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A city building game with a unique touch. Become the leader of a human settlement and build a symbiotic relationship with your gigantic host to survive together.

the wandering village game

In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a group of people is driven from their village. Searching for a place to stay, they seek shelter on the back of a giant, wandering creature they call ‘Onbu’.

the wandering village game

Their fates intertwine, and they have to keep not only themselves, but each other alive on their long trek in search of a place where they can settle down.

the wandering village game

Even though your villagers will need to harvest materials from the creatures’ body, you’ll have to keep it strong and healthy to make sure that it keeps on walking, away from the spores and, hopefully, towards a safer place.

the wandering village game

Build a village on the back of a giant creature.

Farm various crops to feed your villagers.

the wandering village game

Send out foraging missions to gather rare resources.

Survive a variety of different biomes and events.

Build a relationship with a giant and command its actions.

Unique blend of 3D and hand-drawn, hand-animated 2D graphics.

the wandering village game

Every decision you make affects not only your settlement, but the creature as well. Balance their needs to make sure your villagers can survive, and maybe even thrive in this hostile, yet beautiful post-apocalyptic world that now surrounds them.

the wandering village game

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The Wandering Village PC and Xbox review: A city builder with a strong foundation (Updated)

Micromanage a beautifully illustrated world that's really going places..

The Wandering Village screenshot of Onbu with a village being built upon its back

Windows Central Verdict

The Wandering Village launches into early access as a complete city-building simulator experience, but with plenty of room to grow. Minor bugs and quality-of-life improvements can go a long way to complete the player experience for this otherwise beautiful world that offers a unique look at the way humans impact the world around them.

+ Beautifully hand drawn

+ Simple, easy-to-navigate menus

+ Creative take on city-building simulation

+ You can pet the Onbu

− Customized difficulty could be expanded

− Needs more automation for villager tasks

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  • What you'll like
  • What you won't like
  • Should you buy it?
  • Xbox release

Updated 7/20/2023: The Wandering Village has launched on Xbox, received a whole new playable biome, and is available Day 1 with Xbox Game Pass. We've updated our review rating to acknowledge Early Access updates and new content, and added on a brief review of the Xbox port.

An often-used theme in illustration is the concept of flora and fauna as one cohesive unit where artists depict natural biomes on the back of a behemoth like a whale or a turtle. The team behind Stray Fawn Studio have taken that idea and pushed it to a new limit by asking players to consider a world where tribes of humans attempt to survive upon the backs of a roaming beast in their new city-builder sim, The Wandering Village. 

Set atop the back of a massive beast called Onbu, players are tasked with managing the progress of a small tribe of humans as they survive the poisonous wastelands surrounding them. The Wandering Village is releasing into early access on Steam on Sept. 14, but I’ve had the opportunity to go hands-on with it before it strolls into the wild.

The Wandering Village: What you’ll like

Screenshot from the city building simulator The Wandering Village

Upon launching The Wandering Village, players are given three difficulty options to choose from. The first is entirely for new players with constant pop-ups taking over a large part of the screen during your playthrough to provide guidance and objectives as you learn to micromanage the tribe. These pop-ups will walk you through basic tasks like moving your camera as well as using researching and building your city to meet the needs of your tribe. Adept difficulty is the medium setting and is the better option for players who are already knowledgeable about how to approach a city-building simulator, and also gives the player the opportunity to adjust the difficulty to a custom level by choosing whether or not Onbu and/or the villagers can die.

On the surface, The Wandering Village may appear fairly basic as far as a city-building simulator goes. The UI is simple and streamlined, with an inventory list tucked into the top left corner, tribe stats tucked into the top right, and a build menu taking center stage at the bottom. The center menu expands to allow players to choose which buildings they would like to have the villagers construct, as well as deconstruction and a tab for quick access to research trees.

Screenshot from the city building simulator The Wandering Village

Players do need to be mindful of their building and harvesting choices, however, as the tribe they are managing is living upon the back of a beast that can and does feel when certain tasks are carried out. Small spikes jut out of Onbu’s back, for instance, that can provide stone as a building resource but causes pain when harvested. Harvest too many stone spikes, and Onbu will begin to react by shaking which can cause buildings to collapse. A good relationship with Onbu can be cultivated, though, as players can harvest mushrooms to prepare treats that are then catapulted into Onbu’s mouth to give them a treat. Later on, through the research tree it even becomes possible to pet Onbu.

Screenshot from the city building simulator The Wandering Village

Building trust with Onbu is vital for survival for both the beast and the villagers. Onbu walks around a poisonous wasteland of a planet, and it is the animal’s travels through various biomes that introduces weather and other potential events to the villagers. The overworld map can be accessed by scrolling out with the scroll wheel on the mouse and gives players a short-ranged view of what is going on around Onbu. At times there will be extreme weather, including tornadoes, or players can get a heads up that there are nomads looking to join a tribe nearby. Should the player have enough trust built up with Onbu, they can issue commands to the beast to guide it toward or away from specific events on the map. Should that trust not be there, however, Onbu will choose their own way and the player will need to deal with the aftermath.

The Wandering Village: What you won’t like

Screenshot from the city building simulator The Wandering Village

As far as city-building simulators go, The Wandering Village is fairly scaled down and manageable. This is probably due to plans for the game to launch into Xbox Game Preview in 2023, though in its current Early Access state on Steam the game only supports mouse and keyboard input. Hardcore fans looking for an in-depth city-building experience may feel a little put off but the pared-back options with The Wandering Village. In the same vein, however, there is certainly plenty of difficulty there to make the game feel overbearing for new city builders. 

While there are options to turn off death for both Onbu and villagers, respectively, it would be nice to see a more fleshed-out menu to customize the types of events and scenarios that could potentially affect your game other than simply death. The ability to toggle on or off weather or poison effects can go a long way to allowing players to create custom difficulties or additional gameplay challenges. Like most games at launch, especially when releasing into Early Access, The Wandering Village does suffer from some minor glitches that can affect quality of life for the gameplay. To be transparent, my time with the game was pre-early access launch, so there may already be patches for some of my biggest complaints on the way, so feel free to take them with a grain of salt. 

Screenshot from the city building simulator The Wandering Village

The most pressing issue I ran into surrounded farms and herbalists’ buildings. When a farm is built, the player must designate plots for crops around the building and then switch over from plant to harvest for the farmers to maintain and harvest the crops. Unfortunately, The Wandering Village doesn’t actually work that way. During my time with the game, farmers would simply stand by their buildings when they were set to the “plant” mode and would only plant crops once I clicked over into “harvest.” However, while in “harvest” mode they actually wouldn’t harvest anything that they planted, and I would have to sit and babysit the farms so that I could select the harvest tool separately then highlight the crops when they were ready. If I was overseeing other buildings, feeding Onbu, or looking at the map I could miss critical points when crops would be ready, and they would deteriorate all while my farmers stood by idle.

The Wandering Village: Should you buy it?

Screenshot from the city building simulator The Wandering Village

Despite some quality-of-life improvements that could improve the experience, The Wandering Village is launching into Early Access with a strong foundation. The game offers a unique take on the city-building formula by requiring that players not just keep the populace content with their decisions but also the very ground upon which they are building. The dynamic of gameplay with monitoring both your villagers' happiness and Onbu’s health can be challenging but mastering the two challenges together feels like a genuine accomplishment. 

Currently Stray Fawn Studio intends for The Wandering Village to remain in early access for one year, with an Xbox Game Preview launch also scheduled for 2023. It is not unusual for games to increase in price when they go from early access to full release, so it can be a good idea to jump in early while the price is discounted. Picking up The Wandering Village and enjoying the game as it grows and builds upon its potential feels like an easy choice.

The Wandering Village—Xbox release

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The Wandering Village's initial release in September of 2022 was limited to Steam only, and even at that point the game was launched in Early Access with limited content and no controller support. It was unnerving, at the time, to fall in love with a game that had no definitive date for coming to console and without knowing if it would ever support controller. I have a disability that does not bode well with mouse and keyboard game play , but I stuck it out because I believed in what The Wandering Village had to offer.

9 months later, the game has finally come to console, and it has full controller support to go with it. Not only that, but there's been an impressive content update bringing an all-new ocean-based biome—complete with new scenarios and buildings to research—to test your survival mettle. When the ocean biome was announced I had some genuine reservations about the how the influx of water would affect the difficulty and cruelty of trying to survive in the ever-changing world on the back of the Onbu. 

Water, and the collection of it, is a constant source of struggle for your survivors in The Wandering Village but the existence of a literal sea at the feet of your Onbu is not the sweet, life-giving relief you may be anticipating. The game has maintained its deceptively cruel difficulty, and even playing on the novice setting is going to give you a genuine challenge. 

Despite maintaining the game's deceptive difficulty, many of the previous quality of life issues I encountered when I originally completed the game on Steam have since been addressed with updates and were nowhere to be found, thankfully, in the Xbox version.  Of course, porting keyboard and mouse inputs to a controller for a city builder simulator is always the stuff of nightmares for developers, but Stray Fawn Studios have done an impeccable job of making controller navigation of The Wandering Village feel natural and smooth. 

 I'm so excited by the progress that has been made with The Wandering Village in less than a year, and I am hopeful that the game's Early Access/Game Preview status means we can look forward to additional biomes and updates as Stray Fawn Studios pushes closer to a full release. The Wandering Village is a stunningly beautiful but deceptively cruel world that will challenge even the most stoic of city builder fans on both Xbox Series X | S and gaming PCs alike. 

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The Wandering Village is a city-builder strategy game from Stray Fawn Studio where players are tasked with micromanaging a tribe of villagers atop a giant beast named Onbu as they travel across a poisoned planet. The game launches into early access on PC on Sept. 14.

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Cole Martin

Cole is the resident Call of Duty know-it-all and indie game enthusiast for Windows Central. She's a lifelong artist with two decades of experience in digital painting, and she will happily talk your ear off about budget pen displays. 

the wandering village game

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the wandering village game

The Wandering Village  is a city-building simulation game with survival and rogue-like elements. Build a village on the back of a giant, wandering creature and form a symbiotic relationship with your giant host to survive together in a post-apocalyptic world.

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the wandering village game

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the wandering village game

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the wandering village game

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the wandering village game

The Wandering Village early access review: a gorgeous city-builder with a loveable colossus

Yes, you can pet them

I’ve always thought each of the sixteen colossi in Shadow Of The Colossus is kinda cute in their own special way. There’s just something about the animal-like antics of those immense, lumbering creatures that make them naturally adorable, even though they wouldn’t hesitate in breaking every single bone in my small, weak body.

Zürich-based developers Stray Fawn Studio totally get what I’m on about, and have created their own lovable rocky giant in their city-building sim The Wandering Village . Their creature, Onbu, is a colossal six-legged beast, and the walking platform on which your village sits, a plateau of flat land mass on its back making for an excellent settlement ground. Onbu is best described as a gentle giant. They move slowly but carefully, love to munch on fields of wild mushrooms, nap in meadows of soft pink flowers, and tuck in their paws and tail when sleeping.

Onbu is the best and I will do anything in my power to protect them, which is the entire point of The Wandering Village. You need to take care of your human settlement while also looking after your new giant dinosaur friend. Getting Onbu to trust you will take some time, but throughout my time with The Wandering Village, I was determined to make this magnificent, hulking monster love me back.

Cover image for YouTube video

Starting a settlement on the back of a megasaur isn’t ideal, but the humans in The Wandering Village are desperate. Turns out, the planet is being slowly eroded by toxic spores that make living on the ground near impossible, so the only hope of survival is to hitch a ride on the back of a giant beast. It’s a cool idea for a city-builder, and as Onbu wanders across the planet you’ll encounter different biomes that force you to adapt to hazards (including regular run-ins with the deadly spores). A big part of The Wandering Village is how you plan and adapt to these changing environments, often on the fly.

the wandering village game

The beginnings of my settlement started like any other city-builder, as my villagers first start chopping down trees for wood, gathering stones, and harvesting berries. I then built several shelters, a research centre to start unlocking new tech, a water collection system, a kitchen to feed hungry mouths - you know, all the usual bits and bobs. As you play, you’ll be savvily moving your workforce around and utilising them as best you can, and it’s made as simple as assigning workers to buildings using the plus and minus buttons - it’s all very intuitive. You can also prioritise tasks that need doing in a hurry, like quickly growing herbs to cure poisoned villagers. The delicate delegation of jobs with post-apocalyptic survival elements make The Wandering Village feel very Frostpunk but, you know, with less enforced child labour. Not that I ever did that. Haha. Ha.

It’s the same busywork we’ve seen in other city management sims, but it’s completely different vibe-wise. The buildings have a painterly look to them and are all super detailed, like how the doctor's hut has medicinal herbs hanging outside and how the kitchen bungalow has a spout with smoke coming out the top. Each building is a different shape and size, making them easy to identify, but they all also aesthetically match as a cohesive whole.

The music perfectly matches the visuals. Traditional instruments with heavy percussion underline the game's entire OST, and moments of intensity are accented by a powerful chorus of voices. There's also an impossibly deep didgeridoo that shakes your very core when played. Everything is so rich and colourful, and, compared with other city builders, that's honestly one of the best differences. But the biggest difference is, of course, Onbu, so let me tell you about my colossal BFF.

the wandering village game

When you first meet Onbu they're sound asleep, giving you some preparation time to set up your village. But I'll never forget the first time he woke up. There was a low rumble and a loud yawning groan, and all of a sudden the background started to shake as they stood up and started slowly stomping forward. I’ve put a decent number of hours into the Wandering Village and the excitement of being on Onbu's back never goes away. Even when they got a little grumpy and started shaking their back - destroying a bunch of my village's buildings in the process - I couldn't bring myself to get angry. I mean, look at their goofy face!

the wandering village game

In the beginning, Onbu doesn’t care too much about their new passengers, barely giving your village and its people much attention, but as you begin to earn their trust, you’re able to give them instructions and directions, which is vital for weathering upcoming hazards. Speaking in the most reductive of terms, looking after Onbu is kind of like maintaining a ship. It's something you need to maintain and then eventually use to navigate the world.

If you don't take care of Onbu, they can mostly look after themselves: eating when they want, sleeping when they want, and moving when they want. It's great that Onbu does what they like, but is it ideal when they decide to take a nap in the middle of a scorching desert? Not particularly, no. Unlocking parts of the tech tree lets you build devices and buildings to gain Onbu’s trust and also look after them. I unlocked a special kitchen to make them food, a trebuchet to launch food into their mouth (I repeat, a trebuchet ), a hot air balloon to cure them poison when they're sick, and then also the option to pet them (a big thanks to the Kickstarter backers for that option). It’s a lot of work but the focus is to make village life easier while also making Onbu's life easier. It's a somewhat symbiotic relationship.

"Even when Onbu gets a little grumpy and shakes their back - destroying a bunch of my village's buildings in the process - I can’t bring myself to get angry"

When they started to trust me, I built a giant horn and begin to tactically use my instructions, like asking them to go in certain directions on the giant map. I also regularly asked them to sit before we enter a desert - so I can prepare supplies - and to run through toxic regions, making the spore's impact minimal. I say request, because sometimes they listen and sometimes they don’t, which, to anyone who doesn't own a cat, is something you're going to have to get used to.

the wandering village game

The tech tree also has other more...uhhh ruthless options. I innocently unlocked and built a dung collector, in hopes of using the fertilizer as a way to make my crops grow faster. But I realised with pure horror that the way you collect it is by drilling into Onbu’s back which then lowers their trust in you. Distraught by my discovery, I destroyed the horrible creation and gave Onbu plenty of sorry pets. The tech tree also includes a contraption that can extract Onbu's blood as an ingredient to feed your villagers, and it not only lowers Onbu’s trust but their health too. Nu-uh. Nope. Not on my watch. Absolutely not.

I can't say it's not crossed my mind how appealing these options are. Weather disruptions cause food shortages, during which fertiliser could be incredibly useful. My villagers have lived off berry mush and beet soup for the entire time we’ve set up in some areas, and something more filling and hearty might boost their productivity. Those options are there if you’re focused on the best survival strategy. No one’s going to judge you, promise (you heartless monster).

the wandering village game

Its city-building mechanics may feel familiar for many, but the setting, aesthetics, and the fact that you’re taking care of a giant colossus make The Wandering Village a top-tier management sim. There are definitely some heavy inspirations taken from Ghibli’s Nausicaä Of The Valley Of The Wind, but Onbu is a wholly unique creature of Stray Fawn’s brilliant design.

As someone who craves world-building, I would love to see some more lore and world intrigue through the use of your village's scavengers (a two-person team you can assign to leave the village to search for more resources). Your band of humans are pretty isolated on Onbu's back, so some snippets of how the rest of the world is doing would be a welcome addition. There are also some Kickstarter unlockables that I’m keen to see added, including flying trade merchants, bird taming, and a ruins biome. But for a game currently in early access, The Wandering Village is pretty much at its destination, and what a gorgeous and captivating destination it is.

The Wandering Village: 7 Beginners Tips

A tightrope walked with a giant turtle. Here are beginner's tips for your wandering village.

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Make onbu trust you, keep an eye on the horizon, use scavengers as often as possible, scavenge shrines early on, process food, build several dung collectors, be prepared for toxic clouds.

Unlike other city builders, The Wandering Village has you growing a settlement on the back of an Onbu, a massive turtle-like creature, as it travels through a diseased world. Surviving takes teamwork between your people and Onbu and keeping that balancing act going over the long journey is something that you need to become very good at if you want to stay alive.

Related: The Best City Building Games Of All Time

You'll need to be prepared for whatever hazards might be waiting over the horizon while keeping an ever-expanding list of demands fulfilled as your village grows. A challenging task that these beginners tips can help prepare you for.

The Wandering Village is currently in Early Access on Steam, and the content is subject to change. We will update these articles as required.

You're not just along for a ride on Onbu's back. Your village exists in a symbiotic relationship with this gentle giant, and you get to influence what it does.

After building a Hornblower , you can begin issuing commands to it, such as which turn to take at a crossroads or when to run.

The only catch is that Onbu doesn't have to listen to you; if Onbu doesn't trust you, it can disregard your instructions.

It may seem like a small inconvenience until Onbu decides to lumber through a desert when you have already depleted your water supplies or sleep in the middle of a toxin cloud. It doesn't always recognize the best course of action, and building that trust will be vital for your survival.

Hurting it might seem unthinkable , especially at the start, but it will quickly become a necessary evil . Breaking Onbu's trust by harvesting its horns might seem like a small infraction in exchange for valuable stone.

Later, you might begin draining its bile to fend off an infestation or cooking its blood to survive a famine at its expense.

Your ability to see around your village is crucial to your survival. You can see what sort of biome is coming out next , what hazards lie in front of you, and even if there are any nomads to recruit along the way.

Knowing what's coming up lets you plan your crops accordingly or maneuver Onbu to avoid any impending dangers if it listens to you.

Biomes each have their challenges and opportunities to be aware of:

Staying in one biome for extended periods will be detrimental in the long term. Getting Onbu to head in the right direction will save you plenty of pain.

Looking out into the world will quickly reveal resources that you will need to build a Scavenger Hut to collect . The resources on Onbu's back are either finite or can be gathered at the cost of trust , meaning that you will eventually need to rely on scavengers to meet your resource needs.

Scavengers are also the only way for you to gather resources like Sand and Iron Ore which are needed to construct the game's more advanced buildings.

It takes time for them to complete their expeditions based on the distance of the objective from Onbu. It's worth ensuring that they're always out somewhere to maximize how much they can accumulate.

You can also build more Scavenger Huts to send out simultaneous expeditions.

Shrines are the only place you can gather Knowledge, the currency needed to research later-game technologies . Though it may be tempting to gather some stone or wood instead of Knowledge, many technologies provide long-term benefits for resource gathering.

For example, Sawmills and Quarries let you gather large amounts of stone and wood early on for only a minimal Knowledge investment.

Neglecting research can leave you in a position where you aren't equipped for crises later.

For example, you must research Decontaminators and Onbu Doctors to survive highly polluted environments.

Cooking food at Kitchens and Bakeries is essential for keeping your village fed and happy. One of the metrics your villagers' happiness is affected by later in the game is Food Quality which you need processed food to fulfill .

Some processed food yields more meals than the raw food needed to cook them, meaning you can stretch your food supplies out further by cooking.

Wheat offers the best returns as each unit of wheat makes two bread.

This is offset by needing to construct windmills and bakeries to process the grain into something your villagers can eat. The resource and manpower investment needed to get the most out of wheat is much higher than cooking other crops in a kitchen.

Onbu is so vital to your survival that everything about it is worth harvesting. Especially its dung . It's refined in a Compost Heap into Biogas or Compost. Decontaminators use the former to incinerate toxic plants on Onbu's back, and farms use the latter as fertilizer to grow food more efficiently.

It's unlikely that you'll ever collect enough of Onbu's dung, and Decontamiators literally burn through it at an alarming pace, while farms will always have an appetite for more compost.

How To Alleviate A Drought Of Onbu Dung

  • This can be relieved slightly by building multiple Dung Collectors near the appropriate spot on the rear of Onbu's back .
  • Each Dung Collector will gather the same amount each time Onbu relieves itself.
  • Building more collectors will let you gather more dung overall.
  • Onbu can be fed Laxatives to produce more dung , should you find your supplies going down the drain.

Even a small exposure to toxic environments can quickly spiral out of control if left unchecked. Your villagers will become poisoned if exposed to too much toxic air, and plants may spread the taint across Onbu's back.

Even Onbu will slowly become poisoned if left alone for too long. Depending on the patient, you will need to grow Herbs to treat poisoning and administer it through Doctors or Onbu Doctors .

You can quickly find yourself running out of Herbs once an infestation spreads. Helping Onbu isn't cheap either, and it's always wise to ensure that you have a sizable stockpile of Herbs at any given time.

If you end up in highly polluted environments for extended periods of time , villagers can get infected again and need to be fed more herbs.

The same can be said for Decontaminators. They will use fuel incredibly quickly once infested plants begin to spread . If there aren't enough of them, they may be unable to stop the infection from spreading to your farms and infrastructure.

They will need large reserves of Biogas or Bile to deal with the situation. Bile can be used in a pinch and gathered much faster than processing Biogas, though it comes at the cost of Onbu's trust and health.

Next: The Wandering Village Is A City Builder With Heart

The Wandering Village Wiki

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The Wandering Village Wiki is a wiki dedicated to the game The Wandering Village.

We're a collaborative community website about The Wandering Village that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

We are currently maintaining 474 pages (153 articles) ! Recent changes | New pages | Missing pages

In this game, the players meet Onbu , a huge creature that strides through the land. The creature's back is the only hope for the lost tribe to find a new place for their settlement after dangerous plants poisoned their land. Onbu now takes them on a journey away from the toxic spores, but the villagers of course also must care for Onbu.

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Released by Stray Fawn on their Youtube channel , October 13, 2020.

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Interview: The Wandering Village has us "fully dependent" on that giant creature

The wandering village offers up an interesting premise: our whole village exists on the back of a giant, roaming creature called onbu, and we have to nurture our symbiotic relationship to make sure we all survive., what is the wandering village, when does the wandering village launch.

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What’s it about?

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What’s The Wandering Village’s gameplay like?

the wandering village gameplay

What’s the world like?

the wandering village gameplay

Any news on The Wandering Village achievements?

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Critic reviews for the wandering village, windows central.

The Wandering Village launches into early access as a complete city-building simulator experience, but with plenty of room to grow. Minor bugs and quality-of-life improvements can go a long way to complete the player experience for this otherwise beautiful world that offers a unique look at the way humans impact the world around them.

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The Wandering Village is a great management game that has an important message it doesn’t try to jam down your throat. The mechanics will tell your story, whether it is parasitic or mutualistic. Stray Fawn Studio has done a wonderful job of creating a game that teaches the player the importance of being kind to nature before nature leaves us.

The Wandering Village is a good choice for hardcore fans of building strategies. But regular players will stop having fun after a few hours, and even lovely graphics and a pleasant soundtrack won't save it.

Review in Czech | Read full review

Rock, Paper, Shotgun

A captivating city builder where you play a group of nomads building a new home on the back of a magnificent, giant creature.

Strong

the wandering village game

  • Category: Xbox Game Pass

Coming to Xbox Game Pass: Venba, The Wandering Village, Serious Sam: Siberian Mayhem, and More

There are many opportunities to brush up on our real-life skills through gaming this month, including puzzle solving, cooking, building a settlement on the back of a giant wandering creature to survive a post-apocalyptic world, and even photography! Let’s get to the games.

Available Today

Techtonica (Game Preview) (Cloud, Console, and PC) Available on day one with Game Pass: Dig into the sub-surface, bioluminescent world of a rogue alien planet as you explore and construct sprawling factories in Techtonica . Work alone or in co-op to master automation, gather resources, research new technologies, mold the destructible terrain, establish a base of operations, and uncover long-forgotten secrets.

Toem (Cloud, Console, and PC) Set off on a delightful expedition and use your photographic eye to uncover the mysteries of the magical Toem in this hand-drawn adventure game. Chat with quirky characters, solve their problems by snapping neat photos, and make your way through a relaxing landscape!

Toem

The Cave (Cloud and Console) The Cave is an adventure game from Monkey Island and Maniac Mansion creator Ron Gilbert, and Double Fine Productions, the award-winning studio behind Psychonauts and Brütal Legend . Assemble your team of three from seven unlikely adventurers, each with their own unique personalities, and then descend into the mysterious depths.

Coming Soon

Maquette (Console and PC) – July 19 Maquette is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge. Maquette makes it possible by twisting the world into itself recursively in an MC Escher-esque fashion.

Figment 2: Creed Valley (Cloud, Console, and PC) – July 20 Figment 2: Creed Valley is an action-adventure game set in the human mind. Nightmares are spreading chaos and have overrun once-peaceful lands. Join Dusty, The Mind’s courage, as you make your way through puzzles, musical boss fights, and unique environments.

The Wandering Village (Cloud, Console, and PC) – July 20 The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?

The Wandering Village

Serious Sam: Siberian Mayhem (Cloud, PC, and Xbox Series X|S) – July 25 Serious Sam: Siberian Mayhem is a new stand-alone expansion to the world of the classic FPS series. Join the fight against Notorious Mental on a journey through the wild lands of Russia and find your way through this lost chapter of Sam Stone’s adventures.

Venba (Console and PC) – July 31 Available on day one with Game Pass: Venba is a short narrative cooking game, where you play as an Indian mom, who immigrates to Canada with her family in the 1980s. Players will cook various dishes and restore lost recipes, hold branching conversations, and explore in this story about family, love, loss, and more.

Venba

Celeste (Cloud, Console, and PC) – August 1 Celeste makes a return to the Game Pass library! Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall . Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.

DLC / Game Updates

Naraka: Bladepoint Deluxe Edition Upgrade – Available now Naraka: Bladepoint is now free to play, and all Game Pass members will get free conversion from the current Standard Edition to the new Deluxe Edition along with in-game rewards. Learn more here .

League of Legends Champion: Naafiri – July 20 Game Pass members can instantly unlock the newest League of Legends Champion, Naafiri, on July 20 with their membership. Her pack will always find the lone prey. So, the choice is yours: starve or feast.

Sea of Thieves: The Legend of Monkey Island – July 20 Voyage deep into the Caribbean with Sea of Thieves: The Legend of Monkey Island – an original story told in installments across three Tall Tales, the first of which arrives July 20, it’s a hilarious, heartfelt love-letter to the iconic adventure game series!

Sea of Thieves: The Legend of Monkey Island

Dead by Daylight : Nicolas Cage DLC – July 25 Game Pass members save 10% off this DLC! You know him well. A legend with over one hundred film credits to his name, Nick Cage has seen it all and done it all. Yet never did he anticipate that upon taking a role in the film “Descend Beyond”, he’d find himself falling into the clutches of The Entity, forced to live out an eternity of endless Trials alongside co-stars that may or may not be hellbent on hanging him from a meat hook.

Xbox Game Pass Ultimate Perks

Crunchyroll Premium Perk – July 20 For a limited time, get 75 days of Crunchyroll Premium (Mega Fan Plan) with your Xbox Game Pass Ultimate membership. Stream the world’s largest anime library of more than 1,000 titles ad-free, anywhere you want. Press play on music videos, concerts, manga, and more!

FIFA 23 EA Play Ultimate Team Pack – July 21 Get your EA Play FUTTIES Super Loan Pack, featuring one loan Player Item for your FIFA 23 Ultimate Team! Game Pass Ultimate and EA Play members can claim this Pack from July 21 to August 21, 2023.

Naruto Shippuden Uncut Season 1 – Available Now    Enjoy the first season of “Naruto Shippuden Uncut” with your Xbox Game Pass Ultimate Membership. Naruto returns to the Village Hidden in the Leaves and takes on his old Sensei. Get other seasons of Naruto and hundreds of other Anime series on sale during Microsoft Movies & TV’s Anime month.

Leaving July 31

The following games are leaving the Game Pass library soon, so there’s no better time to jump back in. If you want to keep the fun going, remember to use your membership discount to save up to 20% off these games to keep them in your library.

  • Dreamscaper (Cloud, Console, and PC)
  • Expeditions: Rome (PC)
  • Marvel’s Avengers (Cloud, Console, and PC)
  • The Ascent (Cloud, Console, and PC)
  • Two Point Campus (Cloud, Console, and PC)

That’s a wrap! You know we’ll be back soon with more games, but in the meantime follow us at @XboxGamePassPC and @XboxGamePass on Twitter for the usual memes and updates. See you next time!

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the wandering village game

The Wandering Village

the wandering village game

  • The only productivity stats that actually matter are hungry and poisoned as they can lead to starving and badly poisoned respectively, which can then lead to death. This can usually start a domino effect if not dealt with quickly.
  • Avoid storms as much as possible with high trust, as there is no repair all option so manually doing it one by one can be tedious.
  • Try to put as many buildings on the dirt as possible to save room for farms/berry gatherers.
  • Stone is very hard to come by late game so scavenge every quarry you can, unless you build the deep quarry which loses trust with onbu.
  • Do not put all the farms in one area and instead spread it out so villagers do not need to travel far to get fed. *note - food stands don't seem to work too well at higher populations no matter how many carriers you set
  • Use the above point for buildings such as decontaminator and village doctor
  • Build more water wells than water tanks since they will not always be carried to the water tanks and wells will be full continuously, whereas tanks are mostly empty.
  • Don't feel like you have to try and get new villagers at every opportunity, take it nice and slow so you know how much food you have without overextending yourself.

the wandering village game

  • Get high trust with Onbu, the more Onbu wags their tail the more they trust you. This includes feeding, curing and giving antidotes to Onbu whenever you can.
  • 100% productivity or lower.
  • No damaged buildings

the wandering village game

  • Have neutral to low trust with Onbu, can harvest spikes and use buildings that lower trust (bile and blood harvestors must be used at least once). I do not recommend getting to low trust, instead keep it at neutral, this way your buildings to not get destroyed by Onbu.
  • 120% productivity or higher, easier with a lower population.
  • 2 or more damaged buildings, I would try and get tornados/storms to do this and can use 'Tents' as fodder.
  • If at any point Onbu wags their tail during the 100 days, the run will not give this monument.

the wandering village game

the wandering village game

Good Strategy Games for Kids

  • Strategy games for kids should prioritize forgiving difficulty, colorful worlds, and kid-friendly themes to create an appealing and welcoming experience.
  • Slime Rancher, Wingspan Digital Edition, and Planet Zoo are standout strategy games for kids due to their approachability, non-violent gameplay, and the ability to cater to younger audiences.
  • While some strategy games like Northgard and Oxygen Not Included may be more suitable for teenagers, they still offer compelling gameplay and a variety of experiences within the genre.

At their core, strategy games are about making decisions without strong time constraints or the intermediary of hand-eye coordination. To compensate, those decisions are often harder , the possibility space is much wider, and the ramifications of those choices are less predictable. A player might input hundreds of commands each minute spent playing an action game and only a few dozen in a strategy game. But in the second case, each decision carries much more weight.

The best strategy games for kids feature a combination of forgiving difficulty, colorful worlds, kid-friendly themes, and cartoon violence, at most. The most popular sub-genres of strategy (turn-based tactics and real-time strategy) are a bit too reliant on violence and war for some interests. Thankfully, the genre encompasses a variety that is very welcoming to younger gamers, with a few stand-outs that truly appeal and accomodate for younger audiences.

Wingspan Digital Edition

Animal-themed board game brought to life.

Platform(s) Switch, PC, iOS, Android, Xbox One

Released September 17, 2020

Developer Monster Couch

Genre(s) Board Game, Digital Card Game

Wingspan Digital Edition is the video game form of the popular board game Wingspan . That said, it fits the bill of a kid-friendly strategy game too well not to mention. Its animal-focused theme, low competition between players, and replayability make it an especially great candidate for younger players.

The 10 Highest-Rated Board Games Based On Video Games

In Wingspan , players compete to see who can build the best bird habitat, more or less. Beyond its bird theme, this game is pleasantly abstract in a way only board games can be . This is actually a good thing: paying eggs from another bird to spawn a different species of bird raises some questions as to the nature of the exchange, but it’s also really funny.

An Easy Fantasy-Driven RTS Game

Platform(s) Switch, PS4, PC, Android, Xbox One

Released March 7, 2018

Developer(s) Shiro Games

Genre(s) City Builder, Strategy

Northgard is a simple real-time strategy game often suggested as an entry point into the genre. This makes it a great game for kids, too, as it doesn’t require speed or familiarity with this RTS games . This game also has cartoon-style graphics, which help undersell the violence that does happen, and a simple but compelling story.

A normal match of Northgard sees players build up a city from their camp, expanding to collect more resources and gradually building up an army. Eventually, the game turns into all-out warfare, but as most fans of the genre know, the game isn’t about the battle but about the preparation.

Kingdoms and Castles

User-friendly city builder.

Platform(s) PC, Linux

Released July 20, 2017

Genre(s) Simulation, Strategy

Developer Lion Shield, LLC

Kingdoms and Castles is a charming little city building game about watching a little settlement grow into a real city. It’s also about managing resources and diplomatic relationships.

19 Addicting City Building Games With Unique Themes, For Fans Of SimCity

One of the selling points of Kingdoms and Castles , one so important that it’s written in the game’s Steam description, is that “each villager and resource is individually simulated.” While this might be true, it oversells the complexity of the game. The most dedicated players will certainly find a lot to bite into, but for the more casual crowd, there isn’t a lot to worry about going in, and that is a good thing.

The Wandering Village

Build a village on the back of a beast.

Platform(s) Xbox Series X/S, Microsoft Windows, macOS, Linux, Xbox One

Released September 14, 2022

Developer Stray Fawn

The Wandering Village is a beautiful game about surviving the post-apocalypse by building a village on the back of a gigantic wandering beast. This description might sound bleak, but the game is everything but. This is no Frostpunk : surviving is not difficult at all, and the tone is more hopeful than tragic.

The Wandering Village isn’t a very complicated game, but what it loses in simplicity, it makes up in beauty. The occasional narration is compelling. The presentation style is based on a pleasant juxtaposition of 3D environments and 2D sprites that look like hand-drawn animation.

Airborne Kingdom

A little complex, but very rewarding.

Platform(s) PC

Released December 17, 2020

Developer The Wandering Band

Genre(s) City Builder

Airborne Kingdom is the latest in a series of weird city builders, but many consider it to be one of the best. Unlike something like The Wandering Village , this game is actually fairly complex, even for the high standards of the genre. On top of managing resources and unrest, players have to struggle with maintaining the city airborne.

While “story” might be too strong a word, Airborne Kingdom is noticeable because it almost has a narrative focus. The mystery of this world is front and center in the game, which makes some of the more complex mechanics feel more rewarding.

Airborne Kingdom only has a few strategy elements and primarily falls within the city-builder genre. As such, interested parties should consider that before picking this game up.

Potionomics

Make and sell potions.

Released October 17, 2022

Genre(s) Simulation, RPG, Strategy, Indie Games

Developer Voracious Games

Potionomics is one of many games about making potions and running a shop , but it’s also one of the more unique examples of the genre. For one, it’s a bit of a deck-building game, a rarity in the genre. It also has a strong focus on story and character relationships.

Potionomics is a fair bit more difficult than most games “for kids”, so it might appeal more to teens than children. Players who don’t do well in the beginning might find a game-over screen or two. But while this is not a cozy potion-brewing game, it’s not particularly brutal either. No one is going to lose hours or progress or get soft-locked out of progression.

Potionomics blends a few genres like life and dating sims, with the strategy component largely present in the deck-building system.

The 12 Best Online Multiplayer Games For Kids

Good Strategy Games for Kids

the wandering village game

All Interactive Maps and Locations

the wandering village game

The Regentkin's Resolve Walkthrough

The Regentkin’s Resolve is one of the five evacuation quests in Dragon’s Dogma 2’s postgame. It is required to complete the Main Quest Halls of the First Dawn .

Check out our full walkthrough below:

The Regentkin’s Resolve Walkthrough

Screenshot (515).png

Begin this quest by speaking to Captain Brant in his usual place at the Tavern in Vernworth. He will tell you that Sven has taken over as the Regent, and you should speak to him about evacuation plans.

Dragon's Dogma 2 20240324222836.jpg

Head to the palace (thankfully we do not have to dress up or sneak this time) and make your way to Sven’s room on the upper floor. Sven will welcome the idea of evacuating, but tells you he needs two things: to convince his mother, Disa, and to secure enough oxcarts to make the voyage.

Screenshot (526).png

Leave the palace and make your way to the oxcart station on the west side. Here you will see a bunch of oxcarts gathered into one place. A noble has purchased them to transport his riches, and refuses to share. Walk up to him and pull out your weapon to intimidate him. He will get scared and run away, and the oxcarts are yours.

Screenshot (527).png

Now head back to the palace and make your way to Disa’s room, which is right down the hall from Svens. Disa is not responsive to our attempts to convince her, so we only have one choice: literally pick her up and carry her to Sven’s room. She will fight back and can even escape your grip. Just pick her up again and keep going. Drop her off in Sven’s room and he will convince her.

Dragon's Dogma 2 20240324223356.jpg

Tell Sven you have also secured the oxcarts and the quest will be completed, earring you 25,000 gold, 20,000 xp, and 35 Wyrmslife Crystals.

Up Next: Wandering Roots Walkthrough

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What happened to Moscow’s Olympic venues? (PHOTOS)

the wandering village game

The Olympic Games were held in Moscow in July and August 1980 — the first time the Olympics were hosted in the Soviet Union or Eastern Europe. In just a few years leading up to the games, about 80 facilities were built in cities around the USSR, including Tallinn, St. Petersburg, Kiev and Minsk, all of which also hosted various events. Of course, Moscow has the largest number of sports facilities that have survived, and these are not just conventional sports centers but also entire residential areas and parks. Even after almost 40 years, the grand scale of these objects is still impressive.

1. Olympic Sports Complex

the wandering village game

Europe's biggest indoor stadium, located on Prospect Mira in Moscow, was built in just two and a half years. There are actually two venues here: a swimming pool and an oval-shaped stadium that seats 30,000 people.

The Olympic complex, known locally as Olimpiyskiy , did not go unused after the Olympics and went on to become one of Moscow’s most popular concert venues, where stars like Madonna, Paul McCartney and Lady Gaga have performed. Furthermore, numerous sports clubs have opened here, including a swimming club. A book fair used to take place at Olimpiyskiy, and later a big discount shopping center selling popular brands opened.

The stadium and swimming pool were closed for renovation in 2019. The sport venues are scheduled to be upgraded in the next two years and include plans for a cinema and a café.

2. Round buildings

the wandering village game

Owing to their unusual shape, these two prefabricated-panel buildings in Moscow's southwest are nicknamed "The Bagels." Initially, the plan was to construct five buildings in the shape of the Olympic rings, but the architectural experiment was halted after two when the structures proved impractical due to problems with sound insulation and maintenance. 

Each building has over a thousand apartments, and finding the right entrance out of 26 is not an easy task. The buildings are located not far from Mosfilm studios, and so they were often featured in Soviet films, including the Oscar-winning Moscow Does Not Believe in Tears .

3. Sheremetyevo-2 Airport

the wandering village game

A new terminal of this Moscow airport was opened specially for the Olympics. During the Olympics, over 460,000 foreign guests traveled through it. Nowadays, Terminal F is used for flights by many European airlines. It also has the biggest duty-free shop in Sheremetyevo . If you have time before your flight, you can also pop into the nearby Sheremetyevo History Museum.

4. Velodrome in Krylatskoye

the wandering village game

In 1980, this indoor velodrome was the biggest such facility in the world. The building design resembles a giant butterfly, and its cycling tracks allow riders to reach speeds of up to 100 km/h.  

Over the years, around two hundred records have been set here. The velodrome is still in good shape and used to host track cycling competitions and training sessions.

5. Olympic Village

the wandering village game

The area in southwest Moscow where athletes lived is a residential district nowadays with about 15,000 Muscovites living here now. 

The buildings are typical 16 and 18-floor prefab-panel apartment buildings. The city residents also inherited a beautiful park with cycle lanes and sports facilities. The building of the former administration now houses the State Museum of the Defense of Moscow and the former Olympic Village’s cultural center, along with a theater and concert hall.

6. Kosmos Hotel

the wandering village game

French architects and Yugoslav builders were involved in the large-scale construction project for this 25-floor hotel on Prospect Mira, and singer Joe Dassin performed at its opening.

After the Olympics, the hotel hosted major foreign delegations and became a venue for television shows and international festivals. It is also featured in the blockbuster movie Day Watch when one of the main characters drives her sports car along its semicircular-shaped facade.   

7. Press Center on Zubovsky Boulevard

the wandering village game

The construction of the Olympic press center began in 1976. It has several conference halls and a cinema/concert venue. Nowadays, the enormous building near the Park Kultury metro station is home to RIA Novosti news agency.

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Olympic Games Moscow 1980

  • Highlights & Replays
  • Medal Design

1980E

Moscow 1980

Moscow 1980

Moscow 1980 Official Film | O Sport, You Are Peace!

Coe bounces back in 1,500m to overhaul Ovett

Coe bounces back in 1,500m to overhaul Ovett

Cuban Teofilo Stevenson Makes Olympic History

Cuban Teofilo Stevenson Makes Olympic History

Podcast: Daley Thompson - double Olympic champion and legend

Podcast: Daley Thompson - double Olympic champion and legend

Unrivalled Fischer's Remarkable Gold Medal Run

Unrivalled Fischer's Remarkable Gold Medal Run

About the games, the american boycott.

The Olympics were disrupted by another, even larger boycott, this one led by U.S. President Jimmy Carter, part of a package of actions to protest the December 1979 Soviet invasion of Afghanistan. Carter engaged in extensive arm-twisting to gain support from other nations.

Some governments, like those of Great Britain and Australia, supported the boycott, but allowed the athletes to decide for themselves whether to go to Moscow. No such freedom of choice was allowed U.S. athletes, as Carter threatened to revoke the passport of any athlete who tried to travel to the USSR. In the end, 67 nations did not participate, with 45 to 50 of these nations likely being absent because of the U.S.-led boycott. Eighty nations did participate—the lowest number since 1956.

Olympic Firsts

Aleksandr Dityatin of Russia earned medals in every men's gymnastics event to become the first athlete to win eight medals at one Olympic Games. Super-heavyweight Teófilo Stevenson of Cuba became the first boxer to win the same division three times, and Gerd Wessig of East Germany became the first male high jumper to break the world record at the Olympic Games.

British Duel

British middle-distance runners Steve Ovett and Sebastian Coe faced each other in a memorable confrontation. In the 800m, Ovett won the gold medal ahead of his compatriot. Six days later, a determined Coe redeemed himself in the 1500m. He took the gold, while Ovett managed only a bronze.

Last-Minute Gold

The boycott deprived the inaugural women’s field hockey tournament of all of its entrants except the hosts, USSR. Zimbabwe responded to a late invitation, selecting members less than a week before the Games and rushing to Moscow, then surprised everyone by finishing first.

Athletes: 5,179 (1,115 women, 4,064 men)

Events: 203

Volunteers: N/A

Media: 5,615 media (2,865 written press, 2,930 broadcasters)

The Twins’ Victory

Observers of the medal ceremony for the men’s coxless pairs rowing event might have been excused for rubbing their eyes. Both the gold and silver-medal winning teams were comprised of identical twins. Bernd and Jorg Landvoigt of East Germany took first place, while Yuri and Nikolai Pimenov of Russia finished second.

In a Socialist Country

The Olympic Games are held in a socialist country for the first time ever.

Misha is Sad

During the closing ceremony, Misha the bear, Olympic mascot of the 1980 Moscow Games, appears with a tear in its eye.

19 July 1980, Moscow. Human pyramids and mosaic.

Official Opening of the Games by:

President Leonid Brezhnev

Lighting the Olympic Flame by:

Sergei Belov (basketball)

Olympic Oath by:

Nikolay Andrianov (artistic gymnastics)

Officials' Oath by:

Aleksandr Medved (wrestling)

All Medals

Medal Table

See the list of teams and medals won by each.

Featured Athletes

United Kingdom

sebastian coe

German Democratic Republic (Germany)

nadia comaneci

Allan WELLS

allan wells

Replays from moscow 1980.

Moscow 1980 Athletics men 800m

Moscow 1980 Athletics men 800m

Discover the games.

Brand

Warpath Guide

Theater of Conquest: Moscow (Level 4 City Event)

The new Warpath game-mode Theater of Conquest: Moscow (Level 4 City Event) is coming soon with tons of new activities, maps, and rewards!

Warpath Conquest Moscow

Theater of Conquest: Moscow

  • New snowing city level 4 – Moscow
  • Kremlin: This strategic place is the pinnacle of Glory in Moscow, and rests in the heartland of this territory.
  • Forts: Forts enable either an attack DMG or DMG Resist Buff for Alliance Members. 4 Forts provide attack buffs and another 4 forts provide resist buffs.
  • Settlements: Alliances can capture these to allow its members access to more exclusive Arms EXP and Ammo on the Black Market.
  • Blockhouses: These defensive fortifications activate troop durability or troop firepower buffs (Four Blockhouses for each buff).
  • Arms Factories: These Factories provide Alliance Members with a 5-star unit every 2 days after 12AM UTC.
  • Gold Deposits: Collection sites where commanders can mine Gold.
  • New achievement demonstration – seasonal medals, and so many more!

Kremlin

Theater of Conquest: Moscow Participation Processes:

The event takes place in 5 stages: Preselection, Matching, Warm-up, Conquest, and Reward!

Preselection Phase

Alliances in the same server undergo an intense contest for 8 days to decide who will qualify for the Conquest: Moscow.

The top 32 Alliances will be qualified for Conquest: Moscow. The number will vary due to different active player numbers in different servers.

The qualified Alliances will be locked that player cannot join or leave the Alliance, and the Alliance cannot disband. The locking state continues until the end of Conquest: Moscow.

Matching Phase

Your Adversaries will be selected from the qualified Alliances. Groups will be formed with 8 Alliances in each to enter the Conquest.

The matching will only take place within the same server for now.

Warm-up Phase

A Warm-Up Round is held before entering the Battle of Moscow, where alliances contend for alluring buffs.

Conquest Phase

The Warm-Up Round then closes as the War in Moscow kicks off. Alliance Members representing their League in the War can then enter Moscow to fight in the War.

Every 8 Alliances will be assigned into one match for the fights, but only one will win.

While the Conquest: Moscow is in progress, participating Commanders can move into Moscow from cities around the world for free, and can spend 1 Entry Permit to move back to the original city during this phase.

Reward Phase

After the Conquest Phase ends, all Commanders who participated will earn the new officer: Ivan Andreyevich Volkov (Winter Huntsman) , and his beloved dog Shemyaka.

The higher rank you and your Alliance have, the more rewards you will get.

Alliance leaders will be able to assign extra rewards to those who perform the best during Conquest: Moscow.

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Download & Play Warpath PC

Avoid lags and battery-draining when doing prolonged combats. Bonus: Play multiple accounts easily !

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IMAGES

  1. The Wandering Village, New Game from Stray Fawn Studio Revealed

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  2. The Wandering Village on Steam

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  3. The Wandering Village Villager Needs Guide

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  4. The Wandering Village on Steam

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  6. The Wandering Village on Steam

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  1. The wandering village Gameplay

  2. The wandering village Gameplay

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  4. The Wandering Village 2023

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  6. The Wandering Village Finale

COMMENTS

  1. The Wandering Village

    In this game, you lead a human settlement on the back of a giant creature that you have to care for and protect from toxic spores. Farm crops, send foraging missions, and survive different biomes and events in a post-apocalyptic world.

  2. The Wandering Village on Steam

    The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?

  3. The Wandering Village PC and Xbox review: A city builder with a strong

    The Wandering Village is a city-builder strategy game from Stay Fawn Studio where players are tasked with micromanaging a tribe of villagers atop a giant beast named Onbu as they travel across a poiso

  4. Stray Fawn Studio

    GAMES MADE BY US. The Wandering Village is a city-building simulation game with survival and rogue-like elements. Build a village on the back of a giant, wandering creature and form a symbiotic relationship with your giant host to survive together in a post-apocalyptic world. Dungeon Clawler is a Roguelike Claw Machine Deckbuilder.

  5. The Wandering Village by Stray Fawn Studio

    A city-builder/sim game where a group of survivors establishes a settlement on the back of a giant, wandering creature. Wishlist on Steam Created by Stray Fawn Studio. ... The Wandering Village Project We Love Zurich, Switzerland Video Games €155,964. pledged of €30,000 goal 6,491 backers Funding period. Oct 13, 2020 - Nov 13, 2020 (31 days)

  6. The Wandering Village (Game Preview)

    Play The Wandering Village (Game Preview) with Xbox Cloud Gaming (Beta). This game is a work in progress. It may or may not change over time or release as a final product. Purchase only if you are comfortable with the current state of the unfinished game. In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a small group of survivors seeks ...

  7. The Wandering Village

    Aug 10, 2021 - The Wandering Village is a city builder that takes place atop a huge creature wandering a world where toxic spores are contaminating everything.Build your community and fight off ...

  8. The Wandering Village

    The Wandering Village sold 50k copies since launch, first rough road map reveal and a big thank you from our team!

  9. The Wandering Village early access review: a gorgeous city-builder with

    The Wandering Village is a gorgeous city-builder with a loveable giant colossus. ... and a ruins biome. But for a game currently in early access, The Wandering Village is pretty much at its destination, and what a gorgeous and captivating destination it is. Rock Paper Shotgun is the home of PC gaming

  10. Steam Community :: The Wandering Village

    The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants? $24.99.

  11. The Wandering Village

    The Wandering Village, a city-building simulation game on the back of a giant, wandering creature is finally coming to Xbox Game Preview and Xbox Game Pass. ...

  12. The Wandering Village: 7 Beginners Tips And Tricks

    Keep An Eye On The Horizon. Use Scavengers As Often As Possible. Scavenge Shrines Early On. Process Food. Build Several Dung Collectors. Be Prepared For Toxic Clouds. Unlike other city builders, The Wandering Village has you growing a settlement on the back of an Onbu, a massive turtle-like creature, as it travels through a diseased world.

  13. The Wandering Village Wiki

    The Wandering Village is an upcoming game title developed and published by Stray Fawn Studio based in Zurich, Switzerland. The game released on September 14, 2022. In this game, the players meet Onbu, a huge creature that strides through the land.The creature's back is the only hope for the lost tribe to find a new place for their settlement after dangerous plants poisoned their land.

  14. The Wandering Village

    The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?

  15. Interview: The Wandering Village has us "fully ...

    The Wandering Village is a city building game set on the back of a giant, wandering creature. We're tasked with caring for both the villagers and the creature itself, in an attempt to survive ...

  16. The Wandering Village Brings Its Highly-Rated City-Builder To Xbox Game

    Subscribe to Pure Xbox on YouTube 22k. We've got a few games arriving on Xbox Game Pass as part of the July 2023 lineup this week, and one of them is The Wandering Village, which actually launched in early access form (on PC) all the way back in September of 2022.. Of course, that means we already know what people think about this city-building simulation experience, and the reception has been ...

  17. The Wandering Village

    The Wandering Village is a great management game that has an important message it doesn't try to jam down your throat. The mechanics will tell your story, whether it is parasitic or mutualistic. Stray Fawn Studio has done a wonderful job of creating a game that teaches the player the importance of being kind to nature before nature leaves us.

  18. Coming to Xbox Game Pass: Venba, The Wandering Village, Serious Sam

    The Wandering Village (Cloud, Console, and PC) - July 20 The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus.

  19. The Wandering Village: 100% Achievement Guide

    Berry Good. Achieve 100% efficiency with a Berry Gatherer. This achievement can take a while but is easy to do. Berries spawn throughout the game and always on the grass, because of this you can control where you want them to spawn if you want to get this achievement faster.

  20. Good Strategy Games for Kids

    The Wandering Village is a beautiful game about surviving the post-apocalypse by building a village on the back of a gigantic wandering beast. This description might sound bleak, but the game is ...

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    The stadium and swimming pool were closed for renovation in 2019. The sport venues are scheduled to be upgraded in the next two years and include plans for a cinema and a café. 2. Round buildings ...

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    Walking around Moscow city center. June 10, 2022Support Channel BinanceID 436130624USDT (TRC20) TDwYeKQbdm9NXpgQAcC9gM9SPPPUvGy16BBTC bc1qhmuqq7wh4qt9xpvthew...