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Akiba's Trip: Undead and Undressed Director’s Cut - Official Launch Trailer

Akiba's Trip: Undead and Undressed Director’s Cut is available now on Nintendo Switch, and Kati's Route DLC is also available now for PlayStation 4 and PC. Check out the launch trailer to learn more about this action RPG.

Updated from its original release for a new generation, AKIBA’S TRIP: Undead and Undressed Director’s Cut places players in the role of Nanashi, an otaku mysteriously transformed into a vampire and thrust into a conspiracy of “Synthisters” plaguing the electronics mecca. Alongside a colorful cast of allies known as the “Akiba Freedom Fighters,” Nanashi must defend his fellow otaku from vampire predators, discovering that the best strategy to defeat them is to strip them of their bare essentials and expose them to the cleansing power of the sun.

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Akiba's Trip: Hellbound & Debriefed (Switch) Review

by Alex Orona - July 20, 2021, 10:03 am EDT Discuss in talkback!

Akiba's Trip: Underwhelmed & Disappointed

Originally a PSP game, Akiba’s Trip: Hellbound & Debriefed is the first of the HD remakes in the franchise to be brought to updated consoles. The series acts as a love letter to Otaku trends, fan service, and Akihabara as a whole with the focal points emphasizing the culture surrounding what’s known as the electric town. The city is alive here with lots to find and explore but one thing I didn’t find a lot of was fun.

akiba's trip nintendo switch

Akiba’s Trip follows a young “professional dork” named Nanashi, who is attacked in a dark alley trying to find a missing friend. After the assault, close to death, a vampire named Rui comes to the rescue but can only save him by turning him into a vampire as well. After turning, he’s recruited into NIRO, the anti-vampire task force. Straddling the line between human and vampire (or Kageyashi as they are called in the game,) Nanashi teams up with NIRO to rid Akihabara of the growing vampire threat. Armed with a team of Otaku (young pop culture enthusiasts) and a snappy fashion sense, Nanashi travels around Akihabara exploring the alleys of cosplayers while fighting vampire hordes that have infiltrated.

To combat the vampires, you have three attacks: A head attack, a body attack and a legs attack. Each one targets a specific article of clothing, and once you’ve done enough damage, you can grab and rip off that article of clothing leaving the enemies in their underwear. After you’ve removed all the top level clothes the enemy is exposed to the sun and disappears. This is a silly, fan service-y mechanic that feels a mile wide but an inch deep. Sure there are stats for specific pieces of clothing, or stat boosts to do more damage say to schoolgirl outfits, but it rarely feels profound.

akiba's trip nintendo switch

The fashion aspect plays into Akihabara fashion culture, as it’s not uncommon to see cosplay displayed throughout the city. In Akiba’s Trip, it’s used as armor but some missions require specific real world outfits like school girl skirts or business suits so you better dress accordingly. Clothing can be found in tons of shops around the city or taken from enemies. Also there are skill books that will boost your stats against certain outfits so you can plan ahead. Outside of the gear, your stats improve from leveling up from combat encounters, and there are ALOT of those.

The flaw of the combat design is that being a vampire fighting for humans, you end up being attacked by both sides. This includes combat with any and all random NPC’s. At any given time you can randomly be attacked. This is super frustrating because it takes 2-3 seconds for your character to perform their intro combat animation and also combat will continue to occur in NPC conversations. You can get out of combat stance but that also takes 2-3 seconds and even after, you are still vulnerable to attack. The fact that these happen randomly may not be a big deal but I found myself in a combat arena 1 vs 1 story beat that was interrupted by roughly 15 random enemies joining into the frey. On the positive side, it was dynamic so they would accidentally attack and turn on eachother making it comedic but overall felt like a mess.

akiba's trip nintendo switch

Adding to the frustration of the dynamic combat is that when facing multiple opponents in story encounters, it’s easy to find yourself stunlocked or encircled and unable to move being pummeled to your death. I found the best solution to strafe around constantly but that led to issues with the camera unable to keep up within the environment. Add in a lack of a targeting system and you are left wildly swinging your weapon and attempting to strip one enemy but accidentally grabbing another.There is a neat mechanic of using your flip phone camera to find hidden enemies but this was rarely used.

The graphics, while HD, do little to improve what clearly looks like a PSP game. The characters art is crystal clear but doesn’t help the muddy textures or lack of detail in character avatars. Each map represents a block of Akihabara, so they are smaller in scale and confusing to say the least. Stores are highlighted with yellow arrows which is sadly a necessity, as some stores were just building walls with no storefront. Other issues are NPC’s. They are numerous in number but sometimes it’s required for you to speak with a specific one and it isn’t until you are right on top of them that a name appears above their head. Details like this make missions obtuse and confusing.

akiba's trip nintendo switch

There are tons of other issues that go along with the port such as music being louder than the voice acting, drowning it out, occasional frame drops or a dressing your underage sister for photos mini-game that feels uncomfortable and in poor taste. I know that there’s an implied sexiness to the game (yes I got the title pun) but still. Akiba’s Trip was a series I’ve always been curious about. I understand the fan service of finding quirky excuses to strip your enemies but everything around this just feels outdated. The mechanics have not aged well, the story rarely gets passed ‘eye rolling,’ and combat is frustratingly repetitive. From my understanding, there are many quality of life improvements that have occurred in later entries into the series but this remastered version keeps it faithful to the original, warts and all. Strip away the Akihabara charm, and there’s not much left to enjoy.

  • Long awaited PSP port now on Switch for fans of the series
  • Combat is frustratingly unresponsive
  • Eye rolling story
  • Muddy textures
  • Plays like an antiquated PSP game

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Review: Akiba’s Trip: Hellbound and Debriefed

Image of Zoey Handley

Show me how you strip

The Akiba’s Trip series is one that I think many people know based on premise alone. It has never reviewed very well in the West, but it’s hard to ignore a game whose central mechanic is undressing people in Akihabara. Undressing people. Stripping them to the nude. Putting them in their flesh tuxedo. They’ve even contrived a reason to do so, but we’ll get to that.

We never got the original Akiba’s Trip over here in North America. It was originally released in 2011 on the PSP, which was close enough to the launch of the Vita to be ignored. Instead, we jumped straight into the sequel, Akiba’s Trip: Undead & Undressed .

Now, however, we’re getting a chance to travel back to 2011’s Akihabara with Akiba’s Trip: Hellbound & Debriefed (oh, I get it, “HD”) and see how the stripping began.

Akiba's Trip Awkward Moment

Akiba’s Trip: Hellbound & Debriefed ( Nintendo Switch [reviewed], PC , PS4 ) Developer: ACQUIRE Corp. Publisher: XSEED Games, Marvelous USA, Inc. Released: July 20, 2021 MSRP: $39.99

Let’s address the whole “HD” part of this package. Akiba’s Trip was a mighty fine-looking PSP game for its time. It is not, however, a good-looking Switch, PS4, or PC game. Models are angular, textures are blurry, and if you look too far off, you can see the cars disappear into the 2D backdrops. It’s an improvement over the original, don’t get me wrong. Textures and lighting have been touched up, but they didn’t go as far as even matching Undead & Undressed’s graphical fidelity.

Even still, the framerate tends to chug on the Switch version when you position the camera just right or there’s lots of stripping going on. I never found it too intrusive, but it was hard to ignore.

That’s not the end of the world, but it doesn’t bode well for any other upgrades. Indeed, the combat, which has been a sticking point for the series in general, is just as clunky as ever. The idea is that you have to damage the enemy’s clothing before you can rip it off, exposing their supple flesh to the world. There’s headwear, upper body, and lower body, and they are all worn down with their individual attacks. As such, you have high, mid, and low attacks, but they can’t be chained together in any advantageous way, so you’re stuck with just kicking them in the shins until their pants break.

The biggest issue is the targeting, which is essentially non-existent. You can’t lock on, so you’re at the mercy of your character’s attention span, and they’re easily distracted. Even when fighting only one enemy, you’ll often find yourself attacking off to the side for no reason, or striking behind your target. In groups, things can get hopeless, and kamisama help anyone who joins you as an ally. Just flail in the direction of the enemies you want to strip and start tearing every once and a while. See what you can catch.

The whole reason for the stripping? Akiba’s Trip tells you it’s because there are vampires preying on the citizens of Akihabara, but it gets a little murky. You’re turned vampire at the outset, so you’re just as susceptible to sunlight as everyone else. Lose your clothes, and you dissolve. Take off a vampire’s outfit, and they dissolve. Strip a bystander, and they just run off in embarrassment.

The weird thing is, the story isn’t all that committed to this concept. It plays along with the whole hidden threat angle, but often when you strip a character with a name, they’re just like, “Hah, I’m too tough to be killed by the sun!” Then they run off because no one has heard of restraints. You can also just strip down to a pair of headphones and be perfectly fine. As long as you’re wearing an article of clothing, the sun can’t hurt you. Your underwear doesn’t count. Thankfully?

Why are all these vampires out in the daylight, anyway? Have they never heard of coffins? I’m pretty sure Akihabara has a nightlife to prey on.

Akiba's Trip Holy Veil

The story of Akiba’s Trip: Hellbound and Debriefed involves you investigating the disappearance of a friend and getting beaten up in an alley. A woman takes pity on you and shares her blood with you by way of a kiss, and you become a vampire — sorry, Shadow Soul — like her. An organization dedicated to the eradication of Shadow Souls, NIRO, recruits you by force to stop their diabolical scheme.

The plan? Vampire bites apparently turn people into shut-ins. It’s not very well explained, but from what I gather, I may have been a victim of these Shadow Souls. I’m also not really certain of the grand plan. Drive down human birth rates in Japan so vampires can thrive? I’m not sure they need help with that, especially not in Akihabara.

I poke fun at some of the more nebulous elements, but the foundation does a decent job of moving things along. While it seems from the outset that NIRO has you by the crotch of the pants, as the plot moves along, you’re given some agency in who you help. Your primary concern is protecting the people of the Tokyo neighborhood, but who has its best interests in mind? Is it really NIRO? Are all vampires bad?

Akiba's Trip Stripping

Likewise, the characters are enjoyable, if not a fair bit archetypal. It does tend to get a bit overly wordy, especially towards the end. There’s a possible romance in the game that I enjoyed, but every so often she’d start to drop analogies that I just didn’t understand. I’m sorry, but an analogy is supposed to clarify a subject, not mystify it further. Poor use of poetic license is a turn-off for me.

At its core, Akiba’s Trip is about being an otaku, which I guess also means being a pervert. Throughout the game, you’ll be subjected to fetishes laid bare. I consider myself to be pretty open-minded, but I found myself feeling somewhat uncomfortable when I had to utilize the protagonist’s little sister to awaken a schoolgirl fantasy in him. Likewise, when I had to find a “cherry” on the street, deceive her, and deliver her to the local BDSM queen, I kind of felt a bit disconnected. But the game rewarded me for being a predator! Not sure what message that sends.

It’s nothing worse than you’d find in some of the lewder anime out there, just be ready to dip your toes into other people’s kinks. Some that you might not be into, but others that you might be! What’s your game, friend? Crossplay, maids, moe, catgirls, bunny girls, fox girls? You’re covered. Just don’t be surprised when it skirts a little near sexual assault territory, as if the core theme wasn’t close enough.

Akiba's Trip Hate Boner

Akiba’s Trip: Hellbound & Debriefed is a horny game if nothing else. It’s not explicit ecchi, but it knows exactly what it’s doing, and it succeeds in a lot of ways. It’s an interesting satire of the otaku lifestyle, both poking fun at and embracing it.

Most of the time, though, it’s like playing a stripped-down version of Yakuza . You wander a Japanese neighborhood, shop, do side-quests, build up your character, much like in that venerated series. But then the combat sucks and the story is poorly paced. On the other hand, I can’t deny it grew on me. It feels like one of those janky, Japanese, early PS2 titles like Mr. Mosquito or Robot Alchemic Drive . It might not be the most fun to play, but it’s unique enough to captivate.

[This review is based on a retail build of the game provided by the publisher.]

akiba's trip nintendo switch

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Akiba’s Trip: Hellbound and Debriefed Review (Nintendo Switch)

Akiba's Trip: Hellbound and Debriefed Review (Nintendo Switch)

If the extremely specific fantasy of being a vampire hunter living in Japan sounds enticing, then you’re in luck. Akiba’s Trip: Hellbound and Debriefed is a ported version of the 2011 Japanese title that has made its way to the west for the first time a decade after its release. This game combines camp and pervy humor with unique combat mechanics to tell a story, and the player’s choices determine which side of the battle they fall on.

The player begins Akiba’s Trip in a back alley as the mostly-silent protagonist Nanashi (though the name is customizable). Nanashi goes to help a friend who was being attacked in an alley. He winds up in danger nearly killed by a Shadow Soul, human-like creatures who feed on the blood of humans and cannot be exposed to the sun for too long. Just as he’s near death, a young woman comes and gives him some of her blood, saving him from his horrible fate. 

Rui Fumizuki in Akiba's Trip Hellbound and Debriefed

As his savior flees the scene, a group of friends known as “Akiba’s Freedom Fighters” show up to help save Nanashi at the same time as NIRO, an agency that works to protect Akihabara from the Shadow Souls. NIRO informs Nanashi that he, not only has become a Shadow Soul, but also that the blood he took was essentially that of the vampire’s royal bloodline making him incredibly strong. NIRO tasks the Freedom Fighters and Nanashi to help take down the Shadow Souls by learning how to strip people down to their underwear, exposing these vampires to the sun and killing them.

The majority of gameplay focuses on the battle system, which allows Nanashi to strip the clothes of Shadow Souls and humans alike. Depending on the difficulty level, players must either hit their opponents with a weapon to take off their clothes or target specific areas to damage a piece of clothing. The game also works on tank controls, which are not as common in modern games and may cause some confusion. This, combined with occasional button delays, can be frustrating and be the difference between life and death for Nanashi.

Combat and Stripping Clothing 

Across Akihabara are different manuals on how to expertly strip different kinds of clothing, and Nanashi will often need to make a trip to “The Master” to learn specific techniques for outfits like cosplay or school uniforms. The A, B, X, and Y buttons will allow you to attack your opponents, and at high enough difficulty each button only responds to a specific item of clothing on your enemy. If you manage to wear them down enough, holding the button will allow you to strip your opponent of that item and possibly start a strip chain. However, if you have not attacked the enemy enough, you will be entered into a tug of war for the clothing item that becomes frustratingly harder without appropriate upgrades. Searching for those upgrades can sometimes eat up a lot of time. Any item of clothing can be stripped with enough damage, however you will need to purchase guides on specific clothing types in order to pull the item off without tearing it. Combat relies heavily on needing to find the appropriate materials to succeed, so someone who dislikes min-maxing characters or fetch quest-like missions may find this part tedious. That being said, the battle system can work smoothly especially if you perfect the strip chain during a fight.

Mechanics of Akiba's Trip Hellbound and Debriefed

Akiba’s Trip provides multiple levels of difficulty. Upon first playthrough, you can choose from Easy, Casual and Gamer modes which determine how hard it is to strip clothing from your enemies and make your own clothes easier or harder to hit. The higher the difficulty, the more you will need to upgrade your gear and block incoming attacks effectively. After completing the game on Gamer mode, if you want a greater challenge, you may take on Otaku difficulty. 

Building Your Armor

The game also contains a variety of extra mechanics, such as providing a room where your sister can buff an article of clothing or make the character extra durable. Several shops around the area sell upgrade materials which you can use to enhance a piece of clothing if you are particularly attached to it, and other items like a can of oden or UV sunscreen can buff attacks or allow an extra few seconds of protection beyond what clothes provide. Nanashi’s enemies are also attempting to strip him of his outfit, and since he is now a Shadow Soul as well, exposure to the sun means death. 

Character sprites in Akiba's Trip Hellbound and Debriefed

You can also make battles easier by changing or upgrading outfits and weapons. There are a variety of customizations found across the game in stores and during missions which often result in Nanashi fighting while wearing a ridiculous costume or while using a loaf of bread or computer monitor as his weapon. Pieces from the same set might not always be the best equipment you have in the game and may result in your character wearing a magical girl outfit with a frog hat or some other equally ridiculous combination. Better outfits and weapons are crucial to succeeding in the game, especially when facing multiple enemies at once during a battle.

Seeking out clothes and stripping manuals is one of the more unique things about Akiba’s Trip however. Akihabara works in a sort of sandbox format, allowing players to hop from place to place and explore the area. While you are somewhat limited in where you can explore in certain areas, you are still given quite a bit of leeway when it comes to searching through shops and interacting with NPCs. This includes beating up any random person you see on the street. Some may threaten you or ask for your help, and you can choose to comply or take them for all they’re worth. That being said, there is an internal meter within the game that monitors you’re reputation, and if you beat up too many bystanders, you might just find them running away from you.

While the game’s graphics are not particularly impressive and appear to not have changed much from the PSP release a decade ago, the 2D sprites are lovely and provide a lot of emotion to the supporting characters. Some of the character designs can be a bit lacking, especially when it comes to male characters, but Yuu and Sara’ models are standouts and provide a distinct silhouette. While there aren’t many special CGs included in the game, the ones that can be found in each ending are lovely and show off the characters in focus well. 

MUSIC AND VOICE ACTING

Akiba’s Trip soundtrack is passable, providing a few interesting battle themes and a catchy song that plays upon entering every shop in Akihabara. With the exception of the ending songs and opening sequence, it leaves a lot to be desired, particularly when it is forced to be the backdrop to the voice acting. The performances range from passable to excellent and the cast features some voiceover heavyweights, like Chermi Leigh as NIRO agent Satoko Midou and Ericka Lindbeck as Shadow Soul princess Rui Fumizuki. These two are definitely the standouts of the entire cast. Unfortunately, this does highlight just how much of a silent protagonist the main character is especially during one-on-one scenes.

REPLAY VALUE

One of Akiba’s Trip’s greatest strengths is its replay value. The game contains three main routes depending on certain choices you make throughout the playthrough. Each one is a fully-contained story in itself and might leave players satisfied, but to get the whole story it is highly encouraged to play through all three main routes.

Side missions

During the course of the game, there are several detours players can take. Side missions are offered organically during the story at times, while others will need to be manually sought out and can even change minor things during the main endings. It can be extremely easy to forgo these in favor of the core story, so an extra playthrough just to focus on the side missions might be beneficial to you. There are also a variety of other aspects one may focus on, such as arcade mini games and maid cafes, which in turn might unlock special battles with characters or secret endings otherwise not accessible. The game also encourages you to collect as many kinds of clothing as possible, which depending on your route, might take more than a few attempts to get them all.

Akiba's Trip Hellbound and Debriefed gameplay

Akiba’s Trip also incorporates a sort of New Game Plus mode, where subsequent playthroughs allow you to keep equipment and skills for the new route as well as certain character models you might have unlocked in the previous run. These will make a new route easier if you want to tackle Gamer difficulty in order to unlock Otaku mode. However, certain other aspects like money do not carry over, so you won’t be sitting quite as cushy as you might like.

Akiba’s Trip: Hellbound and Debriefed is an interesting mix of pervy campy fun and genuine moral quandaries about who deserves to live and die. Most of the time, the game manages to balance the two aspects, but it does fall short at times causing some tonal whiplash, especially in side missions. Additionally, when characters are fleshed out, they feel real and compelling, but others are left as cookie-cutter stereotypes. For those of you looking for a simple game to sink several hours into, who like relatively simple brawlers, or who love to collect items in video games, Akiba’s Trip will satisfy. However, if you aren’t a fan of combat or get easily frustrated by messy controls, the story alone simply isn’t worth it. Additionally, anyone put off by innuendos should steer clear of the game. While there isn’t anything graphic, the game does play with the concept of stripping, so be on alert.

Final rating: 6/10

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About Kirsten G.

Kirsten has been a fan of video games since she was a kid, though she tends to stick to visual novels and puzzle games. She lives in Texas with her sister and hopes to make games of her own one day.

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AKIBA'S TRIP: Undead & Undressed Director's Cut

AKIBA'S TRIP: Undead & Undressed Director's Cut

Fight like a nerd to defend Akihabara from the diabolical Synthisters, artificial vampires that can only be defeated by stripping them down to their bare essentials.

•Kati Takes Center Stage

Experience the “true ending” of the game’s branching story for the first time in the all-new Kati's Route. When a mysterious and malevolent force slumbering inside Kati awakens, will you be able to do whatever it takes to save her?

•Explore Akihabara

Your battlefield is Japan's electronics mecca circa 2012-2013, with over 130 real-life shops accurately represented. Take side missions from the many offbeat residents of Akihabara, including quests brand-new to the Director's Cut.

•Stylish Otaku Action

When you’re an otaku, anything from baseball bats to comics to motherboards can be a weapon. Plus, you can target and strip individual clothing items from enemies to add to your own inventory.

•Comes with previously released DLC!

All DLC costumes and equipment that appeared in the original AKIBA'S TRIP: Undead & Undressed are included in the Director’s Cut, so you can hunt down Synthisters in style.

This description was provided by the publisher.

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AKIBA’S TRIP: Undead & Undressed Director’s Cut Day 1 Edition (NSW)

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AKIBA’S TRIP: Undead & Undressed Director’s Cut Day 1 Edition (NSW)

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About this item.

  • Day 1 Edition to include set of 9 oversized art cards and a musical selections CD packaged together with the game in a custom box
  • Kati Takes Center Stage - Experience the “true ending” of the game’s story for the first time; When a mysterious and malevolent force slumbering inside Kati awakens, will you be able to do whatever it takes to save her
  • More Side Hustles - From a body pillow connoisseur to Japan’s oldest cosplayers, help out the locals in over a dozen new side missions and pick up wild new weapons and armor along the way
  • Revisit the Glory Days of Japan’s Electronic Mecca - Like a virtual tour of Tokyo’s Akihabara ward, all major outdoor locations from the town have been painfully recreated circa 2012-2013, with over 130 real-life shops accurately represented
  • Completely Customizable Combat - When you’re an otaku, anything from baseball bats to comics to motherboards can be a weapon. Plus, you can target and strip individual clothing items from enemies to add to your own inventory

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AKIBA’S TRIP: Undead & Undressed Director’s Cut Day 1 Edition (NSW)

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Product details

  • Language ‏ : ‎ French
  • Product Dimensions ‏ : ‎ 7.2 x 4.7 x 0.5 inches; 1.6 ounces
  • Our Recommended age ‏ : ‎ 17 - 20 years
  • Item model number ‏ : ‎ 82381
  • Date First Available ‏ : ‎ March 3, 2023
  • Manufacturer ‏ : ‎ XSEED
  • ASIN ‏ : ‎ B0BXFRVSCJ
  • Country of Origin ‏ : ‎ USA
  • #166 in Nintendo Switch Games

Product Description

First released in the West in 2014, AKIBA’s TRIP: Undead & Undressed brings the vampire-slaying action-RPG to the Nintendo Switch for the first time as the Director’s Cut. This new edition features all the awesome otaku content from the previous release, including the original game’s DLC, plus an all-new story route focusing on the lovable Finnish maid Kati Raikkonen, complete with all-new voice over in Japanese and English featuring the original cast. Fight like a nerd to defend Akihabara from the diabolical “Synthisters,” vampires that can only be defeated by stripping them down to their bare essentials. Boasting multiple story routes, a unique combat system in which everyday objects become weapons, and a narrative dripping with social satire and subtle nods to Japanese pop culture, AKIBA’S TRIP is a present-day supernatural adventure for the Japanophile in all of us.

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Akiba's Trip

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Customer Review: Fun game, damaged box

Julio Minish

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Nintendo's latest survey has fans wondering if new Mario RPGs are on the way

Mario & Luigi, Mario RPG, and Paper Mario all get a mention

Paper Mario: The Thousand-Year Door

A recent Nintendo survey has asked fans how they feel about Mario's RPGs, sparking hope of new games in the future. 

As highlighted by a Reddit user, Nintendo recently sent out a survey to subscribers that is "about the games from the Paper Mario series, the Mario & Luigi series, and Super Mario RPG." There's a variety of questions relating to these Mario games, but the fact Nintendo has acknowledged them is enough to get fans' hopes up. 

The first question is simple, and asks players if they've ever heard of the games above. After this, things get a little more specific, as the survey asks which of the following games is the participant's favorite: Super Paper Mario, Paper Mario: Color Splash, Mario & Luigi: Superstar Saga, Mario & Luigi: Partners in Time, Mario & Luigi: Bowser's Inside Story, and Mario & Luigi Dream Team. That's a lot of games from the GBA, Wii, and DS era.

I just got a survey in my e-mail asking me about my opinions on the different Mario RPGs. Here are some of the questions that were included. from r/Mario

The next question asks fans of these titles what features they like the most, for instance, "collecting new gear of accessories to become stronger," "exploring new worlds and places," "getting stronger by levelling up or learning new abilities," and so on. This part is particularly interesting, as it almost sounds like market research for an upcoming Mario game - although this might not necessarily be the case here. 

The other questions in the Reddit post ask participants if they prefer new or familiar characters, and what type of battle systems and mechanics they enjoy. We likely won't know if this survey means anything as Nintendo is known for putting feelers out regularly - like when it asked fans how they feel about Pokemon Mystery Dungeon - but it's interesting to know that the developer is curious about its audience's opinion on Mario RPGs.

This survey also seems to coincide with the release of Paper Mario: The Thousand-Year Door , which is set to launch on Nintendo Switch on May 23, 2024. 

Find out what else Nintendo has planned for this year with our upcoming Switch games list.

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After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training.  My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.  

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IMAGES

  1. AKIBA'S TRIP: Hellbound and Debriefed 10th Anniversary Edition

    akiba's trip nintendo switch

  2. AKIBA'S TRIP: Hellbound & Debriefed para Nintendo Switch

    akiba's trip nintendo switch

  3. AKIBA'S TRIP: Hellbound and Debriefed 10th Anniversary Edition

    akiba's trip nintendo switch

  4. Switch「AKIBA’S TRIP ファーストメモリー」作品詳細

    akiba's trip nintendo switch

  5. Akiba's Trip 2 coming to Nintendo Switch, the game is now open for pre

    akiba's trip nintendo switch

  6. Akiba's Trip: Hellbound & Debriefed

    akiba's trip nintendo switch

VIDEO

  1. Akiba's Trip

  2. Kirby's Return to Dream Land Deluxe Walkthrough ⁴ᴷ Level 4 (All Energy Spheres) 4-Player

COMMENTS

  1. AKIBA'S TRIP: Hellbound & Debriefed for Nintendo Switch

    Zelda games. Free shipping on orders $50 or more. Restrictions apply. Buy AKIBA'S TRIP: Hellbound & Debriefed and shop other great Nintendo products online at the official My Nintendo Store.

  2. AKIBA'S TRIP: Hellbound & Debriefed

    AKIBA'S TRIP: Hellbound & Debriefed. System: Nintendo Switch Release date: 23/07/2021. Overview. Gallery. Details. Supernatural creatures are stalking the pop culture mecca of Akihabara—and you know that because they've turned you into one of them. Their only weakness, and yours, is sunlight, which means there's only one way to stop them ...

  3. Akiba's Trip: Undead and Undressed Director's Cut

    Akiba's Trip: Undead and Undressed Director's Cut is available now on Nintendo Switch, and Kati's Route DLC is also available now for PlayStation 4 and PC. Check out the launch trailer ...

  4. AKIBA'S TRIP: Undead and Undressed Director's Cut ...

    0. AKIBA'S TRIP: Undead and Undressed Director's Cut will launch digitally for Switch on August 1 in North America and Europe for $29.99 / €29.99 / £24.99, publisher XSEED Games announced ...

  5. Akiba's Trip: Hellbound & Debriefed (Switch) Review

    Akiba's Trip follows a young "professional dork" named Nanashi, who is attacked in a dark alley trying to find a missing friend. After the assault, close to death, a vampire named Rui comes ...

  6. Akiba's Trip: Hellbound & Debriefed (Nintendo Switch)

    Akiba's Trip: Hellbound & Debriefed (Nintendo Switch) Brand: Marvelous Europe. Platform : Nintendo Switch. 4.1 34 ratings. Amazon's Choice. $3489. Get Fast, Free Shipping with Amazon Prime. FREE Returns. Available at a lower price from other sellers that may not offer free Prime shipping.

  7. AKIBA'S TRIP: Undead & Undressed Directors Cut Nintendo Switch Review

    Today we're taking a look at AKIBA'S TRIP: Undead & Undressed Directors Cut on the Nintendo Switch, by far, one of the strangest games I've played since I pi...

  8. Review: Akiba's Trip: Hellbound and Debriefed

    Akiba's Trip: Hellbound & Debriefed (Nintendo Switch [reviewed], PC, PS4) Developer: ACQUIRE Corp. Publisher: XSEED Games, Marvelous USA, Inc. Released: July 20, 2021 MSRP: $39.99 Let's ...

  9. Akiba's Trip: Hellbound and Debriefed Review (Nintendo Switch)

    Akiba's Trip: Hellbound and Debriefed Review (Nintendo Switch) Published on September 23rd, 2021 by Kirsten G. If the extremely specific fantasy of being a vampire hunter living in Japan sounds enticing, then you're in luck. Akiba's Trip: Hellbound and Debriefed is a ported version of the 2011 Japanese title that has made its way to the ...

  10. Akiba's Trip: Hellbound & Debriefed

    AKIBA'S TRIP: Hellbound & Debriefed is the precursor to AKIBA'S TRIP: Undead & Undressed, the smash hit that introduced a Western audience to the seedy underworld lurking in the shadows of the haven of "otaku" culture in the Akihabara district of Tokyo. Released as AKIBA'S TRIP Plus in Japan, players explore a rich setting based on ...

  11. AKIBA'S TRIP: Undead & Undressed Director's Cut

    The vampire-slaying action-RPG AKIBA'S TRIP: Undead & Undressed returns with an all new true ending route starring the lovable Finnish maid Kati! ... Nintendo Switch Online features. Play online, enjoy a growing library of classic NES & Super NES games, and more with a Nintendo Switch Online membership.

  12. AKIBA'S TRIP: Undead & Undressed Director's Cut Day 1 Edition (NSW)

    First released in the West in 2014, AKIBA's TRIP: Undead & Undressed brings the vampire-slaying action-RPG to the Nintendo Switch for the first time as the Director's Cut. This new edition features all the awesome otaku content from the previous release, including the original game's DLC, plus an all-new story route focusing on the ...

  13. Nintendo's latest survey has fans wondering if new Mario RPGs are on

    A recent Nintendo survey has asked fans how they feel about Mario's RPGs, sparking hope of new games in the future. As highlighted by a Reddit user, Nintendo recently sent out a survey to su

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