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10. Star Trek Online Reputation

Reputation and PVE Queues represent the endgame content to Star Trek Online. While there are no achievements directly tied to reputation, PVE queues are the best ways to actively gain specialization points towards the Specialist achievement. Similar to the Agents of Yesterday update that included progression related achievements, it's possible for Cryptic to release further DLC achievements involving reputation. Reputation, as well as Fleet items, are where one finds some of the better items in the game. Reputation is unlocked at level 50, and can be found via the 'Endgame' tab on the main menu. There are currently 11 different reputations, each with five tiers.

Competitive Wargames - Competitive Marks

Task Force Omega -Omega Marks

Nukara Strikeforce - Nukara Marks

New Romulus -Romulan Marks

Dyson Joint Command - Dyson Sphere Marks

8472 Counter-Command - Undine Marks

Delta Alliance - Delta Marks

Iconian Resistance - Iconian Marks

Terran Task Force - Terran Marks

Temporarl Defense Initiative - Temporal Marks

Lukari Restoration Initiative - Lukari Marks

Each reputation has its own unique mark currency, which are required to complete projects within the reputation. Marks are acquired through a variety of ways, however primarily they come from package rewards at the end of a successful PVE queue. They can also be obtained via participation in Battlezone areas, and by completing certain quests. Each reputation has at minimum an hourly project, and a daily project, as a means of gaining reputation points. The hourly project requires 15 marks, 1,000 expertise, and 7,500 energy credits to begin, and rewards 200 reputation points, 140 dilithium ore, and a single requisition tiered box. This project can be completed in one hour. The daily project requires 30 marks, 2,000 expertise, and 15,000 energy credits, and rewards 2,500 reputation points, 340 dilithium ore, and a single tiered requisition box. This project completes in twenty hours. The requisition box will contain a random item related both to the reputation it was acquired from, and the tier at which that reputation is currently at.

A single reputation is split up into five tiers. When unlocked, each tier provides two new traits, new store items for that reputation, and new equipment projects. These equipment projects are where you find the better equipment and set bonuses in the game, but also require a significant amount of marks to complete, as well as dilithium and typically advanced crafting components. Each time a new reputation tier can be unlocked, a quick 5 mark upgrade project must be completed, which will unlock the new rewards. Tier 5 unlocks at 100,000 reputation, so the most efficient path would be to just focus on the daily 2,500 experience projects for 30 marks each. This will take 40 daily projects completed, for a total of 1,225 marks including the projects and the unlocks, assuming no additional marks are spent on requisitions or hourly projects.

Gaining Marks

PVE queues are five player missions of varying length, that reward experience, marks, and crafting materials on completion. Whenever you complete a mission, you can't play that mission again until 30 minutes have passed. If you quit the mission early, you'll be locked out of all queues for 1 hour. Missions come in three difficulties: Normal, Advanced, and Elite. There is a significant difference in rewards between normal and advanced, but no difference between advanced and elite, so most people only ever go as high as advanced. The primary difficulty increase between normal and advanced relates to when you die. On normal, death doesn't have any penalty, but on advanced, every time you die you receive an injury to your ship or person that lowers some aspect of your ship. It might make you more vulnerable to damage, or hamper your speed, or make you weaker. These injuries aren't permanent, and can be fixed for free at either Earth Spacedock, or the Klingon Shipyard, or many other locations within the galaxy. Even with the increase in difficulty, it is always better to try advanced instead of normal.

Crystalline Catastrophe (Advanced)

Mark Reward Options: Fleet, Nukara

Crystalline Catastrophe is a 10 person mission, where two teams of five attempt to kill the Crystalline Entity. When you enter, you'll see the main figure and a significant amount of smaller enemies around it. This queue isn't entirely challenging even on advanced, as almost always the other people within the queue will be able to carry the damage and kill the entity without putting too much burden on you. At 65% and 35% health, the entity will start absorbing energy, and your attacks become useless for a period of time. At the end of the absorption, it will release a large damaging energy pulse. The only way to avoid this would be to fly farther than 10 meters away from the entity, or just brace for impact and hope for the best. Because this mission is completed in four to five minutes, there is usually always people queuing for it. Usually, people are doing this one for the easy fleet marks, which aren't tied to Reputation, but more information can be found on the Fleets page.

The Breach (Advanced)

Mark Reward Options: Fleet, Omega, Nukara, Romulan, Dyson, Undine, Delta, Iconian, Terran, Temporal, Lukari

This is probably the best queue that can be done, as it can grants every mark package except for competitive, so you'll usually not have to wait long to find a team. You'll be in a team of five, and while you might have some surviving issues depending on your setup, you should still do fine. The mission is split up into 4 sections.

The first section you'll be flying quickly on the outside of the ship. Your goal is to destroy hard points and nodes until the team reaches 100%, as shown on the objectives. Avoid the green plasma vents and just keep shooting. When you've destroyed enough, the game will give you the option to "Rally at the Breach site". You'll need to destroy several other hard points before flying into the ship and into a hangar. This is where the first real optional objective starts. There will be three ships in this first hanger, two on the back left and one on the back right upon entering. It's important to complete the optional objectives for additional marks, so you'll want to do your best to ensure these ships are saved first. You will also want to close all hangar doors to prevent additional ships from entering. You can both send rescue teams and close the hangar doors while in combat, so do them as soon as possible, then just clear out the rest of the ships.

The second section involves an area with a Dreadnought. There are three more ships in this area, two are on the right and one is on the left. Save these ships and destroy the extras before fighting the boss, bringing your saved ships count up to 6. Once the room is clear of additional ships, confront the dreadnought. Let someone else initiate the fight, and watch for an orange shield to surround him. Give the shield a few seconds before it dissipates, then begin firing. The shield not only makes him immune to damage, but can also reflect your damage back to you, which is a quick way to die if you run in guns blazing. After, it's a simple matter of finishing him off.

The third section involves three large power relays, and includes the final three optional ships to save. Upon entering this area, one ship will be directly to the left, another ship will be directly to the right, and the third ship will be forward and to the right, on the other wall. Once more ensure these ships are saved, then clear out the room of the enemies. Don't open any power relays until after the room is clear. After, just follow with the team, open the relay, find which one has the subpower core, and shoot it. Make sure that you don't fly too close, as you'll only have so long to damage it before the relay begins to close, and getting caught inside is an instant death.

The last section is the easiest. You'll see the main power core with lightning coming off of it and a partial barrier rotating around it. The barriers block your attack, so you want to position your ship as best as you can to shoot through the openings. If the lightning hits you, you'll find your health dropping rapidly, so be careful. Don't feel you need to go as fast as you can, trying to keep up with shooting, you should have plenty of time left and it's easier to avoid death if you don't rush yourself. When the power core is around ten percent, try to position yourself at the 9 o'clock position (left side) of the minimap within the room. When the core is destroyed, it's a race to get out of the ship in time, and the opening is on the left side of the minimap. Fly out of the ship, and the mission is completed.

Core Assault

Mark Reward Options: Fleet, Competitive

This queue is a mix of PVE and PVP. Two teams of five race against each other to complete three randomly chosen tasks, then destroy the opposing team's regulator. This isn't PVP so much as competitive PVE, with the final room being where you may optionally fight other players. The mark reward at the end doesn't require winning the full event, so there isn't a large amount of stress if your team isn't succeeding, as you'll still receive a reward at the end. Each room has a door with a Breaching progress bar that shows you how close it is to being unlocked. As the three initial tasks are chosen randomly from a pool, there can't be an outlined walkthrough for the mission, just a summary of the various tasks that might be chosen.

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At the end, both teams will be put in a large open area with two regulators. Your final task is to destroy the opposing team's regulator, while the other team attempts to destroy yours. The regulators are placed on opposing sides of the room. This is the only room where the actual PVP might happen, as opponents may attempt to defend their regulator.

New Romulus Missions

Mark Reward Options: Romulan

This isn't a PVE queue, more a point of order. If you are collecting datachips on Romulus, you'll be receiving enough Romulun marks that this reputation should be completed easily. The missions work similar to the PVE queues, in that you get a bonus marks reward at the end of it. It's likely that you will have all the Romulan marks you need before you've gotten the datachip related achievement.

Borg Disconnected (Normal):

Mark Reward Options: Fleet, Omega, Dyson, Undine, Delta

This queue is relatively popular on normal, and provides a decent variety of rewards for me to mention it here. This would be one you may do while The Breach is on cooldown, as you typically don't have to wait very long. You will have to face several Borg ships, but also Undine and Voth ships as well. As explained earlier in the walkthrough, Borg ships have a debuff they place on you that completely removes your shield. The only counter to this would be an ability that removes debuffs, such as Hazard Emitters. As well, Voth ships have a shield that gives them immunity and reflects damage that typically is used when you begin fighting their ship. This mission comes with two sections.

The first section has three zones. Ideally, the team will split into two groups, with one group of three in one zone, one group of two in another, and the third empty. If your team splits up when it shouldn't, join one person to make it 2-2-1. There will be allied Borg ships, and your goal is to restore control to them so they can escape before they reach the green highlighted area, where they will be assimilated again. Enemy ships will also attack them and attempt to destroy them. You need to free 15 within the time limit, and two groups can kill and rescue fast enough to make that easy. After the time runs out, you'll be required to free 15 more, only now there will be Undine rifts you also need to close, and additional Undine ships will appear. Finally, once the time has run out again, you'll be required to free 15 more, and Voth ships will appear in addition to other Borg and Undine ships to stop you.

Once these three phases are complete, the second section begins. The Borg Queen, a Voth dreadnought, and an Undine ship will spawn in the middle of the map and attack each other. The team must defeat all three of them. Your team may differ, but ideally you want to destroy the Borg ship first, then the Voth Dreadnought, then the Undine ship. When all three have been destroyed within the time limit, the mission is successful.

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Trait: Slippery Target (Lukari Reputation)

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Slippery Target (Lukari Reputation) is a player character ground reputation trait.

Gain immunity to Control effects for 5 seconds when you are the target of a Root, Hold, Disable or Knock effect. May occur once every 45 seconds.

Available from Tier I with Lukari Restoration Initiative

  • Immunity to Control effects for 5 seconds (Can trigger once every 45 sec)

Available from Tier VI with Lukari Restoration Initiative

  • Immunity to Control effects for 6.3 seconds (Can trigger once every 45 sec)

Trait: Slippery Target (Lukari Reputation)

Slippery Target (Lukari Reputation) is a player character ground reputation trait .

Basic information

  • Game description : Control Immunity
  • Rank I unlocks with Tier I.
  • Rank II unlocks with Tier VI.
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Lukari armor / suit - Star Trek Online

star trek online lukari reputation

quick callouts

color comps

color comps

quick sketches

quick sketches

Done for the Lukari Restoration Initiative Reputation, this armor was designed as an extrapolation of my co-worker Joe Jing's Lukari uniform set for Star Trek Online. It's mostly a spacesuit designed for exploration.

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Bonus Dilithium Weekend

By Fero | Tue 30 Apr 2024 07:00:00 AM PDT

Star Trek Online is running a special event where you can earn bonus Dilithium Ore by playing content throughout the game! It’s time to hit the drills, Captains! The Dilithium Ore event runs on PC from 8am PT May 2nd to 12pm PT May 6th .

During the event, bonus Dilithium Ore will be provided for the following content:

  • 100% Bonus Dilithium Ore for Daily Mining Missions
  • 100% Bonus to all Rich Dilithium Claims
  • 50% Bonus Dilithium Ore
  • This excludes Event Reputation Projects  

Please note: The Dilithium event does not effect rewards from the Endeavor system.

We hope you enjoy this special event and we’ll see you in-game!

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  5. Star Trek Online JeSter Reviews the Lukari Proto-Restorative Combat Armor

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COMMENTS

  1. Reputation: Lukari Restoration Initiative

    The projects in the Lukari Restoration Initiative reputation require Lukari Marks to complete, these marks can be acquired from the following sources: Persistent Zones: Tzenkethi Battlezone. Task Force Operations: "Dranuur Beach Assault". "Dranuur Gauntlet". "Gravity Kills". "Tzenkethi Front". As well as any content or rewards ...

  2. The Lukari Restoration Initiative Reputation

    The Lukari Restoration Initiative Reputation. The Lukari Restoration Initiative represents their attempts to utilize Protomatter to undo damage dealt by the Tzenkethi. Their expertise in using Protomatter, combined with their sustainability doctrine and scientific focus, has resulted in an approach to exploration that revolves around leaving ...

  3. Star Trek Online

    Hello Captains! Now that I have the Lukari Reputation fully unlocked, let's see what's all in this reputation and what it has to offer.Brent JusticePatreon ...

  4. Star Trek Online

    Explaining the new reputation as well as the new items and equipment that become available as you level it.

  5. Star Trek Online

    Hello Captains! I have unlocked all of the Lukari Restoration Initiative Reputation, after each unlocks there are these "A Message from the Lukari" opened u...

  6. Lukari

    The Lukari are a humanoid species inhabiting a moon orbiting a gas giant in the Lukari System in the Alpha Quadrant. Before settling on their current homeworld, Lukari used to be members of the Kentari species who followed teachings of scholar Lukar. Unlike the rest of the Kentari who were obsessed with power and material wealth, Lukari stood against those things. The two groups fought in a ...

  7. [PC] The Lukari Restoration Initiative Reputation

    January 2017in Galactic News Network [PC] The Lukari Restoration Initiative represents their attempts to utilize Protomatter to undo damage dealt by the Tzenkethi. Their expertise in using Protomatter, combined with their sustainability doctrine and scientific focus, has resulted in an approach to exploration that revolves around leaving the ...

  8. Guide for Star Trek Online

    There are currently 11 different reputations, each with five tiers. Competitive Wargames - Competitive Marks. Hide ads. Task Force Omega -Omega Marks. Nukara Strikeforce - Nukara Marks. New ...

  9. The Lukari Restoration Initiative Reputation : r/sto

    Lukari Restoration Initiative Regenerative Shield Arrays are adapted to have extra resistance to Tetryon damage. They additionally have enhanced shield emitters that cause them to heal nearby allies' shields passively, in addition to their own. Lukari Restoration Initiative Reinforced. Warp / Singularity Core Mk XII.

  10. Lukari Reputation, weapons and gear

    A detailed video on the new upcoming reputation gear on The Lukari Restoration Initiative Reputation.Energy Credits farming made easy, 2016 - Star Trek Onlin...

  11. Trait: Slippery Target (Lukari Reputation)

    Slippery Target (Lukari Reputation) is a player character ground reputation trait. Gain immunity to Control effects for 5 seconds when you are the target of a Root, Hold, Disable or Knock effect. May occur once every 45 seconds. Rank I. Available from Tier I with Lukari Restoration Initiative. When affected by a Root, Hold, Disable or Knock effect:

  12. The Lukari Restoration Initiative Reputation

    Tweet. The Lukari Restoration Initiative represents their attempts to utilize Protomatter to undo damage dealt by the Tzenkethi. Their expertise in using Protomatter, combined with their sustainability doctrine and scientific focus, has resulted in an approach to exploration that revolves around leaving the universe a better place for all those ...

  13. Lukari Restoration Initiative Starship Technologies

    The Lukari Restoration Initiative Starship Technologies space set is a four-piece space equipment set, comprised of a unique Deflector Array, Impulse Engine, Warp or Singularity Core, and Shield Array, released with Season Twelve: Reckoning. This set is obtained from the Lukari Restoration Initiative branch of the Reputation System. Available through the Reputation system by advancing the ...

  14. Reputations, what and why? : r/sto

    This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. ... Lukari Polaron / plasma weaponry is almost ...

  15. What's the best space reputation set for tanking and dps?

    The bajoran set boots phaser dmg. Iconian gives raises your defense rating. Lukari basically supercharges your shields system so you can run with fewer damage reduction consoles. Iconian with two damage reduction consoles and one fleet shield hardening console plus upgraded to xv iconian set will tank you out.

  16. Star Trek Online

    Star Trek Online video review 4 new ground kit modules including the reward from the Arena of Sompek event and 3 from the Lukari Reputation:Universal Kit Mod...

  17. Hector Ortiz

    Lukari armor / suit - Star Trek Online. quick callouts. color comps. quick sketches. Done for the Lukari Restoration Initiative Reputation, this armor was designed as an extrapolation of my co-worker Joe Jing's Lukari uniform set for Star Trek Online. It's mostly a spacesuit designed for exploration.

  18. Best/easiest ways to get marks : r/sto

    generally any reputation that has a battlezone or adventure zone associated with it will make it easier to get that reputation's marks. the Nukara rep has Nukara Prime, the Delta rep has Kobali Prime (and for the last couple missions you can choose Iconian marks instead of Delta), the Dyson and Undine reps have the Dyson Sphere battlezone, the Terran and Temporal reps have the Badlands. the ...

  19. Lukari/Info

    Lukari are a NPC species in Star Trek Online. The Lukari are a reclusive but friendly people. Originally they were part of the Kentari species until Lukar encouraged his followers to reject the power and material wealth valued by Kentari society.

  20. Bonus Dilithium Weekend

    Star Trek Online is running a special event where you can earn bonus Dilithium Ore by playing content throughout the game! It's time to hit the drills, Captains! The Dilithium Ore event runs on PC from 8am PT May 2nd to 12pm PT May 6th. During the event, bonus Dilithium Ore will be provided for the following content: Vlugta Asteroid Field:

  21. Star Trek Online JeSter Reviews the Lukari Proto-Restorative Combat

    Greetings everyone and welcome once again to another JeSter reviews where today I will be reviewing the Lukari Proto-Restorative Combat Armour. I know Ive be...