Travellers Rest
Historic house and museum.
The Oldest Historic House Open to the Public in Nashville
Travellers Rest Historic House Museum is dedicated to preserving and interpreting the Overton home and landscape and serving as a gateway for learners of all ages to explore and experience Nashville's historic past. Our primary focus is history education and we serve more than 12,000 children and adult visitors each year. Our programs and events cover approximately 1000 years of history, from Mississippian period pre-contact settlement through the 19th century using the cultural resources of John Overton’s 1799 home.
Understanding each other through open dialogue
We believe as an historic site we have an obligation to provide a space that welcomes and facilitates open dialogue. We are working every day to more accurately tell the storiesof all former residents of Travellers Rest, including native communities who resided on this land prior to 1799, those enslaved here during the 18thand 19th centuries, and property owners and descendants. Learning from our collective history should lead to a better understanding of our present and allow for continued growth as a community, state, and country.
Educational Opportunities
Homeschool programs.
Scout Programs
Summer Camp
History At-Home
Group Tours
Field Trips
Upcoming Events
Spring 2024 Programs
Preservation Celebration
History of travellers rest, the first residents of historic travellers rest.
From as early as 1270-1316 A.D., more than 500 years before John Overton purchased the land which would later be known as Travellers Rest, the area was occupied by Native Americans during what archaeologists call the Mississippian period (circa 1000-1450 A.D.)
Nashville: From Frontier to Home of the U.S. President
The Native Americans who occupied Travellers Rest in the pre-historic Mississippian cultural period, were no longer present when white settlers began occupying Middle Tennessee. John Overton was among the very early residents of the young city.
Slavery at Travellers Rest: A Past Uncovered
Education is a key component of our mission at Travellers Rest Historic House Museum and provides a path to understand the hardships that enslaved persons endured. Here at Travellers Rest, we strive to respectfully tell the complete story of all the inhabitants of the site.
The American Civil War: “HdQrs: 6 Miles from Nashville On Franklin Pike”
The American Civil War changed nearly everything in the South and deeply impacted the course of American history. Landscapes, farming practices, families, industries, homes, the economy and an entire way of life were radically altered and recovery, for some, would take generations.
Changes in Land & Economy Define the Emerging New South
In the late 19th century, post Reconstruction, the Overton family remained at Travellers Rest and, as did the rest of the Nashville, adapted to a nation entering a new era of industry. The city regained its economic strength and saw significant changes to its neighborhoods, way of life, and industries.
Discovering Nashville Through the Doors of Travellers Rest
Travellers Rest remained a central part of the Overton family and their descendants until 1946 when J.M. Dickinson, Judge Overton’s great-grandson, sold the property to Dr. John Youmans.
Discover Nashville Differently
Help Preserve the Past for the Future
Your tax-deductible contribution today will help preserve and maintain Travellers Rest Historic House Museum as a premier resource for history in Nashville and Middle Tennessee for generations to come.
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Travellers Rest
A downloadable game
Travellers Rest is a tavern management game where you can brew your own beer, run a farm, and build relationships. You are an innkeeper, on a journey to transform a run-down tavern into a bustling social space. Based in a cheerful fantasy setting, Travellers Rest is home to people to meet, places to explore, and lost magic. Along your journey you’ll discover new things to brew, farm, cook, and build to create your perfect fantasy tavern.
https://store.steampowered.com/widget/1139980/
Crafting and progression
Customers and community
Farming and exploration
Plan and manage your tavern to meet customer demands. Prepare for the weekend rush or a big visitor, such as a famous bard or royalty. Create specific food and drink for the current season or the latest craze.
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the heck, you make account to promote only one game? from that what i see you already was have another game on steam (Between the Stars) why cant you just make original account with publisher name (Isolated Games) goooffy ahhh! I'm going to play the game soon but it seems too easy for me
The game has a lot of potential, really enjoyed the demo! Worth a look if you love Stardew! Made a short video to give people an overview but will be uploading my full demo playthrough in a few days! Keep up the good work!
Lovely game, my only bad feedback is that sometimes it is difficult to place new items. Other than that I loved the game. I definitely will be purchasing when it is available.
hey, can i ask, what do you use to make this game?
if you download the demo it will say made with unity(im not devoloper btw)
he may used unity :D
Yes, with Unity
This game seem like tavern owner simulator :3 This is awesome :) I like it!
music is good. I feel enjoy >w<) and game design is pretty good too.(I can't said surely because i stil didn't play full game)
i just have 2-3 problems in this demo (i don't know lastest game process ) is
(1) my finger is so tired when (because walk is slow) i want to run everytime So i press shift and WASD in same time (can switch 'run' (without press shift) and 'walk' (with press shift) or atleast can setting this)
(2) Font is small. I can see them but hard to read them. because font is small (or maybe type of font, i don't know)
(3) I want to pick up some wood below side but menu game is front (cover up) ;-;) It's no problem to pick up but i'm just feel little annoy. I want auto move menu from below to upper when Player move to below side.
Don't worry It's just my onion.. i mean opinion.
however, THIS IS SO NICE GAME!! :-)
Had a little fun, some mess got stuck under some of the AI and I could not clean it, rappidly losing REP. Look forward to playing it in a more finished, polished state.
Hi there! Awesome looking game. Is there a demo for Mac by any chance? If not, is there a way to try the demo on a Mac? Thanks!
I'm interested in Mac version too!
Hello, yes a Mac/Linux build is planned during Early Access!
Will this be releasing here as well? I had a lot of fun with the demo, but it cut off waaaay too soon, and I'd love to buy the game. I don't really purchase on Steam, though. It's GOG or Itch for me.
Hi there, the game will be released on GOG, hopefully!
I'm also a GoG person. It'd be really nice to see this game there, soon :)
And yes: Steam sucks :)
Lost my entire account there years back so, while I do occasionally redeem a gift or unlock some bundle content on my replacemernt accoutn, I don't really buy there anymore. I like how, with either Itch or GOG, even if I were to be completely banned from the store I wouldn't lose the games I already bought. They're on my NAS, not lost in the cloud, so while I may miss a patch if I don't have access to the account I bought it on I won't ever lose everything again.
Funny, my GoG games are also stored on my NAS :)
It's true, you can never really lose your GoG purchases and even GoG can't take them away from you!
Hey, this game looks awesome, I accidentally found this when I was searching for Stardew Valley. This looks very similar to it. I was fascinated by the fact that this was developed in unity. I appreciate the effort you put into this game. Do you run any YouTube channel or did you document your journey from starting to the end of this game? If yes I'd love to see that. Anyway, this game looks slick!
Many thanks! Here is the twitter account that was updated along the journey ( https://twitter.com/louqou1 ) but feel free to join us on Discord and ask any question you may have: https://discord.gg/gA8RPQz
Hi! It was a nice game and I love it! and can u still keep updating this even its a demo?
Hello and thank you! I'm glad you like it. We do plan to release the game on early access so the demo will not be updated for now.
when the game finish, does it will be free or must buy
It will not be free but still thinking about the pricing...
i hope it will be affordable :), since corona my money been depleted so fast
Thank you! I've just added the ability to rebind the customise character key in the upcoming early-access build.
Why don't you use the arrow buttons instead? I'm also left-handed (only on the computer, long story^^) and I'm totally fine with the arrow keys! :)
This is a great demo. Looking forward to playing the full game. Nice work!
Any info on when this will be available on early access?
Hi and thank you for your interest! We plan to release the early access in about a month. You can already try the demo here and wishlist the game too: https://store.steampowered.com/app/1139980/Travellers_Rest/
Loved the demo and added it to wishlist just looking forward to the early access release.
Travellers Rest
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Travellers Rest is a tavern simulator where instead of going out on adventures, you run that staple of fantasy settings: A tavern.
- 1.1 Features
- 2 Social Media
Steam Store description [ ]
Travellers Rest is a tavern management game where you can brew your own beer, run a farm, and build relationships. You are an innkeeper, on a journey to transform a run-down tavern into a bustling social space. Based in a cheerful fantasy setting, Travellers Rest is home to people to meet, places to explore, and lost magic. Along your journey, you’ll discover new things to brew, farm, cook, and build to create your perfect fantasy tavern.
Features [ ]
- Crafting and Progression: Brew beers, distill spirits, and make wines. Create the perfect crisp lager or the wildest sour. Travellers Rest will allow you to discover and craft a whole array of food, drink, and items. Along this journey you'll gain experience to level-up and further customize your character. Spend your points in six technology trees relating to nature, building, cooking, brewing, socializing, and magic!
- Tavern: Build and manage your own fantasy tavern! Fully customize it with furniture, cosmetics, decorations, and entertainment for your guests. Increase your tavern reputation over time to earn rewards and unlock more options to make your dream tavern.
- Customers and Community: Every day will bring new customers to your tavern. Serve them drinks, food, and provide a room for Travellers. Send budding adventurers on quests or spread rumors. Get to know your regulars and visit them in the nearby village. Meet the locals and become part of the community!
- Farming and Exploration: Your tavern will be surrounded a whole world to explore! Farm and forage for your crafting ingredients and trade with local merchants. Explore the world for rare items to create unique brews and food.
- Management: Plan and manage your tavern to meet customer demands. Prepare for the weekend rush or a big visitor, such as a famous bard or royalty. Create specific food and drink for the current season or the latest craze.
The game also features 36 Steam Achievements .
Social Media [ ]
Roadmap [ ].
You can see on the Travellers Rest Roadmap which update will be next!
- Steam Store
[work in progress]
Gallery [ ]
Travellers Rest
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Crafting and progression
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Travellers Rest
- Fixed a visual bug that caused some spring vegetation to appear in autumn.
- A bug has been fixed that prevented objects from being rotated or having their styles changed.
- CPU use improvements.
- Memory use improvements.
- Fixed a visual error with fruit juices being drunk by customers.
- Fixed a bug that caused the cat’s visual indicators to appear under other objects.
- Fixed a visual bug that caused crops to sometimes appear dry when it is raining.
- Fixed a UI bug in the employees information tab that caused some text not to display correctly in some languages.
- Fixed a movement error with tall grass in winter.
- Fixed a bug that made it possible to place objects on top of a door.
- Made some changes to ensure floor stains get cleaned by magic brooms or staff.
- Fixed a bug that made the housekeeper get stuck if they didn’t find a path to the chimney.
- Removed old item Raw Fish as a possible ingredient in orders.
- Fixed a bug that caused visual cues for comfort, cold, heat and dirtiness not to display correctly in split-screen mode.
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