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Deep Space K-7

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Faction Starfleet

Starbase Deep Space K-7 is a Starfleet station orbiting Sherman's Planet in the Sherman System , Aldebaran Sector . The base is an important hub for Starfleet's operations near the Klingon Empire and is notorious for its history with Tribbles . Deep Space K-7's functionality and make-up are comparable to the Klingon Ganalda Space Station .

  • 2.1 Main Area
  • 2.2 Admiral's Office
  • 2.4 Club K7
  • 2.5 Dr. Yoc'm's lab
  • 2.6 Shipyard
  • 3 Missions involved
  • 5 External links
  • 6 References

History [ | ]

Welcome to Deep Space K-7

Welcome to Deep Space K-7

In the 2260s, Deep Space K-7, or "Deep Space Station K-7", was a civilian-owned Federation space station located 3.26 lightyears from the Klingon border. It became the site of storage for quadrotriticale destined for the colonization of nearby Sherman's Planet. In 2267, this fact also caused a temporary tribble infestation on the station.

Although Deep Space K-7 became outdated and had fallen into disrepair, it still played an important political role when peace talks between the Klingon Empire, Gorn and Nausicaans were held here in 2391. However, the talks were unsuccessful and only lasted for two days until an explosion and subsequent murder of a Klingon extremist (whose body was ejected into space but had snagged onto the outside of the station). By 2409, Deep Space K-7 was moved in an orbit around Sherman's Planet and Naomi Wildman had become the station's new commander. It is, however, still severely outdated and dangerously close to the border with the Klingons.

DeepSpaceK-7-mainlobby

The main lobby

Locations & NPCs [ | ]

Main area [ | ].

  • Captain Mackenzie Calhoun
  • Commander Makza
  • Lieutenant Mercedes Santiago
  • Commodities Broker Talut
  • Security Officer , Duty Officer Assignment Giver

DeepSpaceK-7-admiralsoffice

The Admiral's office

Admiral's Office [ | ]

The Admiral's Office is a large room with several NPCs. Curiously, however, the "Admiral's office" does not, in fact, contain an admiral.

  • Commander Naomi Wildman
  • Lt. Commander Mez , a former Skill Trainer

DeepSpaceK-7-armory

Armory [ | ]

  • Lieutenant Tal Nala (Personal Equipment Requisition)
  • Jil Kellet ( Tailor )
  • Captain Haadok
  • Lt. Commander Dayor
  • Lieutenants Stemo and Moorhead
  • Ensigns Croghan and Zihr

ClubK-7

Club K7 [ | ]

  • Lobek (Merchant)
  • Ensign Jaymahn (Bridge Officer Requisitions)
  • Lt. Commander Vintrax

DeepSpaceK-7-lab

Dr. Yoc'm's lab

Dr. Yoc'm's lab [ | ]

The lab can be reached through the Turbolift in Club K7.

  • K-7 Medical Officer (treats personal injuries)
  • Lieutenant Kalapo

DeepSpaceK-7-shipyard

The shipyard

Shipyard [ | ]

  • Ensign Esheli (Ship Equipment Requisition)
  • Lt. Commander Dant Kroll (Ship and Shuttle Requisition)
  • Lieutenant Sean Gabriel (Starship Selection)
  • Commander Silel (Starship Customization)
  • K-7 Engineering Officer (Repair Ship Injuries)
  • Shuttle Information Officer (Shuttle Information)
  • Commander Zutan
  • Lt. Commander Odria
  • Lieutenant Anithro
  • Ensigns Caani and Deafoy

Requisition Computers:

  • Ship Equipment Computer Vendor ( very rare Mk X ship equipment)
  • Ship Weapons Computer Vendor ( very rare Mk X ship weapons)

Other Computers:

Missions involved [ | ]

  • “Spin the Wheel” : Federation players must speak with Lieutenant Kalapo .
  • “What Lies Beneath” : Federation players must use the station's computers to analyze sensor data on the Devidian incursion.

Notes [ | ]

  • In February and March 2012, Deep Space K-7's lighting was revamped along with some general optimization improvements and the addition of better background sounds. [1] [2]
  • Until the removal of Memory Alpha , the mission “Quarantine” sent players to deliver some crates from there to Dr. Yoc'm on K-7. An alien bacteria escaped the freight and caused a quarantine on both the player's ship and the space station.

External links [ | ]

  • Deep Space K-7 at Memory Alpha , the Star Trek Wiki.
  • Deep Space K-7 at Memory Beta , the non-canon Star Trek Wiki.

References [ | ]

  • ↑ http://forums.startrekonline.com/showthread.php?t=256930
  • ↑ http://sto-forum.perfectworld.com/showthread.php?t=258304
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Deep Space Station K-7

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star trek station k7

Deep Space Station K-7

Memory Beta, non-canon Star Trek Wiki

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  • 23rd century space stations
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Deep Space Station K-7 (Kelvin timeline)

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History [ ]

On stardate 2258.61 , the station asked the visiting USS Aegis to perform a scan of the civilian freighter SS Ragusa to verify it did not transport banned materiél. ( ST video game : Bridge Crew mission : "Prologue: Shakedown")

Also in the year 2258, the USS Mueller docked at K-7 and dropped off Ambassador Spock . There, Spock hired Cyrano Jones to take him to Romulus . ( TOS - Legacy of Spock comic : " Part 2 ")

Appendices [ ]

Connections [ ].

  • 1 ISS Enterprise (NCC-1701)
  • 3 Odyssey class
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Deep Space Station K-7

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Deepspace K7 Space Station

Deepspace K7 Space Station

Deep Space Station K-7 was a Starfleet built and civilian-run space station in service during the 2260s. Located within Federation space, K-7 sat near the border of the Klingon Empire , just 3.2 light years from the nearest Klingon outpost, and was at least two hundred light years from the Cardassian Union .

The station came into promenance in the year 2268 when it was chosen as the center for developing Sherman's Planet, a disputed world along the Federation-Klingon border. Per the terms of the Organian Peace Treaty, the planet would ultimately be given to the world that proved it could develop it the best; the Federation's plan was to turn it into an agricultural world, growing vast amounts of the grain quadrotriticale. This plan was ultimately derailed later that year when the entire grain store there was poisoned by an undercover Klingon agent, a problem further compounded by a tribble infestation unwittingly started by a passing trader. These events were even further complicated when time travelers from the year 2373 arrived, but the original history of the event was preserved with only a few minor changes.

Services [ ]

  • Captain Mackenzie Calhoun
  • Commander Makza
  • [[Commander] Naomi Wildman]]
  • Bridge Officers - Ensign Jaymahn
  • Away Team Weapon Smuggler - Mk I and Mk II for Energy Credits - Lobek
  • Lieutenant Commander Icheb
  • Federation Bank
  • 2nd Tier Starship Requisitions - Lieutenant Commander Dant Kroll
  • Starship Customization - Commander Silel
  • Starship Component Requisitions - Mk I and Mk II for Energy Credits - Ensign Esheli
  • Starship Equipment Requisitions - Mk II for Medal of Achievement , Mk IV for Medal of Bravery , Mk VI for Medal of Commendation - Ensign Deafoy
  • Starship Console Requisitions - Mk II for Medal of Achievement , Mk IV for Medal of Bravery , Mk VI for Medal of Commendation - Commander Zutan
  • Starship Weapon Requisitions - Mk II for Medal of Achievement , Mk IV for Medal of Bravery , Mk VI for Medal of Commendation - Ensign Caani
  • Starship Console Requisitions - Mk VIII for Medal of Distinction , Mk X for Medal of Excellence - Lieutenant Yeniz
  • Starship Weapon Requisitions - Mk VIII for Medal of Distinction , Mk X for Medal of Excellence - Lieutenant Commander Odria
  • Starship Equipment Requisitions - Mk VIII for Medal of Distinction , Mk X for Medal of Excellence - Lieutenant Anithro
  • Starship Equipment Requisitions - Mk X for Mark of Honor - from console just outside the Shipyard
  • Starship Weapon Requisitions - Mk X for Mark of Honor - from console just outside the Shipyard
  • Customize Clothing - Jil Kellet
  • Weapon, Armor, and Shield Requisitions - Mk I and Mk II for Energy Credits - Lieutenant Tal Nala
  • Personal Kit Requisitions - Mk II for Medal of Achievement , Mk IV for Medal of Bravery , Mk VI for Medal of Commendation - Ensign Zihr
  • Personal Weapon Requisitions - Mk II for Medal of Achievement , Mk IV for Medal of Bravery , Mk VI for Medal of Commendation - Lieutenant Commander Dayor
  • Personal Equipment Requisitions - Mk II for Medal of Achievement , Mk IV for Medal of Bravery , Mk VI for Medal of Commendation - Ensign Croghan
  • Personal Kit Requisitions - Mk VIII for Medal of Distinction , Mk X for Medal of Excellence - Captain Haadok
  • Personal Weapon Requisitions - Mk VIII for Medal of Distinction , Mk X for Medal of Excellence - Lieutenant Moorhead
  • Personal Equipment Requisitions - Mk VIII for Medal of Distinction , Mk X for Medal of Excellence - Lieutenant Stemo
  • Away Team Kit Requisitions - Mk X for Mark of Honor - from console just outside the Armory
  • Away Team Weapon Requisitions - Mk X for Mark of Honor - from console just outside the Armory
  • 2 Stonewall Fleet
  • 3 Sovereign

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IPMS/USA Reviews

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Star Trek K-7 Space Station

Star Trek Space Station Box Art

To Trekkers around the world, the K-7 Space Station is most famous for two episodes. First featured in The Trouble with Tribbles [from the Original series], the station was again featured in Trials and Tribble-ations [from Deep Space Nine]. The station is easily recognized by its three arms with saucers at each end. In the 1970’s, AMT released several Star Trek kits, including the K-7 Station. Now, Round 2 Models has revived the old AMT kits, reissuing them as standard and special editions. The kit is basically the same as the original issue; with new decals [the special edition features a collector's tin and a miniature Tribble]. The reissue even includes the little USS Enterprise in scale with the station.

For those who built the kit back in the 70’s, not much has changed. Detail is simple, and the fit is not the worst, but is still far from perfect. I ended up using quite a bit of putty, in addition to my Dremel with a sanding wheel. Construction is fairly easy, however you may need to use a bit of CA glue when adding the arms to the central core.

Since I had worked on Star Trek games in the past, I had a few contacts with great references. I managed to get a hold of some photos of the original filming model of the K-7. These photos show that the AMT kit was not very accurate; however it was originally made from screen shots which always showed the same angle, and thus did not accurately show certain details of the station. In order to accurize the station a bit, I added a section into the lower “hockey puck” making it taller, and allowing for a scratch built shuttle bay to be added [thanks to photos from the original model]. I followed the lighting tutorial, only varying to add a couple micro-LED’s to the “puck” to light the shuttle bay.

When it came to painting, I wanted to go for a more worn look, as the station was located in deep space. After spraying the model black and checking for light leakage [a good way or preventing this is to back the LED’s with modeling clay], I proceeded to spray the model in a mixture of light ghost grey and white. I mixed it to look a very pale gray color. After painting, I used Tamiya flat black in a 1/10 ratio with lacquer thinner. I used this mixture to shade the model. Again, I went a little heavier than normal to emphasize the deep space aspect of the station. Decals went on easily with a bit of Solva-set and were clear coated over with flat. The spire tips were painted accordingly. For the shuttle bay, I cheated a bit by designing the walls and floor in Adobe Illustrator and printing them on photo paper. These were then cut out and glued to the scratch built walls. The ceiling lighting was done using clear acetate that was sanded to a frosted look and back lit. I attempted to build the miniature USS Enterprise; however one nacelle went flying across the room and was gobbled up by the carpet monster.

Overall, while not being 100% accurate to the filming model, the kit still builds up into a good representation of the K-7 Station. Additionally, extra markings are included to model the station as any station number. Although not a “shake-n-bake” kit, the model is not difficult to build, and the lighting tutorial on the Round 2 website is a great bonus. I’m very pleased with how the build turned out, and it looks great on the shelf next to my other Star Trek models. I would recommend this one to all Trekkers and to anyone who wants to build a piece of TV and modeling history. My thanks to Round 2 Models for providing the review sample and to IPMS USA for allowing me to review it.

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Finished K-7 Station, view 1

Finished K-7 Station, view 1

Finished K-7 Station, view 2

Finished K-7 Station, view 2

Finished K-7 Station, view 3

Finished K-7 Station, view 3

Inside of the scratch built shuttle bay

Inside of the scratch built shuttle bay

Lighted K-7

Lighted K-7

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Space Station K-7

Discussion in ' Trek Tech ' started by Wingsley , Jan 6, 2013 .

Wingsley

Wingsley Commodore Commodore

I would imagine that Space Station K-7 , seen in the TOS ep " The Trouble with Tribbles ", needs no introduction here. I was recently reviewing Geoffrey Mandel's excellent K-7 blueprints from 1976 , and I noticed that the "maximum radius" of the K-class station were just a few dozen meters (yards) less than the presumed length of a Constitution-class starship. This intrigued me. There never was any canon confirmation anywhere on the actual size of the station, was there? People can compare the size of the Enterprise and the Klingon ship to the K-7 as they circle around it, and I suppose that's a vaguely logical means of making a conclusion. (If the Klingon vessel was 100 kilometers off the station, it certainly wouldn't be that close; it doesn't matter if you're going by the remastered images or the original ones.) The Mandel prints are neat, but by no means complete. This leads to questions and speculation in my mind. We hear the characters talking about shore leave, shopping, and starships using the station. We never see any spacecraft physically docking with the K-7, but we can assume it is at least possible for spacecraft of some size to do so. (I suppose it is possible that the quadrotritcale grain, bound for the troubled Sherman's Planet, could have been transmat-beamed over to the K-7's storage compartments, but we must also assume that physical docking and transfer must at least be possible as well.) I point all these things out because the way the characters keep referring to the K-7 suggests it is a "big" operation unto itself. Kinda like a commerce hub at a key point in the interstellar void. (Every spacecraft, including the station, is apparently well illuminated in both "The Trouble with Tribbles" and also in "The Ultimate Computer", at least in the original version; so we can assume K-7 and its unnamed cousin are in deep space.) The notion that the station has become a storage facility for hybrid grain interestingly suggests that the station has the capacity to do so. So K-7 (and that other one) are "big", bustling facilities in deep space, or so we may safely assume. But just how "big" is "big", anyway? There is nothing canon (outside of remastered imagery) to suggest that Cyrano Jones' one-man scoutship actually "landed" on the station, but can we make the assumption that it is at least possible? If the station can serve as a storage depot for needed grain on nearby Sherman's Planet, does that mean it can logistically serve as a storage or processing platform for other materiel? Or maybe the transfer or servicing of equipment? The notion of "shore leave" opens up the possibility that K-7 has the capacity for spacecraft, including starships-of-the-line, to allow their crews/passengers to disembark and either relax on the station or be left there as a port in a longer itinerary. This, to me, suggests that the station has the capacity to handle "passengers"/"visitors" of many hundreds, if not thousands, at a time. Remember, this isn't like an island on Earth, where you can take a walk on the beach. A space station, by definition, is an enclosed vessel with volumetric limits. So in order for K-7 to accommodate shore leave for starship crews, and storing large quantities of grain, and house its own crew, and do it all with no emergency conditions (nothing in the way K-7 personnel behaved indicated that the arrival of two starships at once, on top of handling the grain, would be a problem; in fact, issues with the Klingons and Sherman's Planet politics aside, they acted like it was business as usual) indicates (to me, at least) that there's plenty of room. The notion of Starfleet using a similar station for disembarking an entire crew for Fleet exercises suggests that it not only has the capacity but also that it has plenty of power, as well. (Obviously M-5 would have to be handled in a secure facility, and Daystrom and other Fleet V.I.P.'s would want to relax in generous accommodations as well... Plus, if we assume that these stations are isolated in an interstellar void, each of them must be secure with an ample power source for continued operations.) So, just how "big" is "big", anyway?  

Robert D. Robot

Robert D. Robot Fleet Captain Fleet Captain

All your good points make it seem that K-7 should be larger on the inside than it looks on the outside. Maybe the station was built using some Time Lord technology.....  
Or maybe the ships aren't in proportion to their (presumed) 100 km proximity to the station, meaning the station could be larger on the outside than appearances suggest .  

Timo

Timo Fleet Admiral Admiral

Assuming 400 is at the higher end of starship crew sizes, the station as imagined by Mandel ought to suffice for processing up to half a dozen at a time. That is, there'd in that worst-case scenario be something like 1,200 people (half the crews) rummaging through the services and entertainment opportunities - and each of the three "little sombreroes" as depicted seems capable of accommodating 400 people in the sort of conditions a lower middle class hotel would offer today, with some 100 reasonably sized staterooms per sombrero. That the station had to specifically summon Kirk's ship to deal with the Klingons, rather than just enlist the services of the starship currently foraging at K-7, suggests that starship visits aren't quite that frequent after all. Thus, 300 staterooms, for people for whom anything better than bunk accommodation is likely to be an upgrade, should suffice. Mostly, visiting crews would not be spending their station hours in those staterooms anyway: those might be reserved mainly for non-commercial mingling and prostitution purposes, private business negotiations, and the occasional murder mystery. The small craft hangar is the part that looks a tad small in Mandel's take, mainly because one would expect lots of support systems in addition to the empty hangar itself. Starship docking would be facilitated by the outspread nature of the little sombreroes, with docking ports potentially hidden inside the top domes (and matching the bottom domes of common Starfleet vessel types?). Why is illumination indicative of deep space? Wouldn't we rather think that there is a star nearby to provide it? It's not as if we see signs of self-illumination with floodlights or the like - save for the pennants of Kirk's ship in the DS9 version, rather tastefully done so as not to contradict the lack thereof in the TOS version. http://ds9.trekcore.com/gallery/albums/5x06hd/trialsandtribbleationshd0215.jpg Timo Saloniemi  
^ Prostitution should be obsolete in the STAR TREK Universe. The advent of sexually-equipped androids and/or sexual holograms would make a living "sex worker" in to a "dunsel". I wonder what the size of the station would have to be if we assume it is large enough to have even greater capacity of staterooms, hangars and creature comforts, etc...  

Albertese

Albertese Commodore Commodore

I dunno, I expect there's always going to be a taste for the real deal. Otherwise, what's the point of Orion slave girls... Also, give how adamant our heroes are not to be subjected to false realities, I think it's fair to say there would still be prostitution of some variety... --Alex  
At the Mandel size, the malls and parklands of the station are already impressively big; the latter especially would be an important step up from what starships can offer, and sufficient for making visiting crews happy. It's the general logistics aspect of the station that prompts some questions. DS9 was nicely "overengineered" for the role of commerce hub - we got the impression the some 300 crew and all the visitors and cargo were rattling inside the gutted refinery, and there might have been entire "haunted sectors" to the installation where nobody really went. But there are no cargo bays in evidence in Mandel's K-7, just those "raw materials" tanks in the booms. Yet the temporary storage of all that grain doesn't seem to be outside the parameters of the station: the grain silos even appear designed for the purpose (assuming a cart of some sort will slide in place beneath those hatches normally, and the operator won't volunteer to stand where Kirk stood!)... Timo Saloniemi  
The funny thing about Mandel's K-7 blueprints is his crew roster. It's all Starfleet officers, no indication of civilian workers or enlisted personnel. That struck me as a throwback to the Franz Joseph works of the time. The hangar area seems way too small for a thriving station, with very little room for embarked craft like scoutships or shuttlecraft, and none left over for travel pods, work bees and the like. It is neat, though, how Mandel designed the innards of the station like a Federation starship. Has anyone ever done any artwork showing a starship physically docked at one of these kinds of stations? I have to say one more thing, looking over Mandel's exterior drawings: as expected, this station design is pure TOS. It is obviously familiar with the Enterprise's design theory; exactly a space station analogue to a TOS Federation starship. I think it would be neat to see a sister-design to this, with another tier of three outer arms and pods on a separate level, situated at angles opposite the K-class trio; kinda like the Cylon basestars in Ron Moore's GALACTICA remake. I really like the modular concepts in this design.  

blssdwlf

blssdwlf Rear Admiral Rear Admiral

Wingsley said: ↑ Or maybe the ships aren't in proportion to their (presumed) 100 km proximity to the station, meaning the station could be larger on the outside than appearances suggest . Click to expand...

Robert Comsol

Robert Comsol Commodore Commodore

Here's the screencap from TOS: http://tos.trekcore.com/hd/albums/2x15hd/thetroublewithtribbleshd0104.jpg As I do see it, the only characteristics that can be helpful to determine the real size are a) the height of the deck levels suggested by the windows (if you disregard these huge vertical starbase skyscraper panoramic windows, the makers of TOS-R completely failed to notice: http://tos.trekcore.com/hd/albums/1x20hd/courtmartialhd004.jpg ) b) the size of the hangar bay door (I'm not aware they had energetic atmosphere screens during the time of TOS) c) the size of the RCS / impulse engine block of the station, attached to the main section (if you believe that to be). Was K-7 supposed to be a city in space (like the movies' Earth Spacedock) or merely a little outpost far out in the Frontier? I tend to regard it rather as a little outpost, but that's of course entirely my personal take. Bob  
I guess the impression that it should be capable of providing entertainment for hundreds of people comes from the fact that two starships visiting it posed so little visible trouble. However, the station did call for aid when a Klingon ship appeared, despite said ship no doubt broadcasting messages of peace and benign intent in order to better complete her devious mission. And the result was that very small numbers of Klingons or Federation personnel were allowed aboard. So perhaps this single bar was the only thing the station had to offer in terms of creature comforts after all? Perhaps having a hundred of anything suddenly appear on the station would mean ruination, regardless of whether they were Klingons or business friends of Cyrano Jones? We might assume the station has no capabilities of starship maintenance or even small craft support, and is perhaps even dedicated to the logistical supporting of Sherman's Planet. What appears curious regarding that is the great number of portholes, suggesting an emphasis on accommodation in comfort, and also making it difficult to see where and how the logistics tasks could be handled. Why place all the cargo processing systems at the difficult-to-reach core of the station and cover them with porthole-equipped spaces? We might also speculate that the station is mainly a dormitory of sorts for colonists waiting to settle on a planet that is only gradually being converted for habitation. Outside visitors might actually be quite rare. About the only thing we can decisively rule out is a defensive role with armaments capable of standing up against starships... Timo Saloniemi  
It was clearly understood in both "The Trouble with Tribbles" and "The Ultimate Computer" that the space stations in question were not full-blown starbases. I would agree that they weren't Spacedock-style cities-in-space, either. OTOH, they aren't Regula One, either. For these TOS stations to make sense for me, they have to be self-contained vessels, capable of supporting their crews (possibly hundreds, if not a thousand or more guests) indefinitely without re-supply of the essentials. (Trading goods would be another matter.) For a starbase in deep space, there may actually be more than one structure located in a small area of space. Maybe a K-like space station would be the administrative hub, and nearby would be a few spacedocks, and maybe some other, smaller facilities for weapons or sensor-equipment or whatever. So it could be more like a space "yard".  
We know deep space stations aren't necessarily in the middle of nowhere as, despite the name, they can in fact orbit planets. K-7 could well have been part of a star system's infrastructure, dependent on regular supply from a nearby colony (Sherman's?) in addition to perhaps helping with managing a number of other colonies at somewhat greater distances. It's not as if DS9 was ever marketed as wholly self-sufficient, either. As for the yard idea, the storing of the grain aboard K-7 itself remains an oddity. Why would an administrative hub feature grain silos if alternate facilities were available for cargo traffic? Timo Saloniemi  
Come to think about (if the yellow square hatch on the Enterprise's teardrop is a docking hatch) the three outer saucers of the space station might allow the docking of a starship from below... Given the context of the story, however, Kirk wasn't willing to get harbored and audiences might have gotten confused as to where they were (seeing the ship through the station manager's office window provided a clear distinction). Would have been nice to see such a docking realized in either "The Trouble With Tribbles" or "The Ultimate Computer" TOS-R. Bob  
Indeed. But transporters are such a convenience in the 23rd century already that hard dockings might in fact be extremely rare events. If "clumsy" and "primitive" means of spacecraft interaction still are practiced, there is always also the possibility of the segments of the sombrero rims sliding open, that is, pivoting on the central axis and overlapping to open a wedge into the rim. There might be some massive easy-access hold capacity there; all the habitat volume might be concentrated inside the porthole-covered cones. Timo Saloniemi  
Timo said: ↑ "Indeed. But transporters are such a convenience in the 23rd century already that hard dockings might in fact be extremely rare events." Click to expand...
They could've hard docked in "The Ultimate Computer" but I think they would've stayed away in "Trouble With Tribbles" to maintain the ability to fight given the disputed space and Klingon presence.  
I would say any kind of TOS-era space station would have to have built-in hard-docking-ports. What if there are technical difficulties with the transporter? Space stations, just like any other space vessels, would have to be designed to handle any contingency including an "abandon ship" option of shutting the place down and leaving it. And if you ever had to come back and reactiviate it, a starship might need to re-power it and board it using a docking port. "The Ultimate Computer" (non-remastered version) makes it clear that an entire Federation starship's crew can (somehow) be disembarked from ship to station, and that the crew can (apparently) stay there. This, combined with the presence of Starfleet brass and V.I.P. Daystrom, should make it clear that such a station has plenty of room and creature comforts. It also seems (to me, anyway) to at least swing the door open a little further about the existence of 22-person transporter rooms. (The ones standing in line for "This Side of Paradise" were likely the last crewmembers after everything else had been shut down.) I'm not too sure I agree on the discussion about K-7 and the grain. Whether K-7 was being used to temporarily hold the grain until the weekly freighter came to pick it up, or it was being held there for some procedural reason (needed to be subject to some kind of treatment, needed to be check and approved before being released to Sherman's Planet, whatever) K-7 may be serving a purpose it was designed for: to harbor valuable cargo until it can be either processed or traded or simply picked up. It could be a standard use for stations like this. This would seem to be backed up by the station's obvious personnel uses: shore leave, shopping/trade, a platform for official business, etc. I suppose that either K-7 or the unnamed M-5 war games station could be located just about anywhere in Federation space, from inside a star system to an interstellar void. If such a station were located in orbit around a planet or moon, how difficult would it be for a station of that size to keep the orbit from decaying? The only advantage I could see to a station being in-system is quick access to a nearby planet and free photovoltaic power from the star. (But if your station is using transporters and subspace transmitters all the time, wouldn't that kind of usage demand the same kind of power generation that a starship uses?)  
Most likely not in "The Ultimate Computer" - 400 members of the Enterprise crew had to leave the ship. Click to expand...

Forbin

Forbin Fleet Admiral Admiral

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Deep Space Station K-7

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Space Station K-7

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Space station

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USS Defiant and Yeager at DS9

Deep Space 9 , a Cardassian-built Starfleet/Bajoran space station

Starbase 375 task force-2

Starbase 375 , a Federation space station near the Cardassian border

A space station was an artificial structure in space , often built to support life . Space stations could serve many purposes , including research , defense , and starship maintenance. Depending on their purpose, they may have been referred to by another term , such as a spacelab or outpost. Space stations could be in orbit of a planet , or be completely free floating in space.

Space stations were used by the Federation , the Klingons , the Cardassians , and other races . They could be used as outposts often located in "frontier" areas or along interstellar borders, research stations specialized in scientific research, shipyards specialized in the construction of starships, or as orbital components of starbases such as a spacedock .

Stations that were positioned on the edge of the Federation border (like Deep Space K-7 ) or, in the case of Deep Space 9 , in neutral territory close to the Federation border, were labeled as Deep Space stations.

A Vulcan space station was located around fifty light years from Deep Space 9. ( DS9 : " Take Me Out to the Holosuite ")

See also [ ]

  • Fixed installations

External links [ ]

  • Space station at Memory Beta , the wiki for licensed Star Trek works
  • Space station at Wikipedia
  • 2 ISS Enterprise (NCC-1701)

K-7 Space Station Lighting Kit

$ 49.99

This lighting system is designed to fit the new R2 AMT Star Trek k-7 Space Station model kit and the older kits as well. The lighting kit comes with all the electronics to light the bulk cone window, cone strobes & red, blue & green pod marker lights.  All the electronic parts are high quality & test fitted for this model. Please follow the links below for more information.

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(Fits The R2 AMT Star Trek K-7 Space Station 1/7600 scale model kit & older kit versions)

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Kit includes:

  • 9 Volt snap.
  • On/Off switch.
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Screen Rant

Worf ruled the mirror universe in star trek: deep space nine (no, really).

Worf is the only TNG character to appear in Star Trek's Mirror Universe, and Deep Space Nine revealed that he was the Regent and supreme ruler!

  • Worf ruled the Mirror Universe in DS9, with the Terran Empire having fell to the Klingon-Cardassian Alliance in the 24th century.
  • Mirror Spock's reforms led to the downfall of the Terran Empire, setting the stage for Worf's reign as Regent of the Mirror Universe.
  • Intendant Kira lost control of Terok Nor to Terran rebels, sparking Worf's retaliation and eventual defeat by Prime Sisko.

The Mirror Universe was ruled by Regent Worf (Michael Dorn) during the 24th century, as seen in Star Trek: Deep Space Nine . DS9 brought back the Mirror Universe in a big way, starting with the season 2 episode "Crossover", in which Major Kira Nerys (Nana Visitor) and Dr. Julian Bashir (Alexander Siddig) found themselves in Star Trek 's darkest timeline. Interestingly, the original plan for "Crossover" was to have Michael Dorn make a cameo as his Mirror Universe counterpart , but he was unavailable due to filming commitments on the final season of Star Trek: The Next Generation .

When Star Trek: The Next Generation 's Michael Dorn joined Star Trek: Deep Space Nine full time in season 4, he got a chance to play his Mirror Universe counterpart in the episode "Shattered Mirror". TNG never did a Mirror Universe episode , so Worf holds the distinction of being the only member of the USS Enterprise-D to have a dark alternate . Worf's role in DS9 's Mirror Universe episodes was a substantial upgrade from the Klingon solider that he would have cameoed as in "Crossover", because he was revealed to be the ruler of the entire Mirror Universe.

Star Trek: Voyager & DS9 Crossed Over In The Mirror Universe

Worf was regent of the mirror universe in star trek: deep space nine.

Star Trek: Deep Space Nine revealed what happened to the Terran Empire after the Star Trek: The Original Series episode "Shattered Mirror". The peaceful reforms brought about by Mirror Spock (Leonard Nimoy) ultimately led to the fall of the Terran Empire at the hands of the Klingon-Cardassian Alliance . The Klingon-Cardassian Alliance ruled over the Alpha Quadrant in the 24th century, enslaving the Terrans and Vulcans across the galaxy. The alliance was overseen by a Regent, who by the time of 2372, was the Mirror Universe version of Worf .

Star Trek: Discovery season 5, episode 5, "Mirrors" revealed that Mirror Spock was executed for the reforms that weakened the Terran Empire.

Under Regent Worf were various Intendants who oversaw operations in various sectors of the Alliance's territory. The most notable of these was Intendant Kira (Nana Visitor), who presided over the Cardassian space station Terok Nor , until she lost it to Terran rebels working with Prime Universe Captain Benjamin Sisko (Avery Brooks). This loss enraged Regent Worf, who was determined to retake the station, but he was defeated by Prime Sisko and the Mirror Universe's crew of the ISS Defiant. It was the first of some heavy losses for Regent Worf that appeared to turn the tide against the Klingon-Cardassian Alliance in Star Trek: Deep Space Nine .

What Happened To Worf & DS9’s Mirror Universe

Regent Worf later tried to secure the use of a cloaking device that he hoped would help him bring the Terran Rebellion back in line. In Star Trek: Deep Space Nine season 7, epsode 12, "The Emperor's New Cloak", Quark (Armin Shimerman) and Rom (Max Grodenchik) from the prime Star Trek timeline traveled to the Mirror Universe to swap a cloaking device for Prime Grand Nagus Zek (Wallace Shawn). However, Quark and Rom were double agents, working with the Terran Rebellion to use the cloaking device against Regent Worf .

The cloaking device that Quark and Rom take to the Mirror Universe was stolen from General Martok's IKS Rotarran.

Rom adapted the cloaking device so that it would disable Regent Worf's powerful warship, leaving him a prime target for the Terran Rebellion. The rebels captured the Regent in this final Mirror Universe episode of Star Trek: Deep Space Nine , hinting that they could finally turn the tide against the Klingon-Cardassian Alliance. To date, Star Trek hasn't returned to the Mirror Universe in the 24th century, so it's still unclear if the capture of Regent Worf was the first step in establishing a brand new Terran Empire, or if it led to violent recriminations against the Rebellion.

All episodes of Star Trek: Deep Space Nine are available to stream on Paramount+.

Star Trek: Deep Space Nine

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Star Trek: Deep Space Nine, also known as DS9, is the fourth series in the long-running Sci-Fi franchise, Star Trek. DS9 was created by Rick Berman and Michael Piller, and stars Avery Brooks, René Auberjonois, Terry Farrell, and Cirroc Lofton. This particular series follows a group of individuals in a space station near a planet called Bajor.

Star Trek: The Next Generation

Star Trek: The Next Generation is the third installment in the sci-fi franchise and follows the adventures of Captain Jean-Luc Picard and the crew members of the USS Enterprise. Set around one hundred years after the original series, Picard and his crew travel through the galaxy in largely self-contained episodes exploring the crew dynamics and their own political discourse. The series also had several overarching plots that would develop over the course of the isolated episodes, with four films released in tandem with the series to further some of these story elements.

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Published Apr 26, 2024

RECAP | Star Trek: Discovery 505 - 'Mirrors'

No matter how bad things get, the one thing you always have is a choice.

SPOILER WARNING: This article contains story details and plot points for Star Trek: Discovery.

Graphic illustration of Moll standing beside Book in 'Mirrors'

StarTrek.com

Previously, in " Face the Strange ," Moll and L'ak unleash a time bug aboard the U.S.S. Discovery, designed to paralyze them and keep them stuck as they're randomly cycled through time. Once they're ahead of Discovery and on to the next clue, they can escape the bounty on their heads and finally be free.

In one time loop, Zora informs Burnham and Rayner one of the outcomes they feared had come to pass — the Breen gained control of the Progenitors' tech and destroyed everything, leading the Kellerun to believe the Breen must be the ex-courier's highest bidder. Thankfully for the crew, they're back in the mix and only lost six hours. Plus, they discovered a warp signature matching Moll and L'ak.

In Episode 5 of Star Trek: Discovery , " Mirrors ," Captain Burnham and Book journey into extra-dimensional space in search of the next clue to the location of the Progenitors' power. Meanwhile, Rayner navigates his first mission in command of the U.S.S. Discovery , and Culber opens up to Tilly.

Star Trek: Discovery Season 5 Section Banner - Personnel

  • Cleveland "Book" Booker
  • Michael Burnham
  • Paul Stamets
  • Sylvia Tilly
  • William Christopher
  • Dr. Hugh Culber
  • Moll (Malinne Ravel)
  • Breen Primarch

Star Trek: Discovery Season 5 Section Banner - Locations

  • U.S.S. Discovery -A
  • Discovery shuttle
  • I.S.S. Enterprise
  • Breen warship

Star Trek: Discovery Season 5 Section Banner - Event Log

In his quarters aboard the U.S.S. Discovery -A, Cleveland "Book" Booker contemplates advice given to him by his mentor and namesake, "No matter how bad things get, the one thing you always have is a choice." Book gazes at a holo of Moll — real name Malinne Ravel, the daughter of his predecessor — certain that she is capable of turning things around just as he had. Aware that Cleveland Booker IV saved his life, Book believes he owes it to him to do the same for his daughter.

With Discovery at Moll and La'k’s last known coordinates, Book makes his way to the Bridge, where Captain Michael Burnham gives the stage to Commander Paul Stamets and Lieutenant Sylvia Tilly. Though it appeared as if the couriers' ship left a warp trail which disappeared into empty space, adjusting the viewscreen to compensate for the Lorentzian coefficient in high-energy spectra reveals the presence of a fluctuating wormhole. Stamets states that it leads to a pocket of interdimensional space and is collapsing and expanding due to matter-antimatter chain reactions, likely caused by the Burn.

Captain Burnham surmises that the next clue resides within the wormhole, and Tilly notes that Moll and L'ak are probably in there, as well. Lieutenant Gallo, Commander Rayner, and Lieutenant Christopher brief the captain — sensors can’t penetrate the aperture, the opening isn’t large enough to fit Discovery’s saucer, and there’s no guarantee that they’ll be able to maintain comms contact. Burnham nods, ordering Lieutenant Linus to prepare a shuttle with boosted comms and fortified shields before requesting that Lt. Commander Gen Rhys place a security team on standby.

Rayner narrows his gaze towards the viewscreen ahead of him on the bridge of Discovery as Rhys and Linus stand behind him at their stations in 'Mirrors'

"Mirrors"

The captain's declaration that she will accompany Book on the away team draws Rayner's interest, and the two senior officers convene in the Ready Room. The Kellerun first officer expresses his view that he should be the one risking his life to lead the mission. She assures Rayner that she needs him on the ship and refuses to bring additional security with her, citing that the implied threat of armed guards would undermine Book's personal connection to Moll. Recalling the devastating future they had witnessed during the time bug ordeal, Rayner observes that it was only one possible outcome.

Captain Burnham senses there is more to Rayner’s unease and quotes the Ballad of Krul , " Serve it without a grum of osikod ." Though impressed by his captain's reference to Kellerun culture, Rayner still holds back. Burnham theorizes that his concern is related to taking the conn while she's away, and he begrudgingly admits it has been some time since he took the chair from another captain. The first officer makes eye contact, confessing that he doesn’t want his tenuous rapport with the crew to jeopardize the mission. Burnham reassures Rayner that she believes in him, leaving the demoted captain to swallow his protest.

Book joins Burnham to embark on their journey and pilots their shuttle away from Discovery . Relaxation floods the former courier's expression as he notes the craft is "purring like Grudge when she’s killed something." Hoping to emphasize his connection to Moll's father in the event they locate her, Book playfully shifts the conversation to the captain's temporal escapades when the time bug overtook the ship. Burnham makes a "my lips are sealed" gesture, only willing to disclose that she encountered some surprises.

Burnham looks over at Book while navigating a Discovery shuttle in 'Mirrors'

The shuttle approaches the aperture, and Book plans to charge the impulse capacitance cells and release them into the drive coils to give the vessel a boost. Book offers a saying from his own culture, Never return from a hunt without enough bait for the Carrion Reaver . Burnham laughs off the "catchy" phrase, and the shuttle launches toward the wormhole's pulsating light. Turbulence causes the ship to tremble, and a bright flash overwhelms the two occupants.

Commander Rayner observes from the Bridge and is initially greeted by static. Burnham's voice cuts through the interference, informing the first officer that they made it through. Rayner’s relief is short-lived, as Discovery loses the shuttle's comm signal. He orders Stamets to the Science Lab in a bid to boost comms and conveys confidence as he takes the ship to Yellow Alert.

Meanwhile, in the wormhole, exotic matter has rendered the shuttle's sensors and holopadds inoperative. Book and Burnham narrowly dodge debris — "debris is not a good sign" — and spot the smoldering wreckage of Moll and L'ak's ship, or at least half of it. The nebulous environment clouds their vision, and Book wonders if the couriers survived. Burnham stands as she spots another vessel through the murkiness, its I.S.S. markings indicating it originated in the Mirror Universe. Shock envelops the captain's face as she reads its full designation — I.S.S. Enterprise* — and postulates that how the vessel arrived in interdimensional space must be "one heck of a story."

Book sees the Constitution -class starship's battered hull as evidence that it became trapped during a battle, and Burnham declares that it must have been ages ago — crossing from the Mirror Universe has been impossible for centuries. A shipwreck in a hidden wormhole sounds like a secure place to hide the next clue, though the captain is only acquainted with her brother Spock's U.S.S. Enterprise . They glimpse the other half of Moll and L'ak's broken vessel and assume that, if the couriers are alive, they must be on the Terran ship.

In Sickbay, Tilly kneels down as she tracks a conduit in a panel as she looks over her shoulder at Hugh Culber in 'Mirrors'

Back on Discovery , Tilly tracks an EPS conduit to a panel in Sickbay — after having followed it across three decks, including through the quarters of a new ensign who keeps a Cardassian vole as a pet. Sensing that Dr. Hugh Culber feels troubled, Tilly lets him know that she's always available to talk — at least until Stamets chimes in over the comm system to check on the status of her work. Culber maintains that he is fine and promises to find Tilly later, though his demeanor leaves her unconvinced.

In the Science Lab, Stamets notices that Ensign Adira Tal is undergoing some uncertainty of their own while working on their graviton pulse idea. The ensign rechecks their calculations for a third time, prompting the astromycologist to tell them that the time bug was not their fault. Rayner strolls in with confidence and requests an update on attempts to boost the comm signal. Stamets begins to explain, but the commander interrupts and states that he does not need to know how the cake is boiled. Adira is taken aback by the Kellerun culinary insight — Rayner assures them not to knock it until they try it — but Stamets presses forward with a proposal to hold the interdimensional aperture open. Unfortunately, there's a 43.7% chance that a graviton pulse would cause the aperture to close with the captain and Book still inside. Visibly frustrated, the first officer urges them to get the comm signal back.

Phasers drawn, Captain Burnham and Book enter the I.S.S. Enterprise 's bridge, which is adorned with Terran insignia and dimly illuminated by flickering lights and control panels. Intent on using the ship's sensors to track quantum signatures from the Prime Universe in order to locate Moll, L'ak, and the clue, Burnham pauses when she realizes that Book is standing at the science station — her brother's station, at least on the U.S.S. Enterprise . Though she had never met Spock's Mirror counterpart, she assumes he was just as ruthless as the Terrans.

Using a hack Book had previously applied on an Andorian transport ship, the captain successfully accesses the Enterprise 's sensors, and — after the former courier elicits words of praise from her — they detect that the intermix chamber has been ejected from the warp drive, all shuttles and escape pods are gone, the captain's log was erased, and the crew had apparently abandoned ship. Evacuation is a last resort in Terran culture, but the starship's damage was not terminal. The situation leaves them puzzled, but they turn their attention to the three Prime quantum signatures located in Sickbay — Moll, L'ak, and the clue.

En route to their quarry, Burnham and Book spy bedding, blankets, clothes, and other objects one wouldn't expect to find on a warship strewn about in the transporter room. Book gets a glimpse of the I.S.S. Enterprise 's dedication plaque, which itself bears an unorthodox phrase for Terrans, " Light of hope shines through even the darkest of nights. " The inscription describes the starship’s story, and Book relays that the new Terran High Chancellor had been killed while trying to make reforms. The crew mutinied, escaped, and attempted to shuttle refugees from the Mirror Universe into the Prime Universe, and a Kelpien slave-turned-rebel leader helped them. As she listens to the tale, Burnham picks up a locket and places a piece of her uniform inside of it. The mention of the Kelpien — likely Mirror Saru — catches her attention, and she supposes the crew fled when the ship got stuck within the aperture.

Moll and L'ak stand directly across from Book and Burnham, all tense with phasers drawn, in Sickbay of the I.S.S. Enterprise in 'Mirrors'

The pair continue on and move through the Terran ship's sparking corridors, only to be confronted by a batch of Moll and L'ak holo-doubles whose phasers are pointed toward Sickbay's entrance. Unable to determine which Moll and L'ak figures are real or target the room's holo emitter from their location, Book and Burnham rush their opponents and dodge a storm of phaser fire. They take out several holographic doubles before striking Sickbay's emitter, and the two couriers' true forms are revealed. Everyone heads for cover, but Burnham's diplomatic appeals don’t sway Moll or L'ak.

Book steps out from his concealed position. The captain follows with her phaser up, but Book tries to relate to Moll via their shared connection with her father. Moll grimaces with pain and anger as she states that Cleveland Booker IV was garbage, and L'ak holds up their bargaining chip — a device containing the next clue. Moll pitches a compromise; if she and L'ak are given a ride out of interdimensional space, they’ll let Starfleet replicate the clue. Burnham counters, bluntly replying that the couriers don’t have the clue. Referring to the decoy stanzas on Lyrek, the captain displays the locket she had procured and notes it has a Prime quantum signature.

The standoff remains steadfast, and Book draws Moll's ire when he guesses the couriers would not risk each other's lives over latinum. The exchange intensifies, and Moll contests that not even the Federation could lift an Erigah . Burnham recognizes the term, stunned to learn that the mysterious L'ak is actually Breen. An Erigah is a Breen blood bounty, and Moll and L'ak clearly hope to exchange whatever is at the end of the clue trail for their freedom. Book questions Moll about what they did to receive such a sentence, and the courier reflects…

…back to one of her regular visits to a busy Breen space station some years ago, where two helmeted Breen investigated one of her deliveries. Moll is unafraid when a third Breen approaches, introducing herself by quipping that she enjoys latinum and long walks on the beach. The Breen responds through his helmet's metallic speech processor, but rather than using the Breen sounds deemed unintelligible by most species, he speaks to Moll in her own language and accuses her of cutting her dilithium shipments with impurities. The human denies the accusation levied by "Green Eye," and the two square off in hand-to-hand combat.

Moll's lighthearted conversation persists even as they fight, and she points out that the Breen's belt insignia indicates he is royalty. Rumors have swirled that the Primarch's nephew — an independent thinker named L'ak — has been demoted to shuttlebay duty. Moll suggests that she can help L'ak get payback and admits she does cut the dilithium, leading the Breen to place her in handcuffs. Moll never relents, pitching that having a partner on the inside would make her operation go smoother. She senses L'ak is intrigued and faces him — she knows what it's like to be on the outside and alone — before slipping out of the cuffs. L'ak ponders why Moll would make a deal with someone she didn't know anything about, and Moll resolves to change that unfamiliarity.

Book looks towards Moll during a tenuous truce aboard the I.S.S. Enterprise in 'Mirrors'

Back in the present, Moll refuses to disclose what she and L'ak did to receive their bounty. Captain Burnham cautions them to not let love lead them down the wrong road, but Moll and L'ak opt to open fire once again. An errant phaser blast strikes a control panel, raising a containment field that traps Burnham and L'ak in Sickbay while preventing Book and Moll from re-entering the room. Book intends to resolve the dilemma with the Bridge's security controls and requests Moll's assistance. She agrees to the temporary truce, but threatens to dust Book if he makes one wrong move. They depart, but L'ak and Burnham stay put and keep their weapons drawn.

In another memory from their time on the Breen space station, L'ak receives payment from Moll and declares that her dilithium is clean. She quietly asks if he’d like to inspect her ship again to make sure she didn’t smuggle any tribbles on board, but L'ak's needs to shine his boots in anticipation of his uncle's upcoming inspection. The Breen clarifies that this isn't a euphemism, as the Primarch really likes their boots to be shiny. Moll thinks his uncle sounds like an asshole and brings up the promise that "Green Eye" had made during her last visit. L'ak delays, but Moll is adamant that he show her what he looks like. Though she has seen his face, she wishes to view his other face. L'ak seems self-conscious, and Moll maintains that both faces are a part of him. L'ak concedes, holding his breath and retracting his helmet to reveal his translucent green features. Moll greets him with warmth…

...however, aboard the Enterprise , Moll's demeanor is icy. She walks defiantly through the ship's corridors and rejects Book's appeals about her father. Aware that Cleveland Booker IV left Moll and her mother, Book shares that his mentor made the difficult choice to stay away from them in order to keep them safe. Moll emits a strained laugh, believing that Book must have his own "daddy issues" to have believed her father's story. Even though her father had promised to get his family off of Callor V and take them to a safe-haven colony in the Gamma Quadrant, he eventually just stopped coming home. Her mother was forced to get a job in the rubindium mines, ultimately falling victim to the harsh conditions when Moll was 14. Left alone, Moll tearfully emphasizes that L'ak is now the only person who matters to her.

In Sickbay aboard the I.S.S. Enterprise, Burnham and L'ak are locked on each other with phasers drawn in 'Mirrors'

Down in Sickbay, L'ak and Burnham retain their suspicious stares. Seated, yet still aiming their phasers at each other, they discuss the "power beyond all comprehension" that the Romulan scientist's diary and the subsequent clues would guide them toward. The captain warns L'ak what could happen if they Breen acquired that technology, and her observation that the Federation is all about second chances seems to resonate with him. Though Burnham promises she'd advocate for Moll and L'ak to serve their time together, L'ak is emphatic — he'd rather die than be separated from Moll.

On the Enterprise 's Bridge, the security system's firewall prevents Moll and Book from accessing the containment field. Moll pounds the console in frustration, but Book takes the opportunity to compare Moll and L'ak’s bond with the one he had shared with Burnham. With the exception of Grudge, who bites him when he doesn't feed her, Michael was the first friend Book made after Cleveland Booker IV died. He apologizes for what Moll endured because of her father and explains his troubled relationship with his own father, though Moll's thoughts continue to drift to L'ak…

…and to their time on the Breen space station. Concealed by a force field among the cargo containers, Moll and L'ak kiss. The human pauses, hesitant to mention that she received a new contract in Emerald Chain territory. L'ak calls Osyraa a butcher, but Moll responds that the Breen Imperium's faction wars don't make this region much safer. Her pursuit of higher paydays is a byproduct of her desire to discover the peace and freedom of the Gamma Quadrant paradise that her father had described. L'ak confesses that he only stays in Breen space because he has nowhere else to go, prompting Moll to propose he leave with her. The sound of footsteps interrupts the tender moment, and the Breen Primarch marches in with two Breen soldiers by his side. He disables the privacy field, his visored face locking eyes with the human.

With the memory of that confrontation fresh in her mind, Moll comes to attention on the Enterprise 's Bridge and knocks open a panel underneath the con. She creates a power surge to burn through the security system and short out the containment field, but her actions cause violent explosions to rock the ship. The Sickbay force field drops, though Burnham’s attempt to block L'ak's exit results in another round of fisticuffs that shatters glass and takes its toll. Book reports that impulse engines are overloaded and nav systems are fried — they have no control over the ship. Discovery 's shuttle becomes dislodged, tumbling away from the Terran ship and leaving the Enterprise eight minutes from impacting the aperture.

Book tries to develop a plan, but Moll aims her phaser at him. Nevertheless, Book is still determined to not let anything happen to Burnham or Moll. As a Kwejian, he lost his planet — everything that he cared about is gone. Though Cleveland was a "shit dad" to Moll, he was a great mentor to Book. In a heartbreaking tone, Book informs Moll that she is the only family he has left. He carefully picks up his phaser but chooses to hand it to her. She reacts with suspicion and directs both weapons toward him. Moll wrestles with indecision but opts not to kill him, a choice which elicits a sigh of relief from Book.

Brawling in the I.S.S. Enterprise's Sickbay, Michael Burnham kicks L'ak in the chest in 'Mirrors'

Burnham and L'ak's physical confrontation rages in Sickbay, but the Breen's reliance on a bladed weapon proves to be a tactical error. The Starfleet officer subdues him and retrieves the clue — the locket was a decoy. However, L'ak was inadvertently stabbed with his own blade during the attack. Moll runs in at this unfortunate moment, filled with concern for her partner and rejecting Burnham's plea to get L'ak to Discovery for treatment. Now a mere five minutes from colliding with the aperture, Book and Burnham speed off to the Bridge, leaving Moll to assist L'ak in Sickbay…

…and remember the moment when the Breen Primarch caught them together. As a guard holds L'ak, a second Breen strikes Moll. The Primarch prevents his nephew from intervening, then airs his grievance — L'ak carries the genetic code of the Yod-Thot, they who rule . While the Primarch campaigns for the throne of the Imperium, L'ak has been consorting with "lesser beings." His uncle describes L'ak's use of his more humanoid face as an insult to his heritage. The Primarch retracts his own helmet, gesturing to his translucent visage and proclaiming, " This is Breen." L'ak argues that their ability to change is a sign that both faces are a part of them, but his uncle claims they have evolved past a need for that form — holding it makes L'ak unfocused, inflexible, and weak.

The Primarch reseals his helmet and hands L'ak a weapon. His nephew must kill Moll to gain redemption. Resigned to her death, Moll tells "Green Eye" that their relationship was fun while it lasted, but L'ak elects to shoot the Breen guards instead of her. His uncle allows L'ak to place the phaser at his chest. Swayed by the fact that the Primarch raised him, L'ak only wounds his uncle. Alarms blare through the cargo area, and L'ak urges Moll to flee so that he will know she's safe. The blood bounty that L'ak just earned does not dissuade Moll from wanting him to join her. Holding onto his face, she says they can be happy together. L'ak voices his love for Moll…

…which snaps her back to the present, where L'ak reiterates his love for Moll in the Enterprise 's chaotic Sickbay. However, she is unwilling to give up and vows to get them out of this predicament. Meanwhile, Burnham and Book burst onto the Bridge and intend to activate a tractor beam. Book brightens the Terran light panels — "can’t save the day if we can’t see" — and winks at the captain as he takes the helm.

On Discovery 's Bridge, Commander Rayner asks Christopher for an update on comms. Naya interjects, reporting that something is happening at the aperture. A tractor beam can be seen emanating from within the wormhole, and it is oscillating with a repeating pattern: 3-4-1-4. Rayner grins in understanding and calls Stamets, Adira, and Tilly to the Bridge. The first officer doesn’t just need them to hold the aperture open, he also wants them to make it bigger — large enough for a starship. Discovery isn't going in, but their captain is coming out.

On the Bridge, Tilly, Stamets, and Adira are all concerned look in different directions in 'Mirrors'

Stamets and the senior staff are perplexed by Rayner's announcement, and the Kellerun's reference to the Ballad of Krul doesn't give them any additional insight. Returning to the task at hand, Tilly affirms that such a procedure would require more energy than the entire ship can safely produce. Rayner pushes them for ideas, promising a cask of Kellerun citrus mash for whoever lands this solution. The Bridge is abuzz with chatter — inverting the deflector array would take too long, discharging the spore reserve would leave them unable to make an emergency jump, and pulling power from gravitational systems would cause everyone to float around… but replacing the photon torpedo payloads with antimatter would add fuel to the reactions already present in the aperture! Adira confirms that hitting it precisely with a sequential hexagonal pattern should keep it open for approximately sixty seconds. Rayner questions why it must be hexagonal, but Stamets points to him in a mischievous manner and notes, "It doesn’t matter. It’ll work." Satisfied, the commander awards the citrus mash to the entire Bridge crew and trusts that they'll make their only chance to succeed count.

As Captain Burnham sits in the I.S.S. Enterprise 's center seat, the ship's computer pronounces that only 60 seconds remain until impact with the aperture. Driven by the perilous countdown, she confesses to Book that he was one of the surprises she encountered while ensnared in the time bug's grip. She reflects on how nice it felt and how happy they seemed. Book offers an appreciative nod, but the pull of the aperture shakes the Enterprise .

On Discovery , Rayner orders a volley of torpedoes to be launched at the wormhole, and their detonations cause the opening to expand and generate even more light. The Enterprise 's tractor beam rattles the ship as it makes contact with Discovery . Book awaits Burnham's order to act and asks if he should "hit it." Captain Christopher Pike's signature phrase draws a quizzical and bemused look from Burnham, who replies, "Feels weird. Let’s just fly." The Terran ship's saucer section begins to emerge from the aperture, and its secondary hull clears it just before it collapses and releases a radiant surge of energy.

A relief-filled Captain Burnham communicates her thanks to Rayner over the comm channel, but she and Book then notify Discovery about a Terran warp pod being fired by the Enterprise . Scans detect two lifesigns and sickbay equipment aboard — Moll and L'ak. The pod launches and jumps to warp before it can be captured, though Rayner hopes to follow their warp signature and put out an alert throughout the fleet.

As the I.S.S. Enterprise and U.S.S. Discovery station themselves opposite one another in deep space, Rayner accompanies Burnham on a stroll through Discovery 's halls and compliments her on her "3-4-1-4" signal. The captain's message had referred to Section 4, Verse 7 of the Ballad of Krul , in which Krul calls to his war brothers for rescue with a repeating drumbeat of three taps, followed by four, one, and four. Although impressed, Rayner has doubts about how the mission played out. Burnham encourages him to take the win and relays that she is ordering Commanders Owosekun and Detmer to head a team and fly the Enterprise back to Federation HQ storage.

Tilly with her arms folded while leaning at the bar table looks up towards Culber in 'Mirrors'

Discovery 's crew takes some much-needed downtime in Red's, where Culber follows through on his promise to confide in Tilly. The doctor leans beside her at the bar, and Tilly remarks that the day has left her feeling as if she has been through a gormagander's digestive tract. Highlighting the unique experiences he's had — dying, being resurrected, and staying present in his own body while Jinaal Bix inhabited it during the zhian'tara — Culber can only classify these events as "weird." Coupled with their current quest to find the technology that created life, Culber has found these questions to be both impossible to grasp and exhilarating. Since Stamets hates the unknown, Culber isn't sure how to talk to his partner about these emotions. Tilly advises him that the intellectual and the spiritual are not that far apart in the sense that they each bring understanding and can take you to new places. Initially taken aback by Tilly's use of the word spiritual, the doctor lets his friend's words sink in.

Captain Burnham welcomes Book into her Ready Room as she finishes reading a file on the Progenitors. There's no news about Moll and L'ak's whereabouts, but every ship in the sector is on high alert. She extracts a vial of liquid from the device containing the clue and shares that Stamets is preparing to do a full chemical analysis on it. Burnham secures the third object alongside the other two clues, which Book observes always seem to be presented hand-in-hand with a lesson. The ordeal with the itronok on Trill demonstrated that they valued lifeforms different from their own and the necropolis planet evoked the importance of cultural context, so why did a scientist leave the third clue on a Terran warship? 

The query draws a smile from Burnham, who discloses that the scientist had been a Terran named Dr. Cho — the junior science officer aboard the I.S.S. Enterprise . The captain had Zora search for the names from the vessel's manifest, and most of them had turned up in various Federation databases. The crew did make it to the Prime Universe and started new lives, and Cho herself became a branch admiral in Starfleet. The Terrans had hope, found freedom, and overcame the odds. Burnham supposes that those qualities were the reasons Cho returned to the aperture and concealed the clue on the Enterprise . Perhaps the lesson is that they can shape their future in the same way the Terran refugees had.

Book catches sight of the Enterprise getting underway outside of the Ready Room's viewport, prompting the captain to turn and gaze at the vessel. She brings up the time bug secret she had shared with Book when death appeared imminent, but he grins and acknowledges that they had been happy. Stamets' voice rings out over the comm system to let the captain know he is ready for the vial. Burnham grabs the container and makes her way to the door, but Book wonders what happens when they finally put these clues together. Captain Burnham concedes that she doesn't know, but she can't wait to find out.

Star Trek: Discovery Season 5 Section Banner - Canon Connections

* " Mirror, Mirror " — The I.S.S. Enterprise was last seen in this Original Series classic when a transporter malfunction sends the U.S.S. Enterprise crew into a mirror universe.

Star Trek: Discovery Season 5 Section Banner - Log Credits

  • Written by Johanna Lee & Carlos Cisco
  • Directed by Jen McGowan

Star Trek: Discovery Season 5 Section Banner - Notes

"Mirrors" features a dedication:

In loving memory of our friend, Allan "Red" Marceta

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Jay Stobie (he/him) is a freelance writer, author, and consultant who has contributed articles to StarTrek.com, Star Trek Explorer, and Star Trek Magazine, as well as to Star Wars Insider and StarWars.com. Learn more about Jay by visiting JayStobie.com or finding him on Twitter, Instagram, and other social media platforms at @StobiesGalaxy.

Star Trek: Discovery Seasons 1-4 are streaming exclusively on Paramount+ in the U.S., the UK, Canada, Switzerland, South Korea, Latin America, Germany, France, Italy, Australia and Austria. Seasons 2 and 3 also are available on the Pluto TV “Star Trek” channel in Switzerland, Germany and Austria. The series streams on Super Drama in Japan, TVNZ in New Zealand, and SkyShowtime in Spain, Portugal, Poland, The Nordics, The Netherlands, and Central and Eastern Europe and also airs on Cosmote TV in Greece. The series is distributed by Paramount Global Content Distribution.

Collage of episodic stills of plague-centric moments

IMAGES

  1. Deep Space Station K-7 (Full Breakdown/Analysis)

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  2. Deep Space Station K-7

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  3. Deep Space Station K-7

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  4. Star Trek K-7 Space Station

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  5. Space Station K-7 on the Screen, Space Station, Star Trek, K7, Original

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  6. Federation Starbase / Base Database

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  5. USS Discovery Arrives at K7 (Trekyards Animations) (1080HD)

  6. Build k7 space station from Star Trek TOS

COMMENTS

  1. Deep Space Station K-7

    The location of the Federation-Klingon border in "The Explored Galaxy" star chart. The registry of the NCC-K7 shuttlecraft assigned to the station suggested the possibility NCC-K7 was the registry number assigned to the station. The Federation Headquarters station, first seen in the Star Trek: Discovery episode "Die Trying", had a registry number starting with NCC.

  2. Deep Space Station K-7 (Full Breakdown/Analysis)

    Main Website:http://www.trekyards.comSupport Trekyards on Patreon:https://www.patreon.com/Trekyards/communityPayPal Support via: [email protected] co...

  3. Starbases of The Federation: From K-7 to Yorktown

    Deep Space Station K-7, introduced in the Star Trek: The Original Series episode "The Trouble with Tribbles," played a vital role in the Sherman's Planet region claimed by the Federation and Klingon Empire.Acting as Starfleet's presence in the area, K-7 also served the tactical purpose of observing the Klingon border and providing storage for the development of Sherman's Planet.

  4. Deep Space Station K-7

    Sci-fi. Star Trek. Deep Space Station K-7 was a civilian-owned Federation space station located near Sherman's Planet and the Klingon border. The station was also called Deep Space K-7. (ST website : The Path to 2409) In 2267, it was the site of storage for quadrotriticale destined for Sherman's Planet.

  5. Deep Space K-7

    Starbase Deep Space K-7 is a Starfleet station orbiting Sherman's Planet in the Sherman System, Aldebaran Sector. The base is an important hub for Starfleet's operations near the Klingon Empire and is notorious for its history with Tribbles. Deep Space K-7's functionality and make-up are comparable to the Klingon Ganalda Space Station. In the 2260s, Deep Space K-7, or "Deep Space Station K-7 ...

  6. Deep Space Station K-7 personnel

    Sci-fi. Star Trek. List of civilian personnel assigned to or visiting Deep Space Station K-7 during the mid-23rd century. Mr. Lurry, station manager. This male bartender ran a bar on Deep Space Station K-7 in 2268. He wisely declined Cyrano Jones' attempts to sell him various goods including a tribble.

  7. Deep Space Station K-7

    Deep Space Station K-7, also called Deep Space K-7, Space Station K-7 or simply K-7, was a Federation deep space station in the mid-23rd century. The station was constructed by Starfleet and administered by a civilian staff. In 2268, Mister Lurry was the station manager of this facility. (TOS: ) Location

  8. Deep Space Station K-7

    Some have suggested that the "K" of K-7 indicates that the station is one of at least seven situated near Klingon space, and that there would be a R-1 near Romulan space, T-1 near the Tholians, etc. This is quite a nice theory, although we have seen the stations near the Romulan neutral zone named on a map and they were designated "Outpost ...

  9. Strange New Worlds Sets Up TOS' Classic Tribbles Episode

    Deep Space Station K-7 has actually been referenced in Star Trek: Discovery before Strange New Worlds shouted out the famous starbase. During the Klingon War of 2256-2257, K-7 was occupied by the Klingons at the height of their conflict with the United Federation of Planets, which was instigated in part by Commander Michael Burnham (Sonequa Martin-Green) at the Battle at the Binary Stars.

  10. Star Trek Starships Collection Deep Space Station K7 Special Review

    Star Trek Starships Collection Deep Space Station K7 Special Review#startrek #eaglemoss #k7Thanks for watching Bridge Intro created by:Tadeo D'Oriahttps://ta...

  11. RECAP

    On a Priority One mission to deliver power cells to Deep Space Station K-7, best known for its tribble trials in The Original Series episode, "The Trouble with Tribbles," the U.S.S. Enterprise holds a festive send-off for Cadets Uhura and Chia (Jessica Danecker), who have each completed their rotations on the Federation flagship. As discussed in "Children of the Comet," Uhura remains ...

  12. Deep Space Station K-7 (Kelvin timeline)

    This page details a counterpart of Deep Space Station K-7 in the Kelvin timeline; for the Deep Space Station K-7 in the primary universe see Deep Space Station K-7. In the Kelvin timeline, Deep Space Station K-7 was a Federation space station, a K-class starbase in Starfleet service in the 2250s decade. (ST video game: Bridge Crew) On stardate 2258.61, the station asked the visiting USS Aegis ...

  13. Deep Space Station K-7

    Deepspace K7 Space Station. This article uses some text from the main article on Memory Alpha. Deep Space Station K-7 was a Starfleet built and civilian-run space station in service during the 2260s. Located within Federation space, K-7 sat near the border of the Klingon Empire, just 3.2 light years from the nearest Klingon outpost, and was at ...

  14. Star Trek K-7 Space Station

    To Trekkers around the world, the K-7 Space Station is most famous for two episodes. First featured in The Trouble with Tribbles [from the Original series], the station was again featured in Trials and Tribble-ations [from Deep Space Nine]. The station is easily recognized by its three arms with saucers at each end. In the 1970's, AMT released several Star Trek kits, including the K-7 Station.

  15. Space Station K-7

    The notion of "shore leave" opens up the possibility that K-7 has the capacity for spacecraft, including starships-of-the-line, to allow their crews/passengers to disembark and either relax on the station or be left there as a port in a longer itinerary. This, to me, suggests that the station has the capacity to handle "passengers"/"visitors ...

  16. Deep Space Station K-7

    K-7 was the first space station we saw on STAR TREK. It appeared in the second season episode 'The Trouble with Tribbles', where it played host to both the Enterprise and Captain Koloth's Klingon battlecruiser. The station was famously infested with tribbles, earning itself a much-beloved place in STAR TREK history. The Eaglemoss model has a diameter of just uner 9" (22.5 cm).

  17. Eaglemoss Deep Space Station K-7 Review

    K7 is a beloved classic companion who was generally pretty slow and didn't make sense but we all love anyways because he's a cute dog with a great voice. Oh ...

  18. Star Trek Blueprints: Deep Space Station K-Class

    Deep Space Station K-Class. General Plans. Summary: These plans are based on the model built by Greg Jein for the Deep Space Nine episode, Trials and Tribble-ations. Both Doug Drexler and John Eaves put some excellent photos of that model on their blogs, providing me with some very good external views to work from.

  19. Star Trek Blueprints: Space Station K-7

    Space Station K-7. Contains two additional sheets that appeared in the "Space Station K-7 Blueprints - Revised" version. These were one of Mandel's sets which I never really cared for, mainly because they were so blatantly based upon the vastly inaccurate AMT model kit, and not n the station as actually seen on-screen.

  20. Space station

    A space station was an artificial structure in space, often built to support life. Space stations could serve many purposes, including research, defense, and starship maintenance. Depending on their purpose, they may have been referred to by another term, such as a spacelab or outpost. Space stations could be in orbit of a planet, or be completely free floating in space. Space stations were ...

  21. K-7 Space Station Lighting Kit

    K-7 Space Station Lighting Kit. $ 49.99. This lighting system is designed to fit the new R2 AMT Star Trek k-7 Space Station model kit and the older kits as well. The lighting kit comes with all the electronics to light the bulk cone window, cone strobes & red, blue & green pod marker lights. All the electronic parts are high quality & test ...

  22. Coming Soon

    If you think there should be something here, please reach out for support.

  23. Worf Ruled The Mirror Universe In Star Trek: Deep Space Nine (No, Really)

    Star Trek: Deep Space Nine, also known as DS9, is the fourth series in the long-running Sci-Fi franchise, Star Trek. DS9 was created by Rick Berman and Michael Piller, and stars Avery Brooks, René Auberjonois, Terry Farrell, and Cirroc Lofton. This particular series follows a group of individuals in a space station near a planet called Bajor.

  24. RECAP

    Back on Discovery, Tilly tracks an EPS conduit to a panel in Sickbay — after having followed it across three decks, including through the quarters of a new ensign who keeps a Cardassian vole as a pet.Sensing that Dr. Hugh Culber feels troubled, Tilly lets him know that she's always available to talk — at least until Stamets chimes in over the comm system to check on the status of her work.