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Egret Tours Marina

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Gametitle-FO4

Egret Tours Marina is a location in the Commonwealth .

  • 1.1 Settlement information
  • 3 Inhabitants
  • 4 Notable loot
  • 5 Appearances

Background [ ]

This marina on the Charles River is the hiding place of Phyllis Daily , an addled lady who believes she's a synth because she accidentally murdered her grandchild. If she can be convinced to put it behind her, she and her marina can become a valuable asset to the Commonwealth Minutemen .

Settlement information [ ]

The marina has decent amount of scrap materials for steel , wood and rubber for the construction of other buildings, even though the two buildings still standing offer adequate shelter. The land flanking the buildings is prime for planting crops, while there is open and standing water for large scale water production. The marina is in a moderately dangerous zone of the Commonwealth, so raids can be frequent; still, attacks can only come in from three sides.

The most prominent building is Daily's house, which contains the settlement workshop and a cooking station . Upstairs is Daily's terminal and safe, as well as a weapons workbench . North of Daily's building is the marina's boathouse, and to the west are three piers; the middle one has a diner, and the northern one has a small storage shed.

Inhabitants [ ]

  • Phyllis Daily

Notable loot [ ]

  • The Bright Side of Radiation Poisoning edition of the Wasteland Survival Guide is on the back counter of the diner on the pier.
  • A Nuka Cola Quantum is on the floor of the diner.

Appearances [ ]

Egret Tours Marina appears only in Fallout 4 .

  • Create account
  • Armor case (Wastelanders)
  • BOS camo paint
  • Drone (Mothership Zeta)
  • Raider scavenger
  • Amateur inventor's paint
  • Beggar's mat

Fallout Wiki

Egret Tours Marina

Egret Tours Marina is a location and settlement in the Commonwealth in Fallout 4 .

  • 1.1 Publications
  • 5 Appearances
  • 6 Behind the scenes
  • 8 References

Founded in 2042, the marina of Egret Tours offered recreational activities including tours of the Charles River before the Great War . [1] Hour-long tours were offered every two hours between the hours of 8 AM and 4 PM. Daily fishing tours were also available. [2] By 2287, the marina has become the home of Phyllis Daily , a reclusive woman who is convinced she is a synth after accidentally killing her grandchild .

Publications

The marina features a partly destroyed brick building where Phyllis resides, an enclosed dry dock, a boat shed, and a Red Rocket filling station for watercraft. Several mines and tripwires are found around and inside the various marina structures when it is first encountered.

The marina should prove easily defensible as there are few vectors of approach, with attackers mostly invading from the small cliff next to the boat shed. Such attacks are frequent due to the random encounter spawn point on the drawbridge nearby to the north. The presence of deep water allows for water purifiers, and there is sufficient dirt for crops.

The settlement offers advantages while in Survival mode. It is fairly close to the edge of the Glowing Sea , and comes with both a weapons workbench and a cooking station in Phyllis' residence.

  • Nuka-Cola Quantum - On the floor of the Red Rocket station at the end of the pier.
  • Wasteland Survival Guide issue #3 - On the counter of the Red Rocket station at the end of the pier, above the brain fungus.
  • Teddy Bear that is much larger than normal - On the bus on the drawbridge nearby to the north, in the driver's seat.
  • Confront Phyllis about Samuel by first accessing her personal logs in her terminal or using a persuasion conversation option.
  • Kill Phyllis.
  • Choose any of the four options at the end of the dialogue. The choice determines how she greets the Sole Survivor afterward (either grateful or neutral), and which letter they will receive after she leaves; she will eventually leave regardless of the options chosen. Asking her to join the Commonwealth Minutemen requires a persuasion check.
  • After reading Phyllis' terminal entry about Samuel, the player character will be prompted with a new objective to confront Phyllis about Samuel. Speaking to Phyllis will force you through the entire dialogue with her, even if you had discussed Samuel with her prior to reading the terminal.
  • The location is fairly full of junk to set up a new settlement, with the exceptions of crystal and oil . Defenses are easily established, since gears are abundant through the presence of multiple Fishing Rods in the area.
  • Due to the direction from which NPCs tend to approach/invade the marina, provisioners and their pack brahmin often end up trapped on the roof of the boat shed. Building stairs leading down from the roof may remedy this.
  • Companions frequently comment on how quiet the location is and its proximity to water, with several making paranoid remarks. If Curie is brought here, she may ask "Can we go for a tour?"

Appearances

Egret Tours Marina appears only in Fallout 4 .

Behind the scenes

Egret Tours Marina is in the same geographical location as Culter Park Reservation , on the shores of Kendrick Pond and the Charles River . It is known for its vast number of bird species, including several varieties of Great Egret. [3]

egrets tour marina

Main building

egrets tour marina

First floor

egrets tour marina

Second floor

egrets tour marina

Wasteland Survival Guide magazine

  • ↑ Egret Tours Marina terminal entries; Phyllis's terminal : "Egret Tours: Exploring the Charles River since 2042."
  • ↑ Egret Tours Marina terminal entries; Phyllis's terminal, Tour schedule
  • ↑ Species List Culter Park Reservation
  • Fallout 4 locations
  • Fallout 4 settlements
  • Pre-War recreation
  • Red Rocket locations FO4
  • Southern Commonwealth primary locations
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  • Related changes
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egrets tour marina

Originally posted by Spocks Toupee : Open the console, target the pillar, then type (unfortunately it's probably going to select the entire building) Disable If the object disappears, then type markfordelete
Originally posted by WarMachine : Originally posted by Spocks Toupee : Open the console, target the pillar, then type (unfortunately it's probably going to select the entire building) Disable If the object disappears, then type markfordelete

egrets tour marina

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Fallout Wiki

Phyllis Daily

  • View history

Phyllis Daily is a woman living at the Egret Tours Marina in 2287 .

  • 1 Background
  • 2.1 Interactions overview
  • 2.2 Effects of player's actions
  • 3 Inventory
  • 4 Companion reactions
  • 7 References

Background [ ]

Phyllis was a settler of the Commonwealth together with her grandson Samuel sometime before October 23, 2287 . After her daughter's death, she managed to gain entry into a farm where she worked to keep herself and Samuel sheltered. One night when she was on watch, she blacked out and only came to upon hearing a gunshot, finding herself standing in front of her grandson's blood-covered body with a gun in her hand. When the other settlers heard the shot, they came running and later told her that they saw nobody but Phyllis at the time.

Believing that she killed Samuel, Phyllis concludes that she must be a synth controlled by the Institute and that she lost control because she was given an order to kill. She believes that at any moment, the Institute could make her kill again, and has decided to lock herself away for everyone else's safety.

Interactions with the player character [ ]

Interactions overview [ ], effects of player's actions [ ].

  • If spared, Phyllis will eventually write a letter to the Sole Survivor thanking them and explaining that she needs to move on. The contents of the letter vary slightly depending on the dialogue options chosen when first speaking to her.

Inventory [ ]

Companion reactions [ ].

  • Phyllis does not drop a synth component upon death.
  • Despite this, she can still be the quest target for responding to Minuteman radiant quests. However, because her voice track is different from standard settlers, she will be silent while the subtitles (if enabled) appear on the screen.
  • If Phyllis previously confronted the player character, she will instantly teleport behind them when the Samuel entry is first read on her terminal.
  • If her terminal entry was read before talking to her, there will be an option to ask her about Samuel that will replace the "Lower your gun" Charisma check.
  • She will turn hostile if waiting too long to respond when initially meeting her, failing the "I'm not leaving" Charisma check, telling her that one is a member of the Brotherhood of Steel or if she is told "You murdered him".
  • If one has joined the Minutemen, the option to tell her to help others is instead replaced by an easy Charisma check to tell her to join the Minutemen.
  • If one has joined the Brotherhood of Steel, the hard Charisma check to tell her "I'm not leaving" is instead replaced by the option to tell her that the player character is a member of the Brotherhood, and since she has admitted to being a synth it is their duty to purge her, turning her hostile.
  • There were originally options to offer to have the Railroad assist Phyllis, inform the SRB about her allegations regarding being a synth, or to recommend for her to go to Covenant if it was still under the control of the Compound , but these were not implemented in the released version of the game. [1]

Playstation 4

  • One may be able to receive and turn in the quest even though it seems as though the dialogue isn't progressing. Subtitles may appear if turned on, and though it seems to take longer than normal dialogue, the game may act as if it is despite her complete silence. However, while the quest can be initiated, it cannot be completed unless she is confronted about Samuel; as speaking to her will yield no caps reward. Alternatively, one can simply talk to another settler in order to satisfy the requirements of the quest and get the cap reward.
  • completequest MinRadiantOwned01
  • completequest MinRadiantOwned05
  • completequest MinRadiantOwned08
  • completequest MinRadiantOwned11

References [ ]

  • ↑ Fallout 4 - Phyllis Daily (Cut Content)
  • 1 The Ghoul
  • 2 List of known Vaults

IMAGES

  1. Egret Tours Marina

    egrets tour marina

  2. Fallout 4

    egrets tour marina

  3. Fallout 4 Settlement

    egrets tour marina

  4. Fallout 4: Egret Tours Marina Settlement Build: No Mods

    egrets tour marina

  5. Fallout 4 Egret Tours Marina Settlement

    egrets tour marina

  6. Settlement Tour ep18 Egret Tours Marina Fallout 4 PS4

    egrets tour marina

VIDEO

  1. DRIVE TOUR MARINA MALL to CITY CENTER BAHRAIN

  2. Dubai tour Marina harbour

  3. Полный приключений и эмоций отдых в Греции с TEZ TOUR

  4. Finished Egrets Tour Marina

  5. T100 Triathlon World Tour

  6. T100 Triathlon World Tour

COMMENTS

  1. Egret Tours Marina

    Egret Tours Marina is a location and settlement in the Commonwealth in 2287. Founded in 2042, the marina of Egret Tours offered recreational activities including tours of the Charles River before the Great War.[1] Hour-long tours were offered every two hours between the hours of 8 AM and 4 PM. Daily fishing tours were also available.[2] By 2287, the marina has become the home of Phyllis Daily ...

  2. Egret Tours Marina

    Overview Fallout 4 VR Walkthrough and Quest Guide Nuka World DLC. The area known as Egret Tours Marina is a marina Location in the Southwestern area of The Commonwealth. It is located to the North ...

  3. Fallout 4 Egret Tours Marina Settlement Tour

    Hello Ladies and Gents and welcome to my Fallout 4 Egret Tours Marina Settlement Tour. I'm quiet pleased with how this location turned out and most important...

  4. Fallout 4: Egret Tours Marina Settlement Build

    Bird's Eye View from the Settlement Entrance. Egret Tours Marinais a settlement you unlock by interacting with a woman named Phyllis Daily. How that interaction ends is up to you, but in the end the settlement is unlocked. The marina is a great spot to build. Part of it is on land, part of it is on water, offering a lot of fun building ...

  5. Fallout 4 Egret Tours Marina No Mods Settlement Tour. Docks, Fort

    Join me for a look around Egret Tours Marina. I've built a dock, a water supply base, a fortified trade post and a very nice multi-level player home and offi...

  6. Egret Tours Marina

    Egret Tours Marina is a location in the Commonwealth. This marina on the Charles River is the hiding place of Phyllis Daily, an addled lady who believes she's a synth because she accidentally murdered her grandchild. If she can be convinced to put it behind her, she and her marina can become a valuable asset to the Commonwealth Minutemen. The marina has decent amount of scrap materials for ...

  7. Egret Tours Marina

    Background. Founded in 2042, the marina of Egret Tours offered recreational activities including tours of the Charles River before the Great War. Hour-long tours were offered every two hours between the hours of 8 AM and 4 PM. Daily fishing tours were also available. By 2287, the marina has become the home of Phyllis Daily, a reclusive woman who is convinced she is a synth after accidentally ...

  8. Fallout 4 Quick Tours of Egrets Marina

    This is my ChannelFallout 4 Egrets Tours Marina Ground up Rebuild as you've never seen it before. This is a Quick Tour Displaying my Double Settlement of Egr...

  9. Egret Tours Marina

    Wasteland Information / settlements. Updated: 06 Nov 2015 18:02. Egret Tours Marina is a Location in Fallout 4.

  10. Fallout 4: Egret Tours Marina

    Fallout 4: Egret Tours Marina Fallout 4 Guide. Fallout 4: Egret Tours Marina. The marina consists of three small buildings at the riverside. There are no opponents here. In the biggest house, you meet Phyllis. Thanks to the conversation with her, you can turn this place into a settlement. There are several ways in which you can convince her ...

  11. Egret Tours Marina terminal entries

    The Egret Tours Marina terminal entries are a series of entries found on two terminals at the Egret Tours Marina in Fallout 4. Note: This desk terminal is located on the desk on the second floor. Terminal ([Novice] locked) is located to the east.

  12. Egret Tours

    Egret Tours was a pre-War tourism company. Founded in 2042, the company operated a marina on the Charles River in Massachusetts. Hour long tours were offered between the hours of 8 AM, every two hours until 4 PM. Daily fishing tours were also available. Egret Tours is mentioned only in Fallout 4.

  13. Egret Tours Marina

    Totally Vanilla Gaming proudly presents its full tour of Fallout 4's Egret Tours Marina Settlement. Once the refuge of a desperate, grieving woman, now a thr...

  14. Egret Tours Marina Settlement Build : r/falloutsettlements

    Egret Tours Marina Settlement Build. [Egret Tour's Marina] So here we have the latest video from my Egret Tours Marina Build along with a few pictures. I just finished the rest of the wall, Move the main gate over slightly, extended the middle pier and added in stairs to walls. I may change out the stairs but not sure.

  15. Phyllis Daily [Egret Tours Marina] quest fix. [Minor Sidequest ...

    Spoiler. In Egret Tours, there's a bugged out character named Phyllis Daily, who believes she's a synth, and was responsible for the death of her son. After you finish your dialogue with her, and was successful with one of the persuasion options, she'll tell you everything that happened. After that you wont be able to talk with her again.

  16. Defending Egret Tours Marina : r/Fallout

    However, some like Egret Tours Marina have a gimmick in which one of these is attached to the fast travel point, which is bad if you don't know since you will place the fast travel rug in the middle of your settlement, but good in this case since you can put it next to the only other spawn point and simply concentrate your defenses there. 1 ...

  17. Wasteland Survival Guide

    Head out to Egret Tours Marina to track down this Wasteland Survival Guide. This one will give you the ability to permanently heal 50% more from irradiated ...

  18. Egret Tours Marina, impossible to resettle after NW outpost?

    Complete the quest and voila, you can now use Egret tours Marina as a settlement. #10. Bored Peon. Apr 14, 2022 @ 10:36pm Eww this was a horrible response from me. Forcing ownership of a settlement by console does not run the proper scripts to allow you to gain proper ownership. You will be unable to assign a provisoner or transfer settlers.

  19. (Help) Settlement Building Problems: Egret Tours Marina

    He can lay down the block and go back into console and use 'enable' as long as he still has the id. #3. Spocks Toupee Aug 7, 2016 @ 4:35pm. Originally posted by WarMachine: Originally posted by Spocks Toupee: Open the console, target the pillar, then type (unfortunately it's probably going to select the entire building) Disable.

  20. Rebuild Egret Tours Marina at Fallout 4 Nexus

    Rebuild Egret Tours Marina and open up all the buildings. If you install this in an existing save and have already been to this location, be sure to be far away from there before installing. The script for the repair function loads when the cell loads, so if the cells are already loaded it will not work. All Plugins are ESPs flagged as ESL: So ...

  21. Fallout 4

    This is a settlement build tour at Egret Tours Marina from my most recent lightly modded Fallout 4 playthrough, using only vanilla and DLC objects (with a li...

  22. Phyllis Daily

    Phyllis Daily is a woman living at the Egret Tours Marina in 2287. Phyllis was a settler of the Commonwealth together with her grandson Samuel sometime before October 23, 2287. After her daughter's death, she managed to gain entry into a farm where she worked to keep herself and Samuel sheltered. One night when she was on watch, she blacked out and only came to upon hearing a gunshot, finding ...

  23. Fallout 4 Settlement Build: Egret Tours Marina

    In this video we take a tour of Egret Tours Marina which is now a minutemen naval base!Music by bensound.com

  24. Fallout 4

    Thanks for watching!Leave a like and subscribe if you enjoyed!I finally completed my Egret Tours Marina Settlement! This has been a long time coming and you...