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The Longest Journey

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Get ready for the adventure of a lifetime. The Longest Journey is more than a game - it's more like a book, a movie and a game all rolled into one. Explore an interactive and beautifully created universe from the perspective of April Ryan, a young art student who soon discovers that there is more to her world than meets the eye.

With the power to pass between worlds like others pass from waking to sleep, April must embark on the longest journey of her life; a journey not only across twin worlds, but also into her very own heart and soul. Embark on a voyage across phenomenal worlds, encounter a fantastic cast of unforgettable characters, and unravel one of the most epic stories ever told.

Experience what critics around the world are calling one of the best adventure games of all time. Experience The Longest Journey !

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Why You Should Play The Longest Journey and Dreamfall

With the first episode of Dreamfall Chapters coming out today, now is the perfect time for me to inform you why you should play The Longest Journey and Dreamfall . (Spoiler: it's because they are awesome.)

In the time before I discovered JRPGs, point-and-click adventure games were my favorites. From Space Quest and King's Quest to Full Throttle and the Legend of Kyrandia , I spent many a day on my mother's PC (with its revolutionary new “sound card”) going on adventures and solving puzzles. By the time I entered high school, the genre had largely disappeared. It wasn't until shortly after moving to Japan that I—in a bout of homesickness—looked up the old genre. To my surprise, I found that list after list of “must play point-and-click adventure games” had one game I had never heard of at or near the top—despite it not being a Sierra, Lucas Arts, or Westwood classic. That game was 1999's The Longest Journey .

The Longest Journey

The Longest Journey is the story of two worlds, one of technology (Stark—i.e., our world) and one of magic (Arcadia), linked together in an intricate balance. But now, the balance is in danger.

Enter April Ryan, an art student in Stark who has been having fantastical dreams involving dragons and has been seeing more than a few odd occurrences during her waking hours as well. As she tries to figure out if she's just going crazy or not, April is thrown headlong into the world of Arcadia, where she finds the fates of the two worlds rest on her shoulders—whether she wants the responsibility or not.

This setup makes The Longest Journey both a futuristic sci-fi story and a high fantasy tale rolled into one. Locations range from a technological cityscape to a magical underwater metropolis populated by creatures that look like seahorses with wings. Both worlds are quite interesting to explore. They are fleshed out in numerous captivating conversations and observations. In fact, every click you make on a background object elicits a response from April—including one awesome little story about the greatest supermarket advertising campaign ever.

But as interesting as the twin worlds are, the star of the show is April herself. April is just a normal person like you or me. She has no skill with weapons. She's not a hacker. She's not particularly strong, tough, or fit. She's just a struggling artist and nothing more. As such, being thrown headlong into a worlds-spanning adventure is not something she is in any way prepared for. Yet, as she meets more and more people who are depending on her, she does her best to rise to the occasion—even though she really wants nothing more than to run away and return to her boring old life. The way she grows and develops over the course of her journey makes her one of the “realest” characters I have ever come across in gaming.

2006's Dreamfall: The Longest Journey is set ten years after the first. It follows Zoe Castillo, a college dropout trying to figure out what she wants to do with her life. But when her longtime friend, a reporter, disappears while investigating a story, Zoe decides to do whatever she can to find him and help him. Of course, then there's the other matter of a Ring -esque little girl appearing on static-filled TV screens who keeps repeating the same mysterious message to Zoe: “Find April Ryan! Save April Ryan!”

The story also occasionally follows an assassin priest of an expanding holy empire in Arcadia named Kian Alvane and, of course, April Ryan herself.

The theme of Dreamfall is faith—the loss of faith and finding faith. Zoe always had faith her life would turn out happily; but with no goals and motivation, her life has fallen completely apart—both professionally and interpersonally. Thus, her quest to find her friend is also one of restoring her faith in herself.

Kian is on the other side of the equation. A religious zealot, he sees the world in terms of his faith and nothing else—though his encounter with a certain individual shakes it to its very core. And as for April, let's just say that the events of The Longest Journey leave her as an individual opposed to the very nature of faith—in both others and herself.

While an enjoyable game, Dreamfall is a step down from The Longest Journey in a few ways—namely aspects of the gameplay. Instead of a point-and-click adventure, Dreamfall is a 3D adventure game. It has a terrible fighting system that is stiff and unwieldy and a stealth system that is rudimentary at best.

Its other big issue is that it is clearly the first half of a two-part story that has been missing its second half. Of course, today, with the release of the first episode of Dreamfall Chapters , this finally changes. Plot threads that have been hanging for eight years now will finally start getting resolved.

All in all, The Longest Journey and Dreamfall build a pair of worlds that are a joy to explore, filled with their own myths, legends, and colorful characters. April and Zoe are likewise a pair of excellently realized leads that make the story as personal as it is epic. If you are a fan of adventure games or fantasy narratives and have somehow never managed to play these two, you should definitely pick them up. And as for Dreamfall Chapters ... well, you'll just have to stay tuned for our impressions of the first episode later this week.

Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

To contact the author of this post, write to [email protected] or find him on Twitter @BiggestinJapan .

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Dreamfall Chapters: The Longest Journey – The Returned, The Dreamers and Next Gen Consoles

Creator and director ragnar tørnquist details the next iteration of the longest journey.

Posted By Ravi Sinha | On 20th, Mar. 2014

Dreamfall Chapters: The Longest Journey – The Returned, The Dreamers and Next Gen Consoles

O f all the adventure games to grace both consoles and the PC in the past decade, there are perhaps none more unique than Dreamfall. Starting out with The Longest Journey, we were introduced to the world of Arcadia and Stark, the Balance and the Guardians along with April Ryan, the everyday girl looking to make sense of it all. While the franchise may have laid dormant following Dreamfall: The Longest Journey, Red Thread Games has resurrected the series for Dreamfall Chapters: The Longest Journey. Crowd-funding and Kickstarter are magical things indeed.

GamingBolt spoke to creator and director Ragnar Tørnquist about the development experience, whether Dreamfall Chapters will be making the leap to the PS4 and Xbox One, the status of the supposed Wii U version and April Ryan’s current whereabouts.

Ravi Sinha: The Longest Journey first released in 2000 and immediately became one of the best adventure games of all time. Now, nearly 14 years later, what inspired you to return to the series and continue the story of Stark and Arcadia?

Ragnar Tørnquist:  Every time someone tells me it’s been fourteen years, I suddenly feel very old. But I’m both amazed and grateful to be working on Dreamfall Chapters. The Longest Journey saga has been such a big and important part of my life for so long, I couldn’t stay away forever — there are many more stories to be told in this universe.

dreamfall chapters

"It wasn’t until I started my own development studio, Red Thread Games, that we were finally able to reassemble the team and start thinking about a sequel."

Of course, there’s also the fact that the previous game in the series, Dreamfall, ended on a massive cliffhanger, and fans have rightfully been demanding a sequel ever since. It was never our intention to leave players hanging off that proverbial cliff for so many years: Dreamfall was written and designed to be the first half of a duology, a standalone cycle set in The Longest Journey universe — the story of Zoë Castillo, the Dreamer — and we’d hoped to get started on Dreamfall Chapters as soon as we’d finished the first one. But then other things, and other projects, got in the way, as they often do.

It wasn’t until I started my own development studio, Red Thread Games, that we were finally able to reassemble the team and start thinking about a sequel. It took over six years, but thankfully the fans were still there and they were ready to support us and our vision. The Kickstarter gave us the incentive and the budget to kick things off, and we’ve been busy ever since, making what we hope and believe will be the best game in the saga so far. If nothing else, it will be a game born from passion and love, and from the dedication and loyalty of our numerous fans and supporters.

We’re very happy and very, very grateful to be able to continue telling our story after so many years of silence. It’s a real testament to the generosity of our fans, and to the power of crowd-funding and democratised game development, driven by the rise of digital distribution and cost-efficient game engines like Unity.

Ravi Sinha :  Adventure games have gone through somewhat of a renaissance as of late, with Telltale Games’ The Walking Dead and The Wolf Among Us earning accolades while horror franchises like Amnesia and Outlast make a name for themselves. Where does a point-and-click adventure like Dreamfall Chapters fit in, and how does the aspect of different chapters play out over the game’s central plot?

Ragnar Tørnquist:  Dreamfall Chapters is a lot closer to Telltale’s games than traditional point-and-click adventures, though it will have more freedom-to-roam and larger locations than The Walking Dead and The Wolf Among Us. In that way, Chapters is more traditional, although still a far cry from the single-screen, point-and-click puzzle games of the past.

Dreamfall Chapters_The Longest Journey (4)

"It’s really hard to categorise Chapters: it’s not point-and-click, it’s untraditional, and while it is definitely an adventure, it’s unlike any other adventure game out there. "

I don’t believe there are any games quite like Chapters out there; games with large, open locations, a deep and mature story, and an emphasis on exploration, conversation and problem-solving over combat or stealth mechanics. This is a game built around player agency, a complex choice-and-consequence structure, and social features that encourage the sharing and discussion of your single-player journey with friends and the world.

It’s really hard to categorise Chapters: it’s not point-and-click, it’s untraditional, and while it is definitely an adventure, it’s unlike any other adventure game out there. It is, first and foremost, a story-and-character driven game, set in two very original, very exciting and very explorable worlds. And it’s a game with plenty of heart and soul.

Ravi Sinha :  Dreamfall Chapters will intersect heavily with the real world in many ways. Europolis is based on Industrial Age Europe, for instance. What prompted this influence of realistic elements into a heavily fantasy-based game, in both culture and aesthetics?

Ragnar Tørnquist:  The Longest Journey saga has always been grounded in reality, despite the obvious fantastical and magical elements.

In The Longest Journey, April Ryan lived in a futuristic North American city that was heavily based around New York; April’s neighbourhood, for example, was basically the East Village of the early-to-mid 90s. We wanted April’s — and, later, Zoë’s — future to feel real, believable, lived-in, so that players could more readily buy into the idea of this parallel world, Arcadia, that’s pure magical fantasy.

Having said that, Arcadia is inspired by a plethora of myths and legends, grounding it in a shared cultural concept of a idealised fairy-tale world. We wanted it to be more than a cliched mediaeval fantasy setting: we wanted it to have a deep history, a believable culture, real languages — and to go beyond the typical elf-dwarf-human-orc setting of most adventure and role-playing games.

Dreamfall Chapters_The Longest Journey (3)

"We put a lot of ourselves into our games, our characters, locations, dialogue, music — and as we grow, change and mature as people, so do our games."

Ravi Sinha :  The contrast between Stark and Arcadia is more pronounced here than in previous games. Stark appears to have embraced a more cyberpunk outlook while Arcadia feels more Middle Earth-esque. As the years went by, did the respective evolutions of each world feel natural and how did you eventually settle on the current states of both?

Ragnar Tørnquist:  With Dreamfall Chapters, we’re attempting to recapture the unique magic of the first The Longest Journey, with a futuristic sci-fi world that looks and feels more overtly cyberpunk, and a fantasy setting that’s more original and hopefully more exciting than your garden variety Tolkien clone.

Dreamfall may have lost a bit of that magic — although that’s partly due to our themes; the loss of faith, of innocence and magic — so it’s important for us to return to what people love about our universe, and to bring back the heart and soul of The Longest Journey.

Still, there’s a constant evolution that goes on when you’re writing such a long story over so many years. We put a lot of ourselves into our games, our characters, locations, dialogue, music — and as we grow, change and mature as people, so do our games. We like to believe for the better, although that will be for our players to decide.

Stark and Arcadia, therefore, are constant reflections of where we are in life, what we’ve learned from our previous games, and from other games and stories that inspire us, and who we are as people. They’re not static worlds: they change, together with us, and that’s what makes them so exciting to write for, and to live inside.

Dreamfall Chapters_The Longest Journey (6)

"We are in discussions regarding Dreamfall Chapters for next-generation consoles, and we hope to have more news about this very, very soon."

Ravi Sinha :  Given the general lack of third party exclusives on the Wii U and an apparent lack of support from Nintendo, what has the experience been like developing for the console? Are there any console specific features  you have worked on?

Ragnar Tørnquist:  We don’t have any updates regarding a Wii U version at this stage, unfortunately. And if that sounds like the type of answer a publisher’s PR department would give, I sincerely apologise! We strive to be properly indie, and to be open and honest with our players.

For the time being, however, the Wii U is secondary to making the PC, Mac and Linux versions as good as they can possibly be. We owe that to our backers.

Ravi Sinha :  Unity 4 has helped you save time on the basic technology for the game and allowed you to focus more on content. Given the support for Unity on the PlayStation 4 and Xbox One, would you ever look into releasing Dreamfall Chapters for next gen consoles in the near future?

Ragnar Tørnquist:  Yes, we are in discussions regarding Dreamfall Chapters for next-generation consoles, and we hope to have more news about this very, very soon.

That also sounded very PR-ish, I know. But it’s really all I can say at this point. Sorry!

Dreamfall Chapters

"1080p is great, and definitely preferable, but the strength of the art direction means that it’s perfectly acceptable running at a lower resolution. "

Ravi Sinha :  What are your thoughts on the current graphics debate that is happening? Just how beneficial is a 1080p resolution and 60 FPS frame rate compared to a unique visual style?

Ragnar Tørnquist:  It really depends on the game. 1080p helps bring our worlds to life on the big screen — Dreamfall Chapters would suffer in a lower resolution, losing some of the detail that makes the art pop and the locations feel real and lived-in. As for 60FPS, that’s a lot less critical for a game that doesn’t rely on quick reactions or button-presses. As long as we’re running at a steady 30FPS, the game looks, plays and feels great.

At the end of the day, however, it’s the art direction that matters the most, along with the quality of the characters, animations and locations. 1080p is great, and definitely preferable, but the strength of the art direction means that it’s perfectly acceptable running at a lower resolution — I think the beauty of the game and the worlds comes across regardless, and I’m very, very happy with how beautiful the game looks on any screen and in any resolution.

Ravi Sinha :  Now the big question: April Ryan. Does she make a return?

Ragnar Tørnquist:  I’m not going to answer that! We have, however, confirmed that Sarah Hamilton — the voice of April Ryan in both The Longest Journey and Dreamfall — will be back for Chapters. Make of that what you will.

Ravi Sinha :  What are your thoughts on SteamOS? Will you be creating a version of Dreamfall Chapters that takes advantage of the Steam Controller and is catered to living room PCs?

Ragnar Tørnquist:  We will definitely create a Steam OS version of Dreamfall Chapters, and it will support whatever version of the Steam Controller makes it to market!

We feel that Chapters is the perfect big screen, living-room game. The previous games were often played by friends, families, couples together: simply watching the story unfold is such a big part of the experience, you don’t have to be the one holding the controller in order to enjoy it. In that way, the game is a lot like an interactive story where players make meaningful choices, and watch the intriguing consequences play out.

Dreamfall Chapters_02

"I can’t wait to see the next wave of next-gen games — I’m sure we’ll experience some amazing worlds and concepts in the months and years to come."

Ravi Sinha :  From a development perspective, do you think with time the PS4 and Xbox One’s API and GPU tools will get better so that they will be able to compete with the high end PC GPUs out there?

Ragnar Tørnquist:  Oh, definitely. Just take a look at some of last year’s games — such as GTAV or The Last of Us — and how far they pushed the ancient, creaking hardware. I have no doubt that there’s a ton of potential locked away in this new hardware, and we’re itching to unlock it. I can’t wait to see the next wave of next-gen games — I’m sure we’ll experience some amazing worlds and concepts in the months and years to come. The console isn’t dead quite yet.

Ravi Sinha :  Dreamfall Chapters: The Longest Journey will be supporting a DRM free distribution model. Obviously, DRM as a solution has failed. We have already seen the fiascos associated with the Xbox One and SimCity.  So my question is there any feasible model available where PC piracy can be fought against?

Ragnar Tørnquist:  Yes: release your games in as many channels as possible, worldwide, at a fair price. It’s not rocket science. Most people are willing to pay for games and give developers their fair due. A lot of people are still going to steal games, of course, and I’m not sure how to stop that, but I think we’re converting a lot of pirates into customers with Steam, GOG, Humble Store and other emerging digital distribution platforms.

The solution is definitely NOT more (or stronger) DRM. We’re committed to releasing Dreamfall Chapters on as many platforms as possible, including DRM free platforms. If people want to copy and steal our game, so be it — at least it won’t be because of a lack of options, or unfair pricing. All we can do is hope that everyone who wants to play our game and experience the story are willing to pay for it, allowing us to keep making games for years to come!

Dreamfall Chapters_03

"The whole saga, however, is built around the notion that our journeys have already been written, and that we can’t alter the ultimate outcome."

Ravi Sinha :  Dreamfall Chapters: The Longest Journey has ditched its episodic format and instead will be available as a full fledged game. Given that several episodic games like The Walking Dead have done well, what prompted you guys to take this decision?

Ragnar Tørnquist:  An excellent question! We felt that the story’s structure would be better served without any extended, artificial breaks — affecting the pacing and flow of the story. It’s sort of like the difference between binge-watching a TV show, or waiting a week (and sometimes two) between each episode. Both can work, though I personally prefer the binge-option.

Having said that, it seems that splitting the story in two or more episodes, chapters, acts, parts is becoming more and more accepted: Broken Sword did it; Broken Age did it; Telltale has obviously built an incredibly successful company and business around the idea of episodes — there’s absolutely nothing wrong with this approach, it’s simply a question of philosophy and suitability. If it makes sense for the story, it can be a really good idea. And we’re definitely interested in exploring episodic distribution in the future.

Ravi Sinha :  What can you tell us about the choice system in the game? We do know that certain choices will alter certain events in the game but will not alter the ending in any way. Why is that?

Ragnar Tørnquist:  We want players to be able to shape their journeys, and to make meaningful and often difficult choices that affect both the lead characters — Zoë Castillo and Kian Alvane — and the large cast of supporting characters, some of whom will live, die and change irrevocably depending on your decisions in the game.

The whole saga, however, is built around the notion that our journeys have already been written, and that we can’t alter the ultimate outcome. Our destinations are set in stone, our dreams have already been dreamed, and though we can alter the course of them along the way, we always end up in a predestined place.

It wouldn’t be Dreamfall if there were multiple branching endings — but at the same time, this is a game about decisions, about the consequences of those decisions, and about living with the choices and consequences you make along the way.

Dreamfall Chapters_The Longest Journey (2)

" Even if you haven’t played the first two games in the saga — The Longest Journey and Dreamfall — we believe Dreamfall Chapters is a great place to get started."

Ravi Sinha :  Can you please describe the mission structure in the game? Furthermore, can you also please explain the open world elements in the game?

Ragnar Tørnquist:  The mission structure differs from chapter to chapter. At some points — during Zoë’s early days in Europolis, for example — the gameplay is more free-form, allowing you to roam around the city and do things at your own pace and in your own time. Goals can be met in your order of preference, and some goals can be abandoned altogether, if you’d prefer to fast-track the main story.

In other chapters, however, the journey will be more linear — the pace will be faster, the stakes higher, and you won’t have a lot of leeway. There will still be choices and consequences, of course, but everything will be a lot more directed and driven.

We believe this is a good mix, and makes for a game that has the best of both worlds: freedom and direction.

Ravi Sinha :  Is there anything else you want to tell our readers about the game?

Ragnar Tørnquist:  Even if you haven’t played the first two games in the saga — The Longest Journey and Dreamfall — we believe Dreamfall Chapters is a great place to get started, and we hope non-fans will give it a chance, regardless of whether or not they’re adventure game players. It really is very, very different from everything else out there!

Oh, and even though the Kickstarter ended a long time ago, it’s possible to support the production of Dreamfall Chapters — and secure some exciting rewards! — by visiting our official website: http://www.dreamfallchapters.com/

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Imagine a majestic bald eagle soaring through the sky, not a care in the world except for where its next furry meat-snack is coming from. Now imagine that same eagle trying to flap its wings with a brick tied to its talons. That's pretty much how we'd sum up Dreamfall: The Longest Journey - a high-flying adventure that's been weighed down with several unnecessary and awkward fighting sequences.

Dreamfall is a sequel to The Longest Journey , a highly regarded PC adventure game from 2000 that was big with the "point-and-click" crowd of adventure purists. To make Dreamfall more accessible, the sequel travels the action/adventure route in this follow-up.

Well, kinda. Heroine Zoe Castillo can wander her fully 3D surroundings freely, but any interactions with the environment - climbing, chatting, picking up items, even walking up stairs - are triggered only when an on-screen icon says you can do so. It's an interesting departure from the traditional, "3D person walking around a 2D background" system that this genre grew up using.

Dreamfall 's adventure roots are also apparent in your character's Focus Field, a mode that puts your attention on a particular object or person in the form of a big blue beam of light. Its use is only required a few times during the entire game, though; you may forget the mode even exists until you get stuck.

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The Longest Journey

The Longest Journey

  • First Released Nov 16, 2000 released

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GameSpot Reviews

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The Longest Journey Review

  • Reviewed on:

The Longest Journey is one of the best adventure games in years.

Player Reviews

Most helpful positive player reviews, i used to be the falling-for-action-and-gore type of gamer, never cared for adventure games... but then came tlj.

I've never written a rev in my life, and probably I won't bother writing one again for a long time, but this game is something that's worth the while. I'll try to give this as simple and as short as I can: I play sho... Read Full Review

What Gamespot Users have to say about The Longest Journey

An epic tale from start to finish;).

its an unqique tale and exciting story,, which becomes an ultimate joureney from start to finish,, with awesome dialogs and many diff friends and enemies and companions,, travel on many diff lo... Read Full Review

The start of an epic tale that would span the distance between our world and our wildest dreams.

Historically, some of the most successful adventure game series have revolved around satirical situations played out by cartoon-like characters, such as in the Monkey Island or Sam & Max series. The Longest Journey break... Read Full Review

The Longest Journey promises a really long journey and one of the greatest adventures in the history of video games.

Many people see video games as a tool for quick and fun entertainment. If you ask them to play a game where you have read long lines of text and do lots of mouse clicks, they'd probably yell- Boring! After all they'd exp... Read Full Review

If you ever like any adventure games, you would enjoy this one

This is easily one of the best adventure games ever made. Here is the strength of this game, big story, interesting and funny conversation, exotic world setup, not so easy but meaningful puzzles and reasonably good 3d ... Read Full Review

It's just out of this world...

12 years later it remains the most compelling ,well thought out and simply charming story I have ever heard. It's an adventure game and that is exactly what to expect, a journey of weight in the reality of an artistic ch... Read Full Review

An incredible point and click adventure that tells a wonderful and compelling story.

Gameplay: 4.5/5 + I've said it before but let me repeat that I am not a real big fan of point and click adventures. This game, however, really made me see this genre in a new light and I completely respect this game. ... Read Full Review

Complex storyline makes it more than a typical point-and-click, solve puzzles adventure game. Worth checking out.

Although the game is just over ten years old, and certainly shows its age especially in the character models, the scenery is still pretty amazing. What makes The Longest Journey full of eye-candy is how the developers c... Read Full Review

The best of its genre !

The Longest Journey is a point and click adventure game ala Monkey Island where the player has to go through the story by solving some puzzles here and there or by talking with npc's to triggers events. The interface ... Read Full Review

This game changed my life.

Easily the best adventure game ever made (at least it's my favorite). Masterful storytelling, well written script (adult themed, and with a few hilarious moments), gripping characters, beautiful visuals and so much more... Read Full Review

Prepare for a thrilling adventure to take you around the world… Or rather both the worlds

TLJ starts off with a storyteller preparing to tell two people about a special young woman and her journey. Then of course we get to play as this young woman and control her journey. The girl is named April Ryan and she ... Read Full Review

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the longest journey ps4

Buy Dreamfall: The Longest Journey

Packages that include this game, buy the longest journey + dreamfall.

Includes 2 items: Dreamfall: The Longest Journey, The Longest Journey

Buy The Longest Journey Bundle BUNDLE (?)

Includes 3 items: Dreamfall: The Longest Journey , The Longest Journey , Dreamfall Chapters: The Final Cut Edition

Buy Arise A Simple Story x Dreamfall: The Longest Journey BUNDLE (?)

Includes 2 items: Arise , Dreamfall: The Longest Journey

Gamespy.com - Adventure Game of the Year - "Dreamfall stands so far out of the pack, we believe it would have been a stellar candidate no matter what year it was released". If gaming is ever to be more than merely colored lights and sensation, though, it needs these types of experimental projects to move forward. Gaming may not yet be "art," but with Dreamfall, we're one step closer" Read the full review at http://goty.gamespy.com/2006/pc/index12.html (half-way down the page) Gamespy.com - #8 Best PC Game of the Year - "An amazing trip with some of the most fascinating characters you'll ever want to meet through some of the most breathtaking and wondrous scenery you're ever going to see "

About This Game

  • Unparalleled Gameplay Variety Never before has an adventure game brought this much gameplay variety! Use your brains or your brawn; sneak, fight or talk your way through the many challenges the game offers. Be polite or rude, threaten or sweet talk; in Dreamfall you make the choice, resulting in a game where you never quite know what to expect next.
  • Three Playable Characters Experience the story from three separate perspectives, and learn how their destinies blend together in an epic finale. Each character has unique abilities and world views, giving you constant gameplay variations.
  • Three Worlds Dreamfall spans three beautifully realized worlds, multiple chapters and a stunning amount of detailed locations. Travel across a futuristic version of our earth, journey into a magical fantasy realm and unravel the mysteries of the Winter.
  • Unique World Interaction Bridging the gap between the classic point and click adventure game, where you could click on any given point at the screen, and the action adventure, where you need to move up to an object to interact with it, Dreamfall introduces the brand new focus field feature. In this easy-to-use context-sensitive interface you can scan your entire visible environment as seen by the characters, and use it to get information on far away objects as well as triggering remote gameplay opportunities.
  • Mature "Thriller"-type Storyline Dreamfall delivers a mature and compelling storyline that mixes the futuristic, fantastic and spiritual with a tale of murder, deceit and a conspiracy threatening our very existence. Bringing the classic adventure game into the world of the modern action game, Dreamfall delivers a rare and special story experience.
  • Stunning Sounds and Soundtrack Listen to an emotional and epic soundtrack in 7.1 surround. Hear gripping voices as recorded by more than 50 professional actors, and enjoy soundscapes bringing players to the edge of their seats.
  • A game for everyone 50% of the players of the original The Longest Journey were women. With its cinematic approach, believable characters, mature storyline and easy-to- grasp interface, Dreamfall is a game that any teenager or adult can pick up and enjoy, regardless of their gaming background.

System Requirements

  • OS *: Windows XP (with service pack 2) only
  • Processor: Intel Pentium 4 1.6 GHz or AMD Sempron 2800+ or higher required. Intel Pentium 4 2.5 GHz or AMD Athlon XP 3500+ Recommended
  • Memory: 512 MB RAM
  • Graphics: 3D Hardware Accelerator Card Required: 100% DirectX 9.0c compatible 128 MB with latest drivers.
  • Hard Drive: 7 GB free disk space
  • Sound: DirectX 9.0c compatible sound

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the longest journey ps4

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Valve Software

IMAGES

  1. THe Longest Journey › Games-Guide

    the longest journey ps4

  2. The Longest Journey: Special Edition

    the longest journey ps4

  3. The Longest Journey

    the longest journey ps4

  4. The Longest Journey (Game)

    the longest journey ps4

  5. ویترین بازی: The Longest Journey

    the longest journey ps4

  6. The Longest Journey... Gameplay/Walkthrough Chapter 1

    the longest journey ps4

VIDEO

  1. The Longest Journey

  2. The Longest Journey стрим #1

  3. The Longest Journey. Прохождение. #25. ФИНАЛ

  4. The Longest Journey. Прохождение. #18. Остров Алаис

  5. The Longest Journey. Прохождение. #4. Опасный район

  6. The Longest Journey (RUS) PC Прохождение / Walkthrough Part 6

COMMENTS

  1. The Longest Journey

    Get ready for the adventure of a lifetime. The Longest Journey is more than a game - it's more like a book, a movie and a game all rolled into one. Explore an interactive and beautifully created universe from the perspective of April Ryan, a young art student who soon discovers that there is more to her world than meets the eye. Digital download now available!

  2. The Longest Journey

    The Longest Journey (Bokmål: Den Lengste Reisen) is a magical realist point-and-click adventure video game developed by Norwegian studio Funcom for Microsoft Windows and released in 1999.. The game was a commercial success, with sales in excess of 500,000 units by 2004, and was acclaimed by critics. An iOS version was released on October 28, 2014.

  3. The Longest Journey Review

    By Ron Dulin on June 26, 2000 at 5:41PM PDT. The Longest Journey is one of the best adventure games in years. Like a hybrid of classic Sierra and LucasArts games, it tells a great fairy tale ...

  4. Dreamfall: The Longest Journey Review

    The Longest Journey was a point-and-click adventure game, whereas Dreamfall plays more like an action adventure game, letting you directly control the character as you explore and run around in ...

  5. Dreamfall: The Longest Journey

    Dreamfall Chapters PS4, Xbox One Release Date Revealed. Episodic sequel finally on its way to consoles, with a new trailer to celebrate.

  6. The Longest Journey review

    The Longest Journey feels like a breath of fresh air among the Myst-style games of recent days. I have decided to award this masterpiece with our highest score. Having said that, I really hope Funcom won't leave it with this. I think I am getting withdrawal symptoms… (A word of warning: The Longest Journey uses curse words on quite a few ...

  7. The Longest Journey

    The Longest Journey is indeed Long! Too long!! Mostly because the story is extremely stretched-out. Moreover, everything in this game is slow: the character animations are slow, the walking is slow and much of the speaking is slow as well. This, combined with the puzzles, makes the game just a chore to play.

  8. The Longest Journey

    The Longest Journey is an adventure game about a young woman with the power to shift between parallel worlds of technology and magic. ... Dreamfall Chapters Revealed for PS4. Aug 15, 2014 - After ...

  9. Dreamfall: The Longest Journey

    Dreamfall continues the story of "The Longest Journey," one of the most critically acclaimed adventure games ever made, and brings adventure gaming into a new era. Focusing on story and characters, Dreamfall features unparalleled 3D visuals, advanced character animations, stunning audio, and innovative gameplay - wrapped in a unique and magical ambience.

  10. Dreamfall Chapters

    The fate of Worlds falls on you now! Follow the story of Zoe & Kian in the sequel of the award-winning The Longest Journey saga. Coming to PlayStation 4 on M...

  11. Dreamfall Chapters

    Dreamfall Chapters is an episodic 3D adventure game with emphasis on character interaction, exploration of the game world, and puzzle solving. It is a sequel to the adventure games The Longest Journey and Dreamfall: The Longest Journey.The game was released for PC in five episodes between 21 October 2014 and 17 June 2016. The updated "Final Cut" version was released on physical media for ...

  12. Why You Should Play The Longest Journey and Dreamfall

    The Longest Journey is the story of two worlds, one of technology (Stark—i.e., our world) and one of magic (Arcadia), linked together in an intricate balance. But now, the balance is in danger ...

  13. -70% Dreamfall: The Longest Journey on GOG.com

    Dreamfall: The Longest Journey, winner of multiple E3 awards as the best game in its genre, is the continuation of a saga that began in the (also award-winning!) game The Longest Journey, considered to be one of the finest adventure games ever made. In Dreamfall, you take on an epic journey of exploration and adventure as you venture through a ...

  14. Dreamfall: The Longest Journey Updated Impressions

    As the sequel to 2000's highly acclaimed adventure game The Longest Journey, Dreamfall promises an epic adventure that spans time and dimensions. It also promises rich, detailed worlds to explore ...

  15. Dreamfall Chapters: The Longest Journey

    It is, first and foremost, a story-and-character driven game, set in two very original, very exciting and very explorable worlds. And it's a game with plenty of heart and soul. Ravi Sinha ...

  16. Dreamfall: The Longest Journey review

    Dreamfall is a sequel to The Longest Journey, a highly regarded PC adventure game from 2000 that was big with the "point-and-click" crowd of adventure purists. To make Dreamfall more accessible ...

  17. Dreamfall: The Longest Journey

    Summary. A story-driven 3rd-person action-adventure sequel to The Longest Journey, with playable characters in three worlds fueled by science and magic. Content Rating. Blood, Strong Language ...

  18. Dreamfall: The Longest Journey

    Dreamfall: The Longest Journey (Bokmål: Drømmefall: Den Lengste Reisen) is an adventure video game developed by Funcom for Microsoft Windows and Xbox platforms in April 2006. On 1 March 2007, a sequel entitled Dreamfall Chapters was announced, and Funcom reportedly considered the idea of a massively multiplayer online game set in The Longest Journey universe.

  19. The Longest Journey

    Dreamfall Chapters PS4, Xbox One Release Date Revealed. ... Red Thread Games, will continue the story of The Longest Journey with the upcoming game. Nov 1, 2012 8:59pm. 2

  20. Dreamfall Chapters

    Summary. Dreamfall Chapters begins right where Dreamfall: The Longest Journey ended, continuing the saga of the twin worlds of science and magic in a new format. Content Rating. Violence, Blood ...

  21. Save 70% on The Longest Journey on Steam

    The Longest Journey is an amazing graphical adventure, where the player controls the protagonist, April Ryan, on her journey between parallel universes. Embark on an exciting and original journey of discovery, where you will explore, solve puzzles, meet new people, face terrifying monsters, learn, grow, and live the adventure of a lifetime! ...

  22. The Longest Journey Reviews

    The Longest Journey promises a really long journey and one of the greatest adventures in the history of video games. Many people see video games as a tool for quick and fun entertainment. If you ...

  23. Save 70% on Dreamfall: The Longest Journey on Steam

    Dreamfall: The Longest Journey. Dreamfall: The Longest Journey, winner of multiple E3 awards as the best game in its genre, is the continuation of a saga that began in the award-winning The Longest Journey, considered to be one of the finest adventure games ever made. All Reviews: Very Positive (942) Release Date: Apr 17, 2006. Developer: Funcom.