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Traveller's Tales Games is hiring new programmers for an upcoming Lego title

The studio is apparently working on a Lego game built in Unreal Engine

Lego Star Wars

It looks like another new Lego game might be on the horizon. Traveller's Tales Games is currently hiring for two new positions - a Game Programmer and a Junior Game Programmer - to work on an upcoming title. According to the listing, the game in question will be "a major IP based Lego game" that will be built in Unreal Engine.

The job listings provide some more insight into the game and what fans can expect in the new title, with what seems to be a strong focus on online play. The listing describes players utilizing "fun, networked player mechanics," as opposed to previous Traveller's Tales titles which focus more on local multiplayer and co-op. The job listing also mentioned daily tasks that include "creat[ing] fun networked enemy AI, Party AI and Boss AI" and "populate the hubs with fun networked gameplay."

Traveller's Tales Games is hiring for a new project currently in development. The Manchester based studio has two positions available; Game Programmer and Junior Game Programmer. The project will be "a major IP based LEGO game built in Unreal" 1/3 November 12, 2020

It can only be speculated what exactly is in the works here, and with what IP. Traveller's Tales is currently working on Lego Star Wars: The Skywalker Saga, which is due for release in Spring 2021. The studio has made Lego games for an absolutely huge variety of IPs, so it's near impossible to nail down exactly what's on the way, especially with so little information in the job listing. With a resumé that includes Star Wars as well as both the DC and Marvel superheroes, the possibilities are nearly endless.

Regardless of what franchise this new title will be taking on, fans can be sure that the end result should be an exciting new title with some interesting online play.

Satisfy your Lego cravings with our list of the best Black Friday Lego deals .

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Kai Delmare is a freelance journalist and news writer with bylines at GamesRadar+. During her time at GR, Kai focused on writing breaking gaming news and reporting on some of the biggest industry trends. 

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traveller's tales careers

Long read: How TikTok's most intriguing geolocator makes a story out of a game

Where in the world is Josemonkey?

Why the founder of Traveller's Tales released a director's cut of an old Sonic game 25 years later

Blast from the past.

By any conventional definition, Jon Burton has lived at least three careers: first, a multi-hyphenate founder-programmer-director at Traveller's Tales, best known as the scrappy studio behind a wide variety of licensed movie-games; second, a producer and director of films, primarily in the inescapable Lego mondo-franchise; and, now, a burgeoning YouTuber with nearly a hundred-thousand subscribers to his channel, Gamehut. And while it might seem like a wild leap to some, to hear Burton tell it, it's a natural outgrowth of his existing hobbies, which now includes remastering his old games.

"I was one of the first wave of people making video games, and I'm getting older, and I want to fiddle with stuff," he says. "At first, I just wanted to document all my old games, since all this physical media is going to be lost to time. I wanted to look back on the programming choices I made, and maybe exhibit some prototypes. I didn't do any promotion of the channel or anything. It was for my own entertainment, which is one of the best reasons to do things, if you ask me."

During the early days of Traveller's Tales - or "TT," as he refers to it - Burton was the studio's sole programmer, a role that he relished far more than his mundane managerial duties. After some early titles, TT worked with Sony on a string of licensed Disney games in the mid-to-late '90s, starting with Toy Story, one of the first to launch alongside its parent film - usually, the game would come six to nine months later. When the side-scrolling platformer racked up millions of sales - despite its now-infamous difficulty curve - TT discovered that timing was indeed everything. "We had found our business model, and people started to emulate it," recalls Burton. "For the next 10 years, we were on seven-month deadlines."

traveller's tales careers

During that decade of flitting from half-year endeavor to half-year endeavor, Burton got a life-altering opportunity: Sega approached TT to make a Sonic game, which would eventually become the divisive Sonic 3D Blast. "That got our attention," Burton says. "It might be hard to believe now, but Sonic was the biggest thing in the world back then." Sega had already drawn up the design scheme for an isometric 3D game based around collecting colourful birds (eventually dubbed "Flickies" in an homage to earlier Sega games) to enter checkpoints, but since no-one had tried to make a platformer of that style on the aging Mega Drive, it lacked the manpower to construct the technology themselves. As Burton recalls, it was exactly the sort of technical challenge he thrives on. "I love making a machine do something you haven't seen it do," he says. "We made it the way they wanted from scratch, and I'm very proud of that."

During those frantic months, Burton tried to impress a Sega producer named Kats Sato with the Lotus Turbo Espirit sports car he drove at the time, to disastrous results. "Just before his hotel I thought I'd slow down to show him how fast the car accelerated. So I slowed to a crawl and noticed another car coming up behind us, so I thought I'd better take my chance to show off. So I accelerated away as quickly as I could and then slowed back down and pulled into the hotel car park. However, the car that had been coming up behind me just happened to be a police car.

"They thought I'd stolen the car and, having spotted them, was trying to make my escape. So I was chased into the hotel car park by sirens and blue flashing lights. Soon afterwards two more police cars joined the scene. So you have three police cars surrounding a very sheepish me, a very startled Kats, and the rest of SEGA's team staring out of the hotel windows at the commotion. Luckily for me, once I'd proved it was my car, they let me go with a warning. But still, pretty embarrassing in front of SEGA, even though a fairly fitting incident considering the selling point of Sonic games is speed."

traveller's tales careers

As TT expanded its business, Burton was forced to pass the programming reins onto his employees, relegating himself to a more traditional "creative director" role. But now he's taken a step back from the games industry, Burton has begun to re-evaluate his decades-old portfolio from a new perspective. And though he stands by every one of the games TT developed over the years - yes, even A Bug's Life - he admits 3D Blast could use some tweaks. "I look at a lot of modern reviews, and there's a lot of obvious critiques of certain elements, like how you take damage when you're wearing the speed shoes, or the lack of incentive to get the medals. So I thought: why don't I just fix some of these things?"

Thus he began yet another career of sorts - Jon Burton, part-time mod-maker. At first, Burton tried to use a Game Genie to implement some of his most basic changes to the code, with limited success. Eventually, he realised he could just make a de facto "ROM hack" for the game and call it a free director's cut patch, for those who own the original cartridge. He unearthed old assets, created a wishlist of features he crowd-sourced from the community, and got to work. Unlike many ROM hacks, though, Burton deliberately boxed himself within the limits of the Mega Drive hardware itself, which made the process much more complicated than simply dropping new sprites into the existing code.

Cover image for YouTube video

"It's like riding a bike," Burton explains. "I have to fit it into a 4-meg cart. Adding in Super Sonic was nine new sprites. Well, you only have 80 sprites to begin with. Adding in the score and time limit - both elements of other Sonic games - made the screen a little too busy, so I had to write special code to slide it on and off depending on what's going on. People ask me, 'can you add in the Saturn music?', and I say, 'well, do you understand the fundamental difference between how the Mega Drive and Saturn make music?' It's not easily interchangeable. Sonic Mania might look like a retro game, but there's no way the Mega Drive could have handled it. It's the same thing.

"I have people sending me beautiful Super Sonic transformation animations, really top-notch stuff, and I try to explain to them that I don't have the tools to compress the data anymore. Well, some people say they have converters that can do it, but I'm not sure. I'm not even sure I have the cartridge space, anyway. You see? It goes on and on. You can fiddle around forever."

Throughout our conversation, Burton always refers to his pet project as the "director's cut," and never one of the usual gaming terms for such a project, such as "remaster". To Burton, this distinction is incredibly important. After all, film auteurs alter their "finished" work all the time, and it usually sticks in the mind of the audience: hardly anyone watches the mangled theatrical cut of Blade Runner these days, for example. Still, these efforts are usually blessed by the studio that birthed them. In a field as young as gaming, the stark lines between developer and publisher become a bit muddier as the years go by. As the founder of the company that made 3D Blast, Burton knows he owns the code he's mucking with for a bit of fun. With other games, however, the equation isn't so simple. "As game developers get older, these issues are going to come up more and more," Burton says. "I don't think there's anything in my past that anybody is gonna really clamour to see. But I think a lot of developers do, and if they've left those companies, can they legally do it? I think there's a negotiation that has to take place there."

Cover image for YouTube video

For now, with the director's cut finally released (the final version is now available on Steam Workshop, and as a downloadable patch file if you already own the original Mega Drive game), Burton plans to return to his YouTubing ways in his off-time, uploading prototypes and coding tricks he devised decades ago. Even now, months into it, he's still bewildered by their popularity.

"I thought nobody would watch it. Nobody would care about how a sound-chip works, or how I did some effect in a 25-year-old game. And they get hundreds of thousands of views. Me, waffling on about old technology in a bad British accent. It's a selfish endeavor. But if people enjoy it, that's all the better."

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Traveller's tales working on a new lego game built using the unreal engine.

Traveller's Tales Working on A New LEGO Game Built Using the Unreal Engine

Developer Traveller’s Tales is working on a new LEGO video game built using the Unreal Engine, recent job listings on the WB Games career site reveal.

The new LEGO video game will be based on a “major IP” and seems to place a greater emphasis on its online aspects.

Both the listings for game programmer and junior game programmer mention “fun networked content” , “fun networked enemy AI, Party AI, and Boss AI” alongside “fun networked game play” .

Traveller's Tales Working on A New LEGO Game Built Using the Unreal Engine

Traveller's Tales New LEGO Game Unreal Engine

Past Traveller’s Tales’ LEGO video games have largely focused on singleplayer and local co-op, LEGO Worlds being one of the few outliers that included online play.

The job listings don’t mention any timeframe for the project. Given the number of IPs in the developer’s catalog of LEGO games, it’s also difficult to say which one will be featured in the upcoming title.

In the meantime, the developer also has Lego Star Wars: The Skywalker Saga on the way, slated for a Q1 2021 release on PC, current-gen, and next-gen consoles.

Keep updated on the latest PC Gaming news by following GameWatcher on Twitter , checking out our videos on YouTube , giving us a like on Facebook , and joining us on Discord . We may also include links to affiliate stores, which gives us a small commission if you purchase anything via them. Thank you.

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When not brewing coffee or debating serious topics with my cat, you'll either find me playing video games or writing about them.

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10 Best Traveller's Tales Games, Ranked

Traveller's Tales has a lot of beloved and well-received titles under its belt. These are some of the best.

  • Traveller's Tales has established itself as a prominent developer in the video game industry, with a strong focus on creating LEGO-themed games.
  • The developer has received critical acclaim and fan delight for its various game releases, including those based on popular IPs like Disney, Crash Bandicoot, and Sonic the Hedgehog.
  • Traveller's Tales has proven its ability to create successful movie tie-in games, such as Toy Story and The Chronicles of Narnia, while adding its unique gameplay mechanics to enhance the player experience.

With friends and collaborators in high places since its early existence, British developer Traveller's Tales has worked on IPs owned by heavyweight companies such as Sega and Disney. As impressive as this already is, the developer has carved out its niche in the video game market through its predominantly exclusive ability to develop and release games based on Lego.

Open-World Games That Are Suitable For Children

Despite this beneficial relationship, Traveller's Tales has developed various games, both Lego and non-Lego themed, that have hit the market to critical acclaim and fan delight. Whether it be working with a Disney IP, a gothic horror novel adaptation , or an entry in a staple gaming franchise like Crash Bandicoot , Traveller's Tales is a developer who has earned its place in the annals of video game history.

10 Crash: Twinsanity

Released in the awkward middle phase of the Crash Bandicoot series, which saw everyone's favorite orange marsupial in various states such as piloting a clunky mech suit and getting a sleeve tattoo, Crash: Twinsanity sees Crash and Cortex team up to battle interdimensional parrot villains the Evil Twins as they attempt to destroy their home.

While met with an arguably divisive critical response, Crash: Twinsanity has developed somewhat of a cult following due to its innovative gameplay mechanics, unique a cappella soundtrack, and quirky humor. This off-the-wall franchise entry also was the debut of character Nina Cortex, who has become a mainstay in the series since.

9 The Chronicles Of Narnia: The Lion, The Witch And The Wardrobe

Based on the commercially successful movie of the same name, The Chronicles of Narnia: The Lion, the Witch and the Wardrobe was released in 2005, allowing players to take control of the four Pevensie children as they assist Aslan in battling the forces of the White Witch.

10 Best Video Games Based On 00s Movies

With a fairly basic action-adventure framework and a linear storyline that follows the movie, Traveller's Tales does add its flair in the form of a surprisingly varied and layered combat system that sees each child wielding special abilities and having unique combat interactions with one another.

8 Sonic 3D Blast

Developed in collaboration with Sonic Team, Sonic 3D Blast is an isometric platform game that sees the famous blue hedgehog battling Dr. Robotnik over the bird-like Flickies and collecting the Chaos Emeralds in a then-innovative 3D-rendered world. Released in 1996, the game was made as a swan song for the Sega Genesis console.

Considering the admittedly spotty critical and fan reception to games in the Sonic the Hedgehog franchise, Sonic 3D Blast garnered positive reviews when released. While retrospective reviews have become somewhat lukewarm, the game remains a unique entry in the Sonic the Hedgehog series.

7 Toy Story

With 1995's Toy Story video game, Traveller's Tales not only proved its penchant for creating widely successful movie tie-in games but also set the industry precedent of releasing said games in parallel with their relevant movie releases. Following the plot of the movie closely, players control toy sheriff Woody as he battles enemies with his signature whip.

Predominantly being a side-scrolling adventure game , Traveller's Tales does pepper in some curveball genres including first-person puzzler and racing to keep the gameplay experience varied. All in all, Toy Story was wildly successful and proved Traveller's Tales' skill in creating games that are simple yet engaging.

6 Lego Indiana Jones: The Original Adventures

It seemed that Traveller's Tales was not quite done with George Lucas IPs after the rampant success of its Lego Star Wars series of games as, in 2008, it released Lego Indiana Jones: The Original Adventures for a wide variety of platforms. Retelling the plots of the first three Indiana Jones films, fans were given Lego versions of all their favorite locations and characters, including a bonus unlockable Han Solo to add a tad of meta flavor.

Following the tried-and-tested Lego formula seen in Traveller's Tales' previous Lego games, Lego Indiana Jones: The Original Adventures did innovate in many ways, most interestingly in the addition of character phobias. With this, players are left asking the same question as hero Indiana Jones: why did it have to be snakes?

5 Lego Marvel Super Heroes

Lego marvel super heroes.

The first foray into the mashing of Lego and Marvel , Lego Marvel Super Heroes sees Traveller's Tales weave a brand-new plot centering on Earth's mightiest heroes stopping Dr. Doom from creating a superweapon all while Galactus descends on the planet with a bad case of the munchies.

With a whopping 180 characters in its roster, Lego Marvel Super Heroes is a fun-filled and expansive adventure for fans of all ages, whether they want to smash as the Hulk, streak through the skies as Iron Man, or even play as the grandad of Marvel himself Stan Lee. Being the best-selling Lego video game ever, this blisteringly successful game spawned various other games, including a spin-off title and a direct sequel.

4 Lego Star Wars 2: The Original Trilogy

Never underestimate the power of nostalgia. Or, at least, this is what Traveller's Tales would have fans believe considering the rampant success both commercially and critically for 2006's Lego Star Wars 2: The Original Trilogy . Covering the events of the first trilogy, this Lego video game packs lots of sci-fi goodness along with a massive helping of charm that has enamored fans and critics alike.

Accessing levels that cover scenarios from all three original movies from the hive of scum and villainy that is the Mos Eisley cantina, players are treated to a wide array of characters to choose from as well as Lego versions of iconic Star Wars locations. A critical darling to many, Lego Star Wars 2: The Original Trilogy perfectly mixes the wonder and fantasy of the Star Wars franchise with the quirky humor that has become synonymous with Lego games.

In an impressive move, Traveller's Tales wowed video game journalists with its very first game titled Leander , which was released in 1991. Controlling the eponymous knight, players are tasked with rescuing Princess Lucanna from an evil wizard who has kidnapped her as bait for King Arthur.

14 Best Amiga Games

Upon release, Leander was praised for its graphical qualities and attention to detail, which were impressive in context to the time, as well as its smooth and sophisticated control scheme. Playable on both the Sega Genesis and the Amiga, this knightly adventure was reviewed positively on both platforms.

When his spaceship is stolen by natives of a strange planet, orange alien and protagonist Puggsy is forced to retrieve his only means of escape by navigating through various levels and biomes battling enemies, and solving physics-based puzzles. This is the set-up of Traveller's Tales' 1993 effort Puggsy and, according to the critical reception of the game, it caught the attention of many.

Predominantly hitting the player with generic platforming challenges, the twist comes with the game's unique physics system which gives weight and free movement to objects carried and stacked by the protagonist. With 57 levels, multiple boss encounters, and even secret levels and endings to discover, Puggsy captured praise for its sophisticated design and challenging gameplay.

1 Lego Star Wars: The Skywalker Saga

Lego star wars: the skywalker saga.

Spanning over four decades of cinema history, The Skywalker Saga concluded in 2019 with The Rise of Skywalker and, in 2022, the expansive video game Lego Star Wars: The Skywalker Saga was released. Featuring a plethora of classic planets and moons acting as hub worlds, open-world travel both on-planet and in the vastness of space, and an eye-watering 380 characters to choose from, it is no wonder that this game is considered a comprehensive must-have for any Star Wars fan.

With a detailed combat system that is a far cry from the button-mashing systems found in earlier Lego games and the ability for players to choose the chronology of how they experience each sub-trilogy, Lego Star Wars: The Skywalker Saga was praised extensively for its myriad of well-designed elements and is sure to delight fans for the whole of its extensive playtime.

MORE: LEGO Licensed Video Games Tier List

TT Games

OUR GAME CATALOGUE

Since the creation of Traveller’s Tales in 1989, and through to TT Games Studios as part of the Warner Bros. Interactive Entertainment family, we have been driven to make quality family-friendly titles that everyone can enjoy. From popular IP hits including Marvel, Batman and Harry Potter to the platformers and racers of yesteryear. Take a journey through our rich back-catalogue below and let us know how many you’ve played.

  • LEGO titles
  • Non-LEGO titles

LEGO Star Wars: The Skywalker Saga

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    Careers. Come and work with us! Working with some of the world's most beloved brands and giving them a LEGO® twist that continues to delight millions around the globe… this is the heartbeat of TT Games Studios. ...

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    Welcome to the official website for TT Games. Learn about our rich catalogue of games, discover our company history spanning three decades and see what career opportunities we currently have available. Follow us on Twitter.

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    Senior Level Designer. Full time R000059220. Job available in 2 locations. Every great story has a new beginning, and yours starts here. Welcome to Warner Bros. Discovery… the stuff dreams are made of. Who We Are…. When we say, "the stuff dreams are made of," we're not just...

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    Success followed and after developing over 20 games Travellers Tales merged with publisher Giant Entertainment to create TT Games. Since then, TT Games have joined forces with Warner Bros. and it's with this collaboration we've been able to release even more exciting titles, win numerous awards and grow the company into one of the biggest ...

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    Traveller's Tales is an English software house founded in 1989 and fully established in 1990 and based in Knutsford, Cheshire. ... Base pay is pitiful (especially since rent in the area has skyrocketed) career progression past mid seems completely unobtainable, sometimes temporary "step up" promotions to more senior positions will be offered ...

  7. Traveller's Tales Games is hiring new programmers for an ...

    Traveller's Tales Games is hiring for a new project currently in development. The Manchester based studio has two positions available; Game Programmer and Junior Game Programmer. The project will ...

  8. Traveller's Tales

    Traveller's Tales is a British video game developer and a subsidiary of TT Games.Traveller's Tales was founded in 1989 by Jon Burton and Andy Ingram. Initially a small company focused on its own content, it grew in profile through developing games with larger companies such as Sega and Disney Interactive Studios.In 2004, development on Lego Star Wars: The Video Game started with Giant ...

  9. Why the founder of Traveller's Tales released a director's cut of an

    By any conventional definition, Jon Burton has lived at least three careers: first, a multi-hyphenate founder-programmer-director at Traveller's Tales, best known as the scrappy studio behind a ...

  10. How Traveller's Tales went from working in a cold barn to ...

    Parsons has been at Traveller's Tales since the start, back when it was just 20 people working in a room in a barn. The barn had no heating, and the room's centrepiece was a toilet cubicle ...

  11. Traveller's Tales Working on A New LEGO Game Built Using

    Developer Traveller's Tales is working on a new LEGO video game built using the Unreal Engine, recent job listings on the WB Games career site reveal. The new LEGO video game will be based on a "major IP" and seems to place a greater emphasis on its online aspects. Both the listings for game programmer and junior game programmer mention ...

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    LEGO Indy to feature 4-player co-op. The forthcoming LEGO: Indiana Jones game from Traveller's Tales will apparently feature a four-player online co-operative mode, although puzzles for the ...

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