their in-game model, differing by textures, and are grouped together within the internal files. Like drivers, karts and gliders are organized by three tiers of rarity: Normal, Super, and High-End. Each kart and glider has its own special skill that provides specific benefits during a race; karts give bonus points for performing a particular technique while gliders increase the chance of obtaining a particular item from Item Boxes as well as the points gained from using that item. Each kart and glider also has its own favored and favorite courses, and using a kart or glider on such courses increases their bonus points multiplier, or combo bonus and combo-time, respectively.

Unlike in Mario Kart 7 , Mario Kart 8 , and Mario Kart 8 Deluxe , tires are not customizable, being set to a specific kart, and have no effect on stats.

In battle mode, a new feature allows the player to customize their balloons that appear during the match. However, unlike karts and gliders, these balloon designs are purely aesthetic. There are 34 balloon designs in Mario Kart Tour .

The kart roster in Mario Kart Tour

Depending on the selected driver and course they are used on, players can get one to three items at once. In the case that a character gets three of the same item, they will activate the new Frenzy Mode, in which they immediately activate Super Star power, and can charge all the Mini-Turbo stages much more quickly and can use unlimited supplies of the respective item until the invincibility runs out. Any item can appear in Frenzy Mode, except for the Star, which is exclusive to certain bonus challenges.

The probability of obtaining a Frenzy depends on the current position and lap and on the driver chosen. In particular, the current position and lap define a base probability that is then summed to a bonus depending on the rarity and skill level of the driver chosen. The resulting probability is capped at 50%, even if the sum exceeds said value.

The following is the base probability of a Frenzy in single player races used in the 2020 Halloween Tour : [24]

Multiplayer races use different Frenzy probabilities: [25]

c - On 3DS Rainbow Road and its variants, the second lap probabilities are applied from the second segment onward.

Item Box items

Items function mostly the same as in previous installments in the series. As in Mario Kart: Double Dash!! , every character has their own special item that most other characters cannot obtain. By upgrading drivers to certain levels, they can obtain improved special items: Normal drivers to level 7, Super drivers to level 5 or higher, and High-End drivers to level 4 or higher.

The game introduces eleven new items to the series: the Double Bob-ombs , the Ice Flower , the Bubble , the Banana Barrels , the Mushroom Cannon , the Coin Box , the Dash Ring , the Bob-omb Cannon , the Giga Bob-omb , the Super Bell , and the Capsule , all of which are character-exclusive items. Several items also return in this game after a long absence from the series, including Bowser's Shell , Yoshi's Egg / Birdo's Egg , the Giant Banana , the Heart , and the Mega Mushroom from Mario Kart Wii ; the former four (from Mario Kart: Double Dash!! ) are all special items, while the lattermost is a regular item. Additionally, the Hammer item from the Mario Kart Arcade GP series appears in this game for the first time in a non-arcade Mario Kart game as a special item, though its functions are different. The Lucky Seven and Super Leaf , which were both absent in Mario Kart 8 and Mario Kart 8 Deluxe , also return in this game as special items.

The probabilities used in single player mode outside of Frenzies are reported. It is possible that the first item boxes of the races use different probabilities. The probability of common items can be increased by using gliders with the respective item skill. The actual probability is calculated as (item probability + glider bonus)/(sum of the probabilities of the eligible items); when no item can be obtained, a Coin is obtained instead. For the detailed probabilities of obtaining an item when an Item Box is opened, see Mario Kart Tour item probability distributions .

Inventory items

These items are collected throughout the course of the game through various means, such as challenges, log-in bonuses, and Tour Gifts.

Course elements

It has been requested that this section be rewritten and expanded to include more information. Reason: include more course, bonus challenges and Coin Rush appearances

Interactable course elements

The following table lists elements that slow racers down, crash them, offer them a Jump Boost and/or simply give them bonus points when interacted with in a certain way. For ways to interact with these elements for bonus points, see Mario Kart Tour race points system § Object interactions .

Note: Statements that an obstacle causes drivers to crash, spin out, or otherwise slow down on contact typically hold only when said drivers are in a default state. In most cases, drivers are unaffected by obstacles if they are undergoing invincibility frames or are under the effects of a Frenzy , Mega Mushroom , Bullet Bill , or Super Star . The only obstacles that can still slow drivers down regardless of their state are those that are solid objects and cannot be taken out by any means ( bumpers , flippers , Walking Trees , windmills etc.).

Other course elements

The following are only seen as background or intangible elements.

Bonus challenges

Bonus challenges are similar to the Missions mode from Mario Kart DS and the tournaments from Mario Kart Wii , and are found at the end of each cup. In contrast to races, these challenges offer 3 Grand Stars instead of 5 when completed with the highest score needed. The game will set the character for the challenge, even if the player has not obtained them yet, and give them the Pipe Frame and the Super Glider , though this rule does not apply for all Big Reverse Races and Vs. Mega (opponent) challenges. The numbers in the table indicate the number of times that bonus challenge appears in each tour.

1 - Formerly " Clear (number) rings. " 2 - Formerly " Do (number) Jump Boosts. " 3 - Formerly " Hit (number) Goombas. " 4 - Formerly " Glide at least (distance) . " 5 - Formerly " Hit (number) Item Boxes. " 6 - Formerly " Smash (number) opponents. "

Apple Store demo

A special demo of Mario Kart Tour was made playable at Apple Store outlets and kiosks. [27] Unlike in the full consumer version, the menu and Coin Rush mode are inaccessible, and points cannot be saved when the player quits the app. Additionally, there are only three cups available:

There are only 10 drivers, 7 karts, and 6 gliders available in the demo:

Differences in power-saving mode

There are some minor and major differences in the game's menus and race courses when it is set to "power-saving" mode, to maintain device performance (in older supported phone models) and decrease battery usage.

  • Opponents do not have any animations nor do they emit voices.
  • The minimap does not appear in races.
  • The models for the drivers have low quality textures.
  • Course textures are less detailed.
  • The sound effect of passing through Dash Rings is present only if they were activated by the player.
  • The Shy Guys, Yoshis, and Toads that are normally found along the sidelines of several courses are absent, though they can still be heard.
  • The screen has a lower resolution, resulting in slightly pixelated graphics.
  • Trees are swapped out for lower-detail models.
  • In some courses, models adding extra detail get removed. This is particularly noticeable in Tokyo Blur right after passing the National Diet Building , where every building in the background except for one is removed.
  • In SNES Ghost Valley 1 , SNES Ghost Valley 2 , DS Luigi's Mansion , and RMX Ghost Valley 1 , the decorative Boos in the sky are absent.
  • In SNES Choco Island 1 , SNES Choco Island 2 , GBA Sunset Wilds , DS Luigi's Mansion, RMX Choco Island 1 , and RMX Choco Island 2 , the brightness of the mud is absent.
  • In N64 Kalimari Desert and N64 Kalimari Desert 2, the sandy wind that normally blows across the desert is absent.
  • In DS DK Pass , N64 Frappe Snowland , SNES Vanilla Lake 1 , Merry Mountain , RMX Vanilla Lake 1 , SNES Vanilla Lake 2 , and RMX Vanilla Lake 2 , the falling snow is absent.
  • In 3DS Neo Bowser City and GBA Luigi Circuit , the rain is absent, including its ground and screen effects.
  • In Wii Maple Treeway , the petals on the water and the falling leaves are absent.
  • In 3DS Bowser's Castle , the volcanic eruption in the background is absent.
  • In Wii Mushroom Gorge , the small glowing particles in the cave are absent.
  • In GCN Daisy Cruiser , the wind and water visual effects intended to make the ship appear as if it is moving are absent.
  • In GCN DK Mountain , both volcanoes are dormant instead of erupting.
  • In Amsterdam Drift 3 , the tulips in the flower field are completely absent.
  • In Wii Rainbow Road , the pinpricks of light streaming along the course's route are absent.
  • In Wii Dry Dry Ruins , every instance of falling sand except for those tied to the rising sand piles is absent.
  • In Piranha Plant Pipeline , the interior of the Clear Pipe section is opaque; however, it remains transparent from the outside.

Version 3.4.1

Release date: September 28, 2023

Addressed known issues.

Differences from previous Mario Kart games

  • Mario Kart Tour is the only Mario Kart game where every character must technically be unlocked, and where there is no set starting roster.
  • It is also the only game to not have a Grand Prix mode, with every fortnightly Tour containing a reshuffled selection of Cups , and Cups containing three courses and one bonus challenge to be played in any order.
  • The number of players in each race has reverted back to eight, like in all mainline games up to Mario Kart DS and in Mario Kart 7 .
  • Apart from GCN Baby Park and 3DS Rainbow Road , all races consist of two laps/sections, as opposed to the usual three.
  • Drivers, karts and gliders can be leveled up.
  • The only exception to this is 3DS Rainbow Road, which reuses its final lap music from Mario Kart 7 and always begins at the start of the song.
  • On the final lap, for most courses the music's pitch is increased by four semitones rather than one as in the other games since Mario Kart: Double Dash!! . The exceptions are Merry Mountain and Bangkok Rush , which are pitched up by one, Rome Avanti , which is pitched up by three, and Piranha Plant Pipeline , which is pitched up by two.
  • Percussion is not heard in the music when the player is in 1st place like in Mario Kart 7 and Mario Kart 8 .
  • Starting from the New Year's 2021 Tour , the Lakitu referee in his festive attire appears as a playable driver known as "Lakitu (Party Time)". [28]
  • Stars are not obtainable from regular item boxes in single player mode, with item Frenzies having similar effects instead. However, in multiplayer mode, stars appear from item boxes in rulesets with fewer than three item slots (as Frenzies are not obtainable).
  • For the first time since Super Mario Kart , Triple Red Shells are absent. This is likely due to how using multi-items (such as the Triple Mushrooms or the Lucky Seven ) sends out all of their items at once, which would be useless for items that always lock onto the next racer.
  • The remix courses feature numbers in their names as well, though in that case when the number changes the map layout changes as well.
  • For the first time since Mario Kart: Super Circuit , the Golden Mushroom is absent, as it is functionally replaced by the Mushroom Frenzy.
  • Multiple items can be received from a single item box.
  • This is the first Mario Kart game to lack losing themes and animations after races; the same theme and animations play for any placement below 1st. However, losing voice lines for most of the characters can be found in the game's files.
  • Courses, karts, and gliders that had different names between American and British English in previous games instead only use their American English names, with the exception of the B Dasher Mk. 2 , which only uses its British English name.
  • Karts that originally had moving parts (not counting tires), such as the tentacles on the Super Blooper and the blower on the Flame Flyer, no longer have them move.
  • Likewise if a player hits the opponent, the side of the screen will display the word "Hit!" with the icon of the opponent's driver and the item they got hit by.
  • The item warning sound effects differs between certain items. The warning sound effect from Mario Kart 8 is used when targeted by a homing item (Red Shell, Yoshi's Egg, or Birdo Egg) and when an opponent behind the player is under the effects of a Star, Mega Mushroom, or Bullet Bill. The homing item warning sound effect from Mario Kart Wii is used when targeted by a Spiny Shell .
  • Various sound effects, such as the item roulette, Jump Boosts , and when the player's current placement changes, are taken from Mario Kart DS (for the former), Mario Kart Wii , and Mario Kart 7 rather than from Mario Kart 8 .

Opponents' drivers get stuck in multiplayer battles

Certain connection errors in multiplayer battles cause opponents to dissociate from their players and drive straight into the first wall they encounter, where they remain stuck until the time runs out or the player who experiences this bug strikes them out. [29]

  • Hideki Konno [1]

Creative Director

  • Kosuke Yabuki [1]

Game Directors

  • Yugo Hayashi [1]
  • Shinya Fujiwara [1]
  • Kenta Nagata [30]

Characters Voices

  • Charles Martinet as Mario *, Luigi *, Wario *, Waluigi *, Baby Mario *, Baby Luigi , and Metal Mario *
  • Samantha Kelly as Peach *, Toad *, Toadette *, Baby Peach *, Pink Gold Peach , Captain Toad , and Peachette
  • Kazumi Totaka as Yoshi * and Birdo
  • Deanna Mustard as Daisy * and Baby Daisy
  • Laura Faye Smith as Rosalina * and Baby Rosalina *
  • Kenny James as Bowser * and Dry Bowser *
  • Takashi Nagasako as Donkey Kong *
  • Katsumi Suzuki as Diddy Kong
  • Tadd Morgan as Lakitu *
  • Caety Sagoian as Bowser Jr. *
  • Motoki Takagi as Hammer Bro , Boomerang Bro , Fire Bro , and Ice Bro
  • Nate Bihldorff as Shy Guy *
  • Ryan Higgins as Iggy
  • Michelle Hippe as Larry *
  • Carlee McManus as Lemmy
  • David Goldfarb as Ludwig
  • David Cooke as Morton
  • Dan Falcone as Roy
  • Ashley Flannegan as Wendy
  • Kate Higgins as Pauline *
  • Toshihide Tsuchiya as Funky Kong
  • Kahoru Sasajima as Dixie Kong
  • Natsuko Yokoyama as Nabbit
  • Dolores Rogers as Wiggler *

*-Applies to all variants of that character.

Critical reception

Initial impressions of the beta were mixed. Journalists praised the gameplay and graphics, but criticized the free-to-play gacha elements of the game. Sam Machkovech of Ars Technica compared the game's in-app purchases to Spiny Shells, blowing up the classic Mario Kart experience. He suggested that "the developers pick a side: attach an annoying economy to a deeper control scheme and more legitimate online options, or make it cheaper and less obnoxious to watch Mario drive himself". [31] Ethan Gach of Kotaku also stated that the game is "a mostly faithful but stripped-down recreation of Mario Kart decked out with all the microtransactions and lottery mechanics mobile games are infamous for" and also lamented the lack of a multiplayer mode. [32] Steven Asarch of Newsweek complained about the game's "freemium greed" and that it is "ruined by microtransactions". [33]

The game's reception on release was mixed to negative. Andrew Webster of The Verge praised how intuitive using items is, while criticizing the controls, calling them imprecise, and the game's monetization, stating that "The problem is so much of the game feels designed around monetization, as opposed to just being a fun game". [34] Chris Scullion of Nintendo Life gave a positive review, praising the lack of an energy system, the points system, and the amount of cups, while criticizing the time required to get used to the controls, the gyro controls, and listing the game's monetization as a con, stating that opinions on the game's monetization will vary for each person, while arguing that "It's rubbish to an extent, absolutely, but despite the outrage you may be seeing in some circles, it's no different to any other game with a loot box system; it's always nearly impossible to guarantee you'll get the exact thing you want" when talking about the game's gacha mechanics, and that "More than the gacha system, the Gold Pass is gaining a lot more controversy than it really should be, with some misunderstanding what it does and assuming this subscription service is necessary in some way. To be clear, it really isn't, and absolutely won't be of interest to 99% of the player base." when talking about the game's Gold Pass subscription. [35] Michael McWhertor of Polygon gave a negative review, stating that the game "lacks the joy of its fully-featured counterparts", criticizing that the steering feels inconsequential, stating that "the game can feel as if it's playing itself", the lack of difficulty when playing against computers, the lack of motivation to continue playing, and the game's microtransactions. [36] CJ Andriessen of Destructoid gave a negative review, criticizing the game's microtransactions and how the game rarely gives the player Rubies, stating " [Mario Kart] Tour 's fatal flaw is it's continually pushing players into ham-fisted situations where they have to spend money rather than creating a game so exceptional they'll want to spend money", the limitations on unlocking, collecting, or upgrading certain things, and the game's controls, while praising the variations to courses, though noting that "there is still a bit of disappointment when you wait a day to unlock a new cup only to find it's Daisy Hills again ", the New York Minute track, and that Nintendo at the time of the article's publication planned to add more new tracks to the game, though noting that "One of the great joys of any Mario Kart title is seeing what types of new courses the developers have designed and that joy just isn't present in [Mario Kart] Tour ." [37] Kyle Hilliard of IGN, in a mixed review, praised the series's transition from consoles to mobile phones, stating that "during those moments where I was speeding down the track expertly launching turtle shells at my opponents I felt like I was playing a real Mario Kart game", though stating that Mario Kart Tour is an "undeniable downgrade from Mario Kart 8 ", praise was given to how items are used, the game's bonus challenges, and the brevity of the races, cups, and bonus challenges, while criticism was directed at the game launching without multiplayer, the game's microtransactions and their cost, having to wait for later cups to unlock, and the quantity of Grand Stars unlocked being affected by the kart or character the player unlocked. [38] Jon Cartwright of GameXplain, in a negative review, stated that " Mario Kart is better than this", stating "Because it's so similar to the core games, it becomes comparable to them, amplifying its faults even further", criticizing the controls, calling them "extremely unintuitive", and "a huge, restrained, letdown" after stating that the controls felt "extremely simplistic"; the game's monetization, stating that "This may be a free game compared to a full sixty dollar release, but money has never felt so intrusive in Mario Kart "; and the track New York Minute, stating that "this track is not good enough for Mario Kart ", while praising the game's bonus challenges and the game's Reverse tracks, calling them "really cool ideas", while also praising the game's roster of playable characters and its graphics. [39]

As of August 26, 2020, Mario Kart Tour received a mixed Metacritic Metascore of 58, and a negative User Score of 3.8. [40] Despite receiving mixed reviews from critics, as of August 26, 2020, Mario Kart Tour received an average of 4.1 out of 5 stars on Google Play [41] and an average of 4.7 out of 5 stars on the App Store. [42]

Awards and acknowledgements

Mario Kart Tour was nominated for the "User's Choice Game of 2019" from Google Play, losing to Call of Duty: Mobile . [43] The game won the "Racing Game of the Year" award at the 23rd annual D.I.C.E Awards. [44]

Mobile app store description

Race around the world! ■ Challenge players worldwide in multiplayer! You can race against up to seven other players, whether they're registered as in-game friends, nearby, or scattered around the world. Multiplayer races can be customized with a variety of rules, such as individual or team races, kart speed, and number of item slots. You can play however you want! ■ Mario Kart takes a world tour! Mario and friends go global in this new Mario Kart as they race around courses inspired by real-world cities in addition to classic Mario Kart courses! These destinations will be featured in tours that rotate every two weeks! In addition to courses based on iconic locales, some of your favorite Mario Kart characters will get variations that incorporate the local flavor of cities featured in the game! ■ Endless Mario Kart fun at your fingertips! The Mario Kart series known and loved by many is ready to take the world by storm – one smart device at a time! With just one finger, you can steer and drift with ease and sling devastating items as you go for the gold in cups filled with new and classic Mario Kart courses. ■ Nab 1st place with items and Frenzy mode! In Mario Kart Tour you have access to an arsenal of powerful items that can mix things up on the racetrack! Turn up the heat by activating the new Frenzy mode, which gives an unlimited supply of a certain item and makes you invincible! Make the most of the ensuing chaos, as Frenzy mode only lasts a short time! ■ Collect drivers, karts, badges, and more! Earn Grand Stars by racing or fire off the featured pipe to receive more drivers, karts, and gliders! You can also proudly display badges, earned by completing certain challenges, next to your in-game name! ■ Bonus challenge courses put a twist on traditional races! In certain races, 1st place isn't always the goal. With names like "Vs. Mega Bowser" and "Goomba Takedown," these bonus challenge courses demand a different approach to gameplay and strategy! ■ Race to increase your online rank! Boost with the best of 'em! Your high scores will determine how you compare to other players all over the world. Keep practicing and trying out different combinations of drivers, karts, and gliders to increase your score and rise to the top! Note: A Nintendo Account is required to play Mario Kart Tour. * Free-to-start; optional in-game purchases available. Persistent Internet, compatible smartphone, and Nintendo Account required. Data charges may apply. * For information about our ads, please see the "How we use your information" section of the Nintendo Privacy Policy. * May include advertising.

Pre-release and unused content

The beta version of the game saw multiple changes in the final game. Among them, the stamina element was removed, and the timers restricting access to certain cups can be sped up using quick tickets . Additionally, rubies were originally emeralds.

Several of the game's drivers, karts, gliders, and courses had data strings and other files relating to them present in the game's data before they were released, though some of these correspond to content that was never released. The game's data also contains unused versions of some of the course icons that depict the courses less accurately.

Infographic showing the 20 most purchased drivers in Mario Kart Tour's Spotlight Shop from January to December 2023. This report is based specifically on data from the Daily Spotlight section of the shop.

MKT Report is a yearly series of reports published by Nintendo, meant to offer insights into the statistics and achievements of Mario Kart Tour 's playerbase throughout a given year. For example, one such report showed that, from January through November 2021, the most popular driver used in multiplayer races was Metal Mario ; [46] another stated that approximately 51.7 billion coins were collected in races during the same time frame (excluding "events such as the Coins Aplenty event"). [47]

Mario

References to other games

  • Donkey Kong : Portions of this game can be seen in Times Square's screens in New York Minute and its variants. The clothing colors of Mario (Classic) reference Mario's original design from this game.
  • Super Mario Bros. : The 8-Bit Jumping Mario and the 8-Bit Jumping Luigi gliders use Mario and Luigi's jumping sprites from this game, the 8-Bit Star uses the Super Star sprite from this game, the 8-Bit Fire Flower uses the Fire Flower sprite from this game, the 8-Bit Bullet Bill uses the Bullet Bill sprite from this game, the 8-Bit Super Mushroom uses the Super Mushroom sprite from this game, the 8-Bit Block Glider uses the Brick Block and ? Block sprites from this game, and the 8-Bit Goomba uses the Goomba sprite from this game. The game's Japanese logo appears on the Super 1 kart.
  • Super Mario Bros.: The Lost Levels : The clothing colors of Luigi (Classic) reference Luigi's artwork from this game.
  • Super Mario Bros. 2 : Birdo (Green)'s special item is the Fire Flower, in reference to the fact that the green-colored Birdo in this game shot fireballs instead of eggs.
  • Famicom Grand Prix: F1 Race : The artwork of Mario in a Formula One car from this game is reused as a badge.
  • Dr. Mario : One of Dr. Mario's Jump Boost animations mimics his victory animation at the end of a multiplayer match in this game, complete with the same limited number of frames.
  • NES Open Tournament Golf : Mario and Luigi's outfits in this game return as playable variants.
  • Super Mario Kart : Mario Circuit 1 , Donut Plains 1 , Ghost Valley 1 , Mario Circuit 2 , Choco Island 1 , Ghost Valley 2 , Donut Plains 2 , Mario Circuit 3 , Choco Island 2 , Vanilla Lake 1 , Bowser Castle 3 , Donut Plains 3 , Koopa Beach 2 , Vanilla Lake 2 , and Rainbow Road appear as returning race courses. The tires resembling the tires from this game return as the Pipe Frame's assigned tires, as well as other certain karts with these tires. Much of the artwork from Super Mario Kart , such as Yoshi spinning out, is reused in badges from this game, in addition to the cover art of the game being used for the Super Mario Kart Glider . Additionally, one of the game's commemorative badges says "Since '92", which references the Mario Kart series having debuted upon this game's release in 1992. Mario and Donkey Kong Jr. 's sprites are reused from this game as separate playable variants. The sound effects used for the pre-race jingle, item roulette, and post-race jingle are reused from this game exclusively for the two aforementioned characters. The Super Mario Kart Tour is themed after this game.
  • Super Mario World 2: Yoshi's Island : The Yoshi's Island course is based on this game. The Smiley Flower Glider is based on the Smiley Flower , with a similar animation to this game.
  • Donkey Kong Country : An official video promoting the Rambi Rider as a commemorative kart for the Jungle Tour was released, using clips from the opening and gameplay of this game.
  • Mario Kart 64 : Luigi Raceway , Koopa Troopa Beach , Kalimari Desert , Frappe Snowland , Choco Mountain , Mario Raceway , Royal Raceway , and Yoshi Valley appear as returning race courses. The results theme is an arrangement of the winning results theme from this game. The new Kalimari Desert 2 course allows racers to race inside the train tunnel, similar to how players could go inside Kalimari Desert's train tunnel in Mario Kart 64 .
  • Yoshi's Story : Poochy 's voice clips are taken from this game.
  • Mario Kart: Super Circuit : Peach Circuit , Riverside Park , Bowser Castle 1 , Boo Lake , Bowser Castle 2 , Luigi Circuit , Sky Garden , Cheep-Cheep Island , Sunset Wilds , Snow Land , Yoshi Desert , Bowser Castle 3 , and Bowser Castle 4 appear as returning race courses. Battle Course 1 appears as a returning battle course.
  • Super Mario Sunshine : Mario (Sunshine) wears the Shine Sprite shirt and sunglasses originating from this game.
  • Mario Kart: Double Dash!! : Special Items such as the Giant Banana , Bowser's Shell and the Heart return. Baby Park , Mushroom Bridge , Daisy Cruiser , Waluigi Stadium , Yoshi Circuit , DK Mountain , and Dino Dino Jungle appear as returning race courses. Cookie Land appears as a returning battle course. The Turbo Yoshi , Turbo Birdo , Goo-Goo Buggy , Koopa Dasher , Para-Wing , DK Jumbo , Barrel Train , Koopa King , Bullet Blaster , Piranha Pipes , and Boo Pipes return as karts. Birdo's voice clips are reused from this game.
  • Mario Party 6 : The artwork for Mario (Classic) and Luigi (Classic) is based on Mario and Luigi's profile artwork from this game.
  • Mario Kart DS : Luigi's Mansion , Waluigi Pinball , Shroom Ridge , DK Pass , Mario Circuit , Airship Fortress , and Peach Gardens appear as returning race courses. Twilight House appears as a returning battle course. The B Dasher , Poltergust 4000 , Streamliner , Royale , Egg 1 , Cucumber , Mushmellow , Rambi Rider , and Dragonfly return as karts. Challenges with unique objectives, similar to the missions from this game, appear as the fourth and final race in every cup. Also, the Item Box pickup and roulette sound effects return.
  • Super Mario Strikers : Some of Hammer Bro's voice clips are reused from this game.
  • New Super Mario Bros. : Koopa Troopa's artwork is reused from this game.
  • Mario Party 8 : Dry Bones and Hammer Bro reuse their artwork from this game, and some of the latter's voice clips are also reused from this game.
  • Super Mario Galaxy : Ice Mario appears as a playable character and reuses his artwork from this game. Bowser Jr. also reuses his artwork from this game.
  • Mario Party DS : Diddy Kong's artwork is reused from this game.
  • Mario Kart Wii : Mushroom Gorge , Coconut Mall , DK Summit , Daisy Circuit , Koopa Cape , Maple Treeway , Dry Dry Ruins , Moonview Highway , and Rainbow Road appear as returning race courses. The Cheep Charger , Wild Wing , Super Blooper , Daytripper , B Dasher Mk. 2 , Offroader , and Flame Flyer return as karts. The jingle that plays when obtaining a High-End kart, racer, or glider from the shop, challenge, tour gift, or paid banner, and when obtaining a High-End level-boost ticket or point-cap ticket, is an arrangement of a song from this game. The sound effect used for Jump Boosts is reused from this game. Diddy Kong and Funky Kong reuse their voice clips from this game. This game's music for GBA Shy Guy Beach is reused for GBA Cheep-Cheep Island . Moo Moo Meadows is mentioned on a badge available in-game.
  • Mario Super Sluggers : Baby Mario, Baby Peach, Baby Daisy, Baby Luigi, Shy Guy, King Boo, Monty Mole, Petey Piranha, and Wiggler reuse their artwork from this game, and the artwork for Black Shy Guy, Pink Shy Guy, Green Shy Guy, Light-blue Shy Guy, Blue Shy Guy, White Shy Guy, Orange Shy Guy, and Yellow Shy Guy is based on Shy Guy's artwork from this game. Artwork of Mario and Bowser from this game appears on billboards in Los Angeles Laps 3 .
  • Mario & Sonic at the Olympic Winter Games : Dry Bowser's artwork is reused from this game.
  • New Super Mario Bros. Wii : Peach and all of the Koopalings reuse their artwork from this game, albeit with the magic coming from Iggy's magic wand in his artwork removed. Penguin Luigi, Penguin Yellow Toad (named simply Penguin Toad), and Penguin Mario appear as playable characters.
  • Super Mario 3D Land : Tanooki Mario and Kitsune Luigi reuse their artwork from this game. White Tanooki Mario appears as a playable character.
  • Mario Kart 7 : All of this game's race courses except Wuhu Loop , Music Park , Maka Wuhu , and DK Jungle return as classic courses. The artwork for Lakitu , Metal Mario , and Wiggler is reused from this game, and Daisy's artwork is an updated version of her artwork from this game. The Birthday Girl , Koopa Clown , Soda Jet , Cloud 9 , Bumble V , Zucchini , Bruiser , Blue Seven , Bolt Buggy , and Cact-X return as karts, and the Barrel Train retains its design from this game. The Swooper , Flower Glider , Peach Parasol , and Gold Glider return as gliders. Various kart tires return from this game. The Lucky Seven and Super Leaf items reappear. The rankings screen and multiplayer menu use the music from this game's Local Multiplayer and Online Multiplayer menus respectively. Metal Mario's voice clips are reused from this game. Honey Queen 's emblem from this game appears as part of the Racer's Soda Lemonade badge.
  • Mario Party 9 : Birdo's artwork is reused from this game, and the artwork for Birdo (Light Blue), Birdo (Yellow), Birdo (Orange), Birdo (Blue), Birdo (Red), Birdo (Black), and Birdo (White) is based on Birdo's artwork from this game.
  • New Super Mario Bros. 2 : Gold Mario appears as a playable character in the game's Coin Rush mode and was added later as a playable character in the final update.
  • New Super Mario Bros. U Deluxe : Peachette and Penguin Toadette appear as playable characters, with the former reusing her artwork from this game and her emblem being a Super Crown . Nabbit reuses his voice clips from this game.
  • Super Mario 3D World : The artwork for the Double Cherry is reused from this game for the Tropical Grocery badge. Fire Rosalina , Cat Peach , Cat Toad , Cat Rosalina , Cat Mario , Cat Luigi , Meowser , and Tanooki Rosalina appear as playable characters; all cat characters except Cat Luigi use the Super Bell as their special item, and all of them except Cat Rosalina reuse their artwork from this game. Meowser and White Tanooki Mario also reuse their artwork from this game (though White Tanooki Mario's is modified to remove the sparkling effects). Innertube Goombas appear as obstacles in Singapore Speedway . Chargin' Chuck 's artwork is a 3D recreation of its stamp from this game.
  • Mario Party: Island Tour : Luigi's artwork is reused from this game.
  • Mario Kart 8 Deluxe : The third-level Mini-Turbo boost, Ultra Mini-Turbo, returns. The Koopa Clown retains its design from this game. King Boo’s head icon is reused from this game. Sky-High Sundae , Yoshi's Island , and Squeaky Clean Sprint from the Booster Course Pass also appear.
  • Captain Toad: Treasure Tracker : Captain Toad and Toadette (Explorer) appear and reuse their artwork from this game. The Clanky Kart , Clackety Kart , and Gold Clanky Kart are based on the Mine Carts from this game.
  • Donkey Kong Country: Tropical Freeze : Dixie Kong and Funky Kong reuse their artwork from this game. Dixie Kong's emblem is derived from the Dixie Kong Barrel 's design in this game.
  • Mario Party 10 : Yoshi, Bowser, Toad, Waluigi, and Toadette reuse their artwork from this game, and the artwork for Red Yoshi, Blue Yoshi, Pink Yoshi, Orange Yoshi, Black Yoshi, White Yoshi, and Yellow Yoshi is based on Yoshi's artwork from this game.
  • Dr. Mario: Miracle Cure : Dr. Mario 's artwork is reused from this game, albeit without the sparkles coming from the Miracle Cure.
  • Super Mario Maker / Super Mario Maker 2 : Builder Mario , Builder Toad, Builder Luigi, and Builder Toadette appear as playable variants. Builder Mario's artwork is reused from the first game, while Builder Toad and Builder Luigi reuse their artwork from the second game.
  • Mario Party: Star Rush : King Bob-omb and Kamek reuse their artwork from this game. Petey Piranha (Gold)'s artwork resembles Petey Piranha's artwork from this game, albeit mirrored and with his tongue sticking out.
  • Super Mario Run : Event tokens resemble Bonus Medals from this game, emitting the same sound effect when collected.
  • Super Mario Odyssey : Many of Mario and Peach 's outfits come from this game. The Yellow Taxi is based on the taxis from this game. Some of Pauline's voice clips reference her singing " Jump Up, Super Star! " from this game. All five Roving Racers appear as the playable characters Red Koopa (Freerunning), Blue Koopa (Freerunning), Purple Koopa (Freerunning), Koopa (Freerunning), and Gold Koopa (Freerunning). The artwork of Earth , which is used for promotional material and the title screen, resembles the Earth from this game; the Metro , Snow , Seaside , and Luncheon Kingdoms are visible in the artwork, as well as inaccurate representations of the Cap and Cascade Kingdoms .
  • Mario Party: The Top 100 : Rosalina and Wario reuse their artwork from this game.
  • Mario Tennis Aces : Some of Birdo's voice clips are reused from this game. Petey Piranha's emblem is taken from this game.
  • Super Mario Party : Donkey Kong's artwork is reused from this game. Monty Mole's voice clips are also reused from this game. King Bob-omb (Gold)'s artwork is based on King Bob-omb's artwork from this game. Chargin' Chuck's emblem is taken from Gridiron Gauntlet in this game. Dry Bones (Gold) and Shy Guy (Gold) resemble how Dry Bones and Shy Guy appear when under the effect of a Golden Drink in this game.
  • Dr. Mario World : Dr. Luigi , Dr. Peach , and Dr. Bowser reuse their artwork from this game. Artwork of the red, blue, and yellow viruses from this game appears on the Magniflying Glass and Pink Magniflying Glass .
  • Luigi's Mansion 3 : King Boo (Luigi's Mansion) uses King Boo's design from this game.
  • Mario Kart Live: Home Circuit : A commemorative badge appears of Mario and the Standard Kart , using the kart's design from this game. Luigi (Painter) and Luigi (Knight) are both based on outfits Luigi has in this game.
  • Mario Golf: Super Rush : Chargin' Chuck's voice clips and emblem are taken from this game.

References in other games

  • Mario Golf: Super Rush : Pauline and King Bob-omb's voice clips are reused in this game.
  • Mario Kart 8 Deluxe : The Booster Course Pass DLC features the return of Paris Promenade , Tokyo Blur , and Ninja Hideaway as part of the first wave, New York Minute and Sydney Sprint as part of the second wave, London Loop , Berlin Byways , and Merry Mountain as part of the third wave, Amsterdam Drift , Bangkok Rush , and Singapore Speedway as part of the fourth wave, Athens Dash , Los Angeles Laps , and Vancouver Velocity as part of the fifth wave, and Rome Avanti , Piranha Plant Cove , and Madrid Drive as part of the sixth and final wave. The DLC's other classic courses are also based on their designs from Mario Kart Tour , and N64 Kalimari Desert 's second and third laps are based on N64 Kalimari Desert 2. Kamek , Pauline , and Peachette reappear as playable characters, and eighteen Tour Mii Racing Suits were added as part of the sixth wave.
  • Super Mario Bros. Wonder : Daisy's artwork Media:SMBW Daisy.png uses the same pointing pose as the launch artwork Media:MKT London Tour launch artwork.jpg from the London Tour .

Names in other languages

  • ^ a b c d e Academy of Interactive Arts and Science’s entry about Mario Kart Tour . The directors and producer all work for Nintendo Co., Ltd..
  • ^ Erika Abe’s post on her work for Mario Kart Tour .
  • ^ Yoshiki Tate/(ishi's post on his work for Mario Kart Tour . nintendo.co.jp . Archived December 3, 2021, 05:25:39 UTC from the original via Wayback Machine. Retrieved May 11, 2024.
  • ^ PRODUCTS | Bandai Namco Studios Inc.
  • ^ Operating results of DeNA for the second quarter of Fiscal Year 2019 . According to the corresponding Questions and Answers section , DeNA received a share of the revenue of the game, pointing at them being one of the development teams involved.
  • ^ Nine Months Financial Results Briefing for Fiscal Year Ending March 2018 (2018). Nintendo . Retrieved May 24, 2019.
  • ^ Romano, Sal (April 24, 2019). Mario Kart Tour Android closed beta test set for May 22 to June 4 . Gematsu . Retrieved May 22, 2019.
  • ^ Gerken, T. (April 26, 2019). " Video game loot boxes declared illegal under Belgium gambling laws ". BBC News . Retrieved November 27, 2020.
  • ^ @mariokarttourEN (October 31, 2019). Multiplayer beta test announcement . Twitter . Retrieved October 31, 2019.
  • ^ @mariokarttourEN (January 21, 2020). Second multiplayer beta test announcement . Twitter . Retrieved January 21, 2020.
  • ^ @mariokarttourEN (March 2, 2020). Multiplayer mode announcement . Twitter . Retrieved March 2, 2020.
  • ^ @mariokarttourEN (September 1, 2022) Battle Mode announcement . Twitter . Retrieved September 15, 2022
  • ^ A human readable transcription of the main content of the RaceScoreParam container .
  • ^ How does the Team Game rule work in multiplayer? faq.mariokarttour.com . Retrieved December 31, 2022. ( Archived December 31, 2022, 15:41:10 UTC via archive.today)
  • ^ mariokarttourEN (November 14, 2019). #MarioKartTour has grown significantly since launch…and it's not over yet! We're upping the variety with some nail-biting, high-flying Trick courses. Get your gliders ready and buckle in! Twitter . Retrieved December 12, 2020. ( Archived November 14, 2019, 00:08:00 UTC via Internet Archive: Wayback Machine.)
  • ^ mariokarttourEN (April 17, 2020). The Yoshi Tour is ending soon. But don't worry, there's another terrific tour on the way. Starting Apr. 21, 11 PM PT, the Trick Tour kicks off in #MarioKartTour! Hope you're ready to rack up some points, because every course included will be the Trick variant! Twitter . Retrieved December 12, 2020. ( Archived April 18, 2020, 15:34:08 UTC via Internet Archive: Wayback Machine.)
  • ^ June 15, 2022. Zoom across Paris, London, Amsterdam, and Berlin in the Metropolitan Tour . nintendo.com. Retrieved July 13, 2023. ( Archived July 9, 2023, 02:24:07 UTC via Wayback Machine.) " Take to the streets and take in the sights with new variants Berlin Byways, Amsterdam Drift 2, and their R and T variants [...]"
  • ^ December 28, 2022. Happy New Year’s Tour! nintendo.com. Retrieved July 13, 2023. ( Archived July 8, 2023, 16:10:33 UTC via Wayback Machine.) " For this event, the cups are filled to the brim with R/T variants, including six newly added ones: 3DS Piranha Plant Slide R/T, GBA Bowser's Castle 3 R/T, GBA Cheep-Cheep Island R/T, GBA Sky Garden R/T, GCN Baby Park R/T, and Wii Koopa Cape R/T. "
  • ^ April 19, 2023. Enjoy kart-racing antics through antiquity with all-new course, Athens Dash, in the Spring Tour . nintendo.com. Retrieved July 13, 2023. ( Archived July 13, 2023, 12:23:18 UTC via Wayback Machine.) " Tour a crop of Europe’s cultural capitals, including brand-new course Athens Dash and new course variants Paris Promenade B and Berlin Byways R/T . "
  • ^ A number of internal text strings in Mario Kart Tour ( ArrowMobyi , ArrowSignMobyi , FlowerRingMobyi , HeyhoMobyi , RoadAppearMobyi , and RoadPartsMobyi ) refer to map objects that are seen in the Yoshi's Island course; they are referred to as belonging to Mobyi , indicating that the course has the Mob platform code , used for courses originating from Mario Kart Tour .
  • ^ Hydra. (March 8, 2022). Mario Kart Tour Server . Discord . Retrieved March 8, 2022.
  • ^ kaidragon77. (September 27, 2019). Mario Kart Tour - Dry Bowser Gameplay . YouTube . Retrieved August 17, 2020.
  • ^ A human readable transcription of the main content of the KartParamVehicleMove container .
  • ^ A human-readable transcription of the main content of the ItemSlotTable container .
  • ^ A human-readable transcription of the main content of the ItemSlotTableP2P container .
  • ^ HalfHydra (March 5, 2022). Ring Race with Combo Counter . YouTube . Retrieved August 25, 2022.
  • ^ Ryuk3112 (December 2, 2019). Demo iPhones have a demo version of Mario Kart Tour . Reddit . Retrieved December 8, 2019.
  • ^ Post about the drivers of the New Year's 2021 Tour from the official English Mario Kart Tour Twitter account
  • ^ LeastGeneral9415 (November 6, 2022). weird multi-player glitch . Reddit (/r/MarioKartTour). Retrieved November 8, 2022.
  • ^ Credited on the Canadian Copyright Database entry for the game
  • ^ Machkovech, Sam (May 22, 2019). Mario Kart Tour beta hands-on: Microtransactions land like a nasty blue shell . Ars Technica . Retrieved May 23, 2019.
  • ^ Gach, Ethan (May 22, 2019). Mario Kart Tour Is Pretty Good When It’s Not Nickel And Diming You. Kotaku . Retrieved May 23, 2019.
  • ^ Asarch, Steven (May 23, 2019) ‘ Mario Kart Tour ’ Beta Potential Bogged Down By Microtransactions. Newsweek. Retrieved May 23, 2019.
  • ^ Webster, Andrew (September 26, 2019). Mario Kart Tour is too cynical to be fun . The Verge . Retrieved March 31, 2020.
  • ^ Scullion, Chris (September 26, 2019). Mario Kart Tour Review . Nintendo Life . Retrieved March 31, 2020.
  • ^ McWhertor, Micheal (September 27, 2019). Mario Kart Tour review: Mario Kart just doesn’t feel right on a phone . Polygon . Retrieved March 31, 2019.
  • ^ Andriessen, CJ (September 29, 2019). Review: Mario Kart Tour . Destructoid . Retrieved March 31, 2020.
  • ^ Hilliard, Kyle (October 1, 2019). Mario Kart Tour Review . IGN . Retrieved March 31, 2020.
  • ^ GameXplain (October 2, 2019). Mario Kart Tour REVIEW - Free to Play but Money Has Never Been More Intrusive . YouTube . Retrieved March 31, 2019.
  • ^ Mario Kart Tour (iOS) . Metacritic . Retrieved August 26, 2020.
  • ^ Mario Kart Tour . Google Play . Retrieved May 5, 2020.
  • ^ Mario Kart Tour . App Store . Retrieved May 5, 2020.
  • ^ Users’ Choice Game of 2019 . Google Play . Retrieved April 2, 2020.
  • ^ Academy of Interactive Arts & Sciences (February 14, 2020). Congratulations to @mariokarttourEN for winning Racing Game of the Year! #DICEAwards . Twitter . Retrieved April 2,2020.
  • ^ mariokarttourEN (January 17, 2024). The first topic for the MKT Report 2023 is here! It's the 20 most purchased drivers in the Spotlight Shop. Next we'll reveal the rankings for the karts! #MarioKartTour . X . Retrieved February 27, 2024. ( Archived February 10, 2024, 00:15:16 UTC via archive.today.)
  • ^ mariokarttourEN (December 31, 2021). Look back on 2021 in #MarioKartTour with MKT Report 2021, part 3! Here are the most used drivers in multiplayer! #MKTReport . X . Retrieved February 27, 2024. ( Archived December 31, 2021, 09:03:19 UTC via Wayback Machine.)
  • ^ mariokarttourEN (December 30, 2021). Look back on 2021 in #MarioKartTour with MKT Report 2021! Today's reports will be about races. First, here's "The total number of coins collected in races!" Excluding events such as the Coins Aplenty event, there were 51.7 billion coins collected just in races alone! #MKTReport . X . Retrieved February 27, 2024. ( Archived December 30, 2021, 08:01:48 UTC via Wayback Machine.)
  • ^ mariokarttour.com (simplified Chinese). Retrieved September 2, 2019.
  • ^ mariokarttour.com (traditional Chinese). Retrieved September 2, 2019.

External links

StrategyWiki icon.png

  • Official website
  • App Store page
  • Google Play page
  • Mobile games
  • Racing games
  • Articles with sections to be rewritten and expanded

Navigation menu

Page actions.

  • View source

Personal tools

  • Not logged in
  • Contributions
  • Create account
  • Featured articles
  • Wiki maintenance
  • Recent changes
  • Random page
  • The 'Shroom
  • Mario Boards
  • Discord servers
  • Anniversary
  • What links here
  • Related changes
  • Special pages
  • Printable version
  • Permanent link
  • Page information

Attribution-ShareAlike 3.0 Unported

  • This page was last edited on May 11, 2024, at 15:04.
  • Content is available under Attribution-ShareAlike 3.0 Unported unless otherwise noted.
  • Privacy policy
  • About MarioWiki
  • Disclaimers
  • Mobile view

Mario Kart Tour 4+

Race around the world‪‬, nintendo co., ltd..

  • #6 in Racing
  • 4.7 • 1M Ratings
  • Offers In-App Purchases

Screenshots

Description.

■Challenge players worldwide in multiplayer! You can race against up to seven other players, whether they're registered as in-game friends, nearby, or scattered around the world. Multiplayer races can be customized with a variety of rules, such as individual or team races, kart speed, and number of item slots. You can play however you want! ■ Mario Kart takes a world tour! Mario and friends go global in this new Mario Kart as they race around courses inspired by real-world cities in addition to classic Mario Kart courses! These destinations will be featured in tours that rotate every two weeks! In addition to courses based on iconic locales, some of your favorite Mario Kart characters will get variations that incorporate the local flavor of cities featured in the game! ■ Endless Mario Kart fun at your fingertips! The Mario Kart series known and loved by many is ready to take the world by storm – one smart device at a time! With just one finger, you can steer and drift with ease and sling devastating items as you go for the gold in cups filled with new and classic Mario Kart courses. ■ Nab 1st place with items and Frenzy mode! In Mario Kart Tour you have access to an arsenal of powerful items that can mix things up on the racetrack! Turn up the heat by activating the new Frenzy mode, which gives an unlimited supply of a certain item and makes you invincible! Make the most of the ensuing chaos, as Frenzy mode only lasts a short time! ■ Collect drivers, karts, badges, and more! Earn Grand Stars by racing or fire off the featured pipe to receive more drivers, karts, and gliders! You can also proudly display badges, earned by completing certain challenges, next to your in-game name! ■ Bonus challenge courses put a twist on traditional races! In certain races, 1st place isn't always the goal. With names like "Vs. Mega Bowser" and "Goomba Takedown," these bonus challenge courses demand a different approach to gameplay and strategy! ■ Race to increase your online rank! Boost with the best of 'em! Your high scores will determine how you compare to other players all over the world. Keep practicing and trying out different combinations of drivers, karts, and gliders to increase your score and rise to the top! Note: A Nintendo Account is required to play Mario Kart Tour. * Free-to-start; optional in-game purchases available. Persistent Internet, compatible smartphone, and Nintendo Account required. Data charges may apply. * For information about our ads, please see the “How we use your information” section of the Nintendo Privacy Policy. * May include advertising. © 2019 Nintendo Mario Kart is a trademark of Nintendo.

Version 3.4.1

・Addressed known issues.

Ratings and Reviews

Editors’ notes.

With exciting events, famous characters, and wild courses, Nintendo's legendary kart-racing series burns rubber on mobile.

Love this Game...However

It’s been a while since I enjoyed a game like this on my phone, even as an Apple Arcade subscriber... I went ahead and ponied up for the Gold Pass about 1 month after starting Mario Kart Tour, and I’ve found that the value for Gold (Almost) made sense, you get access to a couple high level players, karts etc, and the extra loot from every gift box, as well as access to the 200cc courses, but that’s where the advantage stops. If you ever want to ace these courses (5 Star) from this point forward, it’s not so much a matter of your “skill” in play, as much as it is for the advantage gained by high level players, karts and kites that you would only access from the Pipe. Which means you need Rubies and Rubies are expensive and hard to earn without those higher level players... also the frequency of high level “wins” for plays is ridiculous IMO, i have spent over 1000 rubies on the pipes so far and it just feels like you come up short. This is why I chose to Cancel my Gold Pass, reset my profile and delete/uninstall Mario Kart Tour. Although I enjoyed the brief attempt at multi-player, I think I’ll stick to playing MK on my switch for the competitive feel. Maybe I’ll circle back around, but for now, the juice is not worth the squeeze.

I’m only doing this since multiplayer is available now

The game is ok and it’s addictive because of nostalgia and the gambling of the pipe (which has problems in its own but that’s not what this review is about) I’m a little disappointed in the multiplayer at the moment. I was surprised that the mechanic of only 3 or so characters could get 3 items and have a frenzy was still a thing. I think a better option would to give everyone three items but make the chances of having a frenzy higher for the characters that go along with the map. Second I know it’s still glitchy because it’s still in testing but the ones I’ve seen are items disappearing, “teleporting”, and freezing. I know since it’s online that much can’t be done about the freezing; but when the round starts I don’t understand why there’s a chance of being at the starting line for up to a minute waiting for a countdown. Everyone is already in the lobby and has chosen their carts why can’t the race start Second part of my complaints Why the limitations on coins and xp? I understand that they don’t want people to be op but three hundred coin limit per day is a little stingy especially when the store changes everyday and even gliders cost up to 500 coins alone. Also 80% of the time the store is just filled with items you already have ,and so is the pipe ,I don’t think I should be able to spend rubies and get over 3 duplicates especially since they are so hard to get

TOMORROW 6:00 AM

Now available, app privacy.

The developer, Nintendo Co., Ltd. , indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

Data Linked to You

The following data may be collected and linked to your identity:

  • Contact Info
  • User Content
  • Identifiers
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Information

English, French, German, Italian, Japanese, Korean, Portuguese, Simplified Chinese, Spanish, Traditional Chinese

  • Gold Pass $4.99
  • Special Offer $1.99
  • Special Offer $19.99
  • Premium Challenge $4.99
  • Special Offer $39.99
  • Special Offer $3.99
  • Ruby Pack $1.99
  • Ruby Pack $5.99
  • Ruby Pack $12.99
  • Developer Website
  • App Support
  • Privacy Policy

mario kart tour switch

Game Center

Challenge friends and check leaderboards and achievements., featured in, more by this developer.

Super Mario Run

Animal Crossing: Pocket Camp

Nintendo Switch Online

Nintendo Switch Parental Cont…

Fire Emblem Heroes

Super Mario Run Stickers

You Might Also Like

Beach Buggy Racing 2

Nickelodeon Kart Racers Game

Sonic Forces PvP Racing Battle

Sonic Dash 2: Sonic Boom

Sonic Dash Endless Runner Game

Sonic The Hedgehog Classic

GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Mario Kart Tour Online Multiplayer: How To Play With Friends

Kart against bots, but not your friends.

By Steve Watts on October 3, 2019 at 11:28AM PDT

Mario Kart Tour is available now , with Nintendo releasing this mobile adaptation of its classic racing franchise on both iOS (iPhone/iPad) and Android devices. But its multiplayer options can be more than a bit confusing, as it's actually (at present) a single-player experience. But when you dive in, you'll likely have many questions: Can you add friends? Can you play with your friends? Why aren't those the same thing? Aren't you already playing multiplayer anyway? The game itself is fairly unclear in explaining who exactly you're playing against, but we've nailed down the specifics regarding multiplayer--or, as it turns out, the lack thereof. Here's what you need to know.

Adding Friends

For starters, you are able to add friends. That option can be found in the Friends section of the main menu, and it will pull suggestions from your Nintendo, Facebook, or Twitter accounts if you link them to the game. However, this feature is limited to comparing your rankings against friends. You can't play against them, and a "Multiplayer" feature is grayed out in the main menu with a promise that it is "Inbound!"

You need a javascript enabled browser to watch videos.

Senua's Saga: Hellblade II Everything To Know

The Rogue Prince of Persia - Official New Release Date Gameplay Trailer

Genshin Impact - Cutscene Animation "Arataki & Flying Lavender Melon's Rockin' for Life Duet"

MultiVersus – Official The Joker Gameplay Reveal Trailer | “Send in the Clowns!”

15 MORE Things You STILL Didn't Know In Zelda Tears Of The Kingdom

Firearms Expert Reacts to Ghost Recon Breakpoint's Guns

Call of Duty: Modern Warfare 2 PS5 Open Beta Livestream

Let's Play Destiny 2's New Dungeon, Duality | Livestream

GROOVY! | Evil Dead: The Game Livestream

King Kong Vs. Godzilla! Call of Duty Warzone Livestream

Halo Infinite Season 2 Launch Day Livestream

Overwatch 2 Beta Gameplay Livestream

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's Terms of Use and Privacy Policy

Now Playing: Mario Kart Tour on Mobile | GameSpot Live

  • Mario Kart Tour Isn't Great, But It Has Some Great Ideas

Is It Multiplayer?

Compounding the confusion is the fact that the game is online-only, and you appear to be playing multiplayer against strangers all the time. But Nintendo has confirmed to GameSpot that it only has single-player features at launch, so your opponents are actually bots with player-like usernames. Regardless, you cannot pause races, and the game performs a network check upon starting a race as if it's seeking online opponents. Nintendo declined to comment on when multiplayer is coming.

Playing Against Friends

There is one way to compete with your friends, albeit indirectly. Once you open up Ranked Cups--the first of which is the Koopa Troopa Cup, the fourth available Cup--you'll be racing to achieve a ranked score against random opponents. That score entitles you to extra rewards like bonus rubies or coins after the week-long scoring period. The ranked score menu has a Friends tab, where you can compare your score to your friends. That appears to be the only way to compete with friends for the time being.

Mario Kart Tour's first event is live now, offering Pauline from her revival in Super Mario Odyssey and Musician Mario as bonus characters. It's free-to-play, but the monetization hooks are surprisingly aggressive , implementing both gacha mechanics and a Battle Pass-like subscription.

Got a news tip or want to contact us directly? Email [email protected]

  • Leave Blank

Join the conversation

Use your keyboard!

Log in to comment

mario kart tour switch

  • Baldur's Gate 3
  • Dreamlight Valley
  • Lethal Company
  • Monopoly Go
  • Jujutsu Chronicles
  • UGC Limited
  • Call of Duty
  • Legend of Zelda
  • Ethics Policy
  • Privacy Policy
  • Review Policy

mario kart tour switch

Is Mario Kart Tour Coming to Nintendo Switch? Answered

Image of Greysun Morales

Is Mario Kart Tour Coming to Nintendo Switch?

Hot off the heels of Nintendo’s other successful mobile ventures like Animal Crossing: Pocket Camp, Super Mario Run, and Fire Emblem Heroes, the company announced that a Mario Kart game of some sort would be coming to mobile devices sometime before the end of the company’s fiscal year , which runs until March of 2019.

As such many fans are probably wondering if Mario Kart Tour is coming to Nintendo Switch.

We really haven’t heard much about Mario Kart Tour following its announcement in early 2018, but we do know that the game will be using a “free-to-start” model similar to Super Mario Run, which allowed users to play the first few levels for free, but then if you wanted to, had the opportunity to purchase the rest of the game for one set price of $9.99.

Also, as of right now, Mario Kart Tour doesn’t seem likely to be coming to other consoles or systems besides mobile devices. And if it’s anything like Nintendo’s other mobile games, Mario Kart Tour will definitely not be coming to the Nintendo Switch anytime soon.

With the company’s fiscal year coming to a close soon enough, we hope to hear more about this mobile game in the next few weeks or even just a surprise release during a Nintendo Direct or something like that.

If you guys have any additional questions or concerns regarding Mario Kart Tour coming to the Nintendo Switch, then please feel free to leave a comment down below. We will try to get back to you as soon as we can with an appropriate response.

Question: Is Mario Kart Tour Coming to Nintendo Switch?

Answer: Currently, Nintendo has not announced a release on other platforms for Mario Kart Tour besides iOS and Android devices. If Nintendo does announce a release on other consoles like the Switch, then we will be sure to update this guide accordingly and let you guys know.

Onepiecedle cover art

Does Mario Kart Tour sync with Mario Kart 8 Deluxe on Nintendo Switch?

Mario Kart Tour screenshot Yoshi Cup

Best answer: No. Mario Kart Tour and Mario Kart 8 Deluxe don't sync. While they share characters, karts, and items, these are two games that don't have shared progression.Okey-dokey!: Mario Kart Tour for iOS (Free on the App Store)Mamma mia!: Mario Kart Tour for Android (Free on Goggle Play)That's-a Me!: Mario Kart 8 Deluxe ($60 from Amazon)

A-wa-wa-wa-wa-wa!

If you want to sync up your Mario Kart Tour data with your Mario Kart 8 Deluxe progress, you're out of luck. Syncing between different devices would usually mean you can play a game on one device, save your progress, and then continue from that save on another device. This would mean all of the time spent playing in a game progresses you, no matter where you are playing.

In a game like Mario Kart, syncing data would mean having any unlocked items available to you no matter what device you are using. However, syncing data usually only works if you are playing the same game on a similar device. Even then, not all companies offer the function.

Because of the drastic changes made to the progression processes in Mario Kart Tour, there is no syncing between it and Mario Kart 8 Deluxe. Any unlocks you had in MK8 Deluxe won't transfer. That doesn't mean you can't have a fun time racing in either game or both!

How progression has changed

Mario Kart 8 Deluxe on the Nintendo Switch follows the same gameplay mechanics as the previous Mario Kart games. Progression is based on the player unlocking characters, karts, and new tracks by doing well during a set of races and getting podium placement at the end of a Cup. Receiving first place in a Cup unlocks a character. This goes for each engine class — 50cc, 100cc, etc. Success in one Cup will unlock the next.

Nintendo mixed things up a bit for their mobile app, Mario Kart Tour. This racing app has added Tours where each Tour travels through a real-world city, and new maps have been added inspired by these locations. Each Tour spends two weeks in a city before moving on to the next. It still uses the same progression system to unlock new Cups during a Tour, but at the end of the Tour, the Cup progression resets. So during a Tour, you might unlock eight out of the sixteen Cups available, but as you move to a new city, you will return to race one of the first Cup.

Don't worry; your unlocked characters, karts, and gliders don't reset between tours as the cups do. These items are yours throughout the game and are leveled up with use. These items will help increase your experience gain, which goes toward your new primary progression system, which is tracked by Player Level. This is also persistent through the changing of tours.

It's-a no, sadly so

In most games, where you would be playing a single game on two different devices, data syncing is a wonderful tool for game developers because it can give players a reason to buy a second copy of their game. This is especially true with syncing between a PC game and a mobile platform. You can play at home on one and the other you would take on the road (the Nintendo Switch).

Master your iPhone in minutes

iMore offers spot-on advice and guidance from our team of experts, with decades of Apple device experience to lean on. Learn more with iMore!

While players might love the idea of having all their Mario Kart 8 Deluxe unlocks available to them on Mario Kart Tour, aside from the gameplay changes, syncing data would mean the mobile game would earn less money. People splurge to collect an item they really want in the Daily Selections shop or buy Rubies to take a chance on that special driver on the Tour. Game development is still a business, and if there was no way for Nintendo to earn money from micro-transactions, we wouldn't be able to play Mario Kart Tour for free.

In the end, while you may not be able to sync up data between the two, you can still enjoy both games.

Mario Kart Tour title screenshot

Pocket racing anywhere

Grab your phone and take your Mario Kart skills on tour. All the gang is back for new geographically inspired tracks though some of the best-known cities in the world. Grab your best racer, kart, and glider for a new challenge.

Mario Kart 8 Deluxe Nintendo box cover

More of the classics

Switch it up — race with your friends or online in Mario Kart 8 Deluxe. MK8's graphics have been updated and launched on the Switch and Switch Lite. Race on more tracks, with more characters to choose from!

Kelly Peirce

A new free PlayStation emulator comes to the App Store before Provenance does — and you may have heard of its developer before

It's now easier to pair AirPods with your Steam Deck

OpenAI might have just given us our best look yet at an AI-powered Siri

Most Popular

  • 2 iOS 17.5 introduces Apple and Google's anti-stalking tech for Bluetooth trackers
  • 3 This Lego radio speaker doesn't actually get the radio, but your iPhone can make it play music
  • 4 AirPods Max $100 off at Amazon — but act fast, the deal ends soon
  • 5 iOS 17.5 released to all users after public beta, alongside iPadOS 17.5

mario kart tour switch

Perfectly Nintendo

Mario Kart Tour: Events and Content Updates

Just like Fire Emblem Heroes, Animal Crossing: Pocket Camp, and Dragalia Lost, Mario Kart Tour is a Free 2 Start game. That means it’s going to get new contents and various events on a regular basis, in order to keep players engaged and make sure they keep playing the game as long as possible. On this page, we will list all the Events and Content Updates for the game, so that you can find all you need to know in one place, allowing you keep up to date easily.

  • [ Log-in Bonus ] The results for the Mii Tour All-Cup Ranking are now available. If you placed in the Top 10, Top 100, or Top 1000, you can now get a special badge as Log-in Bonus (available until July 1st)
  • [ Tours ] Part 2 of the 122nd Tour, the Mii Tour, is now live. The Ranked Cup is: ??? Cup (available until May 29th)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: ??? (available until May 29th)
  • [ Log-in Bonus ] The results for the Bowser Tour All-Cup Ranking are now available. If you placed in the Top 10, Top 100, or Top 1000, you can now get a special badge as Log-in Bonus (available until June 14th)
  • [ Tours ] The 122nd Tour, the Mii Tour, is now live. The Coins Aplenty event will be held on Tuesdays and Saturdays. The Ranked Cups are: ??? Cup (Part 1) / ??? Cup (Part 2). If you place high in the ranked cup, you will get the following: [First Half] ??? [Second Half] ??? [Both] golden pipe (available until May 29th)
  • [ Events ] The latest Collect Event Tokens event is now live (???), with the Tokens Aplenty event to be held on Mondays (available until May 29th)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: ??? (available until May 22nd)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Pack with 70 Rubies and some Tickets, Pack with 150 Rubies and some Tickets, Driver Point-Boost Tickets 10 Ticket Set, Value Pack (available until May 29th)
  • [ Tours ] Part 2 of the 121st Tour, the Bowser Tour, is now live. The Ranked Cup is: Dry Bowser Cup (available until May 15th)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Bowser Jr. (Pirate), Black Jingle Bell (available until May 15th)

Mario Kart Tour – Current Events

  • [ Issues ] An issue is causing the game to crash after a race ends on certain Android 14 devices. It can be resolved by downloading the latest Android security update on your device (no end date)

Tours, Events and Challenges

  • [ Tours ] The 121st Tour, the Bowser Tour, is now live. The Coins Aplenty event will be held on Tuesdays and Saturdays. The Ranked Cups are: Bowser Cup (Part 1) / Dry Bowser Cup (Part 2). If you place high in the ranked cup, you will get the following: [First Half] Roy Mii Racing Suit, Roy Oilpaper [Second Half] Dry Bowser (Gold), Gold Manta Glider [Both] golden pipe (available until May 15th)
  • [ Events ] The latest Collect Event Tokens event is now live (collect event tokens from courses), with the Tokens Aplenty event to be held on Mondays (available until May 15th)
  • [ Challenges ] A new set of Challenges is now live: Bowser Challenges. You can get the following as reward: Dry Bowser (available until May 15th)
  • [ Events ] The latest 2-Player Challenge (Vs. Bowser’ Minions) is now live (available until May 15th)

Pipes and Store

  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Dry Bones Dasher, Larry Mii Racing Suit, Iggy Mii Racing Suit, Ludwig Mii Racing Suit, Pack with 70 Rubies and some Tickets, Pack with 150 Rubies and some Tickets, Driver Point-Boost Tickets 10 Ticket Set, Value Pack. Also, the Koopa Clown Mii Racing Suit is on sale (available until May 15th)

Log-in Bonus

  • [ Log-in Bonus ] The results for the Yoshi Tour All-Cup Ranking are now available. If you placed in the Top 10, Top 100, or Top 1000, you can now get a special badge as Log-in Bonus (available until May 17th)
  • [ Log-in Bonus ] The results for the Spring Tour All-Cup Ranking are now available. If you placed in the Top 10, Top 100, or Top 1000, you can now get a special badge as Log-in Bonus (available until May 31st)
  • [ Updates ] The latest Software update is Ver. 3.4.1, and it’s now live. Check out this page for all the details!
  • [ Data Update ] A Data Update is now live. This one adds a Shop button to the main screen, and revamps the Shop screen (no end date)

Previous updates

  • [ Tours ] Part 2 of the 117th Tour, the Mario Tour, is now live. The Ranked Cup is: Tanooki Mario Cup (available until March 20th)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Luigi (Chef), Yellow 8-Bit Pipe Frame, 8-Bit Block Glider (available until March 20th)
  • [ Tours ] The 118th Tour, the Ninja Tour, is now live. The Coins Aplenty event will be held on Tuesdays and Saturdays. The Ranked Cups are: Fire Rosalina Cup (Part 1) / King Bob-omb Cup (Part 2). If you place high in the ranked cup, you will get the following: [Both] Gold Hop Rod, Orange Shy Guy, golden pipe (available until April 3rd)
  • [ Events ] The latest Collect Event Tokens event is now live (cause opponents to crash), with the Tokens Aplenty event to be held on Mondays (available until April 3rd)
  • [ Challenges ] A new set of Challenges is now live: Spring Challenges 1. Clear them to get the following as reward: Black Yoshi (available until May 1st)
  • [ Events ] The latest 2-Player Challenge (Vs. Festival Team) is now live (available until April 3rd)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Shy Guy (Ninja), Jade Hop Rod (featured until March 27th)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Sakura Sports Coupe, Peach (Yukata), Pokey Mii Racing Suit, Pack with 70 Rubies and some Tickets, Pack with 150 Rubies and some Tickets, Driver Point-Boost Tickets 10 Ticket Set, Value Pack. Also, the Luigi Mii Racing Suit and the Cat Mii Racing Suit are on sale (available until April 3rd)
  • [ Log-in Bonus ] The results for the Mario Tour All-Cup Ranking are now available. If you placed in the Top 10, Top 100, or Top 1000, you can now get a special badge as Log-in Bonus (available until April 19th)
  • [ Tours ] Part 2 of the 118th Tour, the Ninja Tour, is now live. The Ranked Cup is: King Bob-omb Cup (available until April 3rd)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Mario (Happi), Taiko Drum Dasher (available until April 3rd)
  • [ Tours ] The 119th Tour, the Yoshi Tour, is now live. The Coins Aplenty event will be held on Tuesdays and Saturdays. The Ranked Cups are: Yoshi Cup (Part 1) / Baby Peach Cup (Part 2). If you place high in the ranked cup, you will get the following: [First Half] Light-blue Yoshi, Light-blue Turbo Yoshi, [Second Half] Yoshi (Gold Egg), Gold Eggshell Glider [Both] golden pipe (available until April 17th)
  • [ Events ] The latest Collect Event Tokens event is now live (collect event tokens from courses, including by sending Spring Eggs flying), with the Tokens Aplenty event to be held on Mondays (available until April 17th)
  • [ Challenges ] A new set of Challenges is now live: Spring Challenges 2. Clear them to get the following as reward: White Yoshi (available until May 1st)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Yoshi (Egg Hunt), Yoshi’s Cookies (featured until April 10th)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Huffin Puffin Egg, Smiley Flower Glider, Piranha Plant Mii Racing Suit, Pack with 70 Rubies and some Tickets, Pack with 150 Rubies and some Tickets, Driver Point-Boost Tickets 10 Ticket Set, Value Pack. Also, the Yoshi Mii Racing Suit in on sale (available until April 17th)
  • [ Store ] During the Yoshi Tour, the Token Shop features better rewards (available until April 17th)
  • [ Log-in Bonus ] The results for the Ninja Tour All-Cup Ranking are now available. If you placed in the Top 10, Top 100, or Top 1000, you can now get a special badge as Log-in Bonus (available until May 3rd)
  • [ Tours ] Part 2 of the 119th Tour, the Yoshi Tour, is now live. The Ranked Cup is: Baby Peach Cup (available until April 17th)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Poochy, Bright Girl, Bright Ribbon (available until April 17th)
  • [ Tours ] The 120th Tour, the Spring Tour, is now live. The Coins Aplenty event will be held on Tuesdays and Saturdays. The Ranked Cups are: Toadette Cup (Part 1) / Nabbit Cup (Part 2). If you place high in the ranked cup, you will get the following: [First Half] Silver Flower Kart, Blue Koopa (Freerunning) [Second Half] Bronze Cucumber, Purple Koopa (Freerunning) [Both] golden pipe (available until May 1st)
  • [ Events ] The latest Collect Event Tokens event is now live (cause opponents to crash), with the Tokens Aplenty event to be held on Mondays (available until May 1st)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Toad (Tourist), Jumbo Jetter, Golden Glider (featured until April 24th)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Cream Classic, Daikon Rocket, Blue Mii Racing Suit, Pack with 70 Rubies and some Tickets, Pack with 150 Rubies and some Tickets, Driver Point-Boost Tickets 10 Ticket Set, Value Pack. Also, the Ice-Cream Mii Racing Suit is now on sale (available until May 1st)
  • [ Tours ] Part 2 of the 120th Tour, the Spring Tour, is now live. The Ranked Cup is: Nabbit Cup (available until May 1st)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Rosalina (Volendam), Flower Kart, Tulip Corsage (available until May 1st)
  • [ Store ] The following is now available in the Store, the Spotlight Store, and the Mii Racing Suit Store: Meowser, Red Offroader (featured until May 8th)

Source: Nintendo

  • Super Smash Bros. Ultimate: Spirits Events, Tourney Events
  • The Legend of Zelda: Tears of the Kingdom Original Soundtrack out on July 31st, Master Works art book in August, Master Sword replica in September

' src=

Founder and main writer for Perfectly Nintendo. Tried really hard to find something funny and witty to put here, but had to admit defeat.

mario kart tour switch

Mario Kart's Best Racers, Ranked

Nintendo's Mario Kart is still going strong and burning rubber after three decades and more than a dozen games. Mario Kart games have been bestsellers on Nintendo 's home consoles and handheld systems and the Nintendo Switch's Mario Kart 8 Deluxe still delivers new content after more than six years.

Mario Kart clearly isn't going anywhere and one of the biggest ways in which the franchise has changed since the '90s is its eclectic roster of Mario characters. Mario Kart 8 Deluxe 's roster boasts more than 40 playable characters when DLC racers are taken into consideration. While every character can be used, there are some Mario Kart characters who are a cut above the rest.

Updated on May 11, 2024 by Noelle Warner: There are now a total of forty-eight characters in Mario Kart 8 with all the DLC released, so we've updated this list to include a few more of the best while adding more information to existing entries.

Toad Is A Fan-Favorite Who Guarantees Fun

Toad certainly isn't the most imposing racer players will meet out on the track, but he's an excellent pick for those looking for some laid-back fun. Toad's inclusion in the series stretches all the way back to Super Mario Kart for the Super Nintendo Entertainment System, and he's remained a staple of the racing lineup ever since.

He may be small, but what he lacks in size, Toad makes up for in speed and agility. His acceleration is pretty stellar, and his karts have a little extra kick to their drifts that help with curvy tracks like Rainbow Road. Toad isn't the overall strongest racer in the Mario Kart franchise, but players will undoubtedly have a great time with him.

Link Brought A Fresh Face To The Mario Kart Lineup

While the pessimist might view Link's inclusion into the Mario Kart series despite his origins in another legendary Nintendo franchise as a sign they'd run out of ideas, many fans were thrilled to see a crossover with the Hero of Hyrule.

Link's handling might not be the strongest in the game, but he makes up for it in speed that rivals Epona. He also has a stellar on-road traction stat, which helps prevent his kart from sliding and helps make sharper turns.

King Boo's Heavy Weightclass Means He Corners Like A Pro

20 years later, mario kart: double dash deserves a switch port.

An iconic enemy in the Mario series, King Boo lets players take on the role of royalty. While this regal apparition was an unlockable character in many of the games' rosters, he was a part of the original lineup in Mario Kart 8 Deluxe.

King Boo isn't the strongest racer stats wise, but his heavy weight class means he can handle corners like a pro. His handling stat is known to raise the viability of any kart or bike, making him an excellent choice for players who want a little more control going into a race.

Princess Daisy Isn't Peach's Sidekick Anymore

While Princess Daisy was introduced in Mario Kart: Double Dash!! as a second to Peach, she has made her own name for herself on the Mario Kart roster. Daisy has solid stats all around, and has a pretty average spread skills wise. Her real strength comes from her inside draft, which allows racers to cut across corners with ease.

Another beloved part of Daisy's kit is that she changes into a biker suit while riding any of the bikes, just like Peach and Rosalina. Daisy is a solid choice in the medium weight class, and some of her more popular vehicles are the Mach Bike and the Teddy Buggy.

Kamek Is A Newer Racer With Strong Stats Across The Board

Kamek may be one of the newest additions to the playable characters in Mario Kart , but that doesn't make him any less of a viable racer when it comes to winning. Kamek was one of the DLC racers for Mario Kart 8 Deluxe , and has the same stats as Luigi and Iggy, for reference.

He has solid speed and handling across the board, so while he may not be a specialist, he is a great choice for all-around proficiency. Players may not know that Kamek was originally planned as part of the lineup for Mario Kart 64 , but was replaced by Donkey Kong. Thankfully, everyone's favorite wizard has had a chance to shine in the franchise's most recent titles.

Toadette's Off-Road Bonus Adds Another Dimension Of Fun

Some players may think of Toadette as a second to Toad, but they shouldn't count her out that quickly. She's small and lightweight, which means she'll be pushed around easily, but she has plenty of speed and some good handling, making her overall pretty agile.

The real upside of Toadette, however, is her big Off-Road bonus. This ability allows her to charge mini-turbos across grass, making for one of the most fun and unique builds in the game. Plus, it's always a good time to show some love to the less-played characters in the franchise.

Metal Mario Makes Up For His Handling By Being An Ideal Drifter

Alternatives: pink gold peach, 10 best mario kart items when you're in last place, ranked.

Metal Mario first appears in Super Mario 64 as a creative power-up that allows Mario to properly sink to the bottom of watery depths. Metal Mario has been in the Mario Kart series since Mario Kart 7, He may not look like one of the more exciting Mario variants in the game, but he's an impressive racer. His weight, top speed, and high traction make him ideal for drifting.

The right kart can also amplify Metal Mario's assets and minimize his weak spots. Curiously, Mario Kart 8 Deluxe also introduces Pink Gold Peach as an alternative that has the same stats as Metal Mario. The only thing holding them back from placing higher on this list is their subpar handling.

Luigi Is A Solid And Reliable Choice

20 closest games to mario kart for playstation & xbox owners.

The Mario Kart series features plenty of fringe figures from the Mushroom Kingdom with unique benefits and drawbacks. However, those who just want a happy medium and a solid racer can turn to Luigi, as well as Mario, for reliable characters who don't rock the boat. Luigi and Mario are both racers in the medium weight class with all-around average stats that lack major disadvantages , but also don't rely upon any exaggerated stats.

Luigi's handling is slightly better than Mario’s, which is why he edges him out here. As far as medium weight class racers go, Luigi is one of the more resilient choices.

Shy Guy Has Incredibly High Acceleration And Tons Of Customization

It's been exciting to see Mario Kart rosters expand to include supporting enemies from various Super Mario games. Shy Guy is prevalent in the Super Mario series, and he first shows up as a playable racer in the underrated Mario Kart DS . Mario Kart has gone all in with Shy Guy and there's even a wide range of contrasting color skins that can be obtained as DLC.

Shy Guy stands out as an exceptional light class racer with some of the best acceleration in the game, even if his top speed remains somewhat limited. Shy Guy can be a true force to be reckoned with when capable gamers combine the character with the right kart and item power-ups.

Donkey Kong Is Powerful In The Right Hands

It's easy to forget that Donkey Kong doesn't show up until Mario Kart 64 and that the Super Nintendo original instead has Donkey Kong Jr. on the roster. Donkey Kong has since become an irreplaceable Mario Kart character and an increasing number of Kongs have migrated into the racing franchise as a result.

Donkey Kong is a mixed bag as far as heavy class racers go and he's not a character who should necessarily be used by Mario Kart novices. Donkey Kong's weight makes proper kart optimization essential and if he's able to avoid any obstacles then his speed and durability are true assets.

Rosalina Is A Sleek, Fast Character Who Can Handle Herself

The Nintendo Wii's Super Mario Galaxy introduces Rosalina, a new and beloved Nintendo princess who's turned into a popular Mario Kart racer. Rosalina's sleek design makes her one of the fastest characters in Mario Kart 8 Deluxe , which is an immediate advantage.

Rosalina's a heavy weight class racer, but a surprisingly robust one who's able to handle her own when it comes to rampages on the racetrack. Exceptional speed, handling, and defense are valuable stats all around and it’s why Rosalina is the best of Mario Kart 's princess characters.

Baby Mario & Baby Luigi's Acceleration Put Other Racers To Shame

Mario kart: 20 pro tips to help you at 200cc.

Baby Mario and Baby Luigi are a pair of Mario Kart characters that audiences either love or loathe. They've been in the franchise since the GameCube's Mario Kart: Double Dash!! , but they've started a polarizing trend that's resulted in an increasing number of baby characters like Baby Rosalina and Baby Daisy.

Baby Mario and Baby Luigi have the slight advantage over the franchise's alternative infant characters when it comes to speed. Baby Mario and Luigi have enviable acceleration and their mini turbo boosts put everyone else to shame. These tiny characters' light class status allows them to effectively handle tight maneuvers and abrupt drifting with ease, but it also holds them back from placing higher because heavy characters easily knock them around.

Bowser Has Been A Destructive Staple From The Beginning

Bowser has been a Mario Kart staple since the racing series' start and he remains one of the franchise's heaviest and most destructive characters. Bowser is one of the rare racers in the very heavy weight class distinction and lightweight characters won't stand a chance against him if there's a collision.

Bowser has one of the top speeds in Mario Kart , but it comes at the price of chaotic handling that's only exacerbated in unique terrains. Bowser can easily dominate a race in Mario Kart if he’s not met with any interruptions. However, one big mistake can be enough to destroy Bowser’s chances of returning to his top speed.

Morton Koopa Reaches Top Speeds While Keeping A Handle On Acceleration

Morton Koopa is a newer Mario Kart addition, first added in the base edition of Mario Kart 8. Out of all the Koopa characters available in the Mario Kart franchise, Morton is the biggest, and his size grants him incredibly high speeds that most other racers can't easily match.

Along with high speeds, Morton Koopa has good acceleration, helping him to stay even farther ahead. The only thing that stops Morton from being higher up is his less-than-stellar handling, which can be compensated for using the right build.

Yoshi Is Consistent And A Great Choice For All Skill Levels

Much like the Mario brothers, Yoshi is one of Mario Kart 's most consistent racers and an advantageous character for franchise newcomers to adopt. Yoshi is slightly above-average across his stats, but it's strong handling and acceleration skills that help the character stand out and head to the front of any pack.

Yoshi's traction is especially impressive, and he's one of the best when it comes to shifting terrains. Mario Kart 8 Deluxe also features a wide array of Yoshi colors to choose from, which makes the character more fun than ever.

Birdo's Another Consistent Medium-Weight Racer With Tons Of Customization Options

25 best co-op nintendo switch games, ranked.

After Double Dash!! and Mario Kart Wii, Birdo wasn't seen again in Mario Kart for fifteen years, until she was added as a DLC racer to Mario Kart 8 Deluxe. Like Yoshi, Birdo is a medium-weight racer that comes with a total of nine color options to choose from. She makes a great choice for newer players, or anyone looking for a balanced experience, as all her stats are slightly above average.

Birdo and Yoshi essentially have the same stats, so players can choose between which dinosaur they prefer aesthetically. This makes sense as they're both medium-weight racers, but is also a cute nod to the fact that Birdo and Yoshi were partners in Double Dash!!.

The Heavy Mii Has High Speed And Can Keep Up With Other Racers

In all the Mii racer's appearances except for Mario Kart 7, players can choose whether they want to be a light, medium or heavy racer. They all excel in different aspects, but out of the three, the heavy Mii racer particularly shines. They can keep up with other top-tier characters in terms of speed, and are beefy enough to hold their own.

Although the small and medium Miis have better traction and acceleration, the heavy Mii still has good numbers for both stats. For those that like customizability along with a top-rated character, the Mii racer is a great choice as they come with a ton of different costume choices. The Mii racer is fast and beefy, but higher characters have other small advantages that put them over the top.

Waluigi Is Fast, Viable, And A Community Meme

10 best '90s racing games, ranked.

Waluigi is considered a much-beloved walking meme character when it comes to Mario, and this reputation holds up in Mario Kart 8. It's common to find lobbies packed with Waluigi, and while there are many players who use him simply because they find it funny, he's also an incredibly strong racer who can keep up with the best.

Waluigi's speed stats are incredibly high, and his mini-turbos let him maintain the leads he gets. He has the same stats as other heavy racers like Roy and Donkey Kong, but better visibility because of his smaller character model, which gives him an edge.

Wario Can Reach High Speeds And Excels At Drifting

Initially introduced as Mario's villanous doppelganger , Wario has become an individual who's even headlined his own franchises like Wario Land and WarioWare . Wario's interesting evolution over the years has been very generous to him in Mario Kart . As a very heavy weight class contender, Wario excels with traction and tight drifts.

He's also another character who is hard to match if he's able to reach his top speed on the racetrack. Wario is a real danger if he's left unchecked, especially when he's equipped with the right motorcycle or kart.

Dry Bowser Is Fast, Durable, And Has Great Traction

Mario Kart has indulged in some creative alternative versions of popular characters. Some additions feel like style over substance, but others such as Dry Bowser genuinely make an impact. Dry Bowser makes his debut in New Super Mario Bros. for the Nintendo DS and he properly takes an intimidating character to even more sinister places.

Dry Bowser is a curious anomaly since he's technically in the very heavy weight class, yet his skeletal status allows him to have many stats that more closely resemble that of light and medium class racers. Dry Bowser's handling, traction, but especially his speed, all make him an advantageous character who is also durable enough to do some damage to the lighter racers. Dry Bowser sits above all other Mario Kart 8 racers because he gets all the benefits of a heavy character, with stats of lighter characters that give him an extra boost.

Mario Kart 8 Deluxe

The first racing game designed for the Nintendo Switch, Mario Kart 8 Deluxe was an enhanced version of Mario Kart 8 for the Wii U. Featuring 42 playable racers from across the franchise, including the addition of new characters like Bowser Jr. and King Boo.

Franchise Mario Kart

Platform(s) Nintendo Switch

Released April 28, 2017

Developer(s) Nintendo EAD, Bandai Namco Studios, Nintendo EPD

Publisher(s) Nintendo

Genre(s) Racing

Mario Kart's Best Racers, Ranked

IMAGES

  1. Nintendo finally adds landscape mode to ‘Mario Kart Tour’ in new update

    mario kart tour switch

  2. Mario Kart Live: Home Circuit™ for Nintendo Switch

    mario kart tour switch

  3. Mario Kart Live: Home Circuit

    mario kart tour switch

  4. Mario Kart Tour

    mario kart tour switch

  5. mario kart tour nintendo switch Gran venta OFF-61%

    mario kart tour switch

  6. Switch Rewards Coming to My Nintendo / Mario Kart Tour Free-to-Start

    mario kart tour switch

VIDEO

  1. Mario Kart Tour

  2. How WIGGLER Solved The BOOSTER COURSE PASS!

  3. Mario Kart Tour

  4. Mario Kart Tour

  5. Mario Kart Tour Deutsch Mobile Nintendo Game Angezockt Preview #1

  6. Mario Kart 8 Deluxe Wave 4 DLC Tracks w/ Stephen and Brendon

COMMENTS

  1. Mario Kart Tour

    Get your in-game registration card to play Mario Kart Tour! You can get this card by linking your Nintendo Account in the game. A Nintendo Account is required to play Mario Kart Tour. Information for Parents/Guardians. Official X Account. Mario Kart Tour - Mii Tour Trailer. Mario Kart Tour - Bowser Tour Trailer. Video List. This is the official ...

  2. Mario Kart Tour for iOS/Android

    iOS/Android. Mario Kart™ Tour. Challenge players worldwide in multiplayer! You can race against up to seven other players, whether they're registered as in-game friends, nearby, or scattered ...

  3. Mario Kart Tour

    In Mario Kart Tour you have access to an arsenal of powerful items that can mix things up on the racetrack! Turn up the heat by activating the new Frenzy mode, which gives an unlimited supply of a certain item and makes you invincible! Make the most of the ensuing chaos, as Frenzy mode only lasts a short time! ... Nintendo Switch Online ...

  4. Mario Kart Tour

    In Mario Kart Tour you have access to an arsenal of powerful items that can mix things up on the racetrack! Turn up the heat by activating the new Frenzy mode, which gives an unlimited supply of a ...

  5. The New Year's Tour begins in the Mario Kart Tour game

    Happy New Year's Tour! Put 2022 in your rear-view mirror and race into 2023 with the New Year's Tour, the latest limited-time event in the Mario Kart Tour game, happening now! For this event ...

  6. Mario Kart Tour

    Mario Kart Tour is a 2019 kart racing mobile game developed by Nintendo EPD and published by Nintendo for iOS and Android devices. The game was announced in January 2018 and was released on September 25, 2019, on Apple App Store and Google Play.. The game features biweekly, downloadable themed tours with different cups, each of which has three courses and a bonus challenge.

  7. Mario Kart Tour Review (Mobile)

    Step forward Mario Kart Tour, Nintendo's ... The level up and point system is an interesting new take on the game and could be interesting for a future Mario Kart on Switch which involves ...

  8. Mario Kart Tour Is Here: How to Download and Play

    How to download Mario Kart Tour on your phone. Step 1: Connect to a strong Wi-Fi network and launch the App Store on your mobile device. Download Mario Kart Tour for iOS or Android. (Image credit ...

  9. Mario Kart Tour

    In Mario Kart Tour you have access to an arsenal of powerful items that can mix things up on the racetrack! Turn up the heat by activating the new Frenzy mode, which gives an unlimited supply of a certain item and makes you invincible! Make the most of the ensuing chaos, as Frenzy mode only lasts a short time! ... Nintendo Switch Parental Cont

  10. Mario Kart™ 8 Deluxe for Nintendo Switch™

    Get even more from your game with a Nintendo Switch Online membership. This paid service gives you access to online play, a selection of NES™ games, cloud backup for your save data in compatible games, and more. Add a total of 48 more courses and 8 additional characters to the Mario Kart 8 Deluxe game as paid DLC.

  11. Mario Kart Tour

    Nintendo Ending Mario Kart Tour Content Add-Ons. Sep 11, 2023 - As of October 4. Mario Kart Tour Ryan Dinsdale. 14. 3:52. Mortal Kombat 1 Will Perform a Fatality on Your Hard Drive - IGN Daily Fix ...

  12. Mario Kart Tour Teases September Multiplayer Update, Will Add "New Ways

    This update for Mario Kart Tour, follows on from the recent release of Mario Kart 8 Deluxe's Wave 2 DLC - adding in the brand new course Sky-High Sundae, which is out in Mario Kart Tour this week.

  13. How to download and play Mario Kart Tour

    The Mario Kart Tour website does however recommend "a device with 1.5 GB of RAM or more.". 2. Download the app. (Image credit: App Store) Pretty self-explanatory, but it will depend on your ...

  14. Mario Kart Tour

    Get your in-game registration card to play Mario Kart Tour! You can get this card by linking your Nintendo Account in the game. A Nintendo Account is required to play Mario Kart Tour. Information for Parents/Guardians. Official X Account. Mario Kart Tour - Bowser Tour Trailer. Mario Kart Tour - Spring Tour Trailer.

  15. Roar in the New Year with Mario Kart Tour!

    Happy Meow Year, cool cats! Celebrate the Year of the Tiger in Mushroom Kingdom-style with the New Year's 2022 Tour, the latest limited-time event in the Mario Kart Tour game, happening now.

  16. Mario Kart Tour Nintendo Switch Release Date

    A Switch release of Mario Kart Tour could happen in the future. Although a Mario Kart Tour Nintendo Switch port could happen in the future, we think it is a rather unlikely event. To date, none of ...

  17. Mario Kart Tour

    Mario Kart Tour is a mobile game in the Mario Kart series.Unlike Super Mario Run, it is free-to-play from the App Store and Google Play.The game reuses many assets from Mario Kart 7 and Mario Kart 8, though its art style is more simple and cartoony.Gameplay mechanics such as gliding, underwater driving, and character-specific special items return from past entries.

  18. ‎Mario Kart Tour on the App Store

    Read reviews, compare customer ratings, see screenshots, and learn more about Mario Kart Tour. Download Mario Kart Tour and enjoy it on your iPhone, iPad, and iPod touch. ... I think I'll stick to playing MK on my switch for the competitive feel. Maybe I'll circle back around, but for now, the juice is not worth the squeeze. Bloop Blopp ...

  19. Mario Kart Tour Online Multiplayer: How To Play With Friends

    Mario Kart Tour is available now, with Nintendo releasing this mobile adaptation of its classic racing franchise on both iOS (iPhone/iPad) and Android devices.But its multiplayer options can be ...

  20. Is Mario Kart Tour Coming to Nintendo Switch? Answered

    As such many fans are probably wondering if Mario Kart Tour is coming to Nintendo Switch. We really haven't heard much about Mario Kart Tour following its announcement in early 2018, but we do ...

  21. Does Mario Kart Tour sync with Mario Kart 8 Deluxe on Nintendo Switch

    How progression has changed. Mario Kart 8 Deluxe on the Nintendo Switch follows the same gameplay mechanics as the previous Mario Kart games. Progression is based on the player unlocking characters, karts, and new tracks by doing well during a set of races and getting podium placement at the end of a Cup.

  22. Mario Kart Tour: Events and Content Updates

    Mario Kart Tour - Current Events. Issues [Issues] An issue is causing the game to crash after a race ends on certain Android 14 devices. It can be resolved by downloading the latest Android security update on your device (no end date) Tours, Events and Challenges [Tours] The 121st Tour, the Bowser Tour, is now live. The Coins Aplenty event ...

  23. Mario Kart's Best Racers, Ranked

    Mario Kart Tour. Strengths . Solid speed and handling stats make for a consistent build ... The first racing game designed for the Nintendo Switch, Mario Kart 8 Deluxe was an enhanced version of ...